Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/extern
diff options
context:
space:
mode:
authorErwin Coumans <blender@erwincoumans.com>2005-08-06 02:10:27 +0400
committerErwin Coumans <blender@erwincoumans.com>2005-08-06 02:10:27 +0400
commit66dc186fb6f6fd4d95b429fba6d31c764000bde0 (patch)
treee7d2514ff8ee466ca2b270cfb336567ab164c7e7 /extern
parent1b0cd9340da7ad1496c0a2bc4fe174f3cda7a1d5 (diff)
fixed sphere shape, added non-uniform scaling (making it an ellipsoid)
removed bug-fixing comments
Diffstat (limited to 'extern')
-rw-r--r--extern/bullet/Bullet/CollisionShapes/BoxShape.cpp21
-rw-r--r--extern/bullet/Bullet/CollisionShapes/SphereShape.cpp44
-rw-r--r--extern/bullet/Bullet/CollisionShapes/SphereShape.h2
-rw-r--r--extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp3
4 files changed, 32 insertions, 38 deletions
diff --git a/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp b/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp
index 98f2a3d5444..727af3ae499 100644
--- a/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp
+++ b/extern/bullet/Bullet/CollisionShapes/BoxShape.cpp
@@ -54,25 +54,4 @@ void BoxShape::CalculateLocalInertia(SimdScalar mass,SimdVector3& inertia)
inertia[2] = mass/(12.0f) * (lx*lx + ly*ly);
-// float radius = GetHalfExtents().length();
-// SimdScalar elem = 0.4f * mass * radius*radius;
-// inertia[0] = inertia[1] = inertia[2] = elem;
-return;
-/*
- float margin = GetMargin();
- SimdVector3 halfExtents = GetHalfExtents();
-
- SimdScalar lx=2.f*(halfExtents.x()+margin);
- SimdScalar ly=2.f*(halfExtents.y()+margin);
- SimdScalar lz=2.f*(halfExtents.z()+margin);
- const SimdScalar x2 = lx*lx;
- const SimdScalar y2 = ly*ly;
- const SimdScalar z2 = lz*lz;
- const SimdScalar scaledmass = mass * 0.08333333f;
-
- inertia = scaledmass * (SimdVector3(y2+z2,x2+z2,x2+y2));
-*/
-// inertia.x() = scaledmass * (y2+z2);
-// inertia.y() = scaledmass * (x2+z2);
-// inertia.z() = scaledmass * (x2+y2);
} \ No newline at end of file
diff --git a/extern/bullet/Bullet/CollisionShapes/SphereShape.cpp b/extern/bullet/Bullet/CollisionShapes/SphereShape.cpp
index 182b458ec7b..6afb0fe5091 100644
--- a/extern/bullet/Bullet/CollisionShapes/SphereShape.cpp
+++ b/extern/bullet/Bullet/CollisionShapes/SphereShape.cpp
@@ -17,42 +17,58 @@
SphereShape ::SphereShape (SimdScalar radius)
: m_radius(radius)
-{
- SetMargin( radius );
+{
}
SimdVector3 SphereShape::LocalGetSupportingVertexWithoutMargin(const SimdVector3& vec)const
{
- return SimdVector3(0.f,0.f,0.f);
-}
+ float radius = m_radius - GetMargin();
-SimdVector3 SphereShape::LocalGetSupportingVertex(const SimdVector3& vec)const
-{
SimdScalar len = vec.length2();
if (fabsf(len) < 0.0001f)
{
- return SimdVector3(GetMargin(),GetMargin(),GetMargin());
+ return SimdVector3(m_localScaling[0] * radius,m_localScaling[1]*radius,m_localScaling[2]*radius);
}
- return vec * (GetMargin() / sqrtf(len));
+ return vec * (m_localScaling*(radius / sqrtf(len)));
}
+SimdVector3 SphereShape::LocalGetSupportingVertex(const SimdVector3& vec)const
+{
+ SimdVector3 supVertex;
+ supVertex = LocalGetSupportingVertexWithoutMargin(vec);
+ if ( GetMargin()!=0.f )
+ {
+ SimdVector3 vecnorm = vec;
+ if (vecnorm .length2() == 0.f)
+ {
+ vecnorm.setValue(-1.f,-1.f,-1.f);
+ }
+ vecnorm.normalize();
+ supVertex+= GetMargin() * vecnorm;
+ }
+ return supVertex;
+}
+
+/*
+//broken due to scaling
void SphereShape::GetAabb(const SimdTransform& t,SimdVector3& aabbMin,SimdVector3& aabbMax) const
{
const SimdVector3& center = t.getOrigin();
- SimdScalar radius = m_radius + CONVEX_DISTANCE_MARGIN;
- radius += 1;
-
- const SimdVector3 extent(radius,radius,radius);
+ SimdScalar radius = m_radius;
+
+ SimdVector3 extent = m_localScaling*radius;
+ extent+= SimdVector3(GetMargin(),GetMargin(),GetMargin());
aabbMin = center - extent;
aabbMax = center + extent;
}
-
+*/
void SphereShape::CalculateLocalInertia(SimdScalar mass,SimdVector3& inertia)
{
- SimdScalar elem = 0.4f * mass * m_radius*m_radius;
+ SimdScalar elem = 0.4f * mass * m_radius*m_radius;
inertia[0] = inertia[1] = inertia[2] = elem;
+
} \ No newline at end of file
diff --git a/extern/bullet/Bullet/CollisionShapes/SphereShape.h b/extern/bullet/Bullet/CollisionShapes/SphereShape.h
index 6765c59f18a..240d9befce8 100644
--- a/extern/bullet/Bullet/CollisionShapes/SphereShape.h
+++ b/extern/bullet/Bullet/CollisionShapes/SphereShape.h
@@ -31,7 +31,7 @@ public:
virtual void CalculateLocalInertia(SimdScalar mass,SimdVector3& inertia);
- virtual void GetAabb(const SimdTransform& t,SimdVector3& aabbMin,SimdVector3& aabbMax) const;
+ //virtual void GetAabb(const SimdTransform& t,SimdVector3& aabbMin,SimdVector3& aabbMax) const;
virtual int GetShapeType() const { return SPHERE_SHAPE_PROXYTYPE; }
diff --git a/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp b/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
index f1f7ba2c1d2..c16a31ee18d 100644
--- a/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
+++ b/extern/bullet/Extras/PhysicsInterface/CcdPhysics/CcdPhysicsController.cpp
@@ -163,8 +163,7 @@ void CcdPhysicsController::SetLinearVelocity(float lin_velX,float lin_velY,floa
}
void CcdPhysicsController::applyImpulse(float attachX,float attachY,float attachZ, float impulseX,float impulseY,float impulseZ)
{
- printf("CcdPhysicsController::applyImpulse\n");
-
+
SimdVector3 impulse(impulseX,impulseY,impulseZ);
SimdVector3 pos(attachX,attachY,attachZ);