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authorNathan Letwory <nathan@letworyinteractive.com>2006-02-04 17:15:10 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2006-02-04 17:15:10 +0300
commit3bb82a27fc61b787ab83145f9a7962c14e7ca769 (patch)
treeb1d432db0f2836f4117a71e341bc4fef34d62a5a /extern/solid
parent1db5c237165ac090af925d9cf8440fc953e4ee06 (diff)
== SCons ==
* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
Diffstat (limited to 'extern/solid')
-rw-r--r--extern/solid/SConscript75
1 files changed, 16 insertions, 59 deletions
diff --git a/extern/solid/SConscript b/extern/solid/SConscript
index 00402d640e8..673a9951ea4 100644
--- a/extern/solid/SConscript
+++ b/extern/solid/SConscript
@@ -1,29 +1,23 @@
#!/usr/bin/python
import sys
-import os
-solid_env = Environment(ENV = os.environ)
+Import('env')
-# Import the C flags set in the SConstruct file
-Import ('cflags')
-#Import ('cxxflags')
-#Import ('defines')
-Import ('user_options_dict')
-#defines = ['QHULL', '_LIB']
-defines = ['USE_DOUBLES','QHULL', '_LIB']
-#cflags = []
-cxxflags = []
+defs = 'USE_DOUBLES QHULL _LIB'
+cflags = []
-if sys.platform=='win32':
- defines += ['WIN32','NDEBUG', '_WINDOWS', '_LIB']
- #cflags += ['/MT', '/W3', '/GX', '/O2', '/Op']
- cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6']
+if env['OURPLATFORM']=='win32-vc':
+ defs += ' WIN32 NDEBUG _WINDOWS _LIB'
+ cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6']
+elif env['OURPLATFORM']=='win32-mingw':
+ defs += ' NDEBUG'
+ cflags += ['-O2']
elif sys.platform=='linux2' or sys.platform=='linux-i386' or sys.platform=='freebsd4' or sys.platform=='freebsd5':
- defines += ['NDEBUG']
- cflags += ['-O2']
+ defs += ' NDEBUG'
+ cflags += ['-O2']
elif sys.platform=='darwin' :
- defines += ['NDEBUG']
- cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mpowerpc' , '-mtune=G4']
+ defs += ' NDEBUG'
+ cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mpowerpc' , '-mtune=G4']
else:
print "################################################"
@@ -33,45 +27,8 @@ else:
print "and cflags / cxxflags to the"
print "extern/solid/SConscript file"
-solid_env.Append (CCFLAGS = cflags)
-solid_env.Append (CPPFLAGS = cxxflags)
+sources = env.Glob('src/*.cpp') + env.Glob('src/convex/*.cpp') + env.Glob('src/complex/*.cpp') + env.Glob('src/broad/*.cpp')
-solid_env.Append (CPPDEFINES = defines)
+incs = 'include src src/broad src/complex src/convex ../qhull/include'
-solid_sources = ['src/DT_C-api.cpp',
- 'src/DT_Encounter.cpp',
- 'src/DT_Object.cpp',
- 'src/DT_RespTable.cpp',
- 'src/DT_Scene.cpp']
-
-convex_sources = ['src/convex/DT_Accuracy.cpp',
- 'src/convex/DT_Box.cpp',
- 'src/convex/DT_Cone.cpp',
- 'src/convex/DT_Convex.cpp',
- 'src/convex/DT_Cylinder.cpp',
- 'src/convex/DT_Facet.cpp',
- 'src/convex/DT_LineSegment.cpp',
- 'src/convex/DT_PenDepth.cpp',
- 'src/convex/DT_Point.cpp',
- 'src/convex/DT_Polyhedron.cpp',
- 'src/convex/DT_Polytope.cpp',
- 'src/convex/DT_Sphere.cpp',
- 'src/convex/DT_Triangle.cpp']
-
-complex_sources = ['src/complex/DT_BBoxTree.cpp',
- 'src/complex/DT_Complex.cpp']
-
-broad_sources = ['src/broad/BP_C-api.cpp',
- 'src/broad/BP_EndpointList.cpp',
- 'src/broad/BP_Proxy.cpp',
- 'src/broad/BP_Scene.cpp']
-
-solid_env.Append (CPPPATH = ['include',
- 'src',
- 'src/broad',
- 'src/complex',
- 'src/convex',
- '../qhull/include'])
-source_files = solid_sources + convex_sources + complex_sources + broad_sources
-
-solid_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/extern_solid', source=source_files)
+env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype='game2', priority=45 , compileflags = cflags)