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authorReinier de Blois <rddeblois@gmail.com>2016-04-05 21:34:00 +0300
committerPorteries Tristan <republicthunderbolt9@gmail.com>2016-04-05 22:38:52 +0300
commit176538f61360fb54f0e4ce209fc7d7632bce1401 (patch)
treefdc3534cd6b8e2e1376925a9700e8d20c50734d4 /extern
parent214e384fc4ac0924fcad26f5eb64fc9e4c24b8a8 (diff)
Update Recast version to 1.5.0
The version of Recast that Blender ships with is from 2009. This patch updates the Recast version to the latest version, 1.5.0. The Detour version remains untouched. Reviewers: campbellbarton, moguri Reviewed By: moguri Projects: #bf_blender Differential Revision: https://developer.blender.org/D1747
Diffstat (limited to 'extern')
-rw-r--r--extern/recastnavigation/Recast/Include/Recast.h822
-rw-r--r--extern/recastnavigation/Recast/Include/RecastAlloc.h81
-rw-r--r--extern/recastnavigation/Recast/Include/RecastAssert.h2
-rw-r--r--extern/recastnavigation/Recast/Include/RecastLog.h80
-rw-r--r--extern/recastnavigation/Recast/Include/RecastTimer.h31
-rw-r--r--extern/recastnavigation/Recast/Source/Recast.cpp40
-rw-r--r--extern/recastnavigation/Recast/Source/RecastAlloc.cpp22
-rw-r--r--extern/recastnavigation/Recast/Source/RecastArea.cpp101
-rw-r--r--extern/recastnavigation/Recast/Source/RecastContour.cpp592
-rw-r--r--extern/recastnavigation/Recast/Source/RecastFilter.cpp23
-rw-r--r--extern/recastnavigation/Recast/Source/RecastLayers.cpp45
-rw-r--r--extern/recastnavigation/Recast/Source/RecastLog.cpp77
-rw-r--r--extern/recastnavigation/Recast/Source/RecastMesh.cpp291
-rw-r--r--extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp681
-rw-r--r--extern/recastnavigation/Recast/Source/RecastRasterization.cpp199
-rw-r--r--extern/recastnavigation/Recast/Source/RecastRegion.cpp693
-rw-r--r--extern/recastnavigation/Recast/Source/RecastTimer.cpp58
-rw-r--r--extern/recastnavigation/readme-blender.txt22
-rw-r--r--extern/recastnavigation/recast-capi.cpp133
-rw-r--r--extern/recastnavigation/recast-capi.h67
20 files changed, 2674 insertions, 1386 deletions
diff --git a/extern/recastnavigation/Recast/Include/Recast.h b/extern/recastnavigation/Recast/Include/Recast.h
index 4e20b0f0fff..6f18247d527 100644
--- a/extern/recastnavigation/Recast/Include/Recast.h
+++ b/extern/recastnavigation/Recast/Include/Recast.h
@@ -15,7 +15,7 @@
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
-
+
#ifndef RECAST_H
#define RECAST_H
@@ -27,8 +27,8 @@ static const float RC_PI = 3.14159265f;
enum rcLogCategory
{
RC_LOG_PROGRESS = 1, ///< A progress log entry.
- RC_LOG_WARNING, ///< A warning log entry.
- RC_LOG_ERROR, ///< An error log entry.
+ RC_LOG_WARNING, ///< A warning log entry.
+ RC_LOG_ERROR, ///< An error log entry.
};
/// Recast performance timer categories.
@@ -86,7 +86,7 @@ enum rcTimerLabel
/// The time to filter out small regions. (See: #rcBuildRegions, #rcBuildRegionsMonotone)
RC_TIMER_BUILD_REGIONS_FILTER,
/// The time to build heightfield layers. (See: #rcBuildHeightfieldLayers)
- RC_TIMER_BUILD_LAYERS,
+ RC_TIMER_BUILD_LAYERS,
/// The time to build the polygon mesh detail. (See: #rcBuildPolyMeshDetail)
RC_TIMER_BUILD_POLYMESHDETAIL,
/// The time to merge polygon mesh details. (See: #rcMergePolyMeshDetails)
@@ -95,7 +95,7 @@ enum rcTimerLabel
RC_MAX_TIMERS
};
-/// Provides an interface for optional logging and performance tracking of the Recast
+/// Provides an interface for optional logging and performance tracking of the Recast
/// build process.
/// @ingroup recast
class rcContext
@@ -103,39 +103,39 @@ class rcContext
public:
/// Contructor.
- /// @param[in] state TRUE if the logging and performance timers should be enabled. [Default: true]
+ /// @param[in] state TRUE if the logging and performance timers should be enabled. [Default: true]
inline rcContext(bool state = true) : m_logEnabled(state), m_timerEnabled(state) {}
virtual ~rcContext() {}
/// Enables or disables logging.
- /// @param[in] state TRUE if logging should be enabled.
+ /// @param[in] state TRUE if logging should be enabled.
inline void enableLog(bool state) { m_logEnabled = state; }
/// Clears all log entries.
inline void resetLog() { if (m_logEnabled) doResetLog(); }
/// Logs a message.
- /// @param[in] category The category of the message.
- /// @param[in] format The message.
+ /// @param[in] category The category of the message.
+ /// @param[in] format The message.
void log(const rcLogCategory category, const char* format, ...);
/// Enables or disables the performance timers.
- /// @param[in] state TRUE if timers should be enabled.
+ /// @param[in] state TRUE if timers should be enabled.
inline void enableTimer(bool state) { m_timerEnabled = state; }
/// Clears all peformance timers. (Resets all to unused.)
inline void resetTimers() { if (m_timerEnabled) doResetTimers(); }
/// Starts the specified performance timer.
- /// @param label The category of timer.
+ /// @param label The category of the timer.
inline void startTimer(const rcTimerLabel label) { if (m_timerEnabled) doStartTimer(label); }
/// Stops the specified performance timer.
- /// @param label The category of the timer.
+ /// @param label The category of the timer.
inline void stopTimer(const rcTimerLabel label) { if (m_timerEnabled) doStopTimer(label); }
/// Returns the total accumulated time of the specified performance timer.
- /// @param label The category of the timer.
+ /// @param label The category of the timer.
/// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started.
inline int getAccumulatedTime(const rcTimerLabel label) const { return m_timerEnabled ? doGetAccumulatedTime(label) : -1; }
@@ -145,27 +145,27 @@ protected:
virtual void doResetLog() {}
/// Logs a message.
- /// @param[in] category The category of the message.
- /// @param[in] msg The formatted message.
- /// @param[in] len The length of the formatted message.
+ /// @param[in] category The category of the message.
+ /// @param[in] msg The formatted message.
+ /// @param[in] len The length of the formatted message.
virtual void doLog(const rcLogCategory /*category*/, const char* /*msg*/, const int /*len*/) {}
/// Clears all timers. (Resets all to unused.)
virtual void doResetTimers() {}
/// Starts the specified performance timer.
- /// @param[in] label The category of timer.
+ /// @param[in] label The category of timer.
virtual void doStartTimer(const rcTimerLabel /*label*/) {}
/// Stops the specified performance timer.
- /// @param[in] label The category of the timer.
+ /// @param[in] label The category of the timer.
virtual void doStopTimer(const rcTimerLabel /*label*/) {}
/// Returns the total accumulated time of the specified performance timer.
- /// @param[in] label The category of the timer.
+ /// @param[in] label The category of the timer.
/// @return The accumulated time of the timer, or -1 if timers are disabled or the timer has never been started.
virtual int doGetAccumulatedTime(const rcTimerLabel /*label*/) const { return -1; }
-
+
/// True if logging is enabled.
bool m_logEnabled;
@@ -173,6 +173,26 @@ protected:
bool m_timerEnabled;
};
+/// A helper to first start a timer and then stop it when this helper goes out of scope.
+/// @see rcContext
+class rcScopedTimer
+{
+public:
+ /// Constructs an instance and starts the timer.
+ /// @param[in] ctx The context to use.
+ /// @param[in] label The category of the timer.
+ inline rcScopedTimer(rcContext* ctx, const rcTimerLabel label) : m_ctx(ctx), m_label(label) { m_ctx->startTimer(m_label); }
+ inline ~rcScopedTimer() { m_ctx->stopTimer(m_label); }
+
+private:
+ // Explicitly disabled copy constructor and copy assignment operator.
+ rcScopedTimer(const rcScopedTimer&);
+ rcScopedTimer& operator=(const rcScopedTimer&);
+
+ rcContext* const m_ctx;
+ const rcTimerLabel m_label;
+};
+
/// Specifies a configuration to use when performing Recast builds.
/// @ingroup recast
struct rcConfig
@@ -181,71 +201,71 @@ struct rcConfig
int width;
/// The height of the field along the z-axis. [Limit: >= 0] [Units: vx]
- int height;
-
+ int height;
+
/// The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx]
- int tileSize;
-
+ int tileSize;
+
/// The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]
int borderSize;
- /// The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu]
+ /// The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu]
float cs;
/// The y-axis cell size to use for fields. [Limit: > 0] [Units: wu]
float ch;
/// The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]
- float bmin[3];
+ float bmin[3];
/// The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]
float bmax[3];
- /// The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees]
+ /// The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees]
float walkableSlopeAngle;
- /// Minimum floor to 'ceiling' height that will still allow the floor area to
- /// be considered walkable. [Limit: >= 3] [Units: vx]
- int walkableHeight;
-
- /// Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx]
- int walkableClimb;
-
- /// The distance to erode/shrink the walkable area of the heightfield away from
- /// obstructions. [Limit: >=0] [Units: vx]
- int walkableRadius;
-
- /// The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx]
- int maxEdgeLen;
-
- /// The maximum distance a simplfied contour's border edges should deviate
- /// the original raw contour. [Limit: >=0] [Units: wu]
- float maxSimplificationError;
-
- /// The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx]
- int minRegionArea;
-
- /// Any regions with a span count smaller than this value will, if possible,
- /// be merged with larger regions. [Limit: >=0] [Units: vx]
- int mergeRegionArea;
-
- /// The maximum number of vertices allowed for polygons generated during the
- /// contour to polygon conversion process. [Limit: >= 3]
+ /// Minimum floor to 'ceiling' height that will still allow the floor area to
+ /// be considered walkable. [Limit: >= 3] [Units: vx]
+ int walkableHeight;
+
+ /// Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx]
+ int walkableClimb;
+
+ /// The distance to erode/shrink the walkable area of the heightfield away from
+ /// obstructions. [Limit: >=0] [Units: vx]
+ int walkableRadius;
+
+ /// The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx]
+ int maxEdgeLen;
+
+ /// The maximum distance a simplfied contour's border edges should deviate
+ /// the original raw contour. [Limit: >=0] [Units: vx]
+ float maxSimplificationError;
+
+ /// The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx]
+ int minRegionArea;
+
+ /// Any regions with a span count smaller than this value will, if possible,
+ /// be merged with larger regions. [Limit: >=0] [Units: vx]
+ int mergeRegionArea;
+
+ /// The maximum number of vertices allowed for polygons generated during the
+ /// contour to polygon conversion process. [Limit: >= 3]
int maxVertsPerPoly;
-
+
/// Sets the sampling distance to use when generating the detail mesh.
- /// (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu]
+ /// (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu]
float detailSampleDist;
-
+
/// The maximum distance the detail mesh surface should deviate from heightfield
- /// data. (For height detail only.) [Limit: >=0] [Units: wu]
+ /// data. (For height detail only.) [Limit: >=0] [Units: wu]
float detailSampleMaxError;
};
/// Defines the number of bits allocated to rcSpan::smin and rcSpan::smax.
static const int RC_SPAN_HEIGHT_BITS = 13;
/// Defines the maximum value for rcSpan::smin and rcSpan::smax.
-static const int RC_SPAN_MAX_HEIGHT = (1<<RC_SPAN_HEIGHT_BITS)-1;
+static const int RC_SPAN_MAX_HEIGHT = (1 << RC_SPAN_HEIGHT_BITS) - 1;
/// The number of spans allocated per span spool.
/// @see rcSpanPool
@@ -255,10 +275,10 @@ static const int RC_SPANS_PER_POOL = 2048;
/// @see rcHeightfield
struct rcSpan
{
- unsigned int smin : 13; ///< The lower limit of the span. [Limit: < #smax]
- unsigned int smax : 13; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT]
- unsigned int area : 6; ///< The area id assigned to the span.
- rcSpan* next; ///< The next span higher up in column.
+ unsigned int smin : RC_SPAN_HEIGHT_BITS; ///< The lower limit of the span. [Limit: < #smax]
+ unsigned int smax : RC_SPAN_HEIGHT_BITS; ///< The upper limit of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT]
+ unsigned int area : 6; ///< The area id assigned to the span.
+ rcSpan* next; ///< The next span higher up in column.
};
/// A memory pool used for quick allocation of spans within a heightfield.
@@ -273,18 +293,18 @@ struct rcSpanPool
/// @ingroup recast
struct rcHeightfield
{
- int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
+ int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
int height; ///< The height of the heightfield. (Along the z-axis in cell units.)
float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)]
- float cs; ///< The size of each cell. (On the xz-plane.)
