diff options
author | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
---|---|---|
committer | Joseph Gilbert <ascotan@gmail.com> | 2005-02-21 00:33:11 +0300 |
commit | 61767b4f483613f4060524abd9cb7e74aae355ea (patch) | |
tree | 943f75c63f971117cedaa0351d01eb77500ab203 /extern/qhull | |
parent | 7ad68dd4a6486fdafb94480485eed1702a2b5646 (diff) |
MSVC7 update and freetype2 source
- Added correct .libs to be linked to GP_Ghost
- Fixed incorrect library extensions for the linker (*.lib and not unix *.a)
- Projects have been set to be multi-threaded - projects were being linked to different versions of the CRT
- All projects are now linking to python 2.3 (this fixes an error regarding struct sizes in python)
- Removed invalid source paths from inclusion for the compiler
- Fix dependency issues with the GP_Ghost module
- Proper .dll's are now being copied to their respective locations for debug and release version of blender/blenderplayer
- Warnings have been set to level 2
- Import paths have been updated and organized for the compiler
- Duplicate import paths for the compiler have been removed
- Removed silly silly silly silly unix path-separators from window paths
- Post-Build scripts have been updated where neccessary (XCOPY is retatined)
- Fixed the output of various .lib files (PHY_Sumo and Yafray)
- PHY_Sumo now uses a .pch
- Removed #undef _DEBUG from debug builds :p
- FTF_Font is now contains a debug build and is being set to it's correct output path
- Blender/Blenderplayer/3DPlugin all linkto Debug libs where appropriate (instead of static release libs to avoid conflicts with the CRT)
- Python23_d.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- msvcrtd.dll is now loaded into a true debug output of both blenderplayer and blender debug builds
- Post-builds now clean up their mess
- ActiveX controller now builds
- BlenderPlayer now builds
- Internal libs now using .pch
- Moved the build directory from /blender/obj to ../build/msvc_7/ to follow precedence with scons builds
- Builds are now organized to follow precedence with scons builds with a /libs and a /intern /extern /source obj folders
- Set the proper build path for opennl
- Forcing BLO_loader source files to follow project defaults
- Added an 'extern' project that mimics the /make build of the 'intern' project
- Extern build includes solid and it's associated builds, ftgl, and freetype
- Added .vcproj files to /extern directory
- Added new extern.sln file to /extern directory
- All project now link to the built solid.lib from the extern project instead of lib/windows
- Removed uneeded XCOPYs commands from post-builds
- Added conditional Directory building to post-builds
- Freetype2 source commit (this is need for the building of a correct MFC linked version of the activeX controller as well as a correct release and debug build of the blender project)
- Ftgl is built and linked by the 'extern' project
- Intern/Extern project are now exporting their proper header files
- PHY_Physics is now linking to the correct set of header files (in build path not source)
- Makesdna builds object files into build directory now
- Projects are now ignoring the CORRECT versions of the CRT's :)
- Renderconverter is now outputting it's obj file to it's own directory instead of /render
- Gen_system is now being built to ../kernel
- BL_src_cre is now being built to /creator
- *.exp and *.ilk are now being cleaned up from linkers
- Libpng.dll and zlib.dll are now being copied to the /bin
- MTDLL build are now available for the correct projects
- ActiveX 3D Plugin now links correctly to solid and freetype2
- Corrected the Preprocessor #define that was labeled incorrectly in FTF_Font and Blender that was causing the FTGL libs to export dll calling conventions.
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for internal and external librarys
- Changed the solution configurations to 3D Plugin Release, Debug and Blender Release, Debug for blender and added 2 new solutions configurations BlenderPlayer Release, Debug
-
Diffstat (limited to 'extern/qhull')
-rw-r--r-- | extern/qhull/make/msvc_7_0/qhull.vcproj | 676 |
1 files changed, 676 insertions, 0 deletions
diff --git a/extern/qhull/make/msvc_7_0/qhull.vcproj b/extern/qhull/make/msvc_7_0/qhull.vcproj new file mode 100644 index 00000000000..b9f8d8946fe --- /dev/null +++ b/extern/qhull/make/msvc_7_0/qhull.vcproj @@ -0,0 +1,676 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.0" + Name="qhull" + ProjectGUID="{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\extern\qhull" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\extern\qhull" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\extern\qhull\qhull.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\extern\qhull\" + ObjectFile="..\..\..\..\..\build\msvc_7\extern\qhull\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\extern\qhull\" + WarningLevel="2" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\extern\qhull.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying QHULL files library to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_7\extern\qhull\include +XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_7\extern\qhull\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\extern\qhull\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\extern\qhull\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\extern\qhull\debug\qhull.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\extern\qhull\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\extern\qhull\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\extern\qhull\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\extern\debug\qhull.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying QHULL files library (debug target) to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_7\extern\qhull\include +XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_7\extern\qhull\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + PreprocessorDefinitions="WIN32;NDEBUG;_LIB" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\qhull.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\" + ObjectFile="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\" + WarningLevel="2" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\extern\mtdll\qhull.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying QHULL files library to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_7\extern\qhull\include +XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_7\extern\qhull\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\debug" + IntermediateDirectory="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\debug\qhull.pch" + AssemblerListingLocation="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\debug\" + ObjectFile="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\extern\qhull\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\build\msvc_7\libs\extern\mtdll\debug\qhull.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + Description="Copying QHULL files library (debug target) to lib tree." + CommandLine="ECHO Copying header files +IF NOT EXIST ..\..\..\..\..\build\msvc_7\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_7\extern\qhull\include +XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_7\extern\qhull\include +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\src\geom.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\geom2.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\global.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\io.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\mem.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\merge.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\poly.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\poly2.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\qhull.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\qset.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\stat.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + <File + RelativePath="..\..\src\user.c"> + <FileConfiguration + Name="Blender Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="Blender Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Release|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions=""/> + </FileConfiguration> + <FileConfiguration + Name="3D Plugin Debug|Win32"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="" + BasicRuntimeChecks="3"/> + </FileConfiguration> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\src\geom.h"> + </File> + <File + RelativePath="..\..\src\io.h"> + </File> + <File + RelativePath="..\..\src\mem.h"> + </File> + <File + RelativePath="..\..\src\merge.h"> + </File> + <File + RelativePath="..\..\src\poly.h"> + </File> + <File + RelativePath="..\..\src\qhull.h"> + </File> + <File + RelativePath="..\..\src\qhull_a.h"> + </File> + <File + RelativePath="..\..\src\qset.h"> + </File> + <File + RelativePath="..\..\src\stat.h"> + </File> + <File + RelativePath="..\..\src\user.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |