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authorCampbell Barton <ideasman42@gmail.com>2011-09-11 03:49:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-11 03:49:39 +0400
commit75b393612809252349bf4062bc45df14c1a5dfe5 (patch)
tree12650c13c6e927a9e084491aca3d09b77f4f4974 /extern/recastnavigation/Recast/Source/RecastRegion.cpp
parentceb9b237f224a480ef13ca151af07aa2d1e1ea60 (diff)
parentfbf3a76f1d4b50b81334f55efbff7a1e6ba1f413 (diff)
svn merge -r40075:40104 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'extern/recastnavigation/Recast/Source/RecastRegion.cpp')
-rw-r--r--extern/recastnavigation/Recast/Source/RecastRegion.cpp1081
1 files changed, 1081 insertions, 0 deletions
diff --git a/extern/recastnavigation/Recast/Source/RecastRegion.cpp b/extern/recastnavigation/Recast/Source/RecastRegion.cpp
new file mode 100644
index 00000000000..5c557cf0681
--- /dev/null
+++ b/extern/recastnavigation/Recast/Source/RecastRegion.cpp
@@ -0,0 +1,1081 @@
+//
+// Copyright (c) 2009 Mikko Mononen memon@inside.org
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would be
+// appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+// misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+//
+
+#include <float.h>
+#define _USE_MATH_DEFINES
+#include <math.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "Recast.h"
+#include "RecastLog.h"
+#include "RecastTimer.h"
+
+
+static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
+ unsigned short* src, unsigned short* dst,
+ unsigned short& maxDist)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ // Init distance and points.
+ for (int i = 0; i < chf.spanCount; ++i)
+ src[i] = 0xffff;
+
+ // Mark boundary cells.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ int nc = 0;
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != 0xf)
+ nc++;
+ }
+ if (nc != 4)
+ src[i] = 0;
+ }
+ }
+ }
+
+ // Pass 1
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+
+ if (rcGetCon(s, 0) != 0xf)
+ {
+ // (-1,0)
+ const int ax = x + rcGetDirOffsetX(0);
+ const int ay = y + rcGetDirOffsetY(0);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
+ const rcCompactSpan& as = chf.spans[ai];
+ if (src[ai]+2 < src[i])
+ src[i] = src[ai]+2;
+
+ // (-1,-1)
+ if (rcGetCon(as, 3) != 0xf)
+ {
+ const int aax = ax + rcGetDirOffsetX(3);
+ const int aay = ay + rcGetDirOffsetY(3);
+ const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 3);
+ if (src[aai]+3 < src[i])
+ src[i] = src[aai]+3;
+ }
+ }
+ if (rcGetCon(s, 3) != 0xf)
+ {
+ // (0,-1)
+ const int ax = x + rcGetDirOffsetX(3);
+ const int ay = y + rcGetDirOffsetY(3);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
+ const rcCompactSpan& as = chf.spans[ai];
+ if (src[ai]+2 < src[i])
+ src[i] = src[ai]+2;
+
+ // (1,-1)
+ if (rcGetCon(as, 2) != 0xf)
+ {
+ const int aax = ax + rcGetDirOffsetX(2);
+ const int aay = ay + rcGetDirOffsetY(2);
+ const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 2);
+ if (src[aai]+3 < src[i])
+ src[i] = src[aai]+3;
+ }
+ }
+ }
+ }
+ }
+
+ // Pass 2
+ for (int y = h-1; y >= 0; --y)
+ {
+ for (int x = w-1; x >= 0; --x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+
+ if (rcGetCon(s, 2) != 0xf)
+ {
+ // (1,0)
+ const int ax = x + rcGetDirOffsetX(2);
+ const int ay = y + rcGetDirOffsetY(2);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 2);
+ const rcCompactSpan& as = chf.spans[ai];
+ if (src[ai]+2 < src[i])
+ src[i] = src[ai]+2;
+
+ // (1,1)
+ if (rcGetCon(as, 1) != 0xf)
+ {
+ const int aax = ax + rcGetDirOffsetX(1);
+ const int aay = ay + rcGetDirOffsetY(1);
+ const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 1);