+ float cs; ///< The size of each cell. (On the xz-plane.)
float ch; ///< The height of each cell. (The minimum increment along the y-axis.)
rcSpan** spans; ///< Heightfield of spans (width*height).
rcSpanPool* pools; ///< Linked list of span pools.
rcSpan* freelist; ///< The next free span.
};
-/// Provides information on the content of a cell column in a compact heightfield.
+/// Provides information on the content of a cell column in a compact heightfield.
struct rcCompactCell
{
unsigned int index : 24; ///< Index to the first span in the column.
@@ -295,7 +315,7 @@ struct rcCompactCell
struct rcCompactSpan
{
unsigned short y; ///< The lower extent of the span. (Measured from the heightfield's base.)
- unsigned short reg; ///< The id of the region the span belongs to. (Or zero if not in a region.)
+ unsigned short reg; ///< The id of the region the span belongs to. (Or zero if not in a region.)
unsigned int con : 24; ///< Packed neighbor connection data.
unsigned int h : 8; ///< The height of the span. (Measured from #y.)
};
@@ -304,17 +324,17 @@ struct rcCompactSpan
/// @ingroup recast
struct rcCompactHeightfield
{
- int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
+ int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
int height; ///< The height of the heightfield. (Along the z-axis in cell units.)
int spanCount; ///< The number of spans in the heightfield.
- int walkableHeight; ///< The walkable height used during the build of the field. (See: rcConfig::walkableHeight)
+ int walkableHeight; ///< The walkable height used during the build of the field. (See: rcConfig::walkableHeight)
int walkableClimb; ///< The walkable climb used during the build of the field. (See: rcConfig::walkableClimb)
int borderSize; ///< The AABB border size used during the build of the field. (See: rcConfig::borderSize)
- unsigned short maxDistance; ///< The maximum distance value of any span within the field.
- unsigned short maxRegions; ///< The maximum region id of any span within the field.
- float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
+ unsigned short maxDistance; ///< The maximum distance value of any span within the field.
+ unsigned short maxRegions; ///< The maximum region id of any span within the field.
+ float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)]
- float cs; ///< The size of each cell. (On the xz-plane.)
+ float cs; ///< The size of each cell. (On the xz-plane.)
float ch; ///< The height of each cell. (The minimum increment along the y-axis.)
rcCompactCell* cells; ///< Array of cells. [Size: #width*#height]
rcCompactSpan* spans; ///< Array of spans. [Size: #spanCount]
@@ -326,26 +346,26 @@ struct rcCompactHeightfield
/// @see rcHeightfieldLayerSet
struct rcHeightfieldLayer
{
- float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
+ float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)]
- float cs; ///< The size of each cell. (On the xz-plane.)
+ float cs; ///< The size of each cell. (On the xz-plane.)
float ch; ///< The height of each cell. (The minimum increment along the y-axis.)
- int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
+ int width; ///< The width of the heightfield. (Along the x-axis in cell units.)
int height; ///< The height of the heightfield. (Along the z-axis in cell units.)
- int minx; ///< The minimum x-bounds of usable data.
- int maxx; ///< The maximum x-bounds of usable data.
- int miny; ///< The minimum y-bounds of usable data. (Along the z-axis.)
+ int minx; ///< The minimum x-bounds of usable data.
+ int maxx; ///< The maximum x-bounds of usable data.
+ int miny; ///< The minimum y-bounds of usable data. (Along the z-axis.)
int maxy; ///< The maximum y-bounds of usable data. (Along the z-axis.)
- int hmin; ///< The minimum height bounds of usable data. (Along the y-axis.)
+ int hmin; ///< The minimum height bounds of usable data. (Along the y-axis.)
int hmax; ///< The maximum height bounds of usable data. (Along the y-axis.)
- unsigned char* heights; ///< The heightfield. [Size: (width - borderSize*2) * (h - borderSize*2)]
+ unsigned char* heights; ///< The heightfield. [Size: width * height]
unsigned char* areas; ///< Area ids. [Size: Same as #heights]
unsigned char* cons; ///< Packed neighbor connection information. [Size: Same as #heights]
};
/// Represents a set of heightfield layers.
/// @ingroup recast
-/// @see rcAllocHeightfieldLayerSet, rcFreeHeightfieldLayerSet
+/// @see rcAllocHeightfieldLayerSet, rcFreeHeightfieldLayerSet
struct rcHeightfieldLayerSet
{
rcHeightfieldLayer* layers; ///< The layers in the set. [Size: #nlayers]
@@ -356,9 +376,9 @@ struct rcHeightfieldLayerSet
struct rcContour
{
int* verts; ///< Simplified contour vertex and connection data. [Size: 4 * #nverts]
- int nverts; ///< The number of vertices in the simplified contour.
+ int nverts; ///< The number of vertices in the simplified contour.
int* rverts; ///< Raw contour vertex and connection data. [Size: 4 * #nrverts]
- int nrverts; ///< The number of vertices in the raw contour.
+ int nrverts; ///< The number of vertices in the raw contour.
unsigned short reg; ///< The region id of the contour.
unsigned char area; ///< The area id of the contour.
};
@@ -371,17 +391,18 @@ struct rcContourSet
int nconts; ///< The number of contours in the set.
float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)]
- float cs; ///< The size of each cell. (On the xz-plane.)
+ float cs; ///< The size of each cell. (On the xz-plane.)
float ch; ///< The height of each cell. (The minimum increment along the y-axis.)
- int width; ///< The width of the set. (Along the x-axis in cell units.)
- int height; ///< The height of the set. (Along the z-axis in cell units.)
+ int width; ///< The width of the set. (Along the x-axis in cell units.)
+ int height; ///< The height of the set. (Along the z-axis in cell units.)
int borderSize; ///< The AABB border size used to generate the source data from which the contours were derived.
+ float maxError; ///< The max edge error that this contour set was simplified with.
};
-/// Represents a polygon mesh suitable for use in building a navigation mesh.
+/// Represents a polygon mesh suitable for use in building a navigation mesh.
/// @ingroup recast
struct rcPolyMesh
-{
+{
unsigned short* verts; ///< The mesh vertices. [Form: (x, y, z) * #nverts]
unsigned short* polys; ///< Polygon and neighbor data. [Length: #maxpolys * 2 * #nvp]
unsigned short* regs; ///< The region id assigned to each polygon. [Length: #maxpolys]
@@ -391,24 +412,25 @@ struct rcPolyMesh
int npolys; ///< The number of polygons.
int maxpolys; ///< The number of allocated polygons.
int nvp; ///< The maximum number of vertices per polygon.
- float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
- float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)]
- float cs; ///< The size of each cell. (On the xz-plane.)
+ float bmin[3]; ///< The minimum bounds in world space. [(x, y, z)]
+ float bmax[3]; ///< The maximum bounds in world space. [(x, y, z)]
+ float cs; ///< The size of each cell. (On the xz-plane.)
float ch; ///< The height of each cell. (The minimum increment along the y-axis.)
int borderSize; ///< The AABB border size used to generate the source data from which the mesh was derived.
+ float maxEdgeError; ///< The max error of the polygon edges in the mesh.
};
-/// Contains triangle meshes that represent detailed height data associated
+/// Contains triangle meshes that represent detailed height data associated
/// with the polygons in its associated polygon mesh object.
/// @ingroup recast
struct rcPolyMeshDetail
{
- unsigned int* meshes; ///< The sub-mesh data. [Size: 4*#nmeshes]
- float* verts; ///< The mesh vertices. [Size: 3*#nverts]
- unsigned char* tris; ///< The mesh triangles. [Size: 4*#ntris]
- int nmeshes; ///< The number of sub-meshes defined by #meshes.
- int nverts; ///< The number of vertices in #verts.
- int ntris; ///< The number of triangles in #tris.
+ unsigned int* meshes; ///< The sub-mesh data. [Size: 4*#nmeshes]
+ float* verts; ///< The mesh vertices. [Size: 3*#nverts]
+ unsigned char* tris; ///< The mesh triangles. [Size: 4*#ntris]
+ int nmeshes; ///< The number of sub-meshes defined by #meshes.
+ int nverts; ///< The number of vertices in #verts.
+ int ntris; ///< The number of triangles in #tris.
};
/// @name Allocation Functions
@@ -423,7 +445,7 @@ struct rcPolyMeshDetail
rcHeightfield* rcAllocHeightfield();
/// Frees the specified heightfield object using the Recast allocator.
-/// @param[in] hf A heightfield allocated using #rcAllocHeightfield
+/// @param[in] hf A heightfield allocated using #rcAllocHeightfield
/// @ingroup recast
/// @see rcAllocHeightfield
void rcFreeHeightField(rcHeightfield* hf);
@@ -435,7 +457,7 @@ void rcFreeHeightField(rcHeightfield* hf);
rcCompactHeightfield* rcAllocCompactHeightfield();
/// Frees the specified compact heightfield object using the Recast allocator.
-/// @param[in] chf A compact heightfield allocated using #rcAllocCompactHeightfield
+/// @param[in] chf A compact heightfield allocated using #rcAllocCompactHeightfield
/// @ingroup recast
/// @see rcAllocCompactHeightfield
void rcFreeCompactHeightfield(rcCompactHeightfield* chf);
@@ -447,7 +469,7 @@ void rcFreeCompactHeightfield(rcCompactHeightfield* chf);
rcHeightfieldLayerSet* rcAllocHeightfieldLayerSet();
/// Frees the specified heightfield layer set using the Recast allocator.
-/// @param[in] lset A heightfield layer set allocated using #rcAllocHeightfieldLayerSet
+/// @param[in] lset A heightfield layer set allocated using #rcAllocHeightfieldLayerSet
/// @ingroup recast
/// @see rcAllocHeightfieldLayerSet
void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset);
@@ -459,7 +481,7 @@ void rcFreeHeightfieldLayerSet(rcHeightfieldLayerSet* lset);
rcContourSet* rcAllocContourSet();
/// Frees the specified contour set using the Recast allocator.
-/// @param[in] cset A contour set allocated using #rcAllocContourSet
+/// @param[in] cset A contour set allocated using #rcAllocContourSet
/// @ingroup recast
/// @see rcAllocContourSet
void rcFreeContourSet(rcContourSet* cset);
@@ -471,7 +493,7 @@ void rcFreeContourSet(rcContourSet* cset);
rcPolyMesh* rcAllocPolyMesh();
/// Frees the specified polygon mesh using the Recast allocator.
-/// @param[in] pmesh A polygon mesh allocated using #rcAllocPolyMesh
+/// @param[in] pmesh A polygon mesh allocated using #rcAllocPolyMesh
/// @ingroup recast
/// @see rcAllocPolyMesh
void rcFreePolyMesh(rcPolyMesh* pmesh);
@@ -483,7 +505,7 @@ void rcFreePolyMesh(rcPolyMesh* pmesh);
rcPolyMeshDetail* rcAllocPolyMeshDetail();
/// Frees the specified detail mesh using the Recast allocator.
-/// @param[in] dmesh A detail mesh allocated using #rcAllocPolyMeshDetail
+/// @param[in] dmesh A detail mesh allocated using #rcAllocPolyMeshDetail
/// @ingroup recast
/// @see rcAllocPolyMeshDetail
void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh);
@@ -491,16 +513,24 @@ void rcFreePolyMeshDetail(rcPolyMeshDetail* dmesh);
/// @}
/// Heighfield border flag.
-/// If a heightfield region ID has this bit set, then the region is a border
+/// If a heightfield region ID has this bit set, then the region is a border
/// region and its spans are considered unwalkable.
/// (Used during the region and contour build process.)
/// @see rcCompactSpan::reg
static const unsigned short RC_BORDER_REG = 0x8000;
+/// Polygon touches multiple regions.
+/// If a polygon has this region ID it was merged with or created
+/// from polygons of different regions during the polymesh
+/// build step that removes redundant border vertices.
+/// (Used during the polymesh and detail polymesh build processes)
+/// @see rcPolyMesh::regs
+static const unsigned short RC_MULTIPLE_REGS = 0;
+
/// Border vertex flag.
/// If a region ID has this bit set, then the associated element lies on
-/// a tile border. If a contour vertex's region ID has this bit set, the
-/// vertex will later be removed in order to match the segments and vertices
+/// a tile border. If a contour vertex's region ID has this bit set, the
+/// vertex will later be removed in order to match the segments and vertices
/// at tile boundaries.
/// (Used during the build process.)
/// @see rcCompactSpan::reg, #rcContour::verts, #rcContour::rverts
@@ -533,13 +563,13 @@ static const int RC_CONTOUR_REG_MASK = 0xffff;
static const unsigned short RC_MESH_NULL_IDX = 0xffff;
/// Represents the null area.
-/// When a data element is given this value it is considered to no longer be
+/// When a data element is given this value it is considered to no longer be
/// assigned to a usable area. (E.g. It is unwalkable.)
static const unsigned char RC_NULL_AREA = 0;
-/// The default area id used to indicate a walkable polygon.
-/// This is also the maximum allowed area id, and the only non-null area id
-/// recognized by some steps in the build process.
+/// The default area id used to indicate a walkable polygon.
+/// This is also the maximum allowed area id, and the only non-null area id
+/// recognized by some steps in the build process.
static const unsigned char RC_WALKABLE_AREA = 63;
/// The value returned by #rcGetCon if the specified direction is not connected
@@ -549,58 +579,58 @@ static const int RC_NOT_CONNECTED = 0x3f;
/// @name General helper functions
/// @{
+/// Used to ignore a function parameter. VS complains about unused parameters
+/// and this silences the warning.
+/// @param [in] _ Unused parameter
+template<class T> void rcIgnoreUnused(const T&) { }
+
/// Swaps the values of the two parameters.
-/// @param[in,out] a Value A
-/// @param[in,out] b Value B
+/// @param[in,out] a Value A
+/// @param[in,out] b Value B
template<class T> inline void rcSwap(T& a, T& b) { T t = a; a = b; b = t; }
/// Returns the minimum of two values.
-/// @param[in] a Value A
-/// @param[in] b Value B
+/// @param[in] a Value A
+/// @param[in] b Value B
/// @return The minimum of the two values.
template<class T> inline T rcMin(T a, T b) { return a < b ? a : b; }
/// Returns the maximum of two values.
-/// @param[in] a Value A
-/// @param[in] b Value B
+/// @param[in] a Value A
+/// @param[in] b Value B
/// @return The maximum of the two values.
template<class T> inline T rcMax(T a, T b) { return a > b ? a : b; }
/// Returns the absolute value.
-/// @param[in] a The value.
+/// @param[in] a The value.
/// @return The absolute value of the specified value.
template<class T> inline T rcAbs(T a) { return a < 0 ? -a : a; }
-/// Return the square of a value.
-/// @param[in] a The value.
+/// Returns the square of the value.
+/// @param[in] a The value.
/// @return The square of the value.
template<class T> inline T rcSqr(T a) { return a*a; }
/// Clamps the value to the specified range.
-/// @param[in] v The value to clamp.
-/// @param[in] mn The minimum permitted return value.
-/// @param[in] mx The maximum permitted return value.
+/// @param[in] v The value to clamp.
+/// @param[in] mn The minimum permitted return value.
+/// @param[in] mx The maximum permitted return value.
/// @return The value, clamped to the specified range.
template<class T> inline T rcClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
/// Returns the square root of the value.
-/// @param[in] x The value.
+/// @param[in] x The value.
/// @return The square root of the vlaue.
float rcSqrt(float x);
-/// Not documented. Internal use only.
-/// @param[in] x Not documented.
-/// @return Not documented.
-inline int rcAlign4(int x) { return (x+3) & ~3; }
-
/// @}
/// @name Vector helper functions.
/// @{
-/// Derives the cross product of two vectors. (v1 x v2)
-/// @param[out] dest The cross product. [(x, y, z)]
-/// @param[in] v1 A Vector [(x, y, z)]
-/// @param[in] v2 A vector [(x, y, z)]
+/// Derives the cross product of two vectors. (@p v1 x @p v2)
+/// @param[out] dest The cross product. [(x, y, z)]
+/// @param[in] v1 A Vector [(x, y, z)]
+/// @param[in] v2 A vector [(x, y, z)]
inline void rcVcross(float* dest, const float* v1, const float* v2)
{
dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
@@ -608,20 +638,20 @@ inline void rcVcross(float* dest, const float* v1, const float* v2)
dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
}
-/// Derives the dot product of two vectors. (v1 . v2)
-/// @param[in] v1 A Vector [(x, y, z)]
-/// @param[in] v2 A vector [(x, y, z)]
-/// @return The dot product.
+/// Derives the dot product of two vectors. (@p v1 . @p v2)
+/// @param[in] v1 A Vector [(x, y, z)]
+/// @param[in] v2 A vector [(x, y, z)]
+/// @return The dot product.
inline float rcVdot(const float* v1, const float* v2)
{
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
}
-/// Performs a scaled vector addition. (v1 + (v2 * s))
-/// @param[out] dest The result vector. [(x, y, z)]
-/// @param[in] v1 The base vector [(x, y, z)]
-/// @param[in] v2 The vector to scale and add to @p v1. [(x, y, z)]
-/// @param[in] s The amount to scale @p v2 by before adding to @p v1.
+/// Performs a scaled vector addition. (@p v1 + (@p v2 * @p s))
+/// @param[out] dest The result vector. [(x, y, z)]
+/// @param[in] v1 The base vector. [(x, y, z)]
+/// @param[in] v2 The vector to scale and add to @p v1. [(x, y, z)]
+/// @param[in] s The amount to scale @p v2 by before adding to @p v1.
inline void rcVmad(float* dest, const float* v1, const float* v2, const float s)
{
dest[0] = v1[0]+v2[0]*s;
@@ -630,9 +660,9 @@ inline void rcVmad(float* dest, const float* v1, const float* v2, const float s)
}
/// Performs a vector addition. (@p v1 + @p v2)
-/// @param[out] dest The result vector. [(x, y, z)]
-/// @param[in] v1 The base vector [(x, y, z)]
-/// @param[in] v2 The vector to add to @p v1. [(x, y, z)]
+/// @param[out] dest The result vector. [(x, y, z)]
+/// @param[in] v1 The base vector. [(x, y, z)]
+/// @param[in] v2 The vector to add to @p v1. [(x, y, z)]
inline void rcVadd(float* dest, const float* v1, const float* v2)
{
dest[0] = v1[0]+v2[0];
@@ -641,9 +671,9 @@ inline void rcVadd(float* dest, const float* v1, const float* v2)
}
/// Performs a vector subtraction. (@p v1 - @p v2)
-/// @param[out] dest The result vector. [(x, y, z)]
-/// @param[in] v1 The base vector [(x, y, z)]
-/// @param[in] v2 The vector to subtract from @p v1. [(x, y, z)]
+/// @param[out] dest The result vector. [(x, y, z)]
+/// @param[in] v1 The base vector. [(x, y, z)]
+/// @param[in] v2 The vector to subtract from @p v1. [(x, y, z)]
inline void rcVsub(float* dest, const float* v1, const float* v2)
{
dest[0] = v1[0]-v2[0];
@@ -652,8 +682,8 @@ inline void rcVsub(float* dest, const float* v1, const float* v2)
}
/// Selects the minimum value of each element from the specified vectors.
-/// @param[in, out] mn A vector. (Will be updated with the result.) [(x, y, z)]
-/// @param[in] v A vector. [(x, y, z)]
+/// @param[in,out] mn A vector. (Will be updated with the result.) [(x, y, z)]
+/// @param[in] v A vector. [(x, y, z)]
inline void rcVmin(float* mn, const float* v)
{
mn[0] = rcMin(mn[0], v[0]);
@@ -662,8 +692,8 @@ inline void rcVmin(float* mn, const float* v)
}
/// Selects the maximum value of each element from the specified vectors.
-/// @param[in, out] mx A vector. (Will be updated with the result.) [(x, y, z)]
-/// @param[in] v A vector. [(x, y, z)]
+/// @param[in,out] mx A vector. (Will be updated with the result.) [(x, y, z)]
+/// @param[in] v A vector. [(x, y, z)]
inline void rcVmax(float* mx, const float* v)
{
mx[0] = rcMax(mx[0], v[0]);
@@ -672,8 +702,8 @@ inline void rcVmax(float* mx, const float* v)
}
/// Performs a vector copy.
-/// @param[out] dest The result. [(x, y, z)]
-/// @param[in] v The vector to copy [(x, y, z)]
+/// @param[out] dest The result. [(x, y, z)]
+/// @param[in] v The vector to copy. [(x, y, z)]
inline void rcVcopy(float* dest, const float* v)
{
dest[0] = v[0];
@@ -682,9 +712,9 @@ inline void rcVcopy(float* dest, const float* v)
}
/// Returns the distance between two points.
-/// @param[in] v1 A point. [(x, y, z)]
-/// @param[in] v2 A point. [(x, y, z)]
-/// @return The distance between the two points.
+/// @param[in] v1 A point. [(x, y, z)]
+/// @param[in] v2 A point. [(x, y, z)]
+/// @return The distance between the two points.
inline float rcVdist(const float* v1, const float* v2)
{
float dx = v2[0] - v1[0];
@@ -694,9 +724,9 @@ inline float rcVdist(const float* v1, const float* v2)
}
/// Returns the square of the distance between two points.
-/// @param[in] v1 A point. [(x, y, z)]
-/// @param[in] v2 A point. [(x, y, z)]
-/// @return The square of the distance between the two points.
+/// @param[in] v1 A point. [(x, y, z)]
+/// @param[in] v2 A point. [(x, y, z)]
+/// @return The square of the distance between the two points.
inline float rcVdistSqr(const float* v1, const float* v2)
{
float dx = v2[0] - v1[0];
@@ -706,7 +736,7 @@ inline float rcVdistSqr(const float* v1, const float* v2)
}
/// Normalizes the vector.
-/// @param[in,out] v The vector to normalize. [(x, y, z)]
+/// @param[in,out] v The vector to normalize. [(x, y, z)]
inline void rcVnormalize(float* v)
{
float d = 1.0f / rcSqrt(rcSqr(v[0]) + rcSqr(v[1]) + rcSqr(v[2]));
@@ -715,17 +745,6 @@ inline void rcVnormalize(float* v)
v[2] *= d;
}
-/// Not documented. Internal use only.
-/// @param[in] p0 Not documented.
-/// @param[in] p1 Not documented.
-/// @return Not documented.
-inline bool rcVequal(const float* p0, const float* p1)
-{
- static const float thr = rcSqr(1.0f/16384.0f);
- const float d = rcVdistSqr(p0, p1);
- return d < thr;
-}
-
/// @}
/// @name Heightfield Functions
/// @see rcHeightfield
@@ -733,31 +752,32 @@ inline bool rcVequal(const float* p0, const float* p1)
/// Calculates the bounding box of an array of vertices.
/// @ingroup recast
-/// @param[in] verts An array of vertices. [(x, y, z) * @p nv]
-/// @param[in] nv The number of vertices in the @p verts array.
-/// @param[out] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu]
-/// @param[out] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu]
+/// @param[in] verts An array of vertices. [(x, y, z) * @p nv]
+/// @param[in] nv The number of vertices in the @p verts array.
+/// @param[out] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu]
+/// @param[out] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu]
void rcCalcBounds(const float* verts, int nv, float* bmin, float* bmax);
/// Calculates the grid size based on the bounding box and grid cell size.
/// @ingroup recast
-/// @param[in] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu]
-/// @param[in] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu]
-/// @param[in] cs The xz-plane cell size. [Limit: > 0] [Units: wu]
-/// @param[out] w The width along the x-axis. [Limit: >= 0] [Units: vx]
-/// @param[out] h The height along the z-axis. [Limit: >= 0] [Units: vx]
+/// @param[in] bmin The minimum bounds of the AABB. [(x, y, z)] [Units: wu]
+/// @param[in] bmax The maximum bounds of the AABB. [(x, y, z)] [Units: wu]
+/// @param[in] cs The xz-plane cell size. [Limit: > 0] [Units: wu]
+/// @param[out] w The width along the x-axis. [Limit: >= 0] [Units: vx]
+/// @param[out] h The height along the z-axis. [Limit: >= 0] [Units: vx]
void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int* h);
/// Initializes a new heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in,out] hf The allocated heightfield to initialize.
-/// @param[in] width The width of the field along the x-axis. [Limit: >= 0] [Units: vx]
-/// @param[in] height The height of the field along the z-axis. [Limit: >= 0] [Units: vx]
-/// @param[in] bmin The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]
-/// @param[in] bmax The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]
-/// @param[in] cs The xz-plane cell size to use for the field. [Limit: > 0] [Units: wu]
-/// @param[in] ch The y-axis cell size to use for field. [Limit: > 0] [Units: wu]
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] hf The allocated heightfield to initialize.
+/// @param[in] width The width of the field along the x-axis. [Limit: >= 0] [Units: vx]
+/// @param[in] height The height of the field along the z-axis. [Limit: >= 0] [Units: vx]
+/// @param[in] bmin The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]
+/// @param[in] bmax The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]
+/// @param[in] cs The xz-plane cell size to use for the field. [Limit: > 0] [Units: wu]
+/// @param[in] ch The y-axis cell size to use for field. [Limit: > 0] [Units: wu]
+/// @returns True if the operation completed successfully.
bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height,
const float* bmin, const float* bmax,
float cs, float ch);
@@ -765,133 +785,138 @@ bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int heigh
/// Sets the area id of all triangles with a slope below the specified value
/// to #RC_WALKABLE_AREA.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable. [Limits: 0 <= value < 90]
-/// [Units: Degrees]
-/// @param[in] verts The vertices. [(x, y, z) * @p nv]
-/// @param[in] nv The number of vertices.
-/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt]
-/// @param[in] nt The number of triangles.
-/// @param[out] areas The triangle area ids. [Length: >= @p nt]
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable.
+/// [Limits: 0 <= value < 90] [Units: Degrees]
+/// @param[in] verts The vertices. [(x, y, z) * @p nv]
+/// @param[in] nv The number of vertices.
+/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt]
+/// @param[in] nt The number of triangles.
+/// @param[out] areas The triangle area ids. [Length: >= @p nt]
void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
- const int* tris, int nt, unsigned char* areas);
+ const int* tris, int nt, unsigned char* areas);
/// Sets the area id of all triangles with a slope greater than or equal to the specified value to #RC_NULL_AREA.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable. [Limits: 0 <= value < 90]
-/// [Units: Degrees]
-/// @param[in] verts The vertices. [(x, y, z) * @p nv]
-/// @param[in] nv The number of vertices.
-/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt]
-/// @param[in] nt The number of triangles.
-/// @param[out] areas The triangle area ids. [Length: >= @p nt]
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] walkableSlopeAngle The maximum slope that is considered walkable.
+/// [Limits: 0 <= value < 90] [Units: Degrees]
+/// @param[in] verts The vertices. [(x, y, z) * @p nv]
+/// @param[in] nv The number of vertices.
+/// @param[in] tris The triangle vertex indices. [(vertA, vertB, vertC) * @p nt]
+/// @param[in] nt The number of triangles.
+/// @param[out] areas The triangle area ids. [Length: >= @p nt]
void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle, const float* verts, int nv,
- const int* tris, int nt, unsigned char* areas);
+ const int* tris, int nt, unsigned char* areas);
/// Adds a span to the specified heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in,out] hf An initialized heightfield.
-/// @param[in] x The width index where the span is to be added.
-/// [Limits: 0 <= value < rcHeightfield::width]
-/// @param[in] y The height index where the span is to be added.
-/// [Limits: 0 <= value < rcHeightfield::height]
-/// @param[in] smin The minimum height of the span. [Limit: < @p smax] [Units: vx]
-/// @param[in] smax The maximum height of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] [Units: vx]
-/// @param[in] area The area id of the span. [Limit: <= #RC_WALKABLE_AREA)
-/// @param[in] flagMergeThr The merge theshold. [Limit: >= 0] [Units: vx]
-void rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] hf An initialized heightfield.
+/// @param[in] x The width index where the span is to be added.
+/// [Limits: 0 <= value < rcHeightfield::width]
+/// @param[in] y The height index where the span is to be added.
+/// [Limits: 0 <= value < rcHeightfield::height]
+/// @param[in] smin The minimum height of the span. [Limit: < @p smax] [Units: vx]
+/// @param[in] smax The maximum height of the span. [Limit: <= #RC_SPAN_MAX_HEIGHT] [Units: vx]
+/// @param[in] area The area id of the span. [Limit: <= #RC_WALKABLE_AREA)
+/// @param[in] flagMergeThr The merge theshold. [Limit: >= 0] [Units: vx]
+/// @returns True if the operation completed successfully.
+bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
const unsigned short smin, const unsigned short smax,
const unsigned char area, const int flagMergeThr);
/// Rasterizes a triangle into the specified heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] v0 Triangle vertex 0 [(x, y, z)]
-/// @param[in] v1 Triangle vertex 1 [(x, y, z)]
-/// @param[in] v2 Triangle vertex 2 [(x, y, z)]
-/// @param[in] area The area id of the triangle. [Limit: <= #RC_WALKABLE_AREA]
-/// @param[in, out] solid An initialized heightfield.
-/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
-/// [Limit: >= 0] [Units: vx]
-void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] v0 Triangle vertex 0 [(x, y, z)]
+/// @param[in] v1 Triangle vertex 1 [(x, y, z)]
+/// @param[in] v2 Triangle vertex 2 [(x, y, z)]
+/// @param[in] area The area id of the triangle. [Limit: <= #RC_WALKABLE_AREA]
+/// @param[in,out] solid An initialized heightfield.
+/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
+/// [Limit: >= 0] [Units: vx]
+/// @returns True if the operation completed successfully.
+bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
const unsigned char area, rcHeightfield& solid,
const int flagMergeThr = 1);
/// Rasterizes an indexed triangle mesh into the specified heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] verts The vertices. [(x, y, z) * @p nv]
-/// @param[in] nv The number of vertices.
-/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt]
-/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
-/// @param[in] nt The number of triangles.
-/// @param[in, out] solid An initialized heightfield.
-/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
-/// [Limit: >= 0] [Units: vx]
-void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] verts The vertices. [(x, y, z) * @p nv]
+/// @param[in] nv The number of vertices.
+/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt]
+/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
+/// @param[in] nt The number of triangles.
+/// @param[in,out] solid An initialized heightfield.
+/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
+/// [Limit: >= 0] [Units: vx]
+/// @returns True if the operation completed successfully.
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
const int* tris, const unsigned char* areas, const int nt,
rcHeightfield& solid, const int flagMergeThr = 1);
/// Rasterizes an indexed triangle mesh into the specified heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] verts The vertices. [(x, y, z) * @p nv]
-/// @param[in] nv The number of vertices.
-/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt]
-/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
-/// @param[in] nt The number of triangles.
-/// @param[in, out] solid An initialized heightfield.
-/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
-/// [Limit: >= 0] [Units: vx]
-void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] verts The vertices. [(x, y, z) * @p nv]
+/// @param[in] nv The number of vertices.
+/// @param[in] tris The triangle indices. [(vertA, vertB, vertC) * @p nt]
+/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
+/// @param[in] nt The number of triangles.
+/// @param[in,out] solid An initialized heightfield.
+/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
+/// [Limit: >= 0] [Units: vx]
+/// @returns True if the operation completed successfully.
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int nv,
const unsigned short* tris, const unsigned char* areas, const int nt,
rcHeightfield& solid, const int flagMergeThr = 1);
/// Rasterizes triangles into the specified heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] verts The triangle vertices. [(ax, ay, az, bx, by, bz, cx, by, cx) * @p nt]
-/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
-/// @param[in] nt The number of triangles.
-/// @param[in, out] solid An initialized heightfield.
-/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
-/// [Limit: >= 0] [Units: vx]
-void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] verts The triangle vertices. [(ax, ay, az, bx, by, bz, cx, by, cx) * @p nt]
+/// @param[in] areas The area id's of the triangles. [Limit: <= #RC_WALKABLE_AREA] [Size: @p nt]
+/// @param[in] nt The number of triangles.
+/// @param[in,out] solid An initialized heightfield.
+/// @param[in] flagMergeThr The distance where the walkable flag is favored over the non-walkable flag.
+/// [Limit: >= 0] [Units: vx]
+/// @returns True if the operation completed successfully.
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
rcHeightfield& solid, const int flagMergeThr = 1);
-/// Marks non-walkable spans as walkable if their maximum is within @p walkableClimp of a walkable neihbor.
+/// Marks non-walkable spans as walkable if their maximum is within @p walkableClimp of a walkable neihbor.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable.
-/// [Limit: >=0] [Units: vx]
-/// @param[in,out] solid A fully built heightfield. (All spans have been added.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable.
+/// [Limit: >=0] [Units: vx]
+/// @param[in,out] solid A fully built heightfield. (All spans have been added.)
void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb, rcHeightfield& solid);
-/// Marks spans that are ledges as not-walkable.
+/// Marks spans that are ledges as not-walkable.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to
-/// be considered walkable. [Limit: >= 3] [Units: vx]
-/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable.
-/// [Limit: >=0] [Units: vx]
-/// @param[in,out] solid A fully built heightfield. (All spans have been added.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to
+/// be considered walkable. [Limit: >= 3] [Units: vx]
+/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable.
+/// [Limit: >=0] [Units: vx]
+/// @param[in,out] solid A fully built heightfield. (All spans have been added.)
void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight,
const int walkableClimb, rcHeightfield& solid);
-/// Marks walkable spans as not walkable if the clearence above the span is less than the specified height.
+/// Marks walkable spans as not walkable if the clearence above the span is less than the specified height.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to
-/// be considered walkable. [Limit: >= 3] [Units: vx]
-/// @param[in,out] solid A fully built heightfield. (All spans have been added.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area to
+/// be considered walkable. [Limit: >= 3] [Units: vx]
+/// @param[in,out] solid A fully built heightfield. (All spans have been added.)
void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeightfield& solid);
/// Returns the number of spans contained in the specified heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] hf An initialized heightfield.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] hf An initialized heightfield.
/// @returns The number of spans in the heightfield.
int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf);
@@ -902,105 +927,128 @@ int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf);
/// Builds a compact heightfield representing open space, from a heightfield representing solid space.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area
-/// to be considered walkable. [Limit: >= 3] [Units: vx]
-/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable.
-/// [Limit: >=0] [Units: vx]
-/// @param[in] hf The heightfield to be compacted.
-/// @param[out] chf The resulting compact heightfield. (Must be pre-allocated.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area
+/// to be considered walkable. [Limit: >= 3] [Units: vx]
+/// @param[in] walkableClimb Maximum ledge height that is considered to still be traversable.
+/// [Limit: >=0] [Units: vx]
+/// @param[in] hf The heightfield to be compacted.
+/// @param[out] chf The resulting compact heightfield. (Must be pre-allocated.)
/// @returns True if the operation completed successfully.
bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const int walkableClimb,
rcHeightfield& hf, rcCompactHeightfield& chf);
-/// Erodes the walkable area within the heightfield by the specified radius.
+/// Erodes the walkable area within the heightfield by the specified radius.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] radius The radius of erosion. [Limits: 0 < value < 255] [Units: vx]
-/// @param[in,out] chf The populated compact heightfield to erode.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] radius The radius of erosion. [Limits: 0 < value < 255] [Units: vx]
+/// @param[in,out] chf The populated compact heightfield to erode.
/// @returns True if the operation completed successfully.
bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf);
/// Applies a median filter to walkable area types (based on area id), removing noise.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in,out] chf A populated compact heightfield.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] chf A populated compact heightfield.
/// @returns True if the operation completed successfully.
bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf);
-/// Applies an area id to all spans within the specified bounding box. (AABB)
+/// Applies an area id to all spans within the specified bounding box. (AABB)
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] bmin The minimum of the bounding box. [(x, y, z)]
-/// @param[in] bmax The maximum of the bounding box. [(x, y, z)]
-/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
-/// @param[in,out] chf A populated compact heightfield.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] bmin The minimum of the bounding box. [(x, y, z)]
+/// @param[in] bmax The maximum of the bounding box. [(x, y, z)]
+/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
+/// @param[in,out] chf A populated compact heightfield.
void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigned char areaId,
rcCompactHeightfield& chf);
-/// Applies the area id to the all spans within the specified convex polygon.
+/// Applies the area id to the all spans within the specified convex polygon.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] verts The vertices of the polygon [Fomr: (x, y, z) * @p nverts]
-/// @param[in] nverts The number of vertices in the polygon.
-/// @param[in] hmin The height of the base of the polygon.
-/// @param[in] hmax The height of the top of the polygon.
-/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
-/// @param[in,out] chf A populated compact heightfield.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] verts The vertices of the polygon [Fomr: (x, y, z) * @p nverts]
+/// @param[in] nverts The number of vertices in the polygon.
+/// @param[in] hmin The height of the base of the polygon.
+/// @param[in] hmax The height of the top of the polygon.
+/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
+/// @param[in,out] chf A populated compact heightfield.
void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
const float hmin, const float hmax, unsigned char areaId,
rcCompactHeightfield& chf);
+/// Helper function to offset voncex polygons for rcMarkConvexPolyArea.
+/// @ingroup recast
+/// @param[in] verts The vertices of the polygon [Form: (x, y, z) * @p nverts]
+/// @param[in] nverts The number of vertices in the polygon.
+/// @param[out] outVerts The offset vertices (should hold up to 2 * @p nverts) [Form: (x, y, z) * return value]
+/// @param[in] maxOutVerts The max number of vertices that can be stored to @p outVerts.
+/// @returns Number of vertices in the offset polygon or 0 if too few vertices in @p outVerts.
+int rcOffsetPoly(const float* verts, const int nverts, const float offset,
+ float* outVerts, const int maxOutVerts);
+
/// Applies the area id to all spans within the specified cylinder.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] pos The center of the base of the cylinder. [Form: (x, y, z)]
-/// @param[in] r The radius of the cylinder.
-/// @param[in] h The height of the cylinder.
-/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
-/// @param[in,out] chf A populated compact heightfield.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] pos The center of the base of the cylinder. [Form: (x, y, z)]
+/// @param[in] r The radius of the cylinder.
+/// @param[in] h The height of the cylinder.
+/// @param[in] areaId The area id to apply. [Limit: <= #RC_WALKABLE_AREA]
+/// @param[in,out] chf A populated compact heightfield.
void rcMarkCylinderArea(rcContext* ctx, const float* pos,
const float r, const float h, unsigned char areaId,
rcCompactHeightfield& chf);
-/// Builds the distance field for the specified compact heightfield.
+/// Builds the distance field for the specified compact heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in,out] chf A populated compact heightfield.
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] chf A populated compact heightfield.
/// @returns True if the operation completed successfully.
bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf);
-/// Builds region data for the heightfield using watershed partitioning.
+/// Builds region data for the heightfield using watershed partitioning.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in,out] chf A populated compact heightfield.
-/// @param[in] borderSize The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]
-/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. [Limit: >=0]
-/// [Units: vx].
-/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible,
-/// be merged with larger regions. [Limit: >=0] [Units: vx]
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] chf A populated compact heightfield.
+/// @param[in] borderSize The size of the non-navigable border around the heightfield.
+/// [Limit: >=0] [Units: vx]
+/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas.
+/// [Limit: >=0] [Units: vx].
+/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible,
+/// be merged with larger regions. [Limit: >=0] [Units: vx]
/// @returns True if the operation completed successfully.
bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
const int borderSize, const int minRegionArea, const int mergeRegionArea);
+/// Builds region data for the heightfield by partitioning the heightfield in non-overlapping layers.
+/// @ingroup recast
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] chf A populated compact heightfield.
