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authorAndrea Weikert <elubie@gmx.net>2006-09-17 21:55:57 +0400
committerAndrea Weikert <elubie@gmx.net>2006-09-17 21:55:57 +0400
commit857f7a66fa1bb215527e57d6c766d9e3ae9ce491 (patch)
treec8ef69a93269c8bb00429cfbbd8acb2e01a4665a /extern
parentb50a32ce9d86db2b1c0a4df36010d6146e24ee3d (diff)
==== MSVC 7 project files ===
maintenance work: - added missing files in blenkernel - updated Bullet in extern - Python: SurfNurb.c - removed compile and dependency of PHY_Ode - made blenderplayer compile again (had to add pthreads lib)
Diffstat (limited to 'extern')
-rw-r--r--extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj34
-rw-r--r--extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj90
2 files changed, 38 insertions, 86 deletions
diff --git a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
index 7bd6d7bb0c7..e4efb3419b8 100644
--- a/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
+++ b/extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
@@ -836,6 +836,12 @@ ECHO Done
</FileConfiguration>
</File>
<File
+ RelativePath="..\..\Bullet\CollisionShapes\CompoundShape.cpp">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionShapes\ConcaveShape.cpp">
+ </File>
+ <File
RelativePath="..\..\Bullet\CollisionShapes\ConeShape.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
@@ -917,7 +923,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\Bullet\CollisionShapes\ConvexTriangleCallback.cpp">
+ RelativePath="..\..\Bullet\CollisionShapes\ConvexTriangleMeshShape.cpp">
</File>
<File
RelativePath="..\..\Bullet\CollisionShapes\CylinderShape.cpp">
@@ -1088,6 +1094,9 @@ ECHO Done
</FileConfiguration>
</File>
<File
+ RelativePath="..\..\Bullet\CollisionShapes\StaticPlaneShape.cpp">
+ </File>
+ <File
RelativePath="..\..\Bullet\CollisionShapes\StridingMeshInterface.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
@@ -1191,6 +1200,12 @@ ECHO Done
RelativePath="..\..\Bullet\CollisionShapes\CollisionShape.h">
</File>
<File
+ RelativePath="..\..\Bullet\CollisionShapes\CompoundShape.h">
+ </File>
+ <File
+ RelativePath="..\..\Bullet\CollisionShapes\ConcaveShape.h">
+ </File>
+ <File
RelativePath="..\..\Bullet\CollisionShapes\ConeShape.h">
</File>
<File
@@ -1200,7 +1215,7 @@ ECHO Done
RelativePath="..\..\Bullet\CollisionShapes\ConvexShape.h">
</File>
<File
- RelativePath="..\..\Bullet\CollisionShapes\ConvexTriangleCallback.h">
+ RelativePath="..\..\Bullet\CollisionShapes\ConvexTriangleMeshShape.h">
</File>
<File
RelativePath="..\..\Bullet\CollisionShapes\CylinderShape.h">
@@ -1227,6 +1242,9 @@ ECHO Done
RelativePath="..\..\Bullet\CollisionShapes\SphereShape.h">
</File>
<File
+ RelativePath="..\..\Bullet\CollisionShapes\StaticPlaneShape.h">
+ </File>
+ <File
RelativePath="..\..\Bullet\CollisionShapes\StridingMeshInterface.h">
</File>
<File
@@ -1313,6 +1331,9 @@ ECHO Done
RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.cpp">
</File>
<File
+ RelativePath="..\..\Bullet\BroadphaseCollision\OverlappingPairCache.cpp">
+ </File>
+ <File
RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.cpp">
<FileConfiguration
Name="Blender Debug|Win32">
@@ -1359,6 +1380,9 @@ ECHO Done
RelativePath="..\..\Bullet\BroadphaseCollision\Dispatcher.h">
</File>
<File
+ RelativePath="..\..\Bullet\BroadphaseCollision\OverlappingPairCache.h">
+ </File>
+ <File
RelativePath="..\..\Bullet\BroadphaseCollision\SimpleBroadphase.h">
</File>
</Filter>
@@ -1453,6 +1477,9 @@ ECHO Done
RelativePath="..\..\Bullet\CollisionDispatch\CollisionWorld.cpp">
</File>
<File
+ RelativePath="..\..\Bullet\CollisionDispatch\CompoundCollisionAlgorithm.cpp">
+ </File>
+ <File
RelativePath="..\..\Bullet\CollisionDispatch\ConvexConcaveCollisionAlgorithm.cpp">
</File>
<File
@@ -1465,6 +1492,9 @@ ECHO Done
RelativePath="..\..\Bullet\CollisionDispatch\ManifoldResult.cpp">
</File>
<File
+ RelativePath="..\..\Bullet\CollisionDispatch\SimulationIslandManager.cpp">
+ </File>
+ <File
RelativePath="..\..\Bullet\CollisionDispatch\UnionFind.cpp">
</File>
</Filter>
diff --git a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
index fddaff5b675..7f20dc3fa20 100644
--- a/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
+++ b/extern/bullet/make/msvc_7_0/Dynamics/BulletDynamics_vc7.vcproj
@@ -286,34 +286,10 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.cpp">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\HingeConstraint.cpp">
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.cpp">
@@ -343,31 +319,7 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SimpleConstraintSolver.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.cpp">
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.cpp">
@@ -397,33 +349,6 @@ ECHO Done
</FileConfiguration>
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.cpp">
- <FileConfiguration
- Name="Blender Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Blender Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Debug|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- <FileConfiguration
- Name="3D Plugin Release|Win32">
- <Tool
- Name="VCCLCompilerTool"
- ObjectFile="$(IntDir)/$(InputName)1.obj"/>
- </FileConfiguration>
- </File>
- <File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.cpp">
</File>
</Filter>
@@ -440,24 +365,21 @@ ECHO Done
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\ContactSolverInfo.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h">
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Generic6DofConstraint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\OdeConstraintSolver.h">
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\JacobianEntry.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Point2PointConstraint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SimpleConstraintSolver.h">
+ RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SequentialImpulseConstraintSolver.h">
</File>
<File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\Solve2LinearConstraint.h">
</File>
<File
- RelativePath="..\..\..\BulletDynamics\ConstraintSolver\SorLcp.h">
- </File>
- <File
RelativePath="..\..\..\BulletDynamics\ConstraintSolver\TypedConstraint.h">
</File>
</Filter>