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authorBenoit Bolsee <benoit.bolsee@online.be>2011-09-30 01:38:57 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2011-09-30 01:38:57 +0400
commite6a9b68c798457430698afbfc7dfcdd8b71ca596 (patch)
tree64cc1ff496d8b3df6a04dfac078905a312952d8e /extern/recastnavigation/Recast/Source/RecastRegion.cpp
parente21e7895071eaa7484679639f39bb7f413bb4dcc (diff)
Recast: upgrade library.
- Upgrade Recast library to latest portable version - Implement recast_qsort based on FreeBSD qsort.c to have portable thread safe quick sort for use in conversion routine. - Better default value for the Build Navigation Mesh operator
Diffstat (limited to 'extern/recastnavigation/Recast/Source/RecastRegion.cpp')
-rw-r--r--extern/recastnavigation/Recast/Source/RecastRegion.cpp730
1 files changed, 493 insertions, 237 deletions
diff --git a/extern/recastnavigation/Recast/Source/RecastRegion.cpp b/extern/recastnavigation/Recast/Source/RecastRegion.cpp
index 5c557cf0681..4290972ed24 100644
--- a/extern/recastnavigation/Recast/Source/RecastRegion.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastRegion.cpp
@@ -1,5 +1,5 @@
//
-// Copyright (c) 2009 Mikko Mononen memon@inside.org
+// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
@@ -23,13 +23,12 @@
#include <stdlib.h>
#include <stdio.h>
#include "Recast.h"
-#include "RecastLog.h"
-#include "RecastTimer.h"
+#include "RecastAlloc.h"
+#include "RecastAssert.h"
+#include <new>
-static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
- unsigned short* src, unsigned short* dst,
- unsigned short& maxDist)
+static void calculateDistanceField(rcCompactHeightfield& chf, unsigned short* src, unsigned short& maxDist)
{
const int w = chf.width;
const int h = chf.height;
@@ -47,11 +46,19 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
const rcCompactSpan& s = chf.spans[i];
+ const unsigned char area = chf.areas[i];
+
int nc = 0;
for (int dir = 0; dir < 4; ++dir)
{
- if (rcGetCon(s, dir) != 0xf)
- nc++;
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ if (area == chf.areas[ai])
+ nc++;
+ }
}
if (nc != 4)
src[i] = 0;
@@ -59,6 +66,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
}
}
+
// Pass 1
for (int y = 0; y < h; ++y)
{
@@ -69,7 +77,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
{
const rcCompactSpan& s = chf.spans[i];
- if (rcGetCon(s, 0) != 0xf)
+ if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
{
// (-1,0)
const int ax = x + rcGetDirOffsetX(0);
@@ -80,7 +88,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
src[i] = src[ai]+2;
// (-1,-1)
- if (rcGetCon(as, 3) != 0xf)
+ if (rcGetCon(as, 3) != RC_NOT_CONNECTED)
{
const int aax = ax + rcGetDirOffsetX(3);
const int aay = ay + rcGetDirOffsetY(3);
@@ -89,7 +97,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
src[i] = src[aai]+3;
}
}
- if (rcGetCon(s, 3) != 0xf)
+ if (rcGetCon(s, 3) != RC_NOT_CONNECTED)
{
// (0,-1)
const int ax = x + rcGetDirOffsetX(3);
@@ -100,7 +108,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
src[i] = src[ai]+2;
// (1,-1)
- if (rcGetCon(as, 2) != 0xf)
+ if (rcGetCon(as, 2) != RC_NOT_CONNECTED)
{
const int aax = ax + rcGetDirOffsetX(2);
const int aay = ay + rcGetDirOffsetY(2);
@@ -123,7 +131,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
{
const rcCompactSpan& s = chf.spans[i];
- if (rcGetCon(s, 2) != 0xf)
+ if (rcGetCon(s, 2) != RC_NOT_CONNECTED)
{
// (1,0)
const int ax = x + rcGetDirOffsetX(2);
@@ -134,7 +142,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
src[i] = src[ai]+2;
// (1,1)
- if (rcGetCon(as, 1) != 0xf)
+ if (rcGetCon(as, 1) != RC_NOT_CONNECTED)
