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authorCampbell Barton <ideasman42@gmail.com>2009-06-21 20:18:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-21 20:18:38 +0400
commit8ead648fd1ca35f02901764445afc7b675524b67 (patch)
tree48a86dbc7ad44553d6123637eae5f925404512cf /extern/solid/src/DT_C-api.cpp
parentde77b4a9b36cc0f12c8bd458c4a7f662caec38ac (diff)
Spring Cleaning
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
Diffstat (limited to 'extern/solid/src/DT_C-api.cpp')
-rw-r--r--extern/solid/src/DT_C-api.cpp581
1 files changed, 0 insertions, 581 deletions
diff --git a/extern/solid/src/DT_C-api.cpp b/extern/solid/src/DT_C-api.cpp
deleted file mode 100644
index ac16deda87d..00000000000
--- a/extern/solid/src/DT_C-api.cpp
+++ /dev/null
@@ -1,581 +0,0 @@
-/*
- * SOLID - Software Library for Interference Detection
- *
- * Copyright (C) 2001-2003 Dtecta. All rights reserved.
- *
- * This library may be distributed under the terms of the Q Public License
- * (QPL) as defined by Trolltech AS of Norway and appearing in the file
- * LICENSE.QPL included in the packaging of this file.
- *
- * This library may be distributed and/or modified under the terms of the
- * GNU General Public License (GPL) version 2 as published by the Free Software
- * Foundation and appearing in the file LICENSE.GPL included in the
- * packaging of this file.
- *
- * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
- * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- *
- * Commercial use or any other use of this library not covered by either
- * the QPL or the GPL requires an additional license from Dtecta.
- * Please contact info@dtecta.com for enquiries about the terms of commercial
- * use of this library.
- */
-
-
-#include "SOLID.h"
-
-#include "DT_Box.h"
-#include "DT_Cone.h"
-#include "DT_Cylinder.h"
-#include "DT_Sphere.h"
-#include "DT_Complex.h"
-#include "DT_Polytope.h"
-#include "DT_Polyhedron.h"
-#include "DT_Point.h"
-#include "DT_LineSegment.h"
-#include "DT_Triangle.h"
-#include "DT_Minkowski.h"
-#include "DT_Hull.h"
-
-#include "DT_Response.h"
-#include "DT_RespTable.h"
-
-#include "DT_Scene.h"
-#include "DT_Object.h"
-
-#include "DT_VertexBase.h"
-
-#include "DT_Accuracy.h"
-
-typedef MT::Tuple3<DT_Scalar> T_Vertex;
-typedef std::vector<T_Vertex> T_VertexBuf;
-typedef std::vector<DT_Index> T_IndexBuf;
-typedef std::vector<const DT_Convex *> T_PolyList;
-
-static T_VertexBuf vertexBuf;
-static T_IndexBuf indexBuf;
-static T_PolyList polyList;
-
-static DT_Complex *currentComplex = 0;
-static DT_Polyhedron *currentPolyhedron = 0;
-static DT_VertexBase *currentBase = 0;
-
-
-
-
-
-
-DT_VertexBaseHandle DT_NewVertexBase(const void *pointer, DT_Size stride)
-{
- return (DT_VertexBaseHandle)new DT_VertexBase(pointer, stride);
-}
-
-void DT_DeleteVertexBase(DT_VertexBaseHandle vertexBase)
-{
- delete (DT_VertexBase *)vertexBase;
-}
-