+ if (src[aai]+3 < src[i])
+ src[i] = src[aai]+3;
+ }
+ }
+ if (rcGetCon(s, 1) != 0xf)
+ {
+ // (0,1)
+ const int ax = x + rcGetDirOffsetX(1);
+ const int ay = y + rcGetDirOffsetY(1);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 1);
+ const rcCompactSpan& as = chf.spans[ai];
+ if (src[ai]+2 < src[i])
+ src[i] = src[ai]+2;
+
+ // (-1,1)
+ if (rcGetCon(as, 0) != 0xf)
+ {
+ const int aax = ax + rcGetDirOffsetX(0);
+ const int aay = ay + rcGetDirOffsetY(0);
+ const int aai = (int)chf.cells[aax+aay*w].index + rcGetCon(as, 0);
+ if (src[aai]+3 < src[i])
+ src[i] = src[aai]+3;
+ }
+ }
+ }
+ }
+ }
+
+ maxDist = 0;
+ for (int i = 0; i < chf.spanCount; ++i)
+ maxDist = rcMax(src[i], maxDist);
+
+ return src;
+
+}
+
+static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr,
+ unsigned short* src, unsigned short* dst)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ thr *= 2;
+
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ int cd = (int)src[i];
+ if (cd <= thr)
+ {
+ dst[i] = cd;
+ continue;
+ }
+
+ int d = cd;
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ d += (int)src[ai];
+
+ const rcCompactSpan& as = chf.spans[ai];
+ const int dir2 = (dir+1) & 0x3;
+ if (rcGetCon(as, dir2) != 0xf)
+ {
+ const int ax2 = ax + rcGetDirOffsetX(dir2);
+ const int ay2 = ay + rcGetDirOffsetY(dir2);
+ const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2);
+ d += (int)src[ai2];
+ }
+ else
+ {
+ d += cd;
+ }
+ }
+ else
+ {
+ d += cd*2;
+ }
+ }
+ dst[i] = (unsigned short)((d+5)/9);
+ }
+ }
+ }
+ return dst;
+}
+
+
+static bool floodRegion(int x, int y, int i,
+ unsigned short level, unsigned short minLevel, unsigned short r,
+ rcCompactHeightfield& chf,
+ unsigned short* src,
+ rcIntArray& stack)
+{
+ const int w = chf.width;
+
+ // Flood fill mark region.
+ stack.resize(0);
+ stack.push((int)x);
+ stack.push((int)y);
+ stack.push((int)i);
+ src[i*2] = r;
+ src[i*2+1] = 0;
+
+ unsigned short lev = level >= minLevel+2 ? level-2 : minLevel;
+ int count = 0;
+
+ while (stack.size() > 0)
+ {
+ int ci = stack.pop();
+ int cy = stack.pop();
+ int cx = stack.pop();
+
+ const rcCompactSpan& cs = chf.spans[ci];
+
+ // Check if any of the neighbours already have a valid region set.
+ unsigned short ar = 0;
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ // 8 connected
+ if (rcGetCon(cs, dir) != 0xf)
+ {
+ const int ax = cx + rcGetDirOffsetX(dir);
+ const int ay = cy + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
+ unsigned short nr = src[ai*2];
+ if (nr != 0 && nr != r)
+ ar = nr;
+
+ const rcCompactSpan& as = chf.spans[ai];
+
+ const int dir2 = (dir+1) & 0x3;
+ if (rcGetCon(as, dir2) != 0xf)
+ {
+ const int ax2 = ax + rcGetDirOffsetX(dir2);
+ const int ay2 = ay + rcGetDirOffsetY(dir2);
+ const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2);
+
+ unsigned short nr = src[ai2*2];
+ if (nr != 0 && nr != r)
+ ar = nr;
+ }
+ }
+ }
+ if (ar != 0)
+ {
+ src[ci*2] = 0;
+ continue;
+ }
+ count++;
+
+ // Expand neighbours.
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(cs, dir) != 0xf)
+ {
+ const int ax = cx + rcGetDirOffsetX(dir);
+ const int ay = cy + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
+ if (chf.spans[ai].dist >= lev)
+ {
+ if (src[ai*2] == 0)
+ {
+ src[ai*2] = r;
+ src[ai*2+1] = 0;
+ stack.push(ax);
+ stack.push(ay);
+ stack.push(ai);
+ }
+ }
+ }
+ }
+ }
+
+ return count > 0;
+}
+
+static unsigned short* expandRegions(int maxIter, unsigned short level,
+ rcCompactHeightfield& chf,
+ unsigned short* src,
+ unsigned short* dst,
+ rcIntArray& stack)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ // Find cells revealed by the raised level.
+ stack.resize(0);
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (chf.spans[i].dist >= level && src[i*2] == 0)
+ {
+ stack.push(x);
+ stack.push(y);
+ stack.push(i);
+ }
+ }
+ }
+ }
+
+ int iter = 0;
+ while (stack.size() > 0)
+ {
+ int failed = 0;
+
+ memcpy(dst, src, sizeof(unsigned short)*chf.spanCount*2);
+
+ for (int j = 0; j < stack.size(); j += 3)
+ {
+ int x = stack[j+0];
+ int y = stack[j+1];
+ int i = stack[j+2];
+ if (i < 0)
+ {
+ failed++;
+ continue;
+ }
+
+ unsigned short r = src[i*2];
+ unsigned short d2 = 0xffff;
+ const rcCompactSpan& s = chf.spans[i];
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) == 0xf) continue;
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ if (src[ai*2] > 0 && (src[ai*2] & RC_BORDER_REG) == 0)
+ {
+ if ((int)src[ai*2+1]+2 < (int)d2)
+ {
+ r = src[ai*2];
+ d2 = src[ai*2+1]+2;
+ }
+ }
+ }
+ if (r)
+ {
+ stack[j+2] = -1; // mark as used
+ dst[i*2] = r;
+ dst[i*2+1] = d2;
+ }
+ else
+ {
+ failed++;
+ }
+ }
+
+ // rcSwap source and dest.
+ rcSwap(src, dst);
+
+ if (failed*3 == stack.size())
+ break;
+
+ if (level > 0)
+ {
+ ++iter;
+ if (iter >= maxIter)
+ break;
+ }
+ }
+
+ return src;
+}
+
+
+struct rcRegion
+{
+ inline rcRegion() : count(0), id(0), remap(false) {}
+
+ int count;
+ unsigned short id;
+ bool remap;
+ rcIntArray connections;
+ rcIntArray floors;
+};
+
+static void removeAdjacentNeighbours(rcRegion& reg)
+{
+ // Remove adjacent duplicates.
+ for (int i = 0; i < reg.connections.size() && reg.connections.size() > 1; )
+ {
+ int ni = (i+1) % reg.connections.size();
+ if (reg.connections[i] == reg.connections[ni])
+ {
+ // Remove duplicate
+ for (int j = i; j < reg.connections.size()-1; ++j)
+ reg.connections[j] = reg.connections[j+1];
+ reg.connections.pop();
+ }
+ else
+ ++i;
+ }
+}
+
+static void replaceNeighbour(rcRegion& reg, unsigned short oldId, unsigned short newId)
+{
+ bool neiChanged = false;
+ for (int i = 0; i < reg.connections.size(); ++i)
+ {
+ if (reg.connections[i] == oldId)
+ {
+ reg.connections[i] = newId;
+ neiChanged = true;
+ }
+ }
+ for (int i = 0; i < reg.floors.size(); ++i)
+ {
+ if (reg.floors[i] == oldId)
+ reg.floors[i] = newId;
+ }
+ if (neiChanged)
+ removeAdjacentNeighbours(reg);
+}
+
+static bool canMergeWithRegion(rcRegion& reg, unsigned short id)
+{
+ int n = 0;
+ for (int i = 0; i < reg.connections.size(); ++i)
+ {
+ if (reg.connections[i] == id)
+ n++;
+ }
+ if (n > 1)
+ return false;
+ for (int i = 0; i < reg.floors.size(); ++i)
+ {
+ if (reg.floors[i] == id)
+ return false;
+ }
+ return true;
+}
+
+static void addUniqueFloorRegion(rcRegion& reg, unsigned short n)
+{
+ for (int i = 0; i < reg.floors.size(); ++i)
+ if (reg.floors[i] == n)
+ return;
+ reg.floors.push(n);
+}
+
+static bool mergeRegions(rcRegion& rega, rcRegion& regb)
+{
+ unsigned short aid = rega.id;
+ unsigned short bid = regb.id;
+
+ // Duplicate current neighbourhood.