{
const int aax = ax + rcGetDirOffsetX(1);
const int aay = ay + rcGetDirOffsetY(1);
@@ -143,7 +151,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
src[i] = src[aai]+3;
}
}
- if (rcGetCon(s, 1) != 0xf)
+ if (rcGetCon(s, 1) != RC_NOT_CONNECTED)
{
// (0,1)
const int ax = x + rcGetDirOffsetX(1);
@@ -154,7 +162,7 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
src[i] = src[ai]+2;
// (-1,1)
- if (rcGetCon(as, 0) != 0xf)
+ if (rcGetCon(as, 0) != RC_NOT_CONNECTED)
{
const int aax = ax + rcGetDirOffsetX(0);
const int aay = ay + rcGetDirOffsetY(0);
@@ -171,8 +179,6 @@ static unsigned short* calculateDistanceField(rcCompactHeightfield& chf,
for (int i = 0; i < chf.spanCount; ++i)
maxDist = rcMax(src[i], maxDist);
- return src;
-
}
static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr,
@@ -191,17 +197,17 @@ static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr,
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
const rcCompactSpan& s = chf.spans[i];
- int cd = (int)src[i];
+ const unsigned short cd = src[i];
if (cd <= thr)
{
dst[i] = cd;
continue;
}
- int d = cd;
+ int d = (int)cd;
for (int dir = 0; dir < 4; ++dir)
{
- if (rcGetCon(s, dir) != 0xf)
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
{
const int ax = x + rcGetDirOffsetX(dir);
const int ay = y + rcGetDirOffsetY(dir);
@@ -210,7 +216,7 @@ static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr,
const rcCompactSpan& as = chf.spans[ai];
const int dir2 = (dir+1) & 0x3;
- if (rcGetCon(as, dir2) != 0xf)
+ if (rcGetCon(as, dir2) != RC_NOT_CONNECTED)
{
const int ax2 = ax + rcGetDirOffsetX(dir2);
const int ay2 = ay + rcGetDirOffsetY(dir2);
@@ -236,22 +242,24 @@ static unsigned short* boxBlur(rcCompactHeightfield& chf, int thr,
static bool floodRegion(int x, int y, int i,
- unsigned short level, unsigned short minLevel, unsigned short r,
+ unsigned short level, unsigned short r,
rcCompactHeightfield& chf,
- unsigned short* src,
+ unsigned short* srcReg, unsigned short* srcDist,
rcIntArray& stack)
{
const int w = chf.width;
+ const unsigned char area = chf.areas[i];
+
// Flood fill mark region.
stack.resize(0);
stack.push((int)x);
stack.push((int)y);
stack.push((int)i);
- src[i*2] = r;
- src[i*2+1] = 0;
+ srcReg[i] = r;
+ srcDist[i] = 0;
- unsigned short lev = level >= minLevel+2 ? level-2 : minLevel;
+ unsigned short lev = level >= 2 ? level-2 : 0;
int count = 0;
while (stack.size() > 0)
@@ -267,25 +275,30 @@ static bool floodRegion(int x, int y, int i,
for (int dir = 0; dir < 4; ++dir)
{
// 8 connected
- if (rcGetCon(cs, dir) != 0xf)
+ if (rcGetCon(cs, dir) != RC_NOT_CONNECTED)
{
const int ax = cx + rcGetDirOffsetX(dir);
const int ay = cy + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
- unsigned short nr = src[ai*2];
+ if (chf.areas[ai] != area)
+ continue;
+ unsigned short nr = srcReg[ai];
+ if (nr & RC_BORDER_REG) // Do not take borders into account.
+ continue;
if (nr != 0 && nr != r)
ar = nr;
const rcCompactSpan& as = chf.spans[ai];
const int dir2 = (dir+1) & 0x3;
- if (rcGetCon(as, dir2) != 0xf)
+ if (rcGetCon(as, dir2) != RC_NOT_CONNECTED)
{
const int ax2 = ax + rcGetDirOffsetX(dir2);
const int ay2 = ay + rcGetDirOffsetY(dir2);
const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2);
-
- unsigned short nr = src[ai2*2];
+ if (chf.areas[ai2] != area)
+ continue;
+ unsigned short nr = srcReg[ai2];
if (nr != 0 && nr != r)
ar = nr;
}
@@ -293,7 +306,7 @@ static bool floodRegion(int x, int y, int i,
}
if (ar != 0)
{
- src[ci*2] = 0;
+ srcReg[ci] = 0;
continue;
}
count++;
@@ -301,21 +314,20 @@ static bool floodRegion(int x, int y, int i,
// Expand neighbours.
