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authorDaniel Genrich <daniel.genrich@gmx.net>2009-08-20 04:33:59 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-08-20 04:33:59 +0400
commit286c2ca80be4ae46dc220ada2fcc5bf636d5ff49 (patch)
tree91492852f1b0f8d6bc70d8b88113325e218e7f9d /extern/lzma/Bra.h
parentc21627e31b0e82f28e35af51cec681897285ff78 (diff)
Smoke:
* cache for low res (deactivating high res for now) * new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern) * introducing LZO and LZMA libs into extern (makefiles missing for now) * reducing memory usage after simulating for the frame ended (freeing temporary buffers) * splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index) * no color on gui anymore * fixing non-power-of-2 resolutions (hopefully) * fixing select-deselect of domain drawing bug * fixing drawobject.c coding style (making Ton happy) ;-) HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too) CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown! WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that. WARNING #2: File and cache format of smoke can be changed, this is not final!
Diffstat (limited to 'extern/lzma/Bra.h')
-rw-r--r--extern/lzma/Bra.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/extern/lzma/Bra.h b/extern/lzma/Bra.h
new file mode 100644
index 00000000000..45e231e8496
--- /dev/null
+++ b/extern/lzma/Bra.h
@@ -0,0 +1,60 @@
+/* Bra.h -- Branch converters for executables
+2008-10-04 : Igor Pavlov : Public domain */
+
+#ifndef __BRA_H
+#define __BRA_H
+
+#include "Types.h"
+
+/*
+These functions convert relative addresses to absolute addresses
+in CALL instructions to increase the compression ratio.
+
+ In:
+ data - data buffer
+ size - size of data
+ ip - current virtual Instruction Pinter (IP) value
+ state - state variable for x86 converter
+ encoding - 0 (for decoding), 1 (for encoding)
+
+ Out:
+ state - state variable for x86 converter
+
+ Returns:
+ The number of processed bytes. If you call these functions with multiple calls,
+ you must start next call with first byte after block of processed bytes.
+
+ Type Endian Alignment LookAhead
+
+ x86 little 1 4
+ ARMT little 2 2
+ ARM little 4 0
+ PPC big 4 0
+ SPARC big 4 0
+ IA64 little 16 0
+
+ size must be >= Alignment + LookAhead, if it's not last block.
+ If (size < Alignment + LookAhead), converter returns 0.
+
+ Example:
+
+ UInt32 ip = 0;
+ for ()
+ {
+ ; size must be >= Alignment + LookAhead, if it's not last block
+ SizeT processed = Convert(data, size, ip, 1);
+ data += processed;
+ size -= processed;
+ ip += processed;
+ }
+*/
+
+#define x86_Convert_Init(state) { state = 0; }
+SizeT x86_Convert(Byte *data, SizeT size, UInt32 ip, UInt32 *state, int encoding);
+SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
+SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
+SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
+SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
+SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding);
+
+#endif