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authorBenoit Bolsee <benoit.bolsee@online.be>2011-09-30 01:38:57 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2011-09-30 01:38:57 +0400
commite6a9b68c798457430698afbfc7dfcdd8b71ca596 (patch)
tree64cc1ff496d8b3df6a04dfac078905a312952d8e /extern/recastnavigation/Recast/Source/RecastLayers.cpp
parente21e7895071eaa7484679639f39bb7f413bb4dcc (diff)
Recast: upgrade library.
- Upgrade Recast library to latest portable version - Implement recast_qsort based on FreeBSD qsort.c to have portable thread safe quick sort for use in conversion routine. - Better default value for the Build Navigation Mesh operator
Diffstat (limited to 'extern/recastnavigation/Recast/Source/RecastLayers.cpp')
-rw-r--r--extern/recastnavigation/Recast/Source/RecastLayers.cpp620
1 files changed, 620 insertions, 0 deletions
diff --git a/extern/recastnavigation/Recast/Source/RecastLayers.cpp b/extern/recastnavigation/Recast/Source/RecastLayers.cpp
new file mode 100644
index 00000000000..617cf45fe66
--- /dev/null
+++ b/extern/recastnavigation/Recast/Source/RecastLayers.cpp
@@ -0,0 +1,620 @@
+//
+// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#include <float.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "Recast.h"
+#include "RecastAlloc.h"
+#include "RecastAssert.h"
+
+
+static const int RC_MAX_LAYERS = RC_NOT_CONNECTED;
+static const int RC_MAX_NEIS = 16;
+
+struct rcLayerRegion
+{
+ unsigned char layers[RC_MAX_LAYERS];
+ unsigned char neis[RC_MAX_NEIS];
+ unsigned short ymin, ymax;
+ unsigned char layerId; // Layer ID
+ unsigned char nlayers; // Layer count
+ unsigned char nneis; // Neighbour count
+ unsigned char base; // Flag indicating if the region is hte base of merged regions.
+};
+
+
+static void addUnique(unsigned char* a, unsigned char& an, unsigned char v)
+{
+ const int n = (int)an;
+ for (int i = 0; i < n; ++i)
+ if (a[i] == v)
+ return;
+ a[an] = v;
+ an++;
+}
+
+static bool contains(const unsigned char* a, const unsigned char an, const unsigned char v)
+{
+ const int n = (int)an;
+ for (int i = 0; i < n; ++i)
+ if (a[i] == v)
+ return true;
+ return false;
+}
+
+inline bool overlapRange(const unsigned short amin, const unsigned short amax,
+ const unsigned short bmin, const unsigned short bmax)
+{
+ return (amin > bmax || amax < bmin) ? false : true;
+}
+
+
+
+struct rcLayerSweepSpan
+{
+ unsigned short ns; // number samples
+ unsigned char id; // region id
+ unsigned char nei; // neighbour id
+};
+
+/// @par
+///
+/// See the #rcConfig documentation for more information on the configuration parameters.
+///
+/// @see rcAllocHeightfieldLayerSet, rcCompactHeightfield, rcHeightfieldLayerSet, rcConfig
+bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
+ const int borderSize, const int walkableHeight,
+ rcHeightfieldLayerSet& lset)
+{
+ rcAssert(ctx);
+
+ ctx->startTimer(RC_TIMER_BUILD_LAYERS);
+
+ const int w = chf.width;
+ const int h = chf.height;
+
+ rcScopedDelete<unsigned char> srcReg = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
+ if (!srcReg)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' (%d).", chf.spanCount);
+ return false;
+ }
+ memset(srcReg,0xff,sizeof(unsigned char)*chf.spanCount);
+
+ const int nsweeps = chf.width;
+ rcScopedDelete<rcLayerSweepSpan> sweeps = (rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP);
+ if (!sweeps)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' (%d).", nsweeps);
+ return false;
+ }
+
+
+ // Partition walkable area into monotone regions.
+ int prevCount[256];
+ unsigned char regId = 0;
+
+ for (int y = borderSize; y < h-borderSize; ++y)
+ {
+ memset(prevCount,0,sizeof(int)*regId);
+ unsigned char sweepId = 0;
+
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ if (chf.areas[i] == RC_NULL_AREA) continue;
+
+ unsigned char sid = 0xff;
+
+ // -x
+ if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(0);
+ const int ay = y + rcGetDirOffsetY(0);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
+ if (chf.areas[ai] != RC_NULL_AREA && srcReg[ai] != 0xff)
+ sid = srcReg[ai];
+ }
+
+ if (sid == 0xff)
+ {
+ sid = sweepId++;
+ sweeps[sid].nei = 0xff;
+ sweeps[sid].ns = 0;
+ }
+
+ // -y
+ if (rcGetCon(s,3) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(3);
+ const int ay = y + rcGetDirOffsetY(3);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
+ const unsigned char nr = srcReg[ai];
+ if (nr != 0xff)
+ {
+ // Set neighbour when first valid neighbour is encoutered.
