Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoseph Gilbert <ascotan@gmail.com>2006-04-18 00:05:39 +0400
committerJoseph Gilbert <ascotan@gmail.com>2006-04-18 00:05:39 +0400
commitf54a113cde2a405e5b432ebf1c3201110e288124 (patch)
tree3721b36e9f14c5e5a6ec34f77b3647f798daac32 /extern/bullet
parent6d6b36f009be00e2a206ece90c514127f1f867fb (diff)
Update to the VC7 projectfiles.
This should bring the projectfiles upto date for msvc7. Moving these to version 7.1 so that the version 8 people don't have such a hard time importing into 2005. Build intern.sln, extern.sln and then blender.sln. Enjoy. :p
Diffstat (limited to 'extern/bullet')
-rw-r--r--extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj134
-rw-r--r--extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj218
2 files changed, 141 insertions, 211 deletions
diff --git a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
index 60c6b02a924..a7782f71d55 100644
--- a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
+++ b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.0"
+ Version="7.10"
Name="Bullet3ContinuousCollision"
ProjectGUID="{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
SccProjectName=""
@@ -50,11 +50,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@@ -116,11 +118,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@@ -180,11 +184,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@@ -246,11 +252,13 @@ IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..\..
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\LinearMath\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\Bullet\BroadphaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\BroadphaseCollision
XCOPY /Y ..\..\Bullet\CollisionShapes\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionShapes
XCOPY /Y ..\..\Bullet\NarrowPhaseCollision\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\NarrowPhaseCollision
+XCOPY /Y ..\..\Bullet\CollisionDispatch\*.h ..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
ECHO Done
"/>
@@ -272,7 +280,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
-
+ <References>
+ </References>
<Files>
<Filter
Name="NarrowPhaseCollision"
@@ -717,6 +726,9 @@ ECHO Done
RelativePath="..\..\Bullet\NarrowPhaseCollision\BU_VertexPoly.h">
</File>
<File
+ RelativePath="..\..\Bullet\NarrowPhaseCollision\CollisionMargin.h">
+ </File>
+ <File
RelativePath="..\..\Bullet\NarrowPhaseCollision\ContinuousConvexCollision.h">
</File>
<File
@@ -1241,6 +1253,9 @@ ECHO Done
Name="Source Files"
Filter="">
<File
+ RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.cpp">
+ </File>
+ <File
RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseProxy.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
@@ -1295,31 +1310,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.cpp">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp">
@@ -1353,6 +1344,9 @@ ECHO Done
Name="Header Files"
Filter="">
<File
+ RelativePath="..\..\Bullet\BroadphaseCollision\AxisSweep3.h">
+ </File>
+ <File
RelativePath="..\..\Bullet\BroadphaseCollision\BroadphaseInterface.h">
</File>
<File
@@ -1362,7 +1356,7 @@ ECHO Done
RelativePath="..\..\Bullet\BroadphaseCollision\CollisionAlgorithm.h">
</File>
<File
- RelativePath="..\..\Bullet\BroadphaseCollision\CollisionDispatcher.h">
+ RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.h">
</File>
<File
RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h">
@@ -1416,6 +1410,90 @@ ECHO Done
</File>
</Filter>
</Filter>
+ <Filter
+ Name="CollisionDispatch"
+ Filter="">
+ <Filter
+ Name="Source Files"
+ Filter="">
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.cpp">
+ <FileConfiguration
+ Name="Blender Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Blender Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="3D Plugin Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ ObjectFile="$(IntDir)/$(InputName)1.obj"/>
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="">
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\CollisionDispatcher.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\CollisionObject.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\ConvexConvexAlgorithm.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\EmptyCollisionAlgorithm.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.h">
+ </File>
+ </Filter>
+ </Filter>
</Files>
<Globals>
</Globals>
diff --git a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
index 7f35ad4b2e5..91f6d504e70 100644
--- a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
+++ b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="7.0"
+ Version="7.10"
Name="Bullet3Dynamics"
ProjectGUID="{3427A9EF-FF84-4B3E-9AE5-C37CF44D7DA4}"
Keyword="Win32Proj">
@@ -46,11 +46,14 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
+
ECHO Done
"/>
@@ -102,12 +105,12 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
-XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
-
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
<Tool
@@ -161,11 +164,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@@ -217,11 +222,13 @@ IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include MKDIR ..\..\..
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+IF NOT EXIST ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle MKDIR ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
XCOPY /Y ..\..\..\LinearMath\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include
XCOPY /Y ..\..\..\BulletDynamics\CollisionDispatch\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\CollisionDispatch
XCOPY /Y ..\..\..\BulletDynamics\ConstraintSolver\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\ConstraintSolver
XCOPY /Y ..\..\..\BulletDynamics\Dynamics\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Dynamics
+XCOPY /Y ..\..\..\BulletDynamics\Vehicle\*.h ..\..\..\..\..\..\build\msvc_7\extern\bullet\include\Vehicle
ECHO Done
"/>
@@ -241,7 +248,8 @@ ECHO Done
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
-
+ <References>
+ </References>
<Files>
<Filter
Name="ConstraintSolver"
@@ -277,6 +285,9 @@ ECHO Done
</FileConfiguration>
</File>
<File
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
+ </File>
+ <File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
@@ -411,6 +422,9 @@ ECHO Done
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
</FileConfiguration>
</File>
+ <File
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
+ </File>
</Filter>
<Filter
Name="Header Files"
@@ -442,97 +456,19 @@ ECHO Done
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h">
</File>
+ <File
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
+ </File>
</Filter>
</Filter>
<Filter
- Name="CollisionDispatch"
+ Name="Dynamics"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.cpp">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
@@ -559,7 +495,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.cpp">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
@@ -586,7 +522,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.cpp">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
<Tool
@@ -617,127 +553,43 @@ ECHO Done
Name="Header Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConcaveCollisionAlgorithm.h">
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ConvexConvexAlgorithm.h">
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\EmptyCollisionAlgorithm.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ManifoldResult.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\ToiContactDispatcher.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\CollisionDispatch\UnionFind.h">
+ RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
</File>
</Filter>
</Filter>
<Filter
- Name="Dynamics"
+ Name="Vehicle"
Filter="">
<Filter
Name="Source Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.cpp">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="">
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\BU_Joint.h">
+ RelativePath="..\..\..\BulletDynamics\Vehicle\RaycastVehicle.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\ContactJoint.h">
+ RelativePath="..\..\..\BulletDynamics\Vehicle\VehicleRaycaster.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\Dynamics\MassProps.h">
- </File>
- <File
- RelativePath="..\..\..\BulletDynamics\Dynamics\RigidBody.h">
+ RelativePath="..\..\..\BulletDynamics\Vehicle\WheelInfo.h">
</File>
</Filter>
</Filter>