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authorMitchell Stokes <mogurijin@gmail.com>2013-05-10 09:13:16 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-05-10 09:13:16 +0400
commit073d3ba5f7a5ef8f8255f90ae8b2e24a7114cb1c (patch)
tree697a0171107f40d682cca3c2c4e84e32a97aa038 /extern
parentfffab3993d68d780fbd202ce3a29dde751207967 (diff)
BGE: Fix for [#34382] "Vertex position doesn't update when set through Python and "Cast Buffer Shadows" is disabled" reported by V.R. (rolle).
The BucketManager was assuming that all modified meshes were rendered when a render pass completed. However, materials that did not cast buffer shadows did not render during the shadow rendering step, and thus were never updated.
Diffstat (limited to 'extern')
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