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author | Mitchell Stokes <mogurijin@gmail.com> | 2012-06-17 11:59:22 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2012-06-17 11:59:22 +0400 |
commit | 245c94a75e60c2c0b58c1f39d189258e2e424e29 (patch) | |
tree | 54cfd167492f8b66f455395a7f66d8503b5d482e /extern | |
parent | 0df30d1063cc185770451b3b2ebf3fcd0341c642 (diff) |
Fix for [#31848] "BGE: Commit r47628 breaks custom GLSL material shaders" reported by Alex Fraser.
Custom shaders is a case where the BGE can be using GLSL materials and still need to upload textures without bf_gpu. I tweaked some logic to handle this special case and added more comments.
Diffstat (limited to 'extern')
0 files changed, 0 insertions, 0 deletions