+ rcIntArray acon;
+ acon.resize(rega.connections.size());
+ for (int i = 0; i < rega.connections.size(); ++i)
+ acon[i] = rega.connections[i];
+ rcIntArray& bcon = regb.connections;
+
+ // Find insertion point on A.
+ int insa = -1;
+ for (int i = 0; i < acon.size(); ++i)
+ {
+ if (acon[i] == bid)
+ {
+ insa = i;
+ break;
+ }
+ }
+ if (insa == -1)
+ return false;
+
+ // Find insertion point on B.
+ int insb = -1;
+ for (int i = 0; i < bcon.size(); ++i)
+ {
+ if (bcon[i] == aid)
+ {
+ insb = i;
+ break;
+ }
+ }
+ if (insb == -1)
+ return false;
+
+ // Merge neighbours.
+ rega.connections.resize(0);
+ for (int i = 0, ni = acon.size(); i < ni-1; ++i)
+ rega.connections.push(acon[(insa+1+i) % ni]);
+
+ for (int i = 0, ni = bcon.size(); i < ni-1; ++i)
+ rega.connections.push(bcon[(insb+1+i) % ni]);
+
+ removeAdjacentNeighbours(rega);
+
+ for (int j = 0; j < regb.floors.size(); ++j)
+ addUniqueFloorRegion(rega, regb.floors[j]);
+ rega.count += regb.count;
+ regb.count = 0;
+ regb.connections.resize(0);
+
+ return true;
+}
+
+static bool isRegionConnectedToBorder(const rcRegion& reg)
+{
+ // Region is connected to border if
+ // one of the neighbours is null id.
+ for (int i = 0; i < reg.connections.size(); ++i)
+ {
+ if (reg.connections[i] == 0)
+ return true;
+ }
+ return false;
+}
+
+static bool isSolidEdge(rcCompactHeightfield& chf, unsigned short* src,
+ int x, int y, int i, int dir)
+{
+ const rcCompactSpan& s = chf.spans[i];
+ unsigned short r = 0;
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
+ r = src[ai*2];
+ }
+ if (r == src[i*2])
+ return false;
+ return true;
+}
+
+static void walkContour(int x, int y, int i, int dir,
+ rcCompactHeightfield& chf,
+ unsigned short* src,
+ rcIntArray& cont)
+{
+ int startDir = dir;
+ int starti = i;
+
+ const rcCompactSpan& ss = chf.spans[i];
+ unsigned short curReg = 0;
+ if (rcGetCon(ss, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(ss, dir);
+ curReg = src[ai*2];
+ }
+ cont.push(curReg);
+
+ int iter = 0;
+ while (++iter < 40000)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+
+ if (isSolidEdge(chf, src, x, y, i, dir))
+ {
+ // Choose the edge corner
+ unsigned short r = 0;
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
+ r = src[ai*2];
+ }
+ if (r != curReg)
+ {
+ curReg = r;
+ cont.push(curReg);
+ }
+
+ dir = (dir+1) & 0x3; // Rotate CW
+ }
+ else
+ {
+ int ni = -1;
+ const int nx = x + rcGetDirOffsetX(dir);
+ const int ny = y + rcGetDirOffsetY(dir);
+ if (rcGetCon(s, dir) != 0xf)
+ {
+ const rcCompactCell& nc = chf.cells[nx+ny*chf.width];
+ ni = (int)nc.index + rcGetCon(s, dir);
+ }
+ if (ni == -1)
+ {
+ // Should not happen.
+ return;
+ }
+ x = nx;
+ y = ny;
+ i = ni;
+ dir = (dir+3) & 0x3; // Rotate CCW
+ }
+
+ if (starti == i && startDir == dir)
+ {
+ break;
+ }
+ }
+
+ // Remove adjacent duplicates.
+ if (cont.size() > 1)
+ {
+ for (int i = 0; i < cont.size(); )
+ {
+ int ni = (i+1) % cont.size();
+ if (cont[i] == cont[ni])
+ {
+ for (int j = i; j < cont.size()-1; ++j)
+ cont[j] = cont[j+1];
+ cont.pop();
+ }
+ else
+ ++i;
+ }
+ }
+}
+
+static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
+ unsigned short& maxRegionId,
+ rcCompactHeightfield& chf,
+ unsigned short* src)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ int nreg = maxRegionId+1;
+ rcRegion* regions = new rcRegion[nreg];
+ if (!regions)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg);
+ return false;
+ }
+
+ for (int i = 0; i < nreg; ++i)
+ regions[i].id = (unsigned short)i;
+
+ // Find edge of a region and find connections around the contour.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ unsigned short r = src[i*2];
+ if (r == 0 || r >= nreg)
+ continue;
+
+ rcRegion& reg = regions[r];
+ reg.count++;
+
+
+ // Update floors.
