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authorNick Samarin <nicks1987@bigmir.net>2010-07-28 23:43:05 +0400
committerNick Samarin <nicks1987@bigmir.net>2010-07-28 23:43:05 +0400
commit14171324b7819842f89503f16bcb5fe4c8e91b1c (patch)
treeea467cd6a3a4a508d869010111da866bfb2f43cf /extern
parentaf1ca0cfc17f9663908f23cafb322aa6e2b10782 (diff)
- reworked conversion to dtStatNavMesh in KX_NavMeshObject to support navigation mesh editing
Diffstat (limited to 'extern')
-rw-r--r--extern/recastnavigation/BlenderNavMesh/NavMeshConversion.cpp406
-rw-r--r--extern/recastnavigation/BlenderNavMesh/NavMeshConversion.h98
-rw-r--r--extern/recastnavigation/make/msvc_9_0/recastnavigation.vcproj22
3 files changed, 521 insertions, 5 deletions
diff --git a/extern/recastnavigation/BlenderNavMesh/NavMeshConversion.cpp b/extern/recastnavigation/BlenderNavMesh/NavMeshConversion.cpp
new file mode 100644
index 00000000000..ed02a27cc43
--- /dev/null
+++ b/extern/recastnavigation/BlenderNavMesh/NavMeshConversion.cpp
@@ -0,0 +1,406 @@
+/**
+* $Id$
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+* All rights reserved.
+*
+* The Original Code is: all of this file.
+*
+* Contributor(s): none yet.
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
+
+#include "NavMeshConversion.h"
+extern "C"{
+#include "BLI_math.h"
+}
+
+int polyNumVerts(const unsigned short* p, const int vertsPerPoly)
+{
+ int nv = 0;
+ for (int i=0; i<vertsPerPoly; i++)
+ {
+ if (p[i]==0xffff)
+ break;
+ nv++;
+ }
+ return nv;
+}
+
+bool polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts)
+{
+ int nv = polyNumVerts(p, vertsPerPoly);
+ if (nv<3)
+ return false;
+ for (int j=0; j<nv; j++)
+ {
+ const float* v = &verts[3*p[j]];
+ const float* v_next = &verts[3*p[(j+1)%nv]];
+ const float* v_prev = &verts[3*p[(nv+j-1)%nv]];
+ if (!left(v_prev, v, v_next))
+ return false;
+
+ }
+ return true;
+}
+
+float distPointToSegmentSq(const float* point, const float* a, const float* b)
+{
+ float abx[3], dx[3];
+ vsub(abx, b,a);
+ vsub(dx, point,a);
+ float d = abx[0]*abx[0]+abx[2]*abx[2];
+ float t = abx[0]*dx[0]+abx[2]*dx[2];
+ if (d > 0)
+ t /= d;
+ if (t < 0)
+ t = 0;
+ else if (t > 1)
+ t = 1;
+ dx[0] = a[0] + t*abx[0] - point[0];
+ dx[2] = a[2] + t*abx[2] - point[2];
+ return dx[0]*dx[0] + dx[2]*dx[2];
+}
+
+bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
+ int &ntris, unsigned short *&tris, int *&trisToFacesMap,
+ int *&recastData)
+{
+ nverts = dm->getNumVerts(dm);
+ verts = new float[3*nverts];
+ dm->getVertCos(dm, (float(*)[3])verts);
+
+ //flip coordinates
+ for (int vi=0; vi<nverts; vi++)
+ {
+ SWAP(float, verts[3*vi+1], verts[3*vi+2]);
+ }
+
+ //calculate number of tris
+ int nfaces = dm->getNumFaces(dm);
+ MFace *faces = dm->getFaceArray(dm);
+ ntris = nfaces;
+ for (int fi=0; fi<nfaces; fi++)
+ {
+ MFace* face = &faces[fi];
+ if (face->v4)
+ ntris++;
+ }
+
+ //copy and transform to triangles (reorder on the run)
+ trisToFacesMap = new int[ntris];
+ tris = new unsigned short[3*ntris];
+ unsigned short* tri = tris;
+ int triIdx = 0;
+ for (int fi=0; fi<nfaces; fi++)
+ {
+ MFace* face = &faces[fi];
+ tri[3*triIdx+0] = face->v1;
+ tri[3*triIdx+1] = face->v3;
+ tri[3*triIdx+2] = face->v2;
+ trisToFacesMap[triIdx++]=fi;
+ if (face->v4)
+ {
+ tri[3*triIdx+0] = face->v1;
+ tri[3*triIdx+1] = face->v4;
+ tri[3*triIdx+2] = face->v3;
+ trisToFacesMap[triIdx++]=fi;
+ }
+ }
+
+ //carefully, recast data is just reference to data in derived mesh
+ recastData = (int*)CustomData_get_layer(&dm->faceData, CD_PROP_INT);
+ return true;
+}
+
+bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
+ unsigned short* polys, const unsigned short* dmeshes,
+ const float* verts, const unsigned short* dtris,
+ const int* dtrisToPolysMap)
+{
+ bool res = false;
+ int capacity = vertsPerPoly;
+ unsigned short* newPoly = new unsigned short[capacity];
+ memset(newPoly, 0xff, sizeof(unsigned short)*capacity);
+ for (int polyidx=0; polyidx<npolys; polyidx++)
+ {
+ int nv = 0;
+ //search border
+ int btri = -1;
+ int bedge = -1;
+ for (int j=0; j<dmeshes[polyidx*4+3] && btri==-1;j++)
+ {
+ int curpolytri = dmeshes[polyidx*4+2]+j;
+ for (int k=0; k<3; k++)
+ {
+ unsigned short neighbortri = dtris[curpolytri*3*2+3+k];
+ if ( neighbortri==0xffff || dtrisToPolysMap[neighbortri]!=polyidx+1)
+ {
+ btri = curpolytri;
+ bedge = k;
+ break;
+ }
+ }
+ }
+ if (btri==-1 || bedge==-1)
+ {
+ //can't find triangle with border edge
+ return false;
+ }
+
+ newPoly[nv++] = dtris[btri*3*2+bedge];
+
+ int tri = btri;
+ int edge = (bedge+1)%3;
+ while (tri!=btri || edge!=bedge)
+ {
+ int neighbortri = dtris[tri*3*2+3+edge];
+ if (neighbortri==0xffff || dtrisToPolysMap[neighbortri]!=polyidx+1)
+ {
+ if (nv==capacity)
+ {
+ capacity += vertsPerPoly;
+ unsigned short* newPolyBig = new unsigned short[capacity];
+ memset(newPolyBig, 0xff, sizeof(unsigned short)*capacity);
+ memcpy(newPolyBig, newPoly, sizeof(unsigned short)*nv);
+ delete newPoly;
+ newPoly = newPolyBig;
+ }
+ newPoly[nv++] = dtris[tri*3*2+edge];
+ //move to next edge
+ edge = (edge+1)%3;
+ }
+ else
+ {
+ //move to next tri
+ int twinedge = -1;
+ for (int k=0; k<3; k++)
+ {
+ if (dtris[neighbortri*3*2+3+k] == tri)
+ {
+ twinedge = k;
+ break;
+ }
+ }
+ if (twinedge==-1)
+ {
+ printf("Converting navmesh: Error! Can't find neighbor edge - invalid adjacency info\n");
+ goto returnLabel;
+ }
+ tri = neighbortri;
+ edge = (twinedge+1)%3;
+ }
+ }
+
+ unsigned short* adjustedPoly = new unsigned short[nv];
+ int adjustedNv = 0;
+ for (size_t i=0; i<(size_t)nv; i++)
+ {
+ unsigned short prev = newPoly[(nv+i-1)%nv];
+ unsigned short cur = newPoly[i];
+ unsigned short next = newPoly[(i+1)%nv];
+ float distSq = distPointToSegmentSq(&verts[3*cur], &verts[3*prev], &verts[3*next]);
+ static const float tolerance = 0.001f;
+ if (distSq>tolerance)
+ adjustedPoly[adjustedNv++] = cur;
+ }
+ memcpy(newPoly, adjustedPoly, adjustedNv*sizeof(unsigned short));
+ delete adjustedPoly;
+ nv = adjustedNv;
+
+ if (nv<=vertsPerPoly)
+ {
+ for (int i=0; i<nv; i++)
+ {
+ polys[polyidx*vertsPerPoly*2+i] = newPoly[i];
+ }
+ }
+ else
+ {
+ int a=0;
+ }
+ }
+ res = true;
+
+returnLabel:
+ delete newPoly;
+ return true;
+}
+
+struct SortContext
+{
+ const int* recastData;
+ const int* trisToFacesMap;
+};
+static int compareByData(void* data, const void * a, const void * b){
+ SortContext* context = (SortContext*)data;
+ return ( context->recastData[context->trisToFacesMap[*(int*)a]] -
+ context->recastData[context->trisToFacesMap[*(int*)b]] );
+}
+
+bool buildNavMeshData(const int nverts, const float* verts,
+ const int ntris, const unsigned short *tris,
+ const int* recastData, const int* trisToFacesMap,
+ int &ndtris, unsigned short *&dtris,
+ int &npolys, unsigned short *&dmeshes, unsigned short *&polys,
+ int &vertsPerPoly, int *&dtrisToPolysMap, int *&dtrisToTrisMap)
+
+{
+ if (!recastData)
+ {
+ printf("Converting navmesh: Error! Can't find recast custom data\n");
+ return false;
+ }
+
+ //sort the triangles by polygon idx
+ int* trisMapping = new int[ntris];
+ for (int i=0; i<ntris; i++)
+ trisMapping[i]=i;
+ SortContext context;
+ context.recastData = recastData;
+ context.trisToFacesMap = trisToFacesMap;
+ qsort_s(trisMapping, ntris, sizeof(int), compareByData, &context);
+
+ //search first valid triangle - triangle of convex polygon
+ int validTriStart = -1;
+ for (int i=0; i< ntris; i++)
+ {
+ if (recastData[trisToFacesMap[trisMapping[i]]]>0)
+ {
+ validTriStart = i;
+ break;
+ }
+ }
+
+ if (validTriStart<0)
+ {
+ printf("Converting navmesh: Error! No valid polygons in mesh\n");
+ delete trisMapping;
+ return false;
+ }
+
+ ndtris = ntris-validTriStart;
+ //fill dtris to faces mapping
+ dtrisToTrisMap = new int[ndtris];
+ memcpy(dtrisToTrisMap, &trisMapping[validTriStart], ndtris*sizeof(int));
+ delete trisMapping; trisMapping=NULL;
+
+ //create detailed mesh triangles - copy only valid triangles
+ //and reserve memory for adjacency info
+ dtris = new unsigned short[3*2*ndtris];
+ memset(dtris, 0xffff, sizeof(unsigned short)*3*2*ndtris);
+ for (int i=0; i<ndtris; i++)
+ {
+ memcpy(dtris+3*2*i, tris+3*dtrisToTrisMap[i], sizeof(unsigned short)*3);
+ }
+ //create new recast data corresponded to dtris
+ dtrisToPolysMap = new int[ndtris];
+ for (int i=0; i<ndtris; i++)
+ {
+ dtrisToPolysMap[i] = recastData[trisToFacesMap[dtrisToTrisMap[i]]];
+ }
+
+
+ //build adjacency info for detailed mesh triangles
+ buildMeshAdjacency(dtris, ntris, nverts, 3);
+
+ //create detailed mesh description for each navigation polygon
+ npolys = dtrisToPolysMap[ndtris-1];
+ dmeshes = new unsigned short[npolys*4];
+ memset(dmeshes, 0, npolys*4*sizeof(unsigned short));
+ unsigned short *dmesh = NULL;
+ int prevpolyidx = 0;
+ for (int i=0; i<ndtris; i++)
+ {
+ int curpolyidx = dtrisToPolysMap[i];
+ if (curpolyidx!=prevpolyidx)
+ {
+ if (curpolyidx!=prevpolyidx+1)
+ {
+ printf("Converting navmesh: Error! Wrong order of detailed mesh faces\n");
+ return false;
+ }
+ dmesh = dmesh==NULL ? dmeshes : dmesh+4;
+ dmesh[2] = i; //tbase
+ dmesh[3] = 0; //tnum
+ prevpolyidx = curpolyidx;
+ }
+ dmesh[3]++;
+ }
+
+ //create navigation polygons
+ vertsPerPoly = 6;
+ polys = new unsigned short[npolys*vertsPerPoly*2];
+ memset(polys, 0xff, sizeof(unsigned short)*vertsPerPoly*2*npolys);
+
+ buildPolygonsByDetailedMeshes(vertsPerPoly, npolys, polys, dmeshes, verts, dtris, dtrisToPolysMap);
+
+ return true;
+}
+
+
+bool buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int& vertsPerPoly,
+ int &nverts, float *&verts,
+ int &ndtris, unsigned short *&dtris,
+ int& npolys, unsigned short *&dmeshes,
+ unsigned short*& polys, int *&dtrisToPolysMap,
+ int *&dtrisToTrisMap, int *&trisToFacesMap)
+{
+ bool res = true;
+ int ntris =0, *recastData=NULL;
+ unsigned short *tris=NULL;
+ res = buildRawVertIndicesData(dm, nverts, verts, ntris, tris, trisToFacesMap, recastData);
+ if (!res)
+ {
