diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2008-09-13 11:06:43 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2008-09-13 11:06:43 +0400 |
commit | 7f293488d12b5d5076b4bbf3d6c9248867c447a0 (patch) | |
tree | 977ac9f1063de48615e8f294bfbcadb2a3b645f6 /extern/bullet2/src/btBulletDynamicsCommon.h | |
parent | 206cfe7955683ac166201e417977e933fd98f7b3 (diff) |
Upgrade to latest Bullet trunk, that is in sync with Blender/extern/bullet2. (except for one define 'WIN32_AVOID_SSE_WHEN_EMBEDDED_INSIDE_BLENDER')
In case someone reads those SVN logs: you can enable some extra broadphase SSE optimizations by replacing WIN32_AVOID_SSE_WHEN_EMBEDDED_INSIDE_BLENDER by WIN32 in extern/bullet2/src/BulletCollision/BroadphaseCollision/btDbvt.h
Thanks to Benoit Bolsee for the upstream patch/contribution.
Removed some obsolete files, they were just intended for comparison/testing.
Diffstat (limited to 'extern/bullet2/src/btBulletDynamicsCommon.h')
-rw-r--r-- | extern/bullet2/src/btBulletDynamicsCommon.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/extern/bullet2/src/btBulletDynamicsCommon.h b/extern/bullet2/src/btBulletDynamicsCommon.h index ce9bb1d968b..b95972cd15d 100644 --- a/extern/bullet2/src/btBulletDynamicsCommon.h +++ b/extern/bullet2/src/btBulletDynamicsCommon.h @@ -32,9 +32,7 @@ subject to the following restrictions: #include "BulletDynamics/ConstraintSolver/btSliderConstraint.h" #include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h" -///Optional ODE quickstep constraint solver, redistributed under ZLib license -#include "BulletDynamics/ConstraintSolver/btOdeQuickstepConstraintSolver.h" -#include "BulletDynamics/ConstraintSolver/btOdeTypedJoint.h" + ///Vehicle simulation, with wheel contact simulated by raycasts #include "BulletDynamics/Vehicle/btRaycastVehicle.h" |