for (int dir = 0; dir < 4; ++dir)
{
- if (rcGetCon(cs, dir) != 0xf)
+ if (rcGetCon(cs, dir) != RC_NOT_CONNECTED)
{
const int ax = cx + rcGetDirOffsetX(dir);
const int ay = cy + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(cs, dir);
- if (chf.spans[ai].dist >= lev)
+ if (chf.areas[ai] != area)
+ continue;
+ if (chf.dist[ai] >= lev && srcReg[ai] == 0)
{
- if (src[ai*2] == 0)
- {
- src[ai*2] = r;
- src[ai*2+1] = 0;
- stack.push(ax);
- stack.push(ay);
- stack.push(ai);
- }
+ srcReg[ai] = r;
+ srcDist[ai] = 0;
+ stack.push(ax);
+ stack.push(ay);
+ stack.push(ai);
}
}
}
@@ -326,8 +338,8 @@ static bool floodRegion(int x, int y, int i,
static unsigned short* expandRegions(int maxIter, unsigned short level,
rcCompactHeightfield& chf,
- unsigned short* src,
- unsigned short* dst,
+ unsigned short* srcReg, unsigned short* srcDist,
+ unsigned short* dstReg, unsigned short* dstDist,
rcIntArray& stack)
{
const int w = chf.width;
@@ -342,7 +354,7 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
const rcCompactCell& c = chf.cells[x+y*w];
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
- if (chf.spans[i].dist >= level && src[i*2] == 0)
+ if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA)
{
stack.push(x);
stack.push(y);
@@ -357,7 +369,8 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
{
int failed = 0;
- memcpy(dst, src, sizeof(unsigned short)*chf.spanCount*2);
+ memcpy(dstReg, srcReg, sizeof(unsigned short)*chf.spanCount);
+ memcpy(dstDist, srcDist, sizeof(unsigned short)*chf.spanCount);
for (int j = 0; j < stack.size(); j += 3)
{
@@ -370,29 +383,31 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
continue;
}
- unsigned short r = src[i*2];
+ unsigned short r = srcReg[i];
unsigned short d2 = 0xffff;
+ const unsigned char area = chf.areas[i];
const rcCompactSpan& s = chf.spans[i];
for (int dir = 0; dir < 4; ++dir)
{
- if (rcGetCon(s, dir) == 0xf) continue;
+ if (rcGetCon(s, dir) == RC_NOT_CONNECTED) continue;
const int ax = x + rcGetDirOffsetX(dir);
const int ay = y + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
- if (src[ai*2] > 0 && (src[ai*2] & RC_BORDER_REG) == 0)
+ if (chf.areas[ai] != area) continue;
+ if (srcReg[ai] > 0 && (srcReg[ai] & RC_BORDER_REG) == 0)
{
- if ((int)src[ai*2+1]+2 < (int)d2)
+ if ((int)srcDist[ai]+2 < (int)d2)
{
- r = src[ai*2];
- d2 = src[ai*2+1]+2;
+ r = srcReg[ai];
+ d2 = srcDist[ai]+2;
}
}
}
if (r)
{
stack[j+2] = -1; // mark as used
- dst[i*2] = r;
- dst[i*2+1] = d2;
+ dstReg[i] = r;
+ dstDist[i] = d2;
}
else
{
@@ -401,7 +416,8 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
}
// rcSwap source and dest.
- rcSwap(src, dst);
+ rcSwap(srcReg, dstReg);
+ rcSwap(srcDist, dstDist);
if (failed*3 == stack.size())
break;
@@ -414,17 +430,25 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
}
}
- return src;
+ return srcReg;
}
struct rcRegion
{
- inline rcRegion() : count(0), id(0), remap(false) {}
+ inline rcRegion(unsigned short i) :
+ spanCount(0),
+ id(i),
+ areaType(0),
+ remap(false),
+ visited(false)
+ {}
- int count;
- unsigned short id;
+ int spanCount; // Number of spans belonging to this region
+ unsigned short id; // ID of the region
+ unsigned char areaType; // Are type.
bool remap;
+ bool visited;
rcIntArray connections;
rcIntArray floors;
};
@@ -467,25 +491,27 @@ static void replaceNeighbour(rcRegion& reg, unsigned short oldId, unsigned short
removeAdjacentNeighbours(reg);
}
-static bool canMergeWithRegion(rcRegion& reg, unsigned short id)
+static bool canMergeWithRegion(const rcRegion& rega, const rcRegion& regb)
{
+ if (rega.areaType != regb.areaType)
+ return false;
int n = 0;
- for (int i = 0; i < reg.connections.size(); ++i)
+ for (int i = 0; i < rega.connections.size(); ++i)
{
- if (reg.connections[i] == id)
+ if (rega.connections[i] == regb.id)
n++;
}
if (n > 1)
return false;
- for (int i = 0; i < reg.floors.size(); ++i)
+ for (int i = 0; i < rega.floors.size(); ++i)
{
- if (reg.floors[i] == id)
+ if (rega.floors[i] == regb.id)
return false;
}
return true;
}
-static void addUniqueFloorRegion(rcRegion& reg, unsigned short n)
+static void addUniqueFloorRegion(rcRegion& reg, int n)
{
for (int i = 0; i < reg.floors.size(); ++i)
if (reg.floors[i] == n)
@@ -543,8 +569,8 @@ static bool mergeRegions(rcRegion& rega, rcRegion& regb)
for (int j = 0; j < regb.floors.size(); ++j)
addUniqueFloorRegion(rega, regb.floors[j]);
- rega.count += regb.count;
- regb.count = 0;
+ rega.spanCount += regb.spanCount;
+ regb.spanCount = 0;
regb.connections.resize(0);
return true;
@@ -562,26 +588,26 @@ static bool isRegionConnectedToBorder(const rcRegion& reg)
return false;
}
-static bool isSolidEdge(rcCompactHeightfield& chf, unsigned short* src,
+static bool isSolidEdge(rcCompactHeightfield& chf, unsigned short* srcReg,
int x, int y, int i, int dir)
{
const rcCompactSpan& s = chf.spans[i];
unsigned short r = 0;
- if (rcGetCon(s, dir) != 0xf)