+/// @param[in] borderSize The size of the non-navigable border around the heightfield.
+/// [Limit: >=0] [Units: vx]
+/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas.
+/// [Limit: >=0] [Units: vx].
+/// @returns True if the operation completed successfully.
+bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
+ const int borderSize, const int minRegionArea);
+
/// Builds region data for the heightfield using simple monotone partitioning.
-/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in,out] chf A populated compact heightfield.
-/// @param[in] borderSize The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]
-/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas. [Limit: >=0]
-/// [Units: vx].
-/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible,
-/// be merged with larger regions. [Limit: >=0] [Units: vx]
+/// @ingroup recast
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in,out] chf A populated compact heightfield.
+/// @param[in] borderSize The size of the non-navigable border around the heightfield.
+/// [Limit: >=0] [Units: vx]
+/// @param[in] minRegionArea The minimum number of cells allowed to form isolated island areas.
+/// [Limit: >=0] [Units: vx].
+/// @param[in] mergeRegionArea Any regions with a span count smaller than this value will, if possible,
+/// be merged with larger regions. [Limit: >=0] [Units: vx]
/// @returns True if the operation completed successfully.
bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
const int borderSize, const int minRegionArea, const int mergeRegionArea);
-
/// Sets the neighbor connection data for the specified direction.
-/// @param[in] s The span to update.
-/// @param[in] dir The direction to set. [Limits: 0 <= value < 4]
-/// @param[in] i The index of the neighbor span.
+/// @param[in] s The span to update.
+/// @param[in] dir The direction to set. [Limits: 0 <= value < 4]
+/// @param[in] i The index of the neighbor span.
inline void rcSetCon(rcCompactSpan& s, int dir, int i)
{
const unsigned int shift = (unsigned int)dir*6;
@@ -1009,10 +1057,10 @@ inline void rcSetCon(rcCompactSpan& s, int dir, int i)
}
/// Gets neighbor connection data for the specified direction.
-/// @param[in] s The span to check.
-/// @param[in] dir The direction to check. [Limits: 0 <= value < 4]
+/// @param[in] s The span to check.
+/// @param[in] dir The direction to check. [Limits: 0 <= value < 4]
/// @return The neighbor connection data for the specified direction,
-/// or #RC_NOT_CONNECTED if there is no connection.
+/// or #RC_NOT_CONNECTED if there is no connection.
inline int rcGetCon(const rcCompactSpan& s, int dir)
{
const unsigned int shift = (unsigned int)dir*6;
@@ -1020,25 +1068,35 @@ inline int rcGetCon(const rcCompactSpan& s, int dir)
}
/// Gets the standard width (x-axis) offset for the specified direction.
-/// @param[in] dir The direction. [Limits: 0 <= value < 4]
+/// @param[in] dir The direction. [Limits: 0 <= value < 4]
/// @return The width offset to apply to the current cell position to move
-/// in the direction.
+/// in the direction.
inline int rcGetDirOffsetX(int dir)
{
- const int offset[4] = { -1, 0, 1, 0, };
+ static const int offset[4] = { -1, 0, 1, 0, };
return offset[dir&0x03];
}
/// Gets the standard height (z-axis) offset for the specified direction.
-/// @param[in] dir The direction. [Limits: 0 <= value < 4]
+/// @param[in] dir The direction. [Limits: 0 <= value < 4]
/// @return The height offset to apply to the current cell position to move
-/// in the direction.
+/// in the direction.
inline int rcGetDirOffsetY(int dir)
{
- const int offset[4] = { 0, 1, 0, -1 };
+ static const int offset[4] = { 0, 1, 0, -1 };
return offset[dir&0x03];
}
+/// Gets the direction for the specified offset. One of x and y should be 0.
+/// @param[in] x The x offset. [Limits: -1 <= value <= 1]
+/// @param[in] y The y offset. [Limits: -1 <= value <= 1]
+/// @return The direction that represents the offset.
+inline int rcGetDirForOffset(int x, int y)
+{
+ static const int dirs[5] = { 3, 0, -1, 2, 1 };
+ return dirs[((y+1)<<1)+x];
+}
+
/// @}
/// @name Layer, Contour, Polymesh, and Detail Mesh Functions
/// @see rcHeightfieldLayer, rcContourSet, rcPolyMesh, rcPolyMeshDetail
@@ -1046,72 +1104,80 @@ inline int rcGetDirOffsetY(int dir)
/// Builds a layer set from the specified compact heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] chf A fully built compact heightfield.
-/// @param[in] borderSize The size of the non-navigable border around the heightfield. [Limit: >=0]
-/// [Units: vx]
-/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area
-/// to be considered walkable. [Limit: >= 3] [Units: vx]
-/// @param[out] lset The resulting layer set. (Must be pre-allocated.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] chf A fully built compact heightfield.
+/// @param[in] borderSize The size of the non-navigable border around the heightfield. [Limit: >=0]
+/// [Units: vx]
+/// @param[in] walkableHeight Minimum floor to 'ceiling' height that will still allow the floor area
+/// to be considered walkable. [Limit: >= 3] [Units: vx]
+/// @param[out] lset The resulting layer set. (Must be pre-allocated.)
/// @returns True if the operation completed successfully.
-bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
+bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
const int borderSize, const int walkableHeight,
rcHeightfieldLayerSet& lset);
/// Builds a contour set from the region outlines in the provided compact heightfield.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] chf A fully built compact heightfield.
-/// @param[in] maxError The maximum distance a simplfied contour's border edges should deviate
-/// the original raw contour. [Limit: >=0] [Units: wu]
-/// @param[in] maxEdgeLen The maximum allowed length for contour edges along the border of the mesh.
-/// [Limit: >=0] [Units: vx]
-/// @param[out] cset The resulting contour set. (Must be pre-allocated.)
-/// @param[in] buildFlags The build flags. (See: #rcBuildContoursFlags)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] chf A fully built compact heightfield.
+/// @param[in] maxError The maximum distance a simplfied contour's border edges should deviate
+/// the original raw contour. [Limit: >=0] [Units: wu]
+/// @param[in] maxEdgeLen The maximum allowed length for contour edges along the border of the mesh.
+/// [Limit: >=0] [Units: vx]
+/// @param[out] cset The resulting contour set. (Must be pre-allocated.)
+/// @param[in] buildFlags The build flags. (See: #rcBuildContoursFlags)
/// @returns True if the operation completed successfully.
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
const float maxError, const int maxEdgeLen,
- rcContourSet& cset, const int flags = RC_CONTOUR_TESS_WALL_EDGES);
+ rcContourSet& cset, const int buildFlags = RC_CONTOUR_TESS_WALL_EDGES);
/// Builds a polygon mesh from the provided contours.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] cset A fully built contour set.
-/// @param[in] nvp The maximum number of vertices allowed for polygons generated during the
-/// contour to polygon conversion process. [Limit: >= 3]
-/// @param[out] mesh The resulting polygon mesh. (Must be re-allocated.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] cset A fully built contour set.
+/// @param[in] nvp The maximum number of vertices allowed for polygons generated during the
+/// contour to polygon conversion process. [Limit: >= 3]
+/// @param[out] mesh The resulting polygon mesh. (Must be re-allocated.)
/// @returns True if the operation completed successfully.
bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMesh& mesh);
/// Merges multiple polygon meshes into a single mesh.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] meshes An array of polygon meshes to merge. [Size: @p nmeshes]
-/// @param[in] nmeshes The number of polygon meshes in the meshes array.
-/// @param[in] mesh The resulting polygon mesh. (Must be pre-allocated.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] meshes An array of polygon meshes to merge. [Size: @p nmeshes]
+/// @param[in] nmeshes The number of polygon meshes in the meshes array.
+/// @param[in] mesh The resulting polygon mesh. (Must be pre-allocated.)
/// @returns True if the operation completed successfully.
bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, rcPolyMesh& mesh);
/// Builds a detail mesh from the provided polygon mesh.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] mesh A fully built polygon mesh.
-/// @param[in] chf The compact heightfield used to build the polygon mesh.
-/// @param[in] sampleDist Sets the distance to use when samping the heightfield. [Limit: >=0] [Units: wu]
-/// @param[in] sampleMaxError The maximum distance the detail mesh surface should deviate from
-/// heightfield data. [Limit: >=0] [Units: wu]
-/// @param[out] dmesh The resulting detail mesh. (Must be pre-allocated.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] mesh A fully built polygon mesh.
+/// @param[in] chf The compact heightfield used to build the polygon mesh.
+/// @param[in] sampleDist Sets the distance to use when samping the heightfield. [Limit: >=0] [Units: wu]
+/// @param[in] sampleMaxError The maximum distance the detail mesh surface should deviate from
+/// heightfield data. [Limit: >=0] [Units: wu]
+/// @param[out] dmesh The resulting detail mesh. (Must be pre-allocated.)
/// @returns True if the operation completed successfully.
bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompactHeightfield& chf,
const float sampleDist, const float sampleMaxError,
rcPolyMeshDetail& dmesh);
+/// Copies the poly mesh data from src to dst.
+/// @ingroup recast
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] src The source mesh to copy from.
+/// @param[out] dst The resulting detail mesh. (Must be pre-allocated, must be empty mesh.)
+/// @returns True if the operation completed successfully.
+bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst);
+
/// Merges multiple detail meshes into a single detail mesh.
/// @ingroup recast
-/// @param[in,out] ctx The build context to use during the operation.
-/// @param[in] meshes An array of detail meshes to merge. [Size: @p nmeshes]
-/// @param[in] nmeshes The number of detail meshes in the meshes array.
-/// @param[out] mesh The resulting detail mesh. (Must be pre-allocated.)
+/// @param[in,out] ctx The build context to use during the operation.
+/// @param[in] meshes An array of detail meshes to merge. [Size: @p nmeshes]
+/// @param[in] nmeshes The number of detail meshes in the meshes array.
+/// @param[out] mesh The resulting detail mesh. (Must be pre-allocated.)
/// @returns True if the operation completed successfully.
bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int nmeshes, rcPolyMeshDetail& mesh);
@@ -1123,6 +1189,6 @@ bool buildMeshAdjacency(unsigned short* polys, const int npolys, const int nvert
///////////////////////////////////////////////////////////////////////////
-// Due to the large amount of detail documentation for this file,
+// Due to the large amount of detail documentation for this file,
// the content normally located at the end of the header file has been separated
// out to a file in /Docs/Extern.
diff --git a/extern/recastnavigation/Recast/Include/RecastAlloc.h b/extern/recastnavigation/Recast/Include/RecastAlloc.h
index 0038c1a5c54..f1608fb5537 100644
--- a/extern/recastnavigation/Recast/Include/RecastAlloc.h
+++ b/extern/recastnavigation/Recast/Include/RecastAlloc.h
@@ -19,6 +19,8 @@
#ifndef RECASTALLOC_H
#define RECASTALLOC_H
+#include <stddef.h>
+
/// Provides hint values to the memory allocator on how long the
/// memory is expected to be used.
enum rcAllocHint
@@ -28,30 +30,32 @@ enum rcAllocHint
};
/// A memory allocation function.
-// @param[in] size The size, in bytes of memory, to allocate.
-// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
+// @param[in] size The size, in bytes of memory, to allocate.
+// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
/// @see rcAllocSetCustom
-typedef void* (rcAllocFunc)(int size, rcAllocHint hint);
+typedef void* (rcAllocFunc)(size_t size, rcAllocHint hint);
/// A memory deallocation function.
+/// @param[in] ptr A pointer to a memory block previously allocated using #rcAllocFunc.
/// @see rcAllocSetCustom
-// @param[in] ptr
typedef void (rcFreeFunc)(void* ptr);
/// Sets the base custom allocation functions to be used by Recast.
-/// @param[in] allocFunc The memory allocation function to be used by #rcAlloc
-/// @param[in] freeFunc The memory de-allocation function to be used by #rcFree
+/// @param[in] allocFunc The memory allocation function to be used by #rcAlloc
+/// @param[in] freeFunc The memory de-allocation function to be used by #rcFree
void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc);
/// Allocates a memory block.
-/// @param[in] size The size, in bytes of memory, to allocate.
-/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
+/// @param[in] size The size, in bytes of memory, to allocate.
+/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
-void* rcAlloc(int size, rcAllocHint hint);
+/// @see rcFree
+void* rcAlloc(size_t size, rcAllocHint hint);
/// Deallocates a memory block.
-/// @param[in] ptr A pointer to a memory block previously allocated using #rcAlloc.
+/// @param[in] ptr A pointer to a memory block previously allocated using #rcAlloc.
+/// @see rcAlloc
void rcFree(void* ptr);
@@ -60,42 +64,58 @@ class rcIntArray
{
int* m_data;
int m_size, m_cap;
- inline rcIntArray(const rcIntArray&);
- inline rcIntArray& operator=(const rcIntArray&);
-public:
+ void doResize(int n);
+
+ // Explicitly disabled copy constructor and copy assignment operator.
+ rcIntArray(const rcIntArray&);
+ rcIntArray& operator=(const rcIntArray&);
+
+public:
/// Constructs an instance with an initial array size of zero.
- inline rcIntArray() : m_data(0), m_size(0), m_cap(0) {}
+ rcIntArray() : m_data(0), m_size(0), m_cap(0) {}
/// Constructs an instance initialized to the specified size.