-void DT_ChangeVertexBase(DT_VertexBaseHandle vertexBase, const void *pointer)
-{
- DT_VertexBase *base = (DT_VertexBase *)vertexBase;
- base->setPointer(pointer);
- const DT_ComplexList& complexList = base->getComplexList();
- DT_ComplexList::const_iterator it;
- for (it = complexList.begin(); it != complexList.end(); ++it)
- {
- (*it)->refit();
- }
-}
-
-
-DT_ShapeHandle DT_NewBox(DT_Scalar x, DT_Scalar y, DT_Scalar z)
-{
- return (DT_ShapeHandle)new DT_Box(MT_Scalar(x) * MT_Scalar(0.5),
- MT_Scalar(y) * MT_Scalar(0.5),
- MT_Scalar(z) * MT_Scalar(0.5));
-}
-
-DT_ShapeHandle DT_NewCone(DT_Scalar radius, DT_Scalar height)
-{
- return (DT_ShapeHandle)new DT_Cone(MT_Scalar(radius), MT_Scalar(height));
-}
-
-DT_ShapeHandle DT_NewCylinder(DT_Scalar radius, DT_Scalar height)
-{
- return (DT_ShapeHandle)new DT_Cylinder(MT_Scalar(radius), MT_Scalar(height));
-}
-
-DT_ShapeHandle DT_NewSphere(DT_Scalar radius)
-{
- return (DT_ShapeHandle)new DT_Sphere(MT_Scalar(radius));
-}
-
-DT_ShapeHandle DT_NewPoint(const DT_Vector3 point)
-{
- return (DT_ShapeHandle)new DT_Point(MT_Point3(point));
-}
-
-DT_ShapeHandle DT_NewLineSegment(const DT_Vector3 source, const DT_Vector3 target)
-{
- return (DT_ShapeHandle)new DT_LineSegment(MT_Point3(source), MT_Point3(target));
-}
-
-DT_ShapeHandle DT_NewMinkowski(DT_ShapeHandle shape1, DT_ShapeHandle shape2)
-{
- if (((DT_Shape *)shape1)->getType() != CONVEX ||
- ((DT_Shape *)shape2)->getType() != CONVEX)
- {
- return 0;
- }
-
- return (DT_ShapeHandle)new DT_Minkowski(*(DT_Convex *)shape1, *(DT_Convex *)shape2);
-}
-
-DT_ShapeHandle DT_NewHull(DT_ShapeHandle shape1, DT_ShapeHandle shape2)
-{
- if (((DT_Shape *)shape1)->getType() != CONVEX ||
- ((DT_Shape *)shape2)->getType() != CONVEX)
- {
- return 0;
- }
-
- return (DT_ShapeHandle)new DT_Hull(*(DT_Convex *)shape1, *(DT_Convex *)shape2);
-}
-
-DT_ShapeHandle DT_NewComplexShape(const DT_VertexBaseHandle vertexBase)
-{
- if (!currentComplex)
- {
- currentBase = vertexBase ? (DT_VertexBase *)vertexBase : new DT_VertexBase;
- currentComplex = new DT_Complex(currentBase);
- }
- return (DT_ShapeHandle)currentComplex;
-}
-
-void DT_EndComplexShape()
-{
- if (currentComplex)
- {
- if (currentBase->getPointer() == 0)
- {
- T_Vertex *vertexArray = new T_Vertex[vertexBuf.size()];
- assert(vertexArray);
- std::copy(vertexBuf.begin(), vertexBuf.end(), &vertexArray[0]);
- currentBase->setPointer(vertexArray, true);
- }
-
- vertexBuf.clear();
-
- currentComplex->finish(polyList.size(), &polyList[0]);
- polyList.clear();
- currentComplex = 0;
- currentBase = 0;
- }
-}
-
-DT_ShapeHandle DT_NewPolytope(const DT_VertexBaseHandle vertexBase)
-{
- if (!currentPolyhedron)
- {
- currentBase = vertexBase ? (DT_VertexBase *)vertexBase : new DT_VertexBase;
- currentPolyhedron = new DT_Polyhedron;
-
- }
- return (DT_ShapeHandle)currentPolyhedron;
-}
-
-void DT_EndPolytope()
-{
- if (currentPolyhedron)
- {
- if (currentBase->getPointer() == 0)
- {
- currentBase->setPointer(&vertexBuf[0]);
- new (currentPolyhedron) DT_Polyhedron(currentBase, indexBuf.size(), &indexBuf[0]);
-
- delete currentBase;
- }
- else
- {
- new (currentPolyhedron) DT_Polyhedron(currentBase, indexBuf.size(), &indexBuf[0]);
- }
- vertexBuf.clear();
- indexBuf.clear();
- currentPolyhedron = 0;
- currentBase = 0;
- }
-}
-
-void DT_Begin()
-{}
-
-void DT_End()
-{
- if (currentComplex)
- {
- DT_VertexIndices(indexBuf.size(), &indexBuf[0]);
- indexBuf.clear();
- }
-}
-
-void DT_Vertex(const DT_Vector3 vertex)
-{
- MT::Vector3<DT_Scalar> p(vertex);
- int i = GEN_max((int)vertexBuf.size() - 20, 0);
- int n = static_cast<int>(vertexBuf.size());
-
- while (i != n && !(vertexBuf[i] == p))
- {
- ++i;
- }
-
- if (i == n)
- {
- vertexBuf.push_back(p);
- }
- indexBuf.push_back(i);
-}
-
-
-void DT_VertexIndex(DT_Index index) { indexBuf.push_back(index); }
-
-void DT_VertexIndices(DT_Count count, const DT_Index *indices)
-{
- if (currentComplex)
- {
- DT_Convex *poly = count == 3 ?
- static_cast<DT_Convex *>(new DT_Triangle(currentBase, indices[0], indices[1], indices[2])) :
- static_cast<DT_Convex *>(new DT_Polytope(currentBase, count, indices));
- polyList.push_back(poly);
-
- }
-
- if (currentPolyhedron)
- {
- int i;
- for (i = 0; i < count; ++i)
- {
- indexBuf.push_back(indices[i]);
- }
- }
-}
-
-void DT_VertexRange(DT_Index first, DT_Count count)
-{
- DT_Index *indices = new DT_Index[count];
-
- DT_Index i;
- for (i = 0; i != count; ++i)
- {
- indices[i] = first + i;
- }
- DT_VertexIndices(count, indices);
-
- delete [] indices;
-}
-
-void DT_DeleteShape(DT_ShapeHandle shape)
-{
- delete (DT_Shape *)shape;
-}
-
-
-
-
-// Scene
-
-
-DT_SceneHandle DT_CreateScene()
-{
- return (DT_SceneHandle)new DT_Scene;
-}
-
-void DT_DestroyScene(DT_SceneHandle scene)
-{
- delete (DT_Scene *)scene;
-}
-
-void DT_AddObject(DT_SceneHandle scene, DT_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((DT_Scene *)scene)->addObject(*(DT_Object *)object);
-}
-
-void DT_RemoveObject(DT_SceneHandle scene, DT_ObjectHandle object)
-{
- assert(scene);
- assert(object);
- ((DT_Scene *)scene)->removeObject(*(DT_Object *)object);
-}
-
-
-// Object instantiation
-
-
-DT_ObjectHandle DT_CreateObject(void *client_object,
- DT_ShapeHandle shape)
-{
- return (DT_ObjectHandle)new DT_Object(client_object, *(DT_Shape *)shape);
-}
-
-void DT_DestroyObject(DT_ObjectHandle object)
-{
- delete (DT_Object *)object;
-}
-
-void DT_SetMargin(DT_ObjectHandle object, DT_Scalar margin)
-{
- ((DT_Object *)object)->setMargin(MT_Scalar(margin));
-}
-
-
-void DT_SetScaling(DT_ObjectHandle object, const DT_Vector3 scaling)
-{
- ((DT_Object *)object)->setScaling(MT_Vector3(scaling));
-}
-
-void DT_SetPosition(DT_ObjectHandle object, const DT_Vector3 position)
-{
- ((DT_Object *)object)->setPosition(MT_Point3(position));
-}
-
-void DT_SetOrientation(DT_ObjectHandle object, const DT_Quaternion orientation)
-{