+ printf("Converting navmesh: Error! Can't get vertices and indices from mesh\n");
+ goto exit;
+ }
+
+ res = buildNavMeshData(nverts, verts, ntris, tris, recastData, trisToFacesMap,
+ ndtris, dtris, npolys, dmeshes,polys, vertsPerPoly,
+ dtrisToPolysMap, dtrisToTrisMap);
+ if (!res)
+ {
+ printf("Converting navmesh: Error! Can't get vertices and indices from mesh\n");
+ goto exit;
+ }
+
+exit:
+ if (tris)
+ delete tris;
+
+ return res;
+}
+
+int polyFindVertex(const unsigned short* p, const int vertsPerPoly, unsigned short vertexIdx)
+{
+ int res = -1;
+ for(int i=0; i<vertsPerPoly; i++)
+ {
+ if (p[i]==0xffff)
+ break;
+ if (p[i]==vertexIdx)
+ {
+ res = i;
+ break;
+ }
+ }
+ return res;
+} \ No newline at end of file
diff --git a/extern/recastnavigation/BlenderNavMesh/NavMeshConversion.h b/extern/recastnavigation/BlenderNavMesh/NavMeshConversion.h
new file mode 100644
index 00000000000..5a30d927c7f
--- /dev/null
+++ b/extern/recastnavigation/BlenderNavMesh/NavMeshConversion.h
@@ -0,0 +1,98 @@
+/**
+* $Id$
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+* All rights reserved.
+*
+* The Original Code is: all of this file.
+*
+* Contributor(s): none yet.
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
+
+#ifndef NAVMESH_CONVERSION_H
+#define NAVMESH_CONVERSION_H
+
+#include <math.h>
+#include "Recast.h"
+extern "C"{
+#include "DNA_meshdata_types.h"
+#include "BKE_cdderivedmesh.h"
+}
+
+bool buildNavMeshDataByDerivedMesh(DerivedMesh *dm, int& vertsPerPoly,
+ int &nverts, float *&verts,
+ int &ndtris, unsigned short *&dtris,
+ int& npolys, unsigned short *&dmeshes,
+ unsigned short*& polys, int *&dtrisToPolysMap,
+ int *&dtrisToTrisMap, int *&trisToFacesMap);
+
+bool buildRawVertIndicesData(DerivedMesh* dm, int &nverts, float *&verts,
+ int &ntris, unsigned short *&tris, int *&trisToFacesMap,
+ int *&recastData);
+
+bool buildNavMeshData(const int nverts, const float* verts,
+ const int ntris, const unsigned short *tris,
+ const int* recastData, const int* trisToFacesMap,
+ int &ndtris, unsigned short *&dtris,
+ int &npolys, unsigned short *&dmeshes, unsigned short *&polys,
+ int &vertsPerPoly, int *&dtrisToPolysMap, int *&dtrisToTrisMap);
+
+bool buildPolygonsByDetailedMeshes(const int vertsPerPoly, const int npolys,
+ unsigned short* polys, const unsigned short* dmeshes,
+ const float* verts, const unsigned short* dtris,
+ const int* dtrisToPolysMap);
+
+int polyNumVerts(const unsigned short* p, const int vertsPerPoly);
+bool polyIsConvex(const unsigned short* p, const int vertsPerPoly, const float* verts);
+int polyFindVertex(const unsigned short* p, const int vertsPerPoly, unsigned short vertexIdx);
+float distPointToSegmentSq(const float* point, const float* a, const float* b);
+
+
+inline int abs2(int a)
+{
+ return a>=0 ? a: -a;
+}
+
+inline int bit(int a, int b)
+{
+ return (a & (1 << b)) >> b;
+}
+
+inline void intToCol(int i, float* col)
+{
+ int r = bit(i, 0) + bit(i, 3) * 2 + 1;
+ int g = bit(i, 1) + bit(i, 4) * 2 + 1;
+ int b = bit(i, 2) + bit(i, 5) * 2 + 1;
+ col[0] = 1 - r*63.0f/255.0f;
+ col[1] = 1 - g*63.0f/255.0f;
+ col[2] = 1 - b*63.0f/255.0f;
+}
+
+inline float area2(const float* a, const float* b, const float* c)
+{
+ return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]);
+}
+inline bool left(const float* a, const float* b, const float* c)
+{