- /// @param[in] n The initial size of the integer array.
- inline rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); }
- inline ~rcIntArray() { rcFree(m_data); }
+ /// @param[in] n The initial size of the integer array.
+ rcIntArray(int n) : m_data(0), m_size(0), m_cap(0) { resize(n); }
+ ~rcIntArray() { rcFree(m_data); }
/// Specifies the new size of the integer array.
- /// @param[in] n The new size of the integer array.
- void resize(int n);
+ /// @param[in] n The new size of the integer array.
+ void resize(int n)
+ {
+ if (n > m_cap)
+ doResize(n);
+
+ m_size = n;
+ }
/// Push the specified integer onto the end of the array and increases the size by one.
- /// @param[in] item The new value.
- inline void push(int item) { resize(m_size+1); m_data[m_size-1] = item; }
+ /// @param[in] item The new value.
+ void push(int item) { resize(m_size+1); m_data[m_size-1] = item; }
/// Returns the value at the end of the array and reduces the size by one.
/// @return The value at the end of the array.
- inline int pop() { if (m_size > 0) m_size--; return m_data[m_size]; }
+ int pop()
+ {
+ if (m_size > 0)
+ m_size--;
+
+ return m_data[m_size];
+ }
/// The value at the specified array index.
/// @warning Does not provide overflow protection.
- /// @param[in] i The index of the value.
- inline const int& operator[](int i) const { return m_data[i]; }
+ /// @param[in] i The index of the value.
+ const int& operator[](int i) const { return m_data[i]; }
/// The value at the specified array index.
/// @warning Does not provide overflow protection.
- /// @param[in] i The index of the value.
- inline int& operator[](int i) { return m_data[i]; }
+ /// @param[in] i The index of the value.
+ int& operator[](int i) { return m_data[i]; }
/// The current size of the integer array.
- inline int size() const { return m_size; }
+ int size() const { return m_size; }
};
/// A simple helper class used to delete an array when it goes out of scope.
@@ -110,13 +130,18 @@ public:
inline rcScopedDelete() : ptr(0) {}
/// Constructs an instance with the specified pointer.
- /// @param[in] p An pointer to an allocated array.
+ /// @param[in] p An pointer to an allocated array.
inline rcScopedDelete(T* p) : ptr(p) {}
inline ~rcScopedDelete() { rcFree(ptr); }
/// The root array pointer.
/// @return The root array pointer.
inline operator T*() { return ptr; }
+
+private:
+ // Explicitly disabled copy constructor and copy assignment operator.
+ rcScopedDelete(const rcScopedDelete&);
+ rcScopedDelete& operator=(const rcScopedDelete&);
};
#endif
diff --git a/extern/recastnavigation/Recast/Include/RecastAssert.h b/extern/recastnavigation/Recast/Include/RecastAssert.h
index 45cb01fb595..2aca0d9a14f 100644
--- a/extern/recastnavigation/Recast/Include/RecastAssert.h
+++ b/extern/recastnavigation/Recast/Include/RecastAssert.h
@@ -24,7 +24,7 @@
#ifdef NDEBUG
// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
-# define rcAssert(x) do { (void)sizeof(x); } while((void)(__LINE__ == -1), false)
+# define rcAssert(x) do { (void)sizeof(x); } while((void)(__LINE__==-1),false)
#else
# include <assert.h>
# define rcAssert assert
diff --git a/extern/recastnavigation/Recast/Include/RecastLog.h b/extern/recastnavigation/Recast/Include/RecastLog.h
deleted file mode 100644
index 026ef73a3aa..00000000000
--- a/extern/recastnavigation/Recast/Include/RecastLog.h
+++ /dev/null
@@ -1,80 +0,0 @@
-//
-// Copyright (c) 2009 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#ifndef RECAST_LOG_H
-#define RECAST_LOG_H
-
-enum rcLogCategory
-{
- RC_LOG_PROGRESS = 1,
- RC_LOG_WARNING,
- RC_LOG_ERROR,
-};
-
-class rcLog
-{
-public:
- rcLog();
- ~rcLog();
-
- void log(rcLogCategory category, const char* format, ...);
- inline void clear() { m_messageCount = 0; m_textPoolSize = 0; }
- inline int getMessageCount() const { return m_messageCount; }
- inline char getMessageType(int i) const { return *m_messages[i]; }
- inline const char* getMessageText(int i) const { return m_messages[i]+1; }
-
-private:
- static const int MAX_MESSAGES = 1000;
- const char* m_messages[MAX_MESSAGES];
- int m_messageCount;
- static const int TEXT_POOL_SIZE = 8000;
- char m_textPool[TEXT_POOL_SIZE];
- int m_textPoolSize;
-};
-
-struct rcBuildTimes
-{
- int rasterizeTriangles;
- int buildCompact;
- int buildContours;
- int buildContoursTrace;
- int buildContoursSimplify;
- int filterBorder;
- int filterWalkable;
- int filterMarkReachable;
- int buildPolymesh;
- int buildDistanceField;
- int buildDistanceFieldDist;
- int buildDistanceFieldBlur;
- int buildRegions;
- int buildRegionsReg;
- int buildRegionsExp;
- int buildRegionsFlood;
- int buildRegionsFilter;
- int buildDetailMesh;
- int mergePolyMesh;
- int mergePolyMeshDetail;
-};
-
-void rcSetLog(rcLog* log);
-rcLog* rcGetLog();
-
-void rcSetBuildTimes(rcBuildTimes* btimes);
-rcBuildTimes* rcGetBuildTimes();
-
-#endif // RECAST_LOG_H
diff --git a/extern/recastnavigation/Recast/Include/RecastTimer.h b/extern/recastnavigation/Recast/Include/RecastTimer.h
deleted file mode 100644
index d4f21e58776..00000000000
--- a/extern/recastnavigation/Recast/Include/RecastTimer.h
+++ /dev/null
@@ -1,31 +0,0 @@
-//
-// Copyright (c) 2009 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-#ifndef RECAST_TIMER_H
-#define RECAST_TIMER_H
-
-#ifdef __GNUC__
-#include <stdint.h>
-typedef int64_t rcTimeVal;
-#else
-typedef __int64 rcTimeVal;
-#endif
-
-rcTimeVal rcGetPerformanceTimer();
-int rcGetDeltaTimeUsec(rcTimeVal start, rcTimeVal end);
-
-#endif // RECAST_TIMER_H
diff --git a/extern/recastnavigation/Recast/Source/Recast.cpp b/extern/recastnavigation/Recast/Source/Recast.cpp
index 283cf0c128b..46bc8b7810d 100644
--- a/extern/recastnavigation/Recast/Source/Recast.cpp
+++ b/extern/recastnavigation/Recast/Source/Recast.cpp
@@ -208,12 +208,11 @@ void rcCalcGridSize(const float* bmin, const float* bmax, float cs, int* w, int*
/// See the #rcConfig documentation for more information on the configuration parameters.
///
/// @see rcAllocHeightfield, rcHeightfield
-bool rcCreateHeightfield(rcContext* /*ctx*/, rcHeightfield& hf, int width, int height,
+bool rcCreateHeightfield(rcContext* ctx, rcHeightfield& hf, int width, int height,
const float* bmin, const float* bmax,
float cs, float ch)
{
- // TODO: VC complains about unref formal variable, figure out a way to handle this better.
-// rcAssert(ctx);
+ rcIgnoreUnused(ctx);
hf.width = width;
hf.height = height;
@@ -239,19 +238,18 @@ static void calcTriNormal(const float* v0, const float* v1, const float* v2, flo
/// @par
///
-/// Only sets the aread id's for the walkable triangles. Does not alter the
+/// Only sets the area id's for the walkable triangles. Does not alter the
/// area id's for unwalkable triangles.
///
/// See the #rcConfig documentation for more information on the configuration parameters.
///
/// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles
-void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
+void rcMarkWalkableTriangles(rcContext* ctx, const float walkableSlopeAngle,
const float* verts, int /*nv*/,
const int* tris, int nt,
unsigned char* areas)
{
- // TODO: VC complains about unref formal variable, figure out a way to handle this better.
-// rcAssert(ctx);
+ rcIgnoreUnused(ctx);
const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI);
@@ -269,19 +267,18 @@ void rcMarkWalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
/// @par
///
-/// Only sets the aread id's for the unwalkable triangles. Does not alter the
+/// Only sets the area id's for the unwalkable triangles. Does not alter the
/// area id's for walkable triangles.
///
/// See the #rcConfig documentation for more information on the configuration parameters.
///
/// @see rcHeightfield, rcClearUnwalkableTriangles, rcRasterizeTriangles
-void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAngle,
+void rcClearUnwalkableTriangles(rcContext* ctx, const float walkableSlopeAngle,
const float* verts, int /*nv*/,
const int* tris, int nt,
unsigned char* areas)
{
- // TODO: VC complains about unref formal variable, figure out a way to handle this better.
-// rcAssert(ctx);
+ rcIgnoreUnused(ctx);
const float walkableThr = cosf(walkableSlopeAngle/180.0f*RC_PI);
@@ -297,10 +294,9 @@ void rcClearUnwalkableTriangles(rcContext* /*ctx*/, const float walkableSlopeAng
}
}
-int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf)
+int rcGetHeightFieldSpanCount(rcContext* ctx, rcHeightfield& hf)
{
- // TODO: VC complains about unref formal variable, figure out a way to handle this better.
-// rcAssert(ctx);
+ rcIgnoreUnused(ctx);
const int w = hf.width;
const int h = hf.height;
@@ -322,7 +318,7 @@ int rcGetHeightFieldSpanCount(rcContext* /*ctx*/, rcHeightfield& hf)
/// @par
///
/// This is just the beginning of the process of fully building a compact heightfield.
-/// Various filters may be applied applied, then the distance field and regions built.
+/// Various filters may be applied, then the distance field and regions built.
/// E.g: #rcBuildDistanceField and #rcBuildRegions
///
/// See the #rcConfig documentation for more information on the configuration parameters.
@@ -333,7 +329,7 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
const int w = hf.width;
const int h = hf.height;
@@ -439,13 +435,13 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i
if ((top - bot) >= walkableHeight && rcAbs((int)ns.y - (int)s.y) <= walkableClimb)
{
// Mark direction as walkable.
- const int idx = k - (int)nc.index;
- if (idx < 0 || idx > MAX_LAYERS)
+ const int lidx = k - (int)nc.index;
+ if (lidx < 0 || lidx > MAX_LAYERS)
{
- tooHighNeighbour = rcMax(tooHighNeighbour, idx);
+ tooHighNeighbour = rcMax(tooHighNeighbour, lidx);
continue;
}
- rcSetCon(s, dir, idx);
+ rcSetCon(s, dir, lidx);
break;
}
}
@@ -460,8 +456,6 @@ bool rcBuildCompactHeightfield(rcContext* ctx, const int walkableHeight, const i
ctx->log(RC_LOG_ERROR, "rcBuildCompactHeightfield: Heightfield has too many layers %d (max: %d)",
tooHighNeighbour, MAX_LAYERS);
}
-
- ctx->stopTimer(RC_TIMER_BUILD_COMPACTHEIGHTFIELD);
return true;
}
@@ -490,4 +484,4 @@ static int getCompactHeightFieldMemoryusage(const rcCompactHeightfield& chf)
size += sizeof(rcCompactCell) * chf.width * chf.height;
return size;
}
-*/ \ No newline at end of file
+*/
diff --git a/extern/recastnavigation/Recast/Source/RecastAlloc.cpp b/extern/recastnavigation/Recast/Source/RecastAlloc.cpp
index b5ec1516146..ee1039f2f4f 100644
--- a/extern/recastnavigation/Recast/Source/RecastAlloc.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastAlloc.cpp
@@ -20,7 +20,7 @@
#include <string.h>
#include "RecastAlloc.h"
-static void *rcAllocDefault(int size, rcAllocHint)
+static void *rcAllocDefault(size_t size, rcAllocHint)
{
return malloc(size);
}
@@ -41,7 +41,7 @@ void rcAllocSetCustom(rcAllocFunc *allocFunc, rcFreeFunc *freeFunc)
}
/// @see rcAllocSetCustom
-void* rcAlloc(int size, rcAllocHint hint)
+void* rcAlloc(size_t size, rcAllocHint hint)
{
return sRecastAllocFunc(size, hint);
}
@@ -72,17 +72,13 @@ void rcFree(void* ptr)
/// Using this method ensures the array is at least large enough to hold
/// the specified number of elements. This can improve performance by
/// avoiding auto-resizing during use.
