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author | Daniel Genrich <daniel.genrich@gmx.net> | 2009-08-20 04:33:59 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2009-08-20 04:33:59 +0400 |
commit | 286c2ca80be4ae46dc220ada2fcc5bf636d5ff49 (patch) | |
tree | 91492852f1b0f8d6bc70d8b88113325e218e7f9d /extern/lzma/LzmaDec.h | |
parent | c21627e31b0e82f28e35af51cec681897285ff78 (diff) |
Smoke:
* cache for low res (deactivating high res for now)
* new way of view3d rendering of smoke (no longer 3 axes) -using 3dtexture now (introduced into gpu/intern)
* introducing LZO and LZMA libs into extern (makefiles missing for now)
* reducing memory usage after simulating for the frame ended (freeing temporary buffers)
* splitting smoke into 2 modifier for the cache-sake (it cannot handle more than 1 cache on the same modifier-index)
* no color on gui anymore
* fixing non-power-of-2 resolutions (hopefully)
* fixing select-deselect of domain drawing bug
* fixing drawobject.c coding style (making Ton happy) ;-)
HINT #1: If scons doesn't work -> cmakefiles are up-to-date, couldn't test scons (but i tried to mantain them, too)
CODERS HINT #1: we really need a way to disable adding all modifiers through "Add Modifiers" dropdown!
WARNING #1: before applying this commit, deactivate your SMOKE DOMAIN in your old files and save them then. You can open them then savely after that.
WARNING #2: File and cache format of smoke can be changed, this is not final!
Diffstat (limited to 'extern/lzma/LzmaDec.h')
-rw-r--r-- | extern/lzma/LzmaDec.h | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/extern/lzma/LzmaDec.h b/extern/lzma/LzmaDec.h new file mode 100644 index 00000000000..98cdbe94949 --- /dev/null +++ b/extern/lzma/LzmaDec.h @@ -0,0 +1,223 @@ +/* LzmaDec.h -- LZMA Decoder +2008-10-04 : Igor Pavlov : Public domain */ + +#ifndef __LZMADEC_H +#define __LZMADEC_H + +#include "Types.h" + +/* #define _LZMA_PROB32 */ +/* _LZMA_PROB32 can increase the speed on some CPUs, + but memory usage for CLzmaDec::probs will be doubled in that case */ + +#ifdef _LZMA_PROB32 +#define CLzmaProb UInt32 +#else +#define CLzmaProb UInt16 +#endif + + +/* ---------- LZMA Properties ---------- */ + +#define LZMA_PROPS_SIZE 5 + +typedef struct _CLzmaProps +{ + unsigned lc, lp, pb; + UInt32 dicSize; +} CLzmaProps; + +/* LzmaProps_Decode - decodes properties +Returns: + SZ_OK + SZ_ERROR_UNSUPPORTED - Unsupported properties +*/ + +SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size); + + +/* ---------- LZMA Decoder state ---------- */ + +/* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case. + Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */ + +#define LZMA_REQUIRED_INPUT_MAX 20 + +typedef struct +{ + CLzmaProps prop; + CLzmaProb *probs; + Byte *dic; + const Byte *buf; + UInt32 range, code; + SizeT dicPos; + SizeT dicBufSize; + UInt32 processedPos; + UInt32 checkDicSize; + unsigned state; + UInt32 reps[4]; + unsigned remainLen; + int needFlush; + int needInitState; + UInt32 numProbs; + unsigned tempBufSize; + Byte tempBuf[LZMA_REQUIRED_INPUT_MAX]; +} CLzmaDec; + +#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; } + +void LzmaDec_Init(CLzmaDec *p); + +/* There are two types of LZMA streams: + 0) Stream with end mark. That end mark adds about 6 bytes to compressed size. + 1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */ + +typedef enum +{ + LZMA_FINISH_ANY, /* finish at any point */ + LZMA_FINISH_END /* block must be finished at the end */ +} ELzmaFinishMode; + +/* ELzmaFinishMode has meaning only if the decoding reaches output limit !!! + + You must use LZMA_FINISH_END, when you know that current output buffer + covers last bytes of block. In other cases you must use LZMA_FINISH_ANY. + + If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK, + and output value of destLen will be less than output buffer size limit. + You can check status result also. + + You can use multiple checks to test data integrity after full decompression: + 1) Check Result and "status" variable. + 2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize. + 3) Check that output(srcLen) = compressedSize, if you know real compressedSize. + You must use correct finish mode in that case. */ + +typedef enum +{ + LZMA_STATUS_NOT_SPECIFIED, /* use main error code instead */ + LZMA_STATUS_FINISHED_WITH_MARK, /* stream was finished with end mark. */ + LZMA_STATUS_NOT_FINISHED, /* stream was not finished */ + LZMA_STATUS_NEEDS_MORE_INPUT, /* you must provide more input bytes */ + LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK /* there is probability that stream was finished without end mark */ +} ELzmaStatus; + +/* ELzmaStatus is used only as output value for function call */ + + +/* ---------- Interfaces ---------- */ + +/* There are 3 levels of interfaces: + 1) Dictionary Interface + 2) Buffer Interface + 3) One Call Interface + You can select any of these interfaces, but don't mix functions from different + groups for same object. */ + + +/* There are two variants to allocate state for Dictionary Interface: + 1) LzmaDec_Allocate / LzmaDec_Free + 2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs + You can use variant 2, if you set dictionary buffer manually. + For Buffer Interface you must always use variant 1. + +LzmaDec_Allocate* can return: + SZ_OK + SZ_ERROR_MEM - Memory allocation error + SZ_ERROR_UNSUPPORTED - Unsupported properties +*/ + +SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc); +void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc); + +SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc); +void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc); + +/* ---------- Dictionary Interface ---------- */ + +/* You can use it, if you want to eliminate the overhead for data copying from + dictionary to some other external buffer. + You must work with CLzmaDec variables directly in this interface. + + STEPS: + LzmaDec_Constr() + LzmaDec_Allocate() + for (each new stream) + { + LzmaDec_Init() + while (it needs more decompression) + { + LzmaDec_DecodeToDic() + use data from CLzmaDec::dic and update CLzmaDec::dicPos + } + } + LzmaDec_Free() +*/ + +/* LzmaDec_DecodeToDic + + The decoding to internal dictionary buffer (CLzmaDec::dic). + You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!! + +finishMode: + It has meaning only if the decoding reaches output limit (dicLimit). + LZMA_FINISH_ANY - Decode just dicLimit bytes. + LZMA_FINISH_END - Stream must be finished after dicLimit. + +Returns: + SZ_OK + status: + LZMA_STATUS_FINISHED_WITH_MARK + LZMA_STATUS_NOT_FINISHED + LZMA_STATUS_NEEDS_MORE_INPUT + LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK + SZ_ERROR_DATA - Data error +*/ + +SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, + const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); + + +/* ---------- Buffer Interface ---------- */ + +/* It's zlib-like interface. + See LzmaDec_DecodeToDic description for information about STEPS and return results, + but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need + to work with CLzmaDec variables manually. + +finishMode: + It has meaning only if the decoding reaches output limit (*destLen). + LZMA_FINISH_ANY - Decode just destLen bytes. + LZMA_FINISH_END - Stream must be finished after (*destLen). +*/ + +SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, + const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); + + +/* ---------- One Call Interface ---------- */ + +/* LzmaDecode + +finishMode: + It has meaning only if the decoding reaches output limit (*destLen). + LZMA_FINISH_ANY - Decode just destLen bytes. + LZMA_FINISH_END - Stream must be finished after (*destLen). + +Returns: + SZ_OK + status: + LZMA_STATUS_FINISHED_WITH_MARK + LZMA_STATUS_NOT_FINISHED + LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK + SZ_ERROR_DATA - Data error + SZ_ERROR_MEM - Memory allocation error + SZ_ERROR_UNSUPPORTED - Unsupported properties + SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). +*/ + +SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, + const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, + ELzmaStatus *status, ISzAlloc *alloc); + +#endif |