+ if (sweeps[sid].ns == 0)
+ sweeps[sid].nei = nr;
+
+ if (sweeps[sid].nei == nr)
+ {
+ // Update existing neighbour
+ sweeps[sid].ns++;
+ prevCount[nr]++;
+ }
+ else
+ {
+ // This is hit if there is nore than one neighbour.
+ // Invalidate the neighbour.
+ sweeps[sid].nei = 0xff;
+ }
+ }
+ }
+
+ srcReg[i] = sid;
+ }
+ }
+
+ // Create unique ID.
+ for (int i = 0; i < sweepId; ++i)
+ {
+ // If the neighbour is set and there is only one continuous connection to it,
+ // the sweep will be merged with the previous one, else new region is created.
+ if (sweeps[i].nei != 0xff && prevCount[sweeps[i].nei] == (int)sweeps[i].ns)
+ {
+ sweeps[i].id = sweeps[i].nei;
+ }
+ else
+ {
+ if (regId == 255)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Region ID overflow.");
+ return false;
+ }
+ sweeps[i].id = regId++;
+ }
+ }
+
+ // Remap local sweep ids to region ids.
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (srcReg[i] != 0xff)
+ srcReg[i] = sweeps[srcReg[i]].id;
+ }
+ }
+ }
+
+ // Allocate and init layer regions.
+ const int nregs = (int)regId;
+ rcScopedDelete<rcLayerRegion> regs = (rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP);
+ if (!regs)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'regs' (%d).", nregs);
+ return false;
+ }
+ memset(regs, 0, sizeof(rcLayerRegion)*nregs);
+ for (int i = 0; i < nregs; ++i)
+ {
+ regs[i].layerId = 0xff;
+ regs[i].ymin = 0xffff;
+ regs[i].ymax = 0;
+ }
+
+ // Find region neighbours and overlapping regions.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ unsigned char lregs[RC_MAX_LAYERS];
+ int nlregs = 0;
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ const unsigned char ri = srcReg[i];
+ if (ri == 0xff) continue;
+
+ regs[ri].ymin = rcMin(regs[ri].ymin, s.y);
+ regs[ri].ymax = rcMax(regs[ri].ymax, s.y);
+
+ // Collect all region layers.
+ if (nlregs < RC_MAX_LAYERS)
+ lregs[nlregs++] = ri;
+
+ // Update neighbours
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ const unsigned char rai = srcReg[ai];
+ if (rai != 0xff && rai != ri)
+ addUnique(regs[ri].neis, regs[ri].nneis, rai);
+ }
+ }
+
+ }
+
+ // Update overlapping regions.
+ for (int i = 0; i < nlregs-1; ++i)
+ {
+ for (int j = i+1; j < nlregs; ++j)
+ {
+ if (lregs[i] != lregs[j])
+ {
+ rcLayerRegion& ri = regs[lregs[i]];
+ rcLayerRegion& rj = regs[lregs[j]];
+ addUnique(ri.layers, ri.nlayers, lregs[j]);
+ addUnique(rj.layers, rj.nlayers, lregs[i]);
+ }
+ }
+ }
+
+ }
+ }
+
+ // Create 2D layers from regions.
+ unsigned char layerId = 0;
+
+ static const int MAX_STACK = 64;
+ unsigned char stack[MAX_STACK];
+ int nstack = 0;
+
+ for (int i = 0; i < nregs; ++i)
+ {
+ rcLayerRegion& root = regs[i];
+ // Skip alreadu visited.
+ if (root.layerId != 0xff)
+ continue;
+
+ // Start search.
+ root.layerId = layerId;
+ root.base = 1;
+
+ nstack = 0;
+ stack[nstack++] = (unsigned char)i;
+
+ while (nstack)
+ {
+ // Pop front
+ rcLayerRegion& reg = regs[stack[0]];
+ nstack--;
+ for (int j = 0; j < nstack; ++j)
+ stack[j] = stack[j+1];
+
+ const int nneis = (int)reg.nneis;
+ for (int j = 0; j < nneis; ++j)
+ {
+ const unsigned char nei = reg.neis[j];
+ rcLayerRegion& regn = regs[nei];
+ // Skip already visited.
+ if (regn.layerId != 0xff)
+ continue;
+ // Skip if the neighbour is overlapping root region.
+ if (contains(root.layers, root.nlayers, nei))
+ continue;
+ // Skip if the height range would become too large.