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
{
const int ax = x + rcGetDirOffsetX(dir);
const int ay = y + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
- r = src[ai*2];
+ r = srcReg[ai];
}
- if (r == src[i*2])
+ if (r == srcReg[i])
return false;
return true;
}
static void walkContour(int x, int y, int i, int dir,
rcCompactHeightfield& chf,
- unsigned short* src,
+ unsigned short* srcReg,
rcIntArray& cont)
{
int startDir = dir;
@@ -589,12 +615,12 @@ static void walkContour(int x, int y, int i, int dir,
const rcCompactSpan& ss = chf.spans[i];
unsigned short curReg = 0;
- if (rcGetCon(ss, dir) != 0xf)
+ if (rcGetCon(ss, dir) != RC_NOT_CONNECTED)
{
const int ax = x + rcGetDirOffsetX(dir);
const int ay = y + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(ss, dir);
- curReg = src[ai*2];
+ curReg = srcReg[ai];
}
cont.push(curReg);
@@ -603,16 +629,16 @@ static void walkContour(int x, int y, int i, int dir,
{
const rcCompactSpan& s = chf.spans[i];
- if (isSolidEdge(chf, src, x, y, i, dir))
+ if (isSolidEdge(chf, srcReg, x, y, i, dir))
{
// Choose the edge corner
unsigned short r = 0;
- if (rcGetCon(s, dir) != 0xf)
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
{
const int ax = x + rcGetDirOffsetX(dir);
const int ay = y + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir);
- r = src[ai*2];
+ r = srcReg[ai];
}
if (r != curReg)
{
@@ -627,7 +653,7 @@ static void walkContour(int x, int y, int i, int dir,
int ni = -1;
const int nx = x + rcGetDirOffsetX(dir);
const int ny = y + rcGetDirOffsetY(dir);
- if (rcGetCon(s, dir) != 0xf)
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
{
const rcCompactCell& nc = chf.cells[nx+ny*chf.width];
ni = (int)nc.index + rcGetCon(s, dir);
@@ -667,26 +693,26 @@ static void walkContour(int x, int y, int i, int dir,
}
}
-static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
+static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
unsigned short& maxRegionId,
rcCompactHeightfield& chf,
- unsigned short* src)
+ unsigned short* srcReg)
{
const int w = chf.width;
const int h = chf.height;
-
- int nreg = maxRegionId+1;
- rcRegion* regions = new rcRegion[nreg];
+
+ const int nreg = maxRegionId+1;
+ rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
if (!regions)
{
- if (rcGetLog())
- rcGetLog()->log(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg);
+ ctx->log(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg);
return false;
}
-
- for (int i = 0; i < nreg; ++i)
- regions[i].id = (unsigned short)i;
+ // Construct regions
+ for (int i = 0; i < nreg; ++i)
+ new(&regions[i]) rcRegion((unsigned short)i);
+
// Find edge of a region and find connections around the contour.
for (int y = 0; y < h; ++y)
{
@@ -695,19 +721,19 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
const rcCompactCell& c = chf.cells[x+y*w];
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
- unsigned short r = src[i*2];
+ unsigned short r = srcReg[i];
if (r == 0 || r >= nreg)
continue;
rcRegion& reg = regions[r];
- reg.count++;
+ reg.spanCount++;
+
-
// Update floors.
for (int j = (int)c.index; j < ni; ++j)
{
if (i == j) continue;
- unsigned short floorId = src[j*2];
+ unsigned short floorId = srcReg[j];
if (floorId == 0 || floorId >= nreg)
continue;
addUniqueFloorRegion(reg, floorId);
@@ -717,11 +743,13 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
if (reg.connections.size() > 0)
continue;
+ reg.areaType = chf.areas[i];
+
// Check if this cell is next to a border.
int ndir = -1;
for (int dir = 0; dir < 4; ++dir)
{
- if (isSolidEdge(chf, src, x, y, i, dir))
+ if (isSolidEdge(chf, srcReg, x, y, i, dir))
{
ndir = dir;
break;
@@ -732,32 +760,77 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
{
// The cell is at border.
// Walk around the contour to find all the neighbours.
- walkContour(x, y, i, ndir, chf, src, reg.connections);
+ walkContour(x, y, i, ndir, chf, srcReg, reg.connections);
}
}
}
}
-
- // Remove too small unconnected regions.
+
+ // Remove too small regions.
+ rcIntArray stack(32);
+ rcIntArray trace(32);
for (int i = 0; i < nreg; ++i)
{
rcRegion& reg = regions[i];
if (reg.id == 0 || (reg.id & RC_BORDER_REG))
- continue;
- if (reg.count == 0)
+ continue;
+ if (reg.spanCount == 0)
continue;
+ if (reg.visited)
+ continue;
+
+ // Count the total size of all the connected regions.
+ // Also keep track of the regions connects to a tile border.
+ bool connectsToBorder = false;
+ int spanCount = 0;
+ stack.resize(0);
+ trace.resize(0);
+
+ reg.visited = true;
+ stack.push(i);
- if (reg.connections.size() == 1 && reg.connections[0] == 0)
+ while (stack.size())
{
- if (reg.count < minRegionSize)
+ // Pop
+ int ri = stack.pop();
+
+ rcRegion& creg = regions[ri];
+
+ spanCount += creg.spanCount;
+ trace.push(ri);
+
+ for (int j = 0; j < creg.connections.size(); ++j)
{
- // Non-connected small region, remove.