-void rcIntArray::resize(int n)
+void rcIntArray::doResize(int n)
{
- if (n > m_cap)
- {
- if (!m_cap) m_cap = n;
- while (m_cap < n) m_cap *= 2;
- int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP);
- if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int));
- rcFree(m_data);
- m_data = newData;
- }
- m_size = n;
+ if (!m_cap) m_cap = n;
+ while (m_cap < n) m_cap *= 2;
+ int* newData = (int*)rcAlloc(m_cap*sizeof(int), RC_ALLOC_TEMP);
+ if (m_size && newData) memcpy(newData, m_data, m_size*sizeof(int));
+ rcFree(m_data);
+ m_data = newData;
}
diff --git a/extern/recastnavigation/Recast/Source/RecastArea.cpp b/extern/recastnavigation/Recast/Source/RecastArea.cpp
index a59acc53eb6..97139cf996a 100644
--- a/extern/recastnavigation/Recast/Source/RecastArea.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastArea.cpp
@@ -41,7 +41,7 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
const int w = chf.width;
const int h = chf.height;
- ctx->startTimer(RC_TIMER_ERODE_AREA);
+ rcScopedTimer timer(ctx, RC_TIMER_ERODE_AREA);
unsigned char* dist = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
if (!dist)
@@ -75,8 +75,8 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
{
const int nx = x + rcGetDirOffsetX(dir);
const int ny = y + rcGetDirOffsetY(dir);
- const int ni = (int)chf.cells[nx+ny*w].index + rcGetCon(s, dir);
- if (chf.areas[ni] != RC_NULL_AREA)
+ const int nidx = (int)chf.cells[nx+ny*w].index + rcGetCon(s, dir);
+ if (chf.areas[nidx] != RC_NULL_AREA)
{
nc++;
}
@@ -215,8 +215,6 @@ bool rcErodeWalkableArea(rcContext* ctx, int radius, rcCompactHeightfield& chf)
rcFree(dist);
- ctx->stopTimer(RC_TIMER_ERODE_AREA);
-
return true;
}
@@ -245,7 +243,7 @@ bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf)
const int w = chf.width;
const int h = chf.height;
- ctx->startTimer(RC_TIMER_MEDIAN_AREA);
+ rcScopedTimer timer(ctx, RC_TIMER_MEDIAN_AREA);
unsigned char* areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
if (!areas)
@@ -306,8 +304,6 @@ bool rcMedianFilterWalkableArea(rcContext* ctx, rcCompactHeightfield& chf)
memcpy(chf.areas, areas, sizeof(unsigned char)*chf.spanCount);
rcFree(areas);
-
- ctx->stopTimer(RC_TIMER_MEDIAN_AREA);
return true;
}
@@ -322,7 +318,7 @@ void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigne
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_MARK_BOX_AREA);
+ rcScopedTimer timer(ctx, RC_TIMER_MARK_BOX_AREA);
int minx = (int)((bmin[0]-chf.bmin[0])/chf.cs);
int miny = (int)((bmin[1]-chf.bmin[1])/chf.ch);
@@ -357,9 +353,6 @@ void rcMarkBoxArea(rcContext* ctx, const float* bmin, const float* bmax, unsigne
}
}
}
-
- ctx->stopTimer(RC_TIMER_MARK_BOX_AREA);
-
}
@@ -391,7 +384,7 @@ void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_MARK_CONVEXPOLY_AREA);
+ rcScopedTimer timer(ctx, RC_TIMER_MARK_CONVEXPOLY_AREA);
float bmin[3], bmax[3];
rcVcopy(bmin, verts);
@@ -448,10 +441,86 @@ void rcMarkConvexPolyArea(rcContext* ctx, const float* verts, const int nverts,
}
}
}
+}
+
+int rcOffsetPoly(const float* verts, const int nverts, const float offset,
+ float* outVerts, const int maxOutVerts)
+{
+ const float MITER_LIMIT = 1.20f;
+
+ int n = 0;
+
+ for (int i = 0; i < nverts; i++)
+ {
+ const int a = (i+nverts-1) % nverts;
+ const int b = i;
+ const int c = (i+1) % nverts;
+ const float* va = &verts[a*3];
+ const float* vb = &verts[b*3];
+ const float* vc = &verts[c*3];
+ float dx0 = vb[0] - va[0];
+ float dy0 = vb[2] - va[2];
+ float d0 = dx0*dx0 + dy0*dy0;
+ if (d0 > 1e-6f)
+ {
+ d0 = 1.0f/rcSqrt(d0);
+ dx0 *= d0;
+ dy0 *= d0;
+ }
+ float dx1 = vc[0] - vb[0];
+ float dy1 = vc[2] - vb[2];
+ float d1 = dx1*dx1 + dy1*dy1;
+ if (d1 > 1e-6f)
+ {
+ d1 = 1.0f/rcSqrt(d1);
+ dx1 *= d1;
+ dy1 *= d1;
+ }
+ const float dlx0 = -dy0;
+ const float dly0 = dx0;
+ const float dlx1 = -dy1;
+ const float dly1 = dx1;
+ float cross = dx1*dy0 - dx0*dy1;
+ float dmx = (dlx0 + dlx1) * 0.5f;
+ float dmy = (dly0 + dly1) * 0.5f;
+ float dmr2 = dmx*dmx + dmy*dmy;
+ bool bevel = dmr2 * MITER_LIMIT*MITER_LIMIT < 1.0f;
+ if (dmr2 > 1e-6f)
+ {
+ const float scale = 1.0f / dmr2;
+ dmx *= scale;
+ dmy *= scale;
+ }
- ctx->stopTimer(RC_TIMER_MARK_CONVEXPOLY_AREA);
+ if (bevel && cross < 0.0f)
+ {
+ if (n+2 >= maxOutVerts)
+ return 0;
+ float d = (1.0f - (dx0*dx1 + dy0*dy1))*0.5f;
+ outVerts[n*3+0] = vb[0] + (-dlx0+dx0*d)*offset;
+ outVerts[n*3+1] = vb[1];
+ outVerts[n*3+2] = vb[2] + (-dly0+dy0*d)*offset;
+ n++;
+ outVerts[n*3+0] = vb[0] + (-dlx1-dx1*d)*offset;
+ outVerts[n*3+1] = vb[1];
+ outVerts[n*3+2] = vb[2] + (-dly1-dy1*d)*offset;
+ n++;
+ }
+ else
+ {
+ if (n+1 >= maxOutVerts)
+ return 0;
+ outVerts[n*3+0] = vb[0] - dmx*offset;
+ outVerts[n*3+1] = vb[1];
+ outVerts[n*3+2] = vb[2] - dmy*offset;
+ n++;
+ }
+ }
+
+ return n;
}
+
/// @par
///
/// The value of spacial parameters are in world units.
@@ -463,7 +532,7 @@ void rcMarkCylinderArea(rcContext* ctx, const float* pos,
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_MARK_CYLINDER_AREA);
+ rcScopedTimer timer(ctx, RC_TIMER_MARK_CYLINDER_AREA);
float bmin[3], bmax[3];
bmin[0] = pos[0] - r;
@@ -519,6 +588,4 @@ void rcMarkCylinderArea(rcContext* ctx, const float* pos,
}
}
}
-
- ctx->stopTimer(RC_TIMER_MARK_CYLINDER_AREA);
}
diff --git a/extern/recastnavigation/Recast/Source/RecastContour.cpp b/extern/recastnavigation/Recast/Source/RecastContour.cpp
index df943838ffb..277ab015018 100644
--- a/extern/recastnavigation/Recast/Source/RecastContour.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastContour.cpp
@@ -20,6 +20,7 @@
#include <math.h>
#include <string.h>
#include <stdio.h>
+#include <stdlib.h>
#include "Recast.h"
#include "RecastAlloc.h"
#include "RecastAssert.h"
@@ -36,7 +37,7 @@ static int getCornerHeight(int x, int y, int i, int dir,
unsigned int regs[4] = {0,0,0,0};
// Combine region and area codes in order to prevent
- // border vertices which are in between two areas to be removed.
+ // border vertices which are in between two areas to be removed.
regs[0] = chf.spans[i].reg | (chf.areas[i] << 16);
if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
@@ -187,27 +188,6 @@ static float distancePtSeg(const int x, const int z,
const int px, const int pz,
const int qx, const int qz)
{
-/* float pqx = (float)(qx - px);
- float pqy = (float)(qy - py);
- float pqz = (float)(qz - pz);
- float dx = (float)(x - px);
- float dy = (float)(y - py);
- float dz = (float)(z - pz);
- float d = pqx*pqx + pqy*pqy + pqz*pqz;
- float t = pqx*dx + pqy*dy + pqz*dz;
- if (d > 0)
- t /= d;
- if (t < 0)
- t = 0;
- else if (t > 1)
- t = 1;
-
- dx = px + t*pqx - x;
- dy = py + t*pqy - y;
- dz = pz + t*pqz - z;
-
- return dx*dx + dy*dy + dz*dz;*/
-
float pqx = (float)(qx - px);
float pqz = (float)(qz - pz);
float dx = (float)(x - px);
@@ -257,13 +237,13 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
simplified.push(points[i*4+2]);
simplified.push(i);
}
- }
+ }
}
if (simplified.size() == 0)
{
// If there is no connections at all,
- // create some initial points for the simplification process.
+ // create some initial points for the simplification process.
// Find lower-left and upper-right vertices of the contour.
int llx = points[0];
int lly = points[1];
@@ -311,19 +291,19 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
{
int ii = (i+1) % (simplified.size()/4);
- const int ax = simplified[i*4+0];
- const int az = simplified[i*4+2];
- const int ai = simplified[i*4+3];
-
- const int bx = simplified[ii*4+0];
- const int bz = simplified[ii*4+2];
- const int bi = simplified[ii*4+3];
+ int ax = simplified[i*4+0];
+ int az = simplified[i*4+2];
+ int ai = simplified[i*4+3];
+
+ int bx = simplified[ii*4+0];
+ int bz = simplified[ii*4+2];
+ int bi = simplified[ii*4+3];
// Find maximum deviation from the segment.
float maxd = 0;
- int i_max = -1;
+ int maxi = -1;
int ci, cinc, endi;
-
+
// Traverse the segment in lexilogical order so that the
// max deviation is calculated similarly when traversing
// opposite segments.
@@ -338,6 +318,8 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
cinc = pn-1;
ci = (bi+cinc) % pn;
endi = ai;
+ rcSwap(ax, bx);
+ rcSwap(az, bz);
}
// Tessellate only outer edges or edges between areas.
@@ -350,7 +332,7 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
if (d > maxd)
{
maxd = d;
- i_max = ci;
+ maxi = ci;
}
ci = (ci+cinc) % pn;
}
@@ -359,7 +341,7 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
// If the max deviation is larger than accepted error,
// add new point, else continue to next segment.
- if (i_max != -1 && maxd > (maxError*maxError))
+ if (maxi != -1 && maxd > (maxError*maxError))
{
// Add space for the new point.
simplified.resize(simplified.size()+4);
@@ -372,10 +354,10 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
simplified[j*4+3] = simplified[(j-1)*4+3];
}
// Add the point.
- simplified[(i+1)*4+0] = points[i_max*4+0];
- simplified[(i+1)*4+1] = points[i_max*4+1];
- simplified[(i+1)*4+2] = points[i_max*4+2];
- simplified[(i+1)*4+3] = i_max;
+ simplified[(i+1)*4+0] = points[maxi*4+0];
+ simplified[(i+1)*4+1] = points[maxi*4+1];
+ simplified[(i+1)*4+2] = points[maxi*4+2];
+ simplified[(i+1)*4+3] = maxi;
}
else
{
@@ -397,11 +379,11 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
const int bx = simplified[ii*4+0];
const int bz = simplified[ii*4+2];
const int bi = simplified[ii*4+3];
-
+
// Find maximum deviation from the segment.
- int i_max = -1;
+ int maxi = -1;
int ci = (ai+1) % pn;
-
+
// Tessellate only outer edges or edges between areas.
bool tess = false;
// Wall edges.
@@ -420,22 +402,20 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
// Round based on the segments in lexilogical order so that the
// max tesselation is consistent regardles in which direction
// segments are traversed.
- if (bx > ax || (bx == ax && bz > az))
+ const int n = bi < ai ? (bi+pn - ai) : (bi - ai);
+ if (n > 1)
{
- const int n = bi < ai ? (bi+pn - ai) : (bi - ai);
- i_max = (ai + n/2) % pn;
- }
- else
- {
- const int n = bi < ai ? (bi+pn - ai) : (bi - ai);
- i_max = (ai + (n+1)/2) % pn;
+ if (bx > ax || (bx == ax && bz > az))
+ maxi = (ai + n/2) % pn;
+ else
+ maxi = (ai + (n+1)/2) % pn;
}
}
}
// If the max deviation is larger than accepted error,
// add new point, else continue to next segment.
- if (i_max != -1)
+ if (maxi != -1)
{
// Add space for the new point.
simplified.resize(simplified.size()+4);
@@ -448,10 +428,10 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
simplified[j*4+3] = simplified[(j-1)*4+3];
}
// Add the point.
- simplified[(i+1)*4+0] = points[i_max*4+0];
- simplified[(i+1)*4+1] = points[i_max*4+1];
- simplified[(i+1)*4+2] = points[i_max*4+2];
- simplified[(i+1)*4+3] = i_max;
+ simplified[(i+1)*4+0] = points[maxi*4+0];
+ simplified[(i+1)*4+1] = points[maxi*4+1];
+ simplified[(i+1)*4+2] = points[maxi*4+2];
+ simplified[(i+1)*4+3] = maxi;
}
else
{
@@ -466,37 +446,11 @@ static void simplifyContour(rcIntArray& points, rcIntArray& simplified,
// and the neighbour region is take from the next raw point.
const int ai = (simplified[i*4+3]+1) % pn;
const int bi = simplified[i*4+3];
- simplified[i*4+3] = (points[ai*4+3] & RC_CONTOUR_REG_MASK) | (points[bi*4+3] & RC_BORDER_VERTEX);
+ simplified[i*4+3] = (points[ai*4+3] & (RC_CONTOUR_REG_MASK|RC_AREA_BORDER)) | (points[bi*4+3] & RC_BORDER_VERTEX);
}
}
-static void removeDegenerateSegments(rcIntArray& simplified)
-{
- // Remove adjacent vertices which are equal on xz-plane,
- // or else the triangulator will get confused.