+ const int ymin = rcMin(root.ymin, regn.ymin);
+ const int ymax = rcMin(root.ymax, regn.ymax);
+ if ((ymax - ymin) >= 255)
+ continue;
+
+ if (nstack < MAX_STACK)
+ {
+ // Deepen
+ stack[nstack++] = (unsigned char)nei;
+
+ // Mark layer id
+ regn.layerId = layerId;
+ // Merge current layers to root.
+ for (int k = 0; k < regn.nlayers; ++k)
+ addUnique(root.layers, root.nlayers, regn.layers[k]);
+ root.ymin = rcMin(root.ymin, regn.ymin);
+ root.ymax = rcMax(root.ymax, regn.ymax);
+ }
+ }
+ }
+
+ layerId++;
+ }
+
+ // Merge non-overlapping regions that are close in height.
+ const unsigned short mergeHeight = (unsigned short)walkableHeight * 4;
+
+ for (int i = 0; i < nregs; ++i)
+ {
+ rcLayerRegion& ri = regs[i];
+ if (!ri.base) continue;
+
+ unsigned char newId = ri.layerId;
+
+ for (;;)
+ {
+ unsigned char oldId = 0xff;
+
+ for (int j = 0; j < nregs; ++j)
+ {
+ if (i == j) continue;
+ rcLayerRegion& rj = regs[j];
+ if (!rj.base) continue;
+
+ // Skip if teh regions are not close to each other.
+ if (!overlapRange(ri.ymin,ri.ymax+mergeHeight, rj.ymin,rj.ymax+mergeHeight))
+ continue;
+ // Skip if the height range would become too large.
+ const int ymin = rcMin(ri.ymin, rj.ymin);
+ const int ymax = rcMin(ri.ymax, rj.ymax);
+ if ((ymax - ymin) >= 255)
+ continue;
+
+ // Make sure that there is no overlap when mergin 'ri' and 'rj'.
+ bool overlap = false;
+ // Iterate over all regions which have the same layerId as 'rj'
+ for (int k = 0; k < nregs; ++k)
+ {
+ if (regs[k].layerId != rj.layerId)
+ continue;
+ // Check if region 'k' is overlapping region 'ri'
+ // Index to 'regs' is the same as region id.
+ if (contains(ri.layers,ri.nlayers, (unsigned char)k))
+ {
+ overlap = true;
+ break;
+ }
+ }
+ // Cannot merge of regions overlap.
+ if (overlap)
+ continue;
+
+ // Can merge i and j.
+ oldId = rj.layerId;
+ break;
+ }
+
+ // Could not find anything to merge with, stop.
+ if (oldId == 0xff)
+ break;
+
+ // Merge
+ for (int j = 0; j < nregs; ++j)
+ {
+ rcLayerRegion& rj = regs[j];
+ if (rj.layerId == oldId)
+ {
+ rj.base = 0;
+ // Remap layerIds.
+ rj.layerId = newId;
+ // Add overlaid layers from 'rj' to 'ri'.
+ for (int k = 0; k < rj.nlayers; ++k)
+ addUnique(ri.layers, ri.nlayers, rj.layers[k]);
+ // Update heigh bounds.
+ ri.ymin = rcMin(ri.ymin, rj.ymin);
+ ri.ymax = rcMax(ri.ymax, rj.ymax);
+ }
+ }
+ }
+ }
+
+ // Compact layerIds
+ unsigned char remap[256];
+ memset(remap, 0, 256);
+
+ // Find number of unique layers.
+ layerId = 0;
+ for (int i = 0; i < nregs; ++i)
+ remap[regs[i].layerId] = 1;
+ for (int i = 0; i < 256; ++i)
+ {
+ if (remap[i])
+ remap[i] = layerId++;
+ else
+ remap[i] = 0xff;
+ }
+ // Remap ids.
+ for (int i = 0; i < nregs; ++i)
+ regs[i].layerId = remap[regs[i].layerId];
+
+ // No layers, return empty.
+ if (layerId == 0)
+ {
+ ctx->stopTimer(RC_TIMER_BUILD_LAYERS);
+ return true;
+ }
+
+ // Create layers.
+ rcAssert(lset.layers == 0);
+
+ const int lw = w - borderSize*2;
+ const int lh = h - borderSize*2;
+
+ // Build contracted bbox for layers.
+ float bmin[3], bmax[3];
+ rcVcopy(bmin, chf.bmin);
+ rcVcopy(bmax, chf.bmax);
+ bmin[0] += borderSize*chf.cs;
+ bmin[2] += borderSize*chf.cs;
+ bmax[0] -= borderSize*chf.cs;
+ bmax[2] -= borderSize*chf.cs;
+
+ lset.nlayers = (int)layerId;
+
+ lset.layers = (rcHeightfieldLayer*)rcAlloc(sizeof(rcHeightfieldLayer)*lset.nlayers, RC_ALLOC_PERM);
+ if (!lset.layers)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'layers' (%d).", lset.nlayers);
+ return false;
+ }
+ memset(lset.layers, 0, sizeof(rcHeightfieldLayer)*lset.nlayers);
+
+
+ // Store layers.