- reg.count = 0;
- reg.id = 0;
+ if (creg.connections[j] & RC_BORDER_REG)
+ {
+ connectsToBorder = true;
+ continue;
+ }
+ rcRegion& nreg = regions[creg.connections[j]];
+ if (nreg.visited)
+ continue;
+ if (nreg.id == 0 || (nreg.id & RC_BORDER_REG))
+ continue;
+ // Visit
+ stack.push(nreg.id);
+ nreg.visited = true;
}
}
- }
+ // If the accumulated regions size is too small, remove it.
+ // Do not remove areas which connect to tile borders
+ // as their size cannot be estimated correctly and removing them
+ // can potentially remove necessary areas.
+ if (spanCount < minRegionArea && !connectsToBorder)
+ {
+ // Kill all visited regions.
+ for (int j = 0; j < trace.size(); ++j)
+ {
+ regions[trace[j]].spanCount = 0;
+ regions[trace[j]].id = 0;
+ }
+ }
+ }
// Merge too small regions to neighbour regions.
int mergeCount = 0 ;
@@ -768,14 +841,14 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
{
rcRegion& reg = regions[i];
if (reg.id == 0 || (reg.id & RC_BORDER_REG))
- continue;
- if (reg.count == 0)
+ continue;
+ if (reg.spanCount == 0)
continue;
-
+
// Check to see if the region should be merged.
- if (reg.count > mergeRegionSize && isRegionConnectedToBorder(reg))
+ if (reg.spanCount > mergeRegionSize && isRegionConnectedToBorder(reg))
continue;
-
+
// Small region with more than 1 connection.
// Or region which is not connected to a border at all.
// Find smallest neighbour region that connects to this one.
@@ -786,11 +859,11 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
if (reg.connections[j] & RC_BORDER_REG) continue;
rcRegion& mreg = regions[reg.connections[j]];
if (mreg.id == 0 || (mreg.id & RC_BORDER_REG)) continue;
- if (mreg.count < smallest &&
- canMergeWithRegion(reg, mreg.id) &&
- canMergeWithRegion(mreg, reg.id))
+ if (mreg.spanCount < smallest &&
+ canMergeWithRegion(reg, mreg) &&
+ canMergeWithRegion(mreg, reg))
{
- smallest = mreg.count;
+ smallest = mreg.spanCount;
mergeId = mreg.id;
}
}
@@ -821,16 +894,16 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
}
}
while (mergeCount > 0);
-
+
// Compress region Ids.
for (int i = 0; i < nreg; ++i)
{
regions[i].remap = false;
- if (regions[i].id == 0) continue; // Skip nil regions.
- if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions.
+ if (regions[i].id == 0) continue; // Skip nil regions.
+ if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions.
regions[i].remap = true;
}
-
+
unsigned short regIdGen = 0;
for (int i = 0; i < nreg; ++i)
{
@@ -848,91 +921,88 @@ static bool filterSmallRegions(int minRegionSize, int mergeRegionSize,
}
}
maxRegionId = regIdGen;
-
+
// Remap regions.
for (int i = 0; i < chf.spanCount; ++i)
{
- if ((src[i*2] & RC_BORDER_REG) == 0)
- src[i*2] = regions[src[i*2]].id;
+ if ((srcReg[i] & RC_BORDER_REG) == 0)
+ srcReg[i] = regions[srcReg[i]].id;
}
- delete [] regions;
+ for (int i = 0; i < nreg; ++i)
+ regions[i].~rcRegion();
+ rcFree(regions);
return true;
}
-bool rcBuildDistanceField(rcCompactHeightfield& chf)
+/// @par
+///
+/// This is usually the second to the last step in creating a fully built
+/// compact heightfield. This step is required before regions are built
+/// using #rcBuildRegions or #rcBuildRegionsMonotone.
+///
+/// After this step, the distance data is available via the rcCompactHeightfield::maxDistance
+/// and rcCompactHeightfield::dist fields.
+///
+/// @see rcCompactHeightfield, rcBuildRegions, rcBuildRegionsMonotone
+bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf)
{
- rcTimeVal startTime = rcGetPerformanceTimer();
+ rcAssert(ctx);
+
+ ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD);
+
+ if (chf.dist)
+ {
+ rcFree(chf.dist);
+ chf.dist = 0;
+ }
- unsigned short* dist0 = new unsigned short[chf.spanCount];
- if (!dist0)
+ unsigned short* src = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP);
+ if (!src)
{
- if (rcGetLog())
- rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dist0' (%d).", chf.spanCount);
+ ctx->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'src' (%d).", chf.spanCount);
return false;
}
- unsigned short* dist1 = new unsigned short[chf.spanCount];
- if (!dist1)
+ unsigned short* dst = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP);
+ if (!dst)
{
- if (rcGetLog())
- rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dist1' (%d).", chf.spanCount);
- delete [] dist0;
+ ctx->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'dst' (%d).", chf.spanCount);
+ rcFree(src);
return false;
}
- unsigned short* src = dist0;
- unsigned short* dst = dist1;
-
unsigned short maxDist = 0;
- rcTimeVal distStartTime = rcGetPerformanceTimer();
-
- if (calculateDistanceField(chf, src, dst, maxDist) != src)
- rcSwap(src, dst);
+ ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD_DIST);
+ calculateDistanceField(chf, src, maxDist);
chf.maxDistance = maxDist;
- rcTimeVal distEndTime = rcGetPerformanceTimer();
+ ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD_DIST);
- rcTimeVal blurStartTime = rcGetPerformanceTimer();
+ ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
// Blur
if (boxBlur(chf, 1, src, dst) != src)
rcSwap(src, dst);
// Store distance.
