diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2006-04-18 00:05:39 +0400 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2006-04-18 00:05:39 +0400 |
commit | f54a113cde2a405e5b432ebf1c3201110e288124 (patch) | |
tree | 3721b36e9f14c5e5a6ec34f77b3647f798daac32 /extern/bullet | |
parent | 6d6b36f009be00e2a206ece90c514127f1f867fb (diff) |
Update to the VC7 projectfiles.
This should bring the projectfiles upto date for msvc7.
Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005.
Build intern.sln, extern.sln and then blender.sln. Enjoy. :p
Diffstat (limited to 'extern/bullet')
-rw-r--r-- | extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj | 134 | ||||
-rw-r--r-- | extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj | 218 |
2 files changed, 141 insertions, 211 deletions
diff --git a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj index 60c6b02a924..a7782f71d55 100644 --- a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj +++ b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.0" + Version="7.10" Name="Bullet3ContinuousCollision" ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}" SccProjectName="" @@ -50,11 +50,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -116,11 +118,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -180,11 +184,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -246,11 +252,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\.. IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision +XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch ECHO Done "/> @@ -272,7 +280,8 @@ ECHO Done Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - + <References> + </References> <Files> <Filter Name="NarrowPhaseCollision" @@ -717,6 +726,9 @@ ECHO Done RelativePath="..\..\Bullet\NarrowPhaseCollision\BU_VertexPoly.h"> </File> <File + RelativePath="..\..\Bullet\NarrowPhaseCollision\CollisionMargin.h"> + </File> + <File RelativePath="..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.h"> </File> <File @@ -1241,6 +1253,9 @@ ECHO Done Name="Source Files" Filter=""> <File + RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.cpp"> + </File> + <File RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseProxy.cpp"> <FileConfiguration Name="Blender Debug|Win32"> @@ -1295,31 +1310,7 @@ ECHO Done </FileConfiguration> </File> <File - RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> + RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.cpp"> </File> <File RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp"> @@ -1353,6 +1344,9 @@ ECHO Done Name="Header Files" Filter=""> <File + RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.h"> + </File> + <File RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseInterface.h"> </File> <File @@ -1362,7 +1356,7 @@ ECHO Done RelativePath="..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.h"> </File> <File - RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.h"> + RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.h"> </File> <File RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h"> @@ -1416,6 +1410,90 @@ ECHO Done </File> </Filter> </Filter> + <Filter + Name="CollisionDispatch" + Filter=""> + <Filter + Name="Source Files" + Filter=""> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.cpp"> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + ObjectFile="$(IntDir)/$(InputName)1.obj"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.cpp"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter=""> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.h"> + </File> + <File + RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.h"> + </File> + </Filter> + </Filter> </Files> <Globals> </Globals> diff --git a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj index 7f35ad4b2e5..91f6d504e70 100644 --- a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj +++ b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" - Version="7.0" + Version="7.10" Name="Bullet3Dynamics" ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}" Keyword="Win32Proj"> @@ -46,11 +46,14 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle + ECHO Done "/> @@ -102,12 +105,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver -XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics - +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle ECHO Done "/> <Tool @@ -161,11 +164,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle ECHO Done "/> @@ -217,11 +222,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\.. IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics +XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle ECHO Done "/> @@ -241,7 +248,8 @@ ECHO Done Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> - + <References> + </References> <Files> <Filter Name="ConstraintSolver" @@ -277,6 +285,9 @@ ECHO Done </FileConfiguration> </File> <File + RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp"> + </File> + <File RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp"> <FileConfiguration Name="Blender Debug|Win32"> @@ -411,6 +422,9 @@ ECHO Done ObjectFile="$(IntDir)/$(InputName)1.obj"/> </FileConfiguration> </File> + <File + RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp"> + </File> </Filter> <Filter Name="Header Files" @@ -442,97 +456,19 @@ ECHO Done <File RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h"> </File> + <File + RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h"> + </File> </Filter> </Filter> <Filter - Name="CollisionDispatch" + Name="Dynamics" Filter=""> <Filter Name="Source Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp"> + RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp"> <FileConfiguration Name="Blender Debug|Win32"> <Tool @@ -559,7 +495,7 @@ ECHO Done </FileConfiguration> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp"> + RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp"> <FileConfiguration Name="Blender Debug|Win32"> <Tool @@ -586,7 +522,7 @@ ECHO Done </FileConfiguration> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp"> + RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp"> <FileConfiguration Name="Blender Debug|Win32"> <Tool @@ -617,127 +553,43 @@ ECHO Done Name="Header Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h"> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h"> - </File> - <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h"> + RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h"> </File> </Filter> </Filter> <Filter - Name="Dynamics" + Name="Vehicle" Filter=""> <Filter Name="Source Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> + RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp"> </File> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - </File> - <File - RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp"> - <FileConfiguration - Name="Blender Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="Blender Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Debug|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> - <FileConfiguration - Name="3D Plugin Release|Win32"> - <Tool - Name="VCCLCompilerTool" - ObjectFile="$(IntDir)/$(InputName)1.obj"/> - </FileConfiguration> + RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp"> </File> </Filter> <Filter Name="Header Files" Filter=""> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h"> + RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h"> + RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h"> </File> <File - RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h"> - </File> - <File - RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h"> + RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h"> </File> </Filter> </Filter> |