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authorJim Eckerlein <UX3D-eckerlein>2019-12-05 21:11:53 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-12-05 21:12:10 +0300
commit9febff7e14c564fc560f48626817350a1bf8086f (patch)
tree36ea267182f0b243bd412ff5a2379ef6ee56ca8b /extern/draco/CMakeLists.txt
parent05ef758f46ae30b6d3a9e35fa8a2558d1216bee9 (diff)
glTF: upgrade Draco to version 1.3.5 and add mesh skinning support
This will fix exporting meshes with armatures using Draco compression, like: https://github.com/KhronosGroup/glTF-Blender-IO/issues/617 Differential Revision: https://developer.blender.org/D6342
Diffstat (limited to 'extern/draco/CMakeLists.txt')
-rw-r--r--extern/draco/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/extern/draco/CMakeLists.txt b/extern/draco/CMakeLists.txt
index c51af24c9a4..1355766960a 100644
--- a/extern/draco/CMakeLists.txt
+++ b/extern/draco/CMakeLists.txt
@@ -24,6 +24,6 @@ set(CMAKE_CXX_STANDARD 14)
add_subdirectory(dracoenc)
# Build blender-draco-exporter module.
-add_library(extern_draco SHARED src/draco-compressor.cpp)
+add_library(extern_draco SHARED src/draco-compressor.cpp src/draco-compressor.h)
target_include_directories(extern_draco PUBLIC dracoenc/src)
target_link_libraries(extern_draco PUBLIC dracoenc)