+ for (int j = (int)c.index; j < ni; ++j)
+ {
+ if (i == j) continue;
+ unsigned short floorId = src[j*2];
+ if (floorId == 0 || floorId >= nreg)
+ continue;
+ addUniqueFloorRegion(reg, floorId);
+ }
+
+ // Have found contour
+ if (reg.connections.size() > 0)
+ continue;
+
+ // Check if this cell is next to a border.
+ int ndir = -1;
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (isSolidEdge(chf, src, x, y, i, dir))
+ {
+ ndir = dir;
+ break;
+ }
+ }
+
+ if (ndir != -1)
+ {
+ // The cell is at border.
+ // Walk around the contour to find all the neighbours.
+ walkContour(x, y, i, ndir, chf, src, reg.connections);
+ }
+ }
+ }
+ }
+
+ // Remove too small unconnected regions.
+ for (int i = 0; i < nreg; ++i)
+ {
+ rcRegion& reg = regions[i];
+ if (reg.id == 0 || (reg.id & RC_BORDER_REG))
+ continue;
+ if (reg.count == 0)
+ continue;
+
+ if (reg.connections.size() == 1 && reg.connections[0] == 0)
+ {
+ if (reg.count < minRegionSize)
+ {
+ // Non-connected small region, remove.
+ reg.count = 0;
+ reg.id = 0;
+ }
+ }
+ }
+
+
+ // Merge too small regions to neighbour regions.
+ int mergeCount = 0 ;
+ do
+ {
+ mergeCount = 0;
+ for (int i = 0; i < nreg; ++i)
+ {
+ rcRegion& reg = regions[i];
+ if (reg.id == 0 || (reg.id & RC_BORDER_REG))
+ continue;
+ if (reg.count == 0)
+ continue;
+
+ // Check to see if the region should be merged.
+ if (reg.count > mergeRegionSize && isRegionConnectedToBorder(reg))
+ continue;
+
+ // Small region with more than 1 connection.
+ // Or region which is not connected to a border at all.
+ // Find smallest neighbour region that connects to this one.
+ int smallest = 0xfffffff;
+ unsigned short mergeId = reg.id;
+ for (int j = 0; j < reg.connections.size(); ++j)
+ {
+ if (reg.connections[j] & RC_BORDER_REG) continue;
+ rcRegion& mreg = regions[reg.connections[j]];
+ if (mreg.id == 0 || (mreg.id & RC_BORDER_REG)) continue;
+ if (mreg.count < smallest &&
+ canMergeWithRegion(reg, mreg.id) &&
+ canMergeWithRegion(mreg, reg.id))
+ {
+ smallest = mreg.count;
+ mergeId = mreg.id;
+ }
+ }
+ // Found new id.
+ if (mergeId != reg.id)
+ {
+ unsigned short oldId = reg.id;
+ rcRegion& target = regions[mergeId];
+
+ // Merge neighbours.
+ if (mergeRegions(target, reg))
+ {
+ // Fixup regions pointing to current region.
+ for (int j = 0; j < nreg; ++j)
+ {
+ if (regions[j].id == 0 || (regions[j].id & RC_BORDER_REG)) continue;
+ // If another region was already merged into current region
+ // change the nid of the previous region too.
+ if (regions[j].id == oldId)
+ regions[j].id = mergeId;
+ // Replace the current region with the new one if the
+ // current regions is neighbour.
+ replaceNeighbour(regions[j], oldId, mergeId);
+ }
+ mergeCount++;
+ }
+ }
+ }
+ }
+ while (mergeCount > 0);
+
+ // Compress region Ids.
+ for (int i = 0; i < nreg; ++i)
+ {
+ regions[i].remap = false;
+ if (regions[i].id == 0) continue; // Skip nil regions.
+ if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions.