- for (int i = 0; i < simplified.size()/4; ++i)
- {
- int ni = i+1;
- if (ni >= (simplified.size()/4))
- ni = 0;
-
- if (simplified[i*4+0] == simplified[ni*4+0] &&
- simplified[i*4+2] == simplified[ni*4+2])
- {
- // Degenerate segment, remove.
- for (int j = i; j < simplified.size()/4-1; ++j)
- {
- simplified[j*4+0] = simplified[(j+1)*4+0];
- simplified[j*4+1] = simplified[(j+1)*4+1];
- simplified[j*4+2] = simplified[(j+1)*4+2];
- simplified[j*4+3] = simplified[(j+1)*4+3];
- }
- simplified.resize(simplified.size()-4);
- }
- }
-}
-
static int calcAreaOfPolygon2D(const int* verts, const int nverts)
{
int area = 0;
@@ -509,54 +463,155 @@ static int calcAreaOfPolygon2D(const int* verts, const int nverts)
return (area+1) / 2;
}
-inline bool ileft(const int* a, const int* b, const int* c)
+// TODO: these are the same as in RecastMesh.cpp, consider using the same.
+// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
+inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
+inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
+
+inline int area2(const int* a, const int* b, const int* c)
+{
+ return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]);
+}
+
+// Exclusive or: true iff exactly one argument is true.
+// The arguments are negated to ensure that they are 0/1
+// values. Then the bitwise Xor operator may apply.
+// (This idea is due to Michael Baldwin.)
+inline bool xorb(bool x, bool y)
{
- return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]) <= 0;
+ return !x ^ !y;
}
-static void getClosestIndices(const int* vertsa, const int nvertsa,
- const int* vertsb, const int nvertsb,
- int& ia, int& ib)
+// Returns true iff c is strictly to the left of the directed
+// line through a to b.
+inline bool left(const int* a, const int* b, const int* c)
{
- int closestDist = 0xfffffff;
- ia = -1, ib = -1;
- for (int i = 0; i < nvertsa; ++i)
+ return area2(a, b, c) < 0;
+}
+
+inline bool leftOn(const int* a, const int* b, const int* c)
+{
+ return area2(a, b, c) <= 0;
+}
+
+inline bool collinear(const int* a, const int* b, const int* c)
+{
+ return area2(a, b, c) == 0;
+}
+
+// Returns true iff ab properly intersects cd: they share
+// a point interior to both segments. The properness of the
+// intersection is ensured by using strict leftness.
+static bool intersectProp(const int* a, const int* b, const int* c, const int* d)
+{
+ // Eliminate improper cases.
+ if (collinear(a,b,c) || collinear(a,b,d) ||
+ collinear(c,d,a) || collinear(c,d,b))
+ return false;
+
+ return xorb(left(a,b,c), left(a,b,d)) && xorb(left(c,d,a), left(c,d,b));
+}
+
+// Returns T iff (a,b,c) are collinear and point c lies
+// on the closed segement ab.
+static bool between(const int* a, const int* b, const int* c)
+{
+ if (!collinear(a, b, c))
+ return false;
+ // If ab not vertical, check betweenness on x; else on y.
+ if (a[0] != b[0])
+ return ((a[0] <= c[0]) && (c[0] <= b[0])) || ((a[0] >= c[0]) && (c[0] >= b[0]));
+ else
+ return ((a[2] <= c[2]) && (c[2] <= b[2])) || ((a[2] >= c[2]) && (c[2] >= b[2]));
+}
+
+// Returns true iff segments ab and cd intersect, properly or improperly.
+static bool intersect(const int* a, const int* b, const int* c, const int* d)
+{
+ if (intersectProp(a, b, c, d))
+ return true;
+ else if (between(a, b, c) || between(a, b, d) ||
+ between(c, d, a) || between(c, d, b))
+ return true;
+ else
+ return false;
+}
+
+static bool vequal(const int* a, const int* b)
+{
+ return a[0] == b[0] && a[2] == b[2];
+}
+
+static bool intersectSegCountour(const int* d0, const int* d1, int i, int n, const int* verts)
+{
+ // For each edge (k,k+1) of P
+ for (int k = 0; k < n; k++)
+ {
+ int k1 = next(k, n);
+ // Skip edges incident to i.
+ if (i == k || i == k1)
+ continue;
+ const int* p0 = &verts[k * 4];
+ const int* p1 = &verts[k1 * 4];
+ if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1))
+ continue;
+
+ if (intersect(d0, d1, p0, p1))
+ return true;
+ }
+ return false;
+}
+
+static bool inCone(int i, int n, const int* verts, const int* pj)
+{
+ const int* pi = &verts[i * 4];
+ const int* pi1 = &verts[next(i, n) * 4];
+ const int* pin1 = &verts[prev(i, n) * 4];
+
+ // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
+ if (leftOn(pin1, pi, pi1))
+ return left(pi, pj, pin1) && left(pj, pi, pi1);
+ // Assume (i-1,i,i+1) not collinear.
+ // else P[i] is reflex.
+ return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1));
+}
+
+
+static void removeDegenerateSegments(rcIntArray& simplified)
+{
+ // Remove adjacent vertices which are equal on xz-plane,
+ // or else the triangulator will get confused.
+ int npts = simplified.size()/4;
+ for (int i = 0; i < npts; ++i)
{
- const int in = (i+1) % nvertsa;
- const int ip = (i+nvertsa-1) % nvertsa;
- const int* va = &vertsa[i*4];
- const int* van = &vertsa[in*4];
- const int* vap = &vertsa[ip*4];
+ int ni = next(i, npts);
- for (int j = 0; j < nvertsb; ++j)
+ if (vequal(&simplified[i*4], &simplified[ni*4]))
{
- const int* vb = &vertsb[j*4];
- // vb must be "infront" of va.
- if (ileft(vap,va,vb) && ileft(va,van,vb))
+ // Degenerate segment, remove.
+ for (int j = i; j < simplified.size()/4-1; ++j)
{
- const int dx = vb[0] - va[0];
- const int dz = vb[2] - va[2];
- const int d = dx*dx + dz*dz;
- if (d < closestDist)
- {
- ia = i;
- ib = j;
- closestDist = d;
- }
+ simplified[j*4+0] = simplified[(j+1)*4+0];
+ simplified[j*4+1] = simplified[(j+1)*4+1];
+ simplified[j*4+2] = simplified[(j+1)*4+2];
+ simplified[j*4+3] = simplified[(j+1)*4+3];
}
+ simplified.resize(simplified.size()-4);
+ npts--;
}
}
}
+
static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
{
const int maxVerts = ca.nverts + cb.nverts + 2;
int* verts = (int*)rcAlloc(sizeof(int)*maxVerts*4, RC_ALLOC_PERM);
if (!verts)
return false;
-
+
int nv = 0;
-
+
// Copy contour A.
for (int i = 0; i <= ca.nverts; ++i)
{
@@ -584,7 +639,7 @@ static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
rcFree(ca.verts);
ca.verts = verts;
ca.nverts = nv;
-
+
rcFree(cb.verts);
cb.verts = 0;
cb.nverts = 0;
@@ -592,18 +647,179 @@ static bool mergeContours(rcContour& ca, rcContour& cb, int ia, int ib)
return true;
}
+struct rcContourHole
+{
+ rcContour* contour;
+ int minx, minz, leftmost;
+};
+
+struct rcContourRegion
+{
+ rcContour* outline;
+ rcContourHole* holes;
+ int nholes;
+};
+
+struct rcPotentialDiagonal
+{
+ int vert;
+ int dist;
+};
+
+// Finds the lowest leftmost vertex of a contour.
+static void findLeftMostVertex(rcContour* contour, int* minx, int* minz, int* leftmost)
+{
+ *minx = contour->verts[0];
+ *minz = contour->verts[2];
+ *leftmost = 0;
+ for (int i = 1; i < contour->nverts; i++)
+ {
+ const int x = contour->verts[i*4+0];
+ const int z = contour->verts[i*4+2];
+ if (x < *minx || (x == *minx && z < *minz))
+ {
+ *minx = x;
+ *minz = z;
+ *leftmost = i;
+ }
+ }
+}
+
+static int compareHoles(const void* va, const void* vb)
+{
+ const rcContourHole* a = (const rcContourHole*)va;
+ const rcContourHole* b = (const rcContourHole*)vb;
+ if (a->minx == b->minx)
+ {
+ if (a->minz < b->minz)
+ return -1;
+ if (a->minz > b->minz)
+ return 1;
+ }
+ else
+ {
+ if (a->minx < b->minx)
+ return -1;
+ if (a->minx > b->minx)
+ return 1;
+ }
+ return 0;
+}
+
+
+static int compareDiagDist(const void* va, const void* vb)
+{
+ const rcPotentialDiagonal* a = (const rcPotentialDiagonal*)va;
+ const rcPotentialDiagonal* b = (const rcPotentialDiagonal*)vb;
+ if (a->dist < b->dist)
+ return -1;
+ if (a->dist > b->dist)
+ return 1;
+ return 0;
+}
+
+
+static void mergeRegionHoles(rcContext* ctx, rcContourRegion& region)
+{
+ // Sort holes from left to right.
+ for (int i = 0; i < region.nholes; i++)
+ findLeftMostVertex(region.holes[i].contour, &region.holes[i].minx, &region.holes[i].minz, &region.holes[i].leftmost);
+
+ qsort(region.holes, region.nholes, sizeof(rcContourHole), compareHoles);
+
+ int maxVerts = region.outline->nverts;
+ for (int i = 0; i < region.nholes; i++)
+ maxVerts += region.holes[i].contour->nverts;
+
+ rcScopedDelete<rcPotentialDiagonal> diags((rcPotentialDiagonal*)rcAlloc(sizeof(rcPotentialDiagonal)*maxVerts, RC_ALLOC_TEMP));
+ if (!diags)
+ {
+ ctx->log(RC_LOG_WARNING, "mergeRegionHoles: Failed to allocated diags %d.", maxVerts);
+ return;
+ }
+
+ rcContour* outline = region.outline;
+
+ // Merge holes into the outline one by one.
+ for (int i = 0; i < region.nholes; i++)
+ {
+ rcContour* hole = region.holes[i].contour;
+
+ int index = -1;
+ int bestVertex = region.holes[i].leftmost;
+ for (int iter = 0; iter < hole->nverts; iter++)
+ {
+ // Find potential diagonals.
+ // The 'best' vertex must be in the cone described by 3 cosequtive vertices of the outline.
+ // ..o j-1
+ // |
+ // | * best
+ // |
+ // j o-----o j+1
+ // :
+ int ndiags = 0;
+ const int* corner = &hole->verts[bestVertex*4];
+ for (int j = 0; j < outline->nverts; j++)
+ {
+ if (inCone(j, outline->nverts, outline->verts, corner))
+ {
+ int dx = outline->verts[j*4+0] - corner[0];
+ int dz = outline->verts[j*4+2] - corner[2];
+ diags[ndiags].vert = j;
+ diags[ndiags].dist = dx*dx + dz*dz;
+ ndiags++;
+ }
+ }
+ // Sort potential diagonals by distance, we want to make the connection as short as possible.
+ qsort(diags, ndiags, sizeof(rcPotentialDiagonal), compareDiagDist);
+
+ // Find a diagonal that is not intersecting the outline not the remaining holes.
+ index = -1;
+ for (int j = 0; j < ndiags; j++)
+ {
+ const int* pt = &outline->verts[diags[j].vert*4];
+ bool intersect = intersectSegCountour(pt, corner, diags[i].vert, outline->nverts, outline->verts);
+ for (int k = i; k < region.nholes && !intersect; k++)
+ intersect |= intersectSegCountour(pt, corner, -1, region.holes[k].contour->nverts, region.holes[k].contour->verts);
+ if (!intersect)
+ {
+ index = diags[j].vert;
+ break;
+ }
+ }
+ // If found non-intersecting diagonal, stop looking.
+ if (index != -1)
+ break;
+ // All the potential diagonals for the current vertex were intersecting, try next vertex.
+ bestVertex = (bestVertex + 1) % hole->nverts;
+ }
+
+ if (index == -1)
+ {
+ ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to find merge points for %p and %p.", region.outline, hole);
+ continue;
+ }
+ if (!mergeContours(*region.outline, *hole, index, bestVertex))
+ {
+ ctx->log(RC_LOG_WARNING, "mergeHoles: Failed to merge contours %p and %p.", region.outline, hole);
+ continue;
+ }
+ }
+}
+
+
/// @par
///
/// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen
/// parameters control how closely the simplified contours will match the raw contours.
///
-/// Simplified contours are generated such that the vertices for portals between areas match up.
+/// Simplified contours are generated such that the vertices for portals between areas match up.
/// (They are considered mandatory vertices.)
///
/// Setting @p maxEdgeLength to zero will disabled the edge length feature.
-///
+///
/// See the #rcConfig documentation for more information on the configuration parameters.
-///
+///
/// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig
bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
const float maxError, const int maxEdgeLen,
@@ -615,7