diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2009-07-16 23:41:28 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2009-07-16 23:41:28 +0400 |
commit | 2e854ec7cfcb0a8aa78aaf58f7f4c3e79baae0e3 (patch) | |
tree | f3ca98b664398919872220c566256e118776c28f /extern/libopenjpeg | |
parent | 730f3191302b17e665524190b23381e1bd550792 (diff) |
SCons
* ensure all SConscripts are ready for win64-vc (where necessary).
* ensure we have proper _DEBUG flag for Python when we're doing a debug build.
* some cleaning up of linking etc.
* ensure /EHsc is there for game engine modules.
Diffstat (limited to 'extern/libopenjpeg')
-rw-r--r-- | extern/libopenjpeg/SConscript | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/extern/libopenjpeg/SConscript b/extern/libopenjpeg/SConscript index 13a34bf5598..693fee15c91 100644 --- a/extern/libopenjpeg/SConscript +++ b/extern/libopenjpeg/SConscript @@ -10,14 +10,14 @@ incs = '.' flags = [] defs = [] -if env['OURPLATFORM'] == 'win32-vc': +if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): flags = [] defs.append('OPJ_STATIC') else: flags = ['-Wall', '-O3', '-ffast-math', '-std=c99'] oj_env = env.Clone() -if not env['OURPLATFORM'] == 'win32-vc': +if not env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): oj_env.Replace(CCFLAGS = '') oj_env.Replace(BF_DEBUG_FLAGS = '') |