+ for (int i = 0; i < lset.nlayers; ++i)
+ {
+ unsigned char curId = (unsigned char)i;
+
+ // Allocate memory for the current layer.
+ rcHeightfieldLayer* layer = &lset.layers[i];
+ memset(layer, 0, sizeof(rcHeightfieldLayer));
+
+ const int gridSize = sizeof(unsigned char)*lw*lh;
+
+ layer->heights = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM);
+ if (!layer->heights)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'heights' (%d).", gridSize);
+ return false;
+ }
+ memset(layer->heights, 0xff, gridSize);
+
+ layer->areas = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM);
+ if (!layer->areas)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'areas' (%d).", gridSize);
+ return false;
+ }
+ memset(layer->areas, 0, gridSize);
+
+ layer->cons = (unsigned char*)rcAlloc(gridSize, RC_ALLOC_PERM);
+ if (!layer->cons)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'cons' (%d).", gridSize);
+ return false;
+ }
+ memset(layer->cons, 0, gridSize);
+
+ // Find layer height bounds.
+ int hmin = 0, hmax = 0;
+ for (int j = 0; j < nregs; ++j)
+ {
+ if (regs[j].base && regs[j].layerId == curId)
+ {
+ hmin = (int)regs[j].ymin;
+ hmax = (int)regs[j].ymax;
+ }
+ }
+
+ layer->width = lw;
+ layer->height = lh;
+ layer->cs = chf.cs;
+ layer->ch = chf.ch;
+
+ // Adjust the bbox to fit the heighfield.
+ rcVcopy(layer->bmin, bmin);
+ rcVcopy(layer->bmax, bmax);
+ layer->bmin[1] = bmin[1] + hmin*chf.ch;
+ layer->bmax[1] = bmin[1] + hmax*chf.ch;
+ layer->hmin = hmin;
+ layer->hmax = hmax;
+
+ // Update usable data region.
+ layer->minx = layer->width;
+ layer->maxx = 0;
+ layer->miny = layer->height;
+ layer->maxy = 0;
+
+ // Copy height and area from compact heighfield.
+ for (int y = 0; y < lh; ++y)
+ {
+ for (int x = 0; x < lw; ++x)
+ {
+ const int cx = borderSize+x;
+ const int cy = borderSize+y;
+ const rcCompactCell& c = chf.cells[cx+cy*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ // Skip unassigned regions.
+ if (srcReg[i] == 0xff)
+ continue;
+ // Skip of does nto belong to current layer.
+ unsigned char lid = regs[srcReg[i]].layerId;
+ if (lid != curId)
+ continue;
+
+ // Update data bounds.
+ layer->minx = rcMin(layer->minx, x);
+ layer->maxx = rcMax(layer->maxx, x);
+ layer->miny = rcMin(layer->miny, y);
+ layer->maxy = rcMax(layer->maxy, y);
+
+ // Store height and area type.
+ const int idx = x+y*lw;
+ layer->heights[idx] = (unsigned char)(s.y - hmin);
+ layer->areas[idx] = chf.areas[i];
+
+ // Check connection.
+ unsigned char portal = 0;
+ unsigned char con = 0;
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
+ {
+ const int ax = cx + rcGetDirOffsetX(dir);
+ const int ay = cy + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ unsigned char alid = srcReg[ai] != 0xff ? regs[srcReg[ai]].layerId : 0xff;
+ // Portal mask
+ if (chf.areas[ai] != RC_NULL_AREA && lid != alid)
+ {
+ portal |= (unsigned char)(1<<dir);
+ // Update height so that it matches on both sides of the portal.
+ const rcCompactSpan& as = chf.spans[ai];
+ if (as.y > hmin)
+ layer->heights[idx] = rcMax(layer->heights[idx], (unsigned char)(as.y - hmin));
+ }
+ // Valid connection mask
+ if (chf.areas[ai] != RC_NULL_AREA && lid == alid)
+ {
+ const int nx = ax - borderSize;
+ const int ny = ay - borderSize;
+ if (nx >= 0 && ny >= 0 && nx < lw && ny < lh)
+ con |= (unsigned char)(1<<dir);
+ }
+ }
+ }
+
+ layer->cons[idx] = (portal << 4) | con;
+ }
+ }
+ }
+
+ if (layer->minx > layer->maxx)
+ layer->minx = layer->maxx = 0;
+ if (layer->miny > layer->maxy)
+ layer->miny = layer->maxy = 0;
+ }
+
+ ctx->stopTimer(RC_TIMER_BUILD_LAYERS);
+
+ return true;
+}