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authorSergey Sharybin <sergey.vfx@gmail.com>2014-11-17 14:35:36 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2014-11-17 15:43:18 +0300
commit80d1d624d378d4d8c03fb26ef286baf5479b6497 (patch)
treed5ae6545d0318d8e0448d3a084a15e72aff6e2a5 /extern/sdlew/include/SDL2/SDL_shape.h
parent90bf426554a7cc1d429f2dd9a02edbcbeb51ceec (diff)
Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed in order to use our official builds. Some hip distros already installs SDL, but it's not quite the same across all the variety of the distros. We also now switching to SDL-2.0, most of the distros have it in repositories already, so it shouldn't be huge deal to install it if needed. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D878
Diffstat (limited to 'extern/sdlew/include/SDL2/SDL_shape.h')
-rw-r--r--extern/sdlew/include/SDL2/SDL_shape.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/extern/sdlew/include/SDL2/SDL_shape.h b/extern/sdlew/include/SDL2/SDL_shape.h
new file mode 100644
index 00000000000..781e3d8eb3d
--- /dev/null
+++ b/extern/sdlew/include/SDL2/SDL_shape.h
@@ -0,0 +1,60 @@
+
+#ifndef _SDL_shape_h
+#define _SDL_shape_h
+
+#include "SDL_stdinc.h"
+#include "SDL_pixels.h"
+#include "SDL_rect.h"
+#include "SDL_surface.h"
+#include "SDL_video.h"
+
+#include "begin_code.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define SDL_NONSHAPEABLE_WINDOW -1
+#define SDL_INVALID_SHAPE_ARGUMENT -2
+#define SDL_WINDOW_LACKS_SHAPE -3
+
+typedef SDL_Window * SDLCALL tSDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
+
+typedef SDL_bool SDLCALL tSDL_IsShapedWindow(const SDL_Window *window);
+
+typedef enum {
+
+ ShapeModeDefault,
+
+ ShapeModeBinarizeAlpha,
+
+ ShapeModeReverseBinarizeAlpha,
+
+ ShapeModeColorKey
+} WindowShapeMode;
+
+#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
+
+typedef union {
+
+ Uint8 binarizationCutoff;
+ SDL_Color colorKey;
+} SDL_WindowShapeParams;
+
+typedef struct SDL_WindowShapeMode {
+
+ WindowShapeMode mode;
+
+ SDL_WindowShapeParams parameters;
+} SDL_WindowShapeMode;
+
+typedef int SDLCALL tSDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode);
+
+typedef int SDLCALL tSDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode);
+
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif