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author | Jim Eckerlein <UX3D-eckerlein> | 2019-12-05 21:11:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-12-05 21:12:10 +0300 |
commit | 9febff7e14c564fc560f48626817350a1bf8086f (patch) | |
tree | 36ea267182f0b243bd412ff5a2379ef6ee56ca8b /extern/draco/CMakeLists.txt | |
parent | 05ef758f46ae30b6d3a9e35fa8a2558d1216bee9 (diff) |
glTF: upgrade Draco to version 1.3.5 and add mesh skinning support
This will fix exporting meshes with armatures using Draco compression, like:
https://github.com/KhronosGroup/glTF-Blender-IO/issues/617
Differential Revision: https://developer.blender.org/D6342
Diffstat (limited to 'extern/draco/CMakeLists.txt')
-rw-r--r-- | extern/draco/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/extern/draco/CMakeLists.txt b/extern/draco/CMakeLists.txt index c51af24c9a4..1355766960a 100644 --- a/extern/draco/CMakeLists.txt +++ b/extern/draco/CMakeLists.txt @@ -24,6 +24,6 @@ set(CMAKE_CXX_STANDARD 14) add_subdirectory(dracoenc) # Build blender-draco-exporter module. -add_library(extern_draco SHARED src/draco-compressor.cpp) +add_library(extern_draco SHARED src/draco-compressor.cpp src/draco-compressor.h) target_include_directories(extern_draco PUBLIC dracoenc/src) target_link_libraries(extern_draco PUBLIC dracoenc) |