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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /extern/solid/SConscript
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'extern/solid/SConscript')
-rw-r--r--extern/solid/SConscript30
1 files changed, 15 insertions, 15 deletions
diff --git a/extern/solid/SConscript b/extern/solid/SConscript
index f30b4a39445..7482014c0a4 100644
--- a/extern/solid/SConscript
+++ b/extern/solid/SConscript
@@ -7,28 +7,28 @@ defs = 'USE_DOUBLES QHULL _LIB'
cflags = []
if env['OURPLATFORM']=='win32-vc':
- defs += ' WIN32 NDEBUG _WINDOWS _LIB'
- cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6']
+ defs += ' WIN32 NDEBUG _WINDOWS _LIB'
+ cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6']
elif env['OURPLATFORM']=='win32-mingw':
- defs += ' NDEBUG'
- cflags += ['-O2']
+ defs += ' NDEBUG'
+ cflags += ['-O2']
elif sys.platform=='linux2' or sys.platform=='linux-i386' or sys.platform=='freebsd4' or sys.platform=='freebsd5' or sys.platform=='openbsd3' or sys.platform=='sunos5':
- defs += ' NDEBUG'
- cflags += ['-O2']
+ defs += ' NDEBUG'
+ cflags += ['-O2']
elif sys.platform=='darwin' :
- defs += ' NDEBUG'
- cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math']
+ defs += ' NDEBUG'
+ cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math']
else:
- print "################################################"
- print
- print "Check if solid builds on your platform correctly"
- print "Add your platform specific defines"
- print "and cflags / cxxflags to the"
- print "extern/solid/SConscript file"
+ print "################################################"
+ print
+ print "Check if solid builds on your platform correctly"
+ print "Add your platform specific defines"
+ print "and cflags / cxxflags to the"
+ print "extern/solid/SConscript file"
sources = env.Glob('src/*.cpp') + env.Glob('src/convex/*.cpp') + env.Glob('src/complex/*.cpp') + env.Glob('src/broad/*.cpp')
incs = 'include src src/broad src/complex src/convex ../qhull/include'
-env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype=['game2','player'], priority=[50, 65] , compileflags = cflags)
+env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype=['game2','player'], priority=[45, 75] , compileflags = cflags)