+ regions[i].remap = true;
+ }
+
+ unsigned short regIdGen = 0;
+ for (int i = 0; i < nreg; ++i)
+ {
+ if (!regions[i].remap)
+ continue;
+ unsigned short oldId = regions[i].id;
+ unsigned short newId = ++regIdGen;
+ for (int j = i; j < nreg; ++j)
+ {
+ if (regions[j].id == oldId)
+ {
+ regions[j].id = newId;
+ regions[j].remap = false;
+ }
+ }
+ }
+ maxRegionId = regIdGen;
+
+ // Remap regions.
+ for (int i = 0; i < chf.spanCount; ++i)
+ {
+ if ((src[i*2] & RC_BORDER_REG) == 0)
+ src[i*2] = regions[src[i*2]].id;
+ }
+
+ delete [] regions;
+
+ return true;
+}
+
+bool rcBuildDistanceField(rcCompactHeightfield& chf)
+{
+ rcTimeVal startTime = rcGetPerformanceTimer();
+
+ unsigned short* dist0 = new unsigned short[chf.spanCount];
+ if (!dist0)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dist0' (%d).", chf.spanCount);
+ return false;
+ }
+ unsigned short* dist1 = new unsigned short[chf.spanCount];
+ if (!dist1)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dist1' (%d).", chf.spanCount);
+ delete [] dist0;
+ return false;
+ }
+
+ unsigned short* src = dist0;
+ unsigned short* dst = dist1;
+
+ unsigned short maxDist = 0;
+
+ rcTimeVal distStartTime = rcGetPerformanceTimer();
+
+ if (calculateDistanceField(chf, src, dst, maxDist) != src)
+ rcSwap(src, dst);
+
+ chf.maxDistance = maxDist;
+
+ rcTimeVal distEndTime = rcGetPerformanceTimer();
+
+ rcTimeVal blurStartTime = rcGetPerformanceTimer();
+
+ // Blur
+ if (boxBlur(chf, 1, src, dst) != src)
+ rcSwap(src, dst);
+
+ // Store distance.
+ for (int i = 0; i < chf.spanCount; ++i)
+ chf.spans[i].dist = src[i];
+
+ rcTimeVal blurEndTime = rcGetPerformanceTimer();
+
+ delete [] dist0;
+ delete [] dist1;
+
+ rcTimeVal endTime = rcGetPerformanceTimer();
+
+/* if (rcGetLog())
+ {
+ rcGetLog()->log(RC_LOG_PROGRESS, "Build distance field: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
+ rcGetLog()->log(RC_LOG_PROGRESS, " - dist: %.3f ms", rcGetDeltaTimeUsec(distStartTime, distEndTime)/1000.0f);
+ rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.3f ms", rcGetDeltaTimeUsec(blurStartTime, blurEndTime)/1000.0f);
+ }*/
+ if (rcGetBuildTimes())
+ {
+ rcGetBuildTimes()->buildDistanceField += rcGetDeltaTimeUsec(startTime, endTime);
+ rcGetBuildTimes()->buildDistanceFieldDist += rcGetDeltaTimeUsec(distStartTime, distEndTime);
+ rcGetBuildTimes()->buildDistanceFieldBlur += rcGetDeltaTimeUsec(blurStartTime, blurEndTime);
+ }
+
+ return true;
+}
+
+static void paintRectRegion(int minx, int maxx, int miny, int maxy,
+ unsigned short regId, unsigned short minLevel,
+ rcCompactHeightfield& chf, unsigned short* src)
+{
+ const int w = chf.width;
+ for (int y = miny; y < maxy; ++y)
+ {
+ for (int x = minx; x < maxx; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (chf.spans[i].dist >= minLevel)
+ src[i*2] = regId;
+ }
+ }
+ }
+}
+
+bool rcBuildRegions(rcCompactHeightfield& chf,
+ int walkableRadius, int borderSize,
+ int minRegionSize, int mergeRegionSize)
+{
+ rcTimeVal startTime = rcGetPerformanceTimer();
+
+ const int w = chf.width;
+ const int h = chf.height;
+
+ unsigned short* tmp1 = new unsigned short[chf.spanCount*2];
+ if (!tmp1)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'tmp1' (%d).", chf.spanCount*2);
+ return false;
+ }
+ unsigned short* tmp2 = new unsigned short[chf.spanCount*2];
+ if (!tmp2)
+ {
+ if (rcGetLog())
+ rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'tmp2' (%d).", chf.spanCount*2);
+ delete [] tmp1;
+ return false;
+ }
+
+ rcTimeVal regStartTime = rcGetPerformanceTimer();
+
+ rcIntArray stack(1024);
+ rcIntArray visited(1024);
+
+ unsigned short* src = tmp1;
+ unsigned short* dst = tmp2;
+
+ memset(src, 0, sizeof(unsigned short) * chf.spanCount*2);
+
+ unsigned short regionId = 1;
+ unsigned short level = (chf.maxDistance+1) & ~1;
+
+ unsigned short minLevel = (unsigned short)(walkableRadius*2);
+
+ const int expandIters = 4 + walkableRadius * 2;
+
+ // Mark border regions.
+ paintRectRegion(0, borderSize, 0, h, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
+ paintRectRegion(w-borderSize, w, 0, h, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
+ paintRectRegion(0, w, 0, borderSize, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
+ paintRectRegion(0, w, h-borderSize, h, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
+
+ rcTimeVal expTime = 0;
+ rcTimeVal floodTime = 0;
+
+ while (level > minLevel)
+ {
+ level = level >= 2 ? level-2 : 0;
+
+ rcTimeVal expStartTime = rcGetPerformanceTimer();
+
+ // Expand current regions until no empty connected cells found.
+ if (expandRegions(expandIters, level, chf, src, dst, stack) != src)
+ rcSwap(src, dst);
+
+ expTime += rcGetPerformanceTimer() - expStartTime;
+
+ rcTimeVal floodStartTime = rcGetPerformanceTimer();
+
+ // Mark new regions with IDs.
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (chf.spans[i].dist < level || src[i*2] != 0)
+ continue;
+
+ if (floodRegion(x, y, i, minLevel, level, regionId, chf, src, stack))
+ regionId++;
+ }
+ }
+ }
+
+ floodTime += rcGetPerformanceTimer() - floodStartTime;
+
+ }
+
+ // Expand current regions until no empty connected cells found.
+ if (expandRegions(expandIters*8, minLevel, chf, src, dst, stack) != src)
+ rcSwap(src, dst);
+
+ rcTimeVal regEndTime = rcGetPerformanceTimer();
+
+ rcTimeVal filterStartTime = rcGetPerformanceTimer();
+
+ // Filter out small regions.
+ chf.maxRegions = regionId;
+ if (!filterSmallRegions(minRegionSize, mergeRegionSize, chf.maxRegions, chf, src))
+ return false;
+
+ rcTimeVal filterEndTime = rcGetPerformanceTimer();
+
+ // Write the result out.
+ for (int i = 0; i < chf.spanCount; ++i)
+ chf.spans[i].reg = src[i*2];
+
+ delete [] tmp1;
+ delete [] tmp2;
+
+ rcTimeVal endTime = rcGetPerformanceTimer();
+
+/* if (rcGetLog())
+ {
+ rcGetLog()->log(RC_LOG_PROGRESS, "Build regions: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
+ rcGetLog()->log(RC_LOG_PROGRESS, " - reg: %.3f ms", rcGetDeltaTimeUsec(regStartTime, regEndTime)/1000.0f);
+ rcGetLog()->log(RC_LOG_PROGRESS, " - exp: %.3f ms", rcGetDeltaTimeUsec(0, expTime)/1000.0f);
+ rcGetLog()->log(RC_LOG_PROGRESS, " - flood: %.3f ms", rcGetDeltaTimeUsec(0, floodTime)/1000.0f);
+ rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.3f ms", rcGetDeltaTimeUsec(filterStartTime, filterEndTime)/1000.0f);
+ }
+*/
+ if (rcGetBuildTimes())
+ {
+ rcGetBuildTimes()->buildRegions += rcGetDeltaTimeUsec(startTime, endTime);
+ rcGetBuildTimes()->buildRegionsReg += rcGetDeltaTimeUsec(regStartTime, regEndTime);
+ rcGetBuildTimes()->buildRegionsExp += rcGetDeltaTimeUsec(0, expTime);
+ rcGetBuildTimes()->buildRegionsFlood += rcGetDeltaTimeUsec(0, floodTime);
+ rcGetBuildTimes()->buildRegionsFilter += rcGetDeltaTimeUsec(filterStartTime, filterEndTime);
+ }
+
+ return true;
+}
+
+