+ return area2(a, b, c) < 0;
+}
+
+#endif //NAVMESH_CONVERSION_H \ No newline at end of file
diff --git a/extern/recastnavigation/make/msvc_9_0/recastnavigation.vcproj b/extern/recastnavigation/make/msvc_9_0/recastnavigation.vcproj
index c0f451176c6..5dfa123e471 100644
--- a/extern/recastnavigation/make/msvc_9_0/recastnavigation.vcproj
+++ b/extern/recastnavigation/make/msvc_9_0/recastnavigation.vcproj
@@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../../Recast/Include; ../../Detour/Include"
+ AdditionalIncludeDirectories="../../Recast/Include;../../Detour/Include;../../../../source/blender/makesdna;../../../../source/blender/blenkernel;../../../../source/blender/blenlib"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -77,7 +77,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\ MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;&#x0D;&#x0A;XCOPY /Y ..\..\Detour\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;XCOPY /Y ..\..\Recast\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;&#x0D;&#x0A;ECHO Done"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\ MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\BlenderNavMesh MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\BlenderNavMesh&#x0D;&#x0A;&#x0D;&#x0A;XCOPY /Y ..\..\Detour\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;XCOPY /Y ..\..\Recast\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;XCOPY /Y ..\..\BlenderNavMesh\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\BlenderNavMesh&#x0D;&#x0A;&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
@@ -106,8 +106,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="2"
- EnableIntrinsicFunctions="true"
- AdditionalIncludeDirectories="../../Recast/Include; ../../Detour/Include"
+ EnableIntrinsicFunctions="false"
+ AdditionalIncludeDirectories="../../Recast/Include;../../Detour/Include;../../../../source/blender/makesdna;../../../../source/blender/blenkernel;../../../../source/blender/blenlib"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
@@ -142,7 +142,7 @@
/>
<Tool
Name="VCPostBuildEventTool"
- CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\ MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;&#x0D;&#x0A;XCOPY /Y ..\..\Detour\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;XCOPY /Y ..\..\Recast\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;&#x0D;&#x0A;ECHO Done"
+ CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\ MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\recastnavigation\BlenderNavMesh MKDIR ..\..\..\..\..\build\msvc_9\extern\recastnavigation\BlenderNavMesh&#x0D;&#x0A;&#x0D;&#x0A;XCOPY /Y ..\..\Detour\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Detour\Include&#x0D;&#x0A;XCOPY /Y ..\..\Recast\Include\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\Recast\Include&#x0D;&#x0A;XCOPY /Y ..\..\BlenderNavMesh\*.h ..\..\..\..\..\build\msvc_9\extern\recastnavigation\BlenderNavMesh&#x0D;&#x0A;&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
@@ -269,6 +269,18 @@
</File>
</Filter>
</Filter>
+ <Filter
+ Name="BlenderNavMesh"
+ >
+ <File
+ RelativePath="..\..\BlenderNavMesh\NavMeshConversion.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\BlenderNavMesh\NavMeshConversion.h"
+ >
+ </File>
+ </Filter>
</Files>
<Globals>
</Globals>