- ((DT_Object *)object)->setOrientation(MT_Quaternion(orientation));
-}
-
-
-void DT_SetMatrixf(DT_ObjectHandle object, const float *m)
-{
- ((DT_Object *)object)->setMatrix(m);
-}
-
-void DT_GetMatrixf(DT_ObjectHandle object, float *m)
-{
- ((DT_Object *)object)->getMatrix(m);
-}
-
-void DT_SetMatrixd(DT_ObjectHandle object, const double *m)
-{
- ((DT_Object *)object)->setMatrix(m);
-}
-void DT_GetMatrixd(DT_ObjectHandle object, double *m)
-{
- ((DT_Object *)object)->getMatrix(m);
-}
-
-void DT_GetBBox(DT_ObjectHandle object, DT_Vector3 min, DT_Vector3 max)
-{
- const MT_BBox& bbox = ((DT_Object *)object)->getBBox();
- bbox.getMin().getValue(min);
- bbox.getMax().getValue(max);
-}
-
-DT_Bool DT_GetIntersect(DT_ObjectHandle object1, DT_ObjectHandle object2, DT_Vector3 vec)
-{
- MT_Vector3 v;
- DT_Bool result = intersect(*(DT_Object*)object1, *(DT_Object*)object2, v);
- v.getValue(vec);
- return result;
-}
-
-DT_Scalar DT_GetClosestPair(DT_ObjectHandle object1, DT_ObjectHandle object2,
- DT_Vector3 point1, DT_Vector3 point2)
-{
- MT_Point3 p1, p2;
-
- MT_Scalar result = closest_points(*(DT_Object *)object1,
- *(DT_Object *)object2,
- p1, p2);
- p1.getValue(point1);
- p2.getValue(point2);
-
- return MT_sqrt(result);
-}
-
-DT_Bool DT_GetCommonPoint(DT_ObjectHandle object1, DT_ObjectHandle object2,
- DT_Vector3 point)
-{
- MT_Point3 p1, p2;
- MT_Vector3 v(MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(0.0));
-
- bool result = common_point(*(DT_Object *)object1, *(DT_Object *)object2, v, p1, p2);
-
- if (result)
- {
- p1.getValue(point);
- }
-
- return result;
-}
-
-DT_Bool DT_GetPenDepth(DT_ObjectHandle object1, DT_ObjectHandle object2,
- DT_Vector3 point1, DT_Vector3 point2)
-{
- MT_Point3 p1, p2;
- MT_Vector3 v(MT_Scalar(0.0), MT_Scalar(0.0), MT_Scalar(0.0));
-
- bool result = penetration_depth(*(DT_Object *)object1, *(DT_Object *)object2, v, p1, p2);
-
- if (result)
- {
- p1.getValue(point1);
- p2.getValue(point2);
- }
-
- return result;
-}
-
-// Response
-
-DT_RespTableHandle DT_CreateRespTable()
-{
- return (DT_RespTableHandle)new DT_RespTable;
-}
-
-void DT_DestroyRespTable(DT_RespTableHandle respTable)
-{
- delete (DT_RespTable *)respTable;
-}
-
-DT_ResponseClass DT_GenResponseClass(DT_RespTableHandle respTable)
-{
- return ((DT_RespTable *)respTable)->genResponseClass();
-}
-
-void DT_SetResponseClass(DT_RespTableHandle respTable, DT_ObjectHandle object,
- DT_ResponseClass responseClass)
-{
- ((DT_RespTable *)respTable)->setResponseClass(object, responseClass);
-}
-
-void DT_ClearResponseClass(DT_RespTableHandle respTable,
- DT_ObjectHandle object)
-{
- ((DT_RespTable *)respTable)->clearResponseClass(object);
-}
-
-void DT_CallResponse(DT_RespTableHandle respTable,
- DT_ObjectHandle object1,
- DT_ObjectHandle object2,
- const DT_CollData *coll_data)
-{
- const DT_ResponseList& responseList =
- ((DT_RespTable *)respTable)->find(object1, object2);
-