- for (int i = 0; i < chf.spanCount; ++i)
- chf.spans[i].dist = src[i];
-
- rcTimeVal blurEndTime = rcGetPerformanceTimer();
+ chf.dist = src;
- delete [] dist0;
- delete [] dist1;
-
- rcTimeVal endTime = rcGetPerformanceTimer();
+ ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
+
+ ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD);
-/* if (rcGetLog())
- {
- rcGetLog()->log(RC_LOG_PROGRESS, "Build distance field: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
- rcGetLog()->log(RC_LOG_PROGRESS, " - dist: %.3f ms", rcGetDeltaTimeUsec(distStartTime, distEndTime)/1000.0f);
- rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.3f ms", rcGetDeltaTimeUsec(blurStartTime, blurEndTime)/1000.0f);
- }*/
- if (rcGetBuildTimes())
- {
- rcGetBuildTimes()->buildDistanceField += rcGetDeltaTimeUsec(startTime, endTime);
- rcGetBuildTimes()->buildDistanceFieldDist += rcGetDeltaTimeUsec(distStartTime, distEndTime);
- rcGetBuildTimes()->buildDistanceFieldBlur += rcGetDeltaTimeUsec(blurStartTime, blurEndTime);
- }
+ rcFree(dst);
return true;
}
-static void paintRectRegion(int minx, int maxx, int miny, int maxy,
- unsigned short regId, unsigned short minLevel,
- rcCompactHeightfield& chf, unsigned short* src)
+static void paintRectRegion(int minx, int maxx, int miny, int maxy, unsigned short regId,
+ rcCompactHeightfield& chf, unsigned short* srcReg)
{
- const int w = chf.width;
+ const int w = chf.width;
for (int y = miny; y < maxy; ++y)
{
for (int x = minx; x < maxx; ++x)
@@ -940,77 +1010,283 @@ static void paintRectRegion(int minx, int maxx, int miny, int maxy,
const rcCompactCell& c = chf.cells[x+y*w];
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
- if (chf.spans[i].dist >= minLevel)
- src[i*2] = regId;
+ if (chf.areas[i] != RC_NULL_AREA)
+ srcReg[i] = regId;
}
}
}
}
-bool rcBuildRegions(rcCompactHeightfield& chf,
- int walkableRadius, int borderSize,
- int minRegionSize, int mergeRegionSize)
+
+static const unsigned short RC_NULL_NEI = 0xffff;
+
+struct rcSweepSpan
+{
+ unsigned short rid; // row id
+ unsigned short id; // region id
+ unsigned short ns; // number samples
+ unsigned short nei; // neighbour id
+};
+
+/// @par
+///
+/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
+/// Contours will form simple polygons.
+///
+/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
+/// re-assigned to the zero (null) region.
+///
+/// Partitioning can result in smaller than necessary regions. @p mergeRegionArea helps
+/// reduce unecessarily small regions.
+///
+/// See the #rcConfig documentation for more information on the configuration parameters.
+///
+/// The region data will be available via the rcCompactHeightfield::maxRegions
+/// and rcCompactSpan::reg fields.
+///
+/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
+///
+/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
+bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
+ const int borderSize, const int minRegionArea, const int mergeRegionArea)
{
- rcTimeVal startTime = rcGetPerformanceTimer();
+ rcAssert(ctx);
+
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS);
const int w = chf.width;
const int h = chf.height;
+ unsigned short id = 1;
- unsigned short* tmp1 = new unsigned short[chf.spanCount*2];
- if (!tmp1)
+ rcScopedDelete<unsigned short> srcReg = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP);
+ if (!srcReg)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount);
+ return false;
+ }
+ memset(srcReg,0,sizeof(unsigned short)*chf.spanCount);
+
+ const int nsweeps = rcMax(chf.width,chf.height);
+ rcScopedDelete<rcSweepSpan> sweeps = (rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP);
+ if (!sweeps)
{
- if (rcGetLog())
- rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'tmp1' (%d).", chf.spanCount*2);
+ ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps);
return false;
}
- unsigned short* tmp2 = new unsigned short[chf.spanCount*2];
- if (!tmp2)
+
+
+ // Mark border regions.
+ if (borderSize > 0)
+ {
+ // Make sure border will not overflow.
+ const int bw = rcMin(w, borderSize);
+ const int bh = rcMin(h, borderSize);
+ // Paint regions
+ paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++;
+
+ chf.borderSize = borderSize;
+ }
+
+ rcIntArray prev(256);
+
+ // Sweep one line at a time.
+ for (int y = borderSize; y < h-borderSize; ++y)
{
- if (rcGetLog())
- rcGetLog()->log(RC_LOG_ERROR, "rcBuildDistanceField: Out of memory 'tmp2' (%d).", chf.spanCount*2);
- delete [] tmp1;
+ // Collect spans from this row.
+ prev.resize(id+1);
+ memset(&prev[0],0,sizeof(int)*id);
+ unsigned short rid = 1;
+
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ if (chf.areas[i] == RC_NULL_AREA) continue;
+
+ // -x
+ unsigned short previd = 0;
+ if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(0);
+ const int ay = y + rcGetDirOffsetY(0);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
+ if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
+ previd = srcReg[ai];
+ }
+
+ if (!previd)
+ {
+ previd = rid++;
+ sweeps[previd].rid = previd;
+ sweeps[previd].ns = 0;
+ sweeps[previd].nei = 0;
+ }
+
+ // -y
+ if (rcGetCon(s,3) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(3);
+ const int ay = y + rcGetDirOffsetY(3);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
+ if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
+ {
+ unsigned short nr = srcReg[ai];
+ if (!sweeps[previd].nei || sweeps[previd].nei == nr)
+ {
+ sweeps[previd].nei = nr;
+ sweeps[previd].ns++;
+ prev[nr]++;
+ }
+ else
+ {
+ sweeps[previd].nei = RC_NULL_NEI;
+ }
+ }
+ }
+
+ srcReg[i] = previd;
+ }
+ }
+
+ // Create unique ID.
+ for (int i = 1; i < rid; ++i)
+ {
+ if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 &&
+ prev[sweeps[i].nei] == (int)sweeps[i].ns)
+ {
+ sweeps[i].id = sweeps[i].nei;
+ }
+ else
+ {
+ sweeps[i].id = id++;
+ }
+ }
+
+ // Remap IDs
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (srcReg[i] > 0 && srcReg[i] < rid)
+ srcReg[i] = sweeps[srcReg[i]].id;
+ }
+ }
+ }
+
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+
+ // Filter out small regions.
+ chf.maxRegions = id;
+ if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
+ return false;
+
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+
+ // Store the result out.
+ for (int i = 0; i < chf.spanCount; ++i)
+ chf.spans[i].reg = srcReg[i];
+
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS);
+
+ return true;
+}
+
+/// @par
+///
+/// Non-null regions will consist of connected, non-overlapping walkable spans that form a single contour.
+/// Contours will form simple polygons.
+///
+/// If multiple regions form an area that is smaller than @p minRegionArea, then all spans will be
+/// re-assigned to the zero (null) region.
+///
+/// Watershed partitioning can result in smaller than necessary regions, especially in diagonal corridors.
+/// @p mergeRegionArea helps reduce unecessarily small regions.
+///
+/// See the #rcConfig documentation for more information on the configuration parameters.
+///
+/// The region data will be available via the rcCompactHeightfield::maxRegions
+/// and rcCompactSpan::reg fields.
+///
+/// @warning The distance field must be created using #rcBuildDistanceField before attempting to build regions.
+///
+/// @see rcCompactHeightfield, rcCompactSpan, rcBuildDistanceField, rcBuildRegionsMonotone, rcConfig
+bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
+ const int borderSize, const int minRegionArea, const int mergeRegionArea)
+{
+ rcAssert(ctx);
+
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS);
+
+ const int w = chf.width;
+ const int h = chf.height;
+
+ rcScopedDelete<unsigned short> buf = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*4, RC_ALLOC_TEMP);
+ if (!buf)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' (%d).", chf.spanCount*4);
return false;
}
- rcTimeVal regStartTime = rcGetPerformanceTimer();
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS_WATERSHED);
rcIntArray stack(1024);
rcIntArray visited(1024);
- unsigned short* src = tmp1;
- unsigned short* dst = tmp2;
+ unsigned short* srcReg = buf;
+ unsigned short* srcDist = buf+chf.spanCount;
+ unsigned short* dstReg = buf+chf.spanCount*2;
+ unsigned short* dstDist = buf+chf.spanCount*3;
- memset(src, 0, sizeof(unsigned short) * chf.spanCount*2);
+ memset(srcReg, 0, sizeof(unsigned short)*chf.spanCount);
+ memset(srcDist, 0, sizeof(unsigned short)*chf.spanCount);
unsigned short regionId = 1;
unsigned short level = (chf.maxDistance+1) & ~1;
-
- unsigned short minLevel = (unsigned short)(walkableRadius*2);
-
- const int expandIters = 4 + walkableRadius * 2;
- // Mark border regions.
- paintRectRegion(0, borderSize, 0, h, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
- paintRectRegion(w-borderSize, w, 0, h, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
- paintRectRegion(0, w, 0, borderSize, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
- paintRectRegion(0, w, h-borderSize, h, regionId|RC_BORDER_REG, minLevel, chf, src); regionId++;
+ // TODO: Figure better formula, expandIters defines how much the
+ // watershed "overflows" and simplifies the regions. Tying it to
+ // agent radius was usually good indication how greedy it could be.
+// const int expandIters = 4 + walkableRadius * 2;
+ const int expandIters = 8;
+
+ if (borderSize > 0)
+ {
+ // Make sure border will not overflow.
+ const int bw = rcMin(w, borderSize);
+ const int bh = rcMin(h, borderSize);
+ // Paint regions
+ paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
+ paintRectRegion(w-bw, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
+ paintRectRegion(0, w, 0, bh, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
+ paintRectRegion(0, w, h-bh, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
- rcTimeVal expTime = 0;
- rcTimeVal floodTime = 0;
+ chf.borderSize = borderSize;
+ }
- while (level > minLevel)
+ while (level > 0)
{
level = level >= 2 ? level-2 : 0;
- rcTimeVal expStartTime = rcGetPerformanceTimer();
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS_EXPAND);
// Expand current regions until no empty connected cells found.
- if (expandRegions(expandIters, level, chf, src, dst, stack) != src)
- rcSwap(src, dst);
+ if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg)
+ {
+ rcSwap(srcReg, dstReg);
+ rcSwap(srcDist, dstDist);
+ }
- expTime += rcGetPerformanceTimer() - expStartTime;
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS_EXPAND);
- rcTimeVal floodStartTime = rcGetPerformanceTimer();
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS_FLOOD);
// Mark new regions with IDs.
for (int y = 0; y < h; ++y)
@@ -1020,61 +1296,41 @@ bool rcBuildRegions(rcCompactHeightfield& chf,
const rcCompactCell& c = chf.cells[x+y*w];
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
- if (chf.spans[i].dist < level || src[i*2] != 0)
+ if (chf.dist[i] < level || srcReg[i] != 0 || chf.areas[i] == RC_NULL_AREA)
continue;
-
- if (floodRegion(x, y, i, minLevel, level, regionId, chf, src, stack))
+ if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack))
regionId++;
}
}
}
- floodTime += rcGetPerformanceTimer() - floodStartTime;
-
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FLOOD);
}
// Expand current regions until no empty connected cells found.
- if (expandRegions(expandIters*8, minLevel, chf, src, dst, stack) != src)
- rcSwap(src, dst);
+ if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg)
+ {
+ rcSwap(srcReg, dstReg);
+ rcSwap(srcDist, dstDist);
+ }
- rcTimeVal regEndTime = rcGetPerformanceTimer();
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS_WATERSHED);
- rcTimeVal filterStartTime = rcGetPerformanceTimer();
+ ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
// Filter out small regions.
chf.maxRegions = regionId;
- if (!filterSmallRegions(minRegionSize, mergeRegionSize, chf.maxRegions, chf, src))
+ if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
return false;
- rcTimeVal filterEndTime = rcGetPerformanceTimer();
-
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+
// Write the result out.
for (int i = 0; i < chf.spanCount; ++i)
- chf.spans[i].reg = src[i*2];
-
- delete [] tmp1;
- delete [] tmp2;
+ chf.spans[i].reg = srcReg[i];
- rcTimeVal endTime = rcGetPerformanceTimer();
+ ctx->stopTimer(RC_TIMER_BUILD_REGIONS);
-/* if (rcGetLog())
- {
- rcGetLog()->log(RC_LOG_PROGRESS, "Build regions: %.3f ms", rcGetDeltaTimeUsec(startTime, endTime)/1000.0f);
- rcGetLog()->log(RC_LOG_PROGRESS, " - reg: %.3f ms", rcGetDeltaTimeUsec(regStartTime, regEndTime)/1000.0f);
- rcGetLog()->log(RC_LOG_PROGRESS, " - exp: %.3f ms", rcGetDeltaTimeUsec(0, expTime)/1000.0f);
- rcGetLog()->log(RC_LOG_PROGRESS, " - flood: %.3f ms", rcGetDeltaTimeUsec(0, floodTime)/1000.0f);
- rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.3f ms", rcGetDeltaTimeUsec(filterStartTime, filterEndTime)/1000.0f);
- }
-*/
- if (rcGetBuildTimes())
- {
- rcGetBuildTimes()->buildRegions += rcGetDeltaTimeUsec(startTime, endTime);
- rcGetBuildTimes()->buildRegionsReg += rcGetDeltaTimeUsec(regStartTime, regEndTime);
- rcGetBuildTimes()->buildRegionsExp += rcGetDeltaTimeUsec(0, expTime);
- rcGetBuildTimes()->buildRegionsFlood += rcGetDeltaTimeUsec(0, floodTime);
- rcGetBuildTimes()->buildRegionsFilter += rcGetDeltaTimeUsec(filterStartTime, filterEndTime);
- }
-
return true;
}