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authorSebastián Barschkis <sebbas@sebbas.org>2021-09-13 16:03:52 +0300
committerSebastián Barschkis <sebbas@sebbas.org>2021-09-13 16:03:52 +0300
commit063ce7f550f1612ab0e34c4ecb4b57f8401b84b4 (patch)
tree53584b6c514510b0bab33a480b3ec85274b48a6b /extern/mantaflow/preprocessed/kernel.h
parent4b06420e65040c642d2b0a7a1c9bf7515d3cec0c (diff)
Fluid: Initial changes for OpenMP GPU supportfluid-mantaflow-gpu
Contains basic support for OpenMP GPU offloading. That is, offloading of fluid KERNEL loops to the GPU. This branch offloads pressure and advection calls only - the 2 most expensive operation per step. In theory though, any function can be offloaded. For now, this branch needs to be build with a compiler that supports Nvidia GPU offloading. Exact GPU models need to be specified via CMake.
Diffstat (limited to 'extern/mantaflow/preprocessed/kernel.h')
-rw-r--r--extern/mantaflow/preprocessed/kernel.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/extern/mantaflow/preprocessed/kernel.h b/extern/mantaflow/preprocessed/kernel.h
index dbcc2342a11..90e30cd21e1 100644
--- a/extern/mantaflow/preprocessed/kernel.h
+++ b/extern/mantaflow/preprocessed/kernel.h
@@ -71,19 +71,6 @@ class ParticleBase;
for (int j = bnd; j < (grid).getSizeY() - bnd; ++j) \
for (int i = bnd; i < (grid).getSizeX() - bnd; ++i)
-#define FOR_NEIGHBORS_BND(grid, radius, bnd) \
- for (int zj = ((grid).is3D() ? std::max(bnd, k - radius) : 0); \
- zj <= ((grid).is3D() ? std::min(k + radius, (grid).getSizeZ() - 1 - bnd) : 0); \
- zj++) \
- for (int yj = std::max(bnd, j - radius); \
- yj <= std::min(j + radius, (grid).getSizeY() - 1 - bnd); \
- yj++) \
- for (int xj = std::max(bnd, i - radius); \
- xj <= std::min(i + radius, (grid).getSizeX() - 1 - bnd); \
- xj++)
-
-#define FOR_NEIGHBORS(grid, radius) FOR_NEIGHBORS_BND(grid, radius, 0)
-
//! Basic data structure for kernel data, initialized based on kernel type (e.g. single, idx, etc).
struct KernelBase {
int maxX, maxY, maxZ, minZ, maxT, minT;