- if (responseList.getType() != DT_NO_RESPONSE)
- {
- responseList(((DT_Object *)object1)->getClientObject(),
- ((DT_Object *)object2)->getClientObject(),
- coll_data);
- }
-}
-
-
-void DT_AddDefaultResponse(DT_RespTableHandle respTable,
- DT_ResponseCallback response,
- DT_ResponseType type, void *client_data)
-{
- ((DT_RespTable *)respTable)->addDefault(DT_Response(response, type, client_data));
-}
-
-void DT_RemoveDefaultResponse(DT_RespTableHandle respTable,
- DT_ResponseCallback response)
-{
- ((DT_RespTable *)respTable)->removeDefault(DT_Response(response));
-}
-
-void DT_AddClassResponse(DT_RespTableHandle respTable,
- DT_ResponseClass responseClass,
- DT_ResponseCallback response,
- DT_ResponseType type, void *client_data)
-{
- ((DT_RespTable *)respTable)->addSingle(responseClass,
- DT_Response(response, type, client_data));
-}
-
-void DT_RemoveClassResponse(DT_RespTableHandle respTable,
- DT_ResponseClass responseClass,
- DT_ResponseCallback response)
-{
- ((DT_RespTable *)respTable)->removeSingle(responseClass,
- DT_Response(response));
-}
-
-void DT_AddPairResponse(DT_RespTableHandle respTable,
- DT_ResponseClass responseClass1,
- DT_ResponseClass responseClass2,
- DT_ResponseCallback response,
- DT_ResponseType type, void *client_data)
-{
- ((DT_RespTable *)respTable)->addPair(responseClass1, responseClass2,
- DT_Response(response, type, client_data));
-}
-
-void DT_RemovePairResponse(DT_RespTableHandle respTable,
- DT_ResponseClass responseClass1,
- DT_ResponseClass responseClass2,
- DT_ResponseCallback response)
-{
- ((DT_RespTable *)respTable)->removePair(responseClass1, responseClass2,
- DT_Response(response));
-}
-
-
-// Runtime
-
-void DT_SetAccuracy(DT_Scalar max_error)
-{
- if (max_error > MT_Scalar(0.0))
- {
- DT_Accuracy::setAccuracy(MT_Scalar(max_error));
- }
-}
-
-void DT_SetTolerance(DT_Scalar tol_error)
-{
- if (tol_error > MT_Scalar(0.0))
- {
- DT_Accuracy::setTolerance(MT_Scalar(tol_error));
- }
-}
-
-DT_Count DT_Test(DT_SceneHandle scene, DT_RespTableHandle respTable)
-{
- return ((DT_Scene *)scene)->handleCollisions((DT_RespTable *)respTable);
-}
-
-void *DT_RayCast(DT_SceneHandle scene, void *ignore_client,
- const DT_Vector3 source, const DT_Vector3 target,
- DT_Scalar max_param, DT_Scalar *param, DT_Vector3 normal)
-{
- DT_Scalar lambda = max_param;
-
- void *client_object = ((DT_Scene *)scene)->rayCast(ignore_client, source, target,
- lambda, normal);
- if (client_object)
- {
- *param = lambda;
- }
- return client_object;
-}
-
-DT_Bool DT_ObjectRayCast(DT_ObjectHandle object,
- const DT_Vector3 source, const DT_Vector3 target,
- DT_Scalar max_param, DT_Scalar *param, DT_Vector3 hit_normal)
-{
- MT_Scalar lambda = MT_Scalar(max_param);
- MT_Vector3 normal;
-
- bool result = ((DT_Object *)object)->ray_cast(MT_Point3(source), MT_Point3(target),
- lambda, normal);
-
- if (result)
- {
- *param = lambda;
- normal.getValue(hit_normal);
- }
- return result;
-}
-