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authorSebastián Barschkis <sebbas@sebbas.org>2020-11-26 01:17:47 +0300
committerSebastián Barschkis <sebbas@sebbas.org>2020-11-26 01:18:12 +0300
commite09d0c0d077cff79b55ce32ec5124d5faa73e2e7 (patch)
tree74dd76ecf5016e4b34ffb42b42b7eaae980b44d4 /extern/mantaflow/preprocessed/fileio/mantaio.h
parentf7223d5f722ac430041a748248b45c8590c3ffad (diff)
Fluid: Updated Mantaflow source files
This update introduces two improvements from the Mantaflow repository: (1) Improved particle sampling: - Liquid and secondary particles are sampled more predictably. With all parameters being equal, baked particles will be computed at the exact same position during every bake. - Before, this was not guaranteed. (2) Sparse grid caching: - While saving grid data to disk, grids will from now on be saved in a sparse structure whenever possible (e.g. density, flame but not levelsets). - With the sparse optimization grid cells with a value under the 'Empty Space' value (already present in domain settings) will not be cached. - The main benefits of this optimization are: Smaller cache sizes and faster playback of simulation data in the viewport. - This optimization works 'out-of-the-box'. There is no option in the UI to enable it. - For now, only smoke simulation grids will take advantage of this optimization.
Diffstat (limited to 'extern/mantaflow/preprocessed/fileio/mantaio.h')
-rw-r--r--extern/mantaflow/preprocessed/fileio/mantaio.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/extern/mantaflow/preprocessed/fileio/mantaio.h b/extern/mantaflow/preprocessed/fileio/mantaio.h
index d49f4b1369d..088d43556e1 100644
--- a/extern/mantaflow/preprocessed/fileio/mantaio.h
+++ b/extern/mantaflow/preprocessed/fileio/mantaio.h
@@ -75,7 +75,9 @@ int writeObjectsVDB(const std::string &filename,
float scale = 1.0,
bool skipDeletedParts = false,
int compression = COMPRESSION_ZIP,
- int precision = PRECISION_HALF);
+ int precision = PRECISION_HALF,
+ float clip = 1e-4,
+ const Grid<Real> *clipGrid = nullptr);
int readObjectsVDB(const std::string &filename,
std::vector<PbClass *> *objects,
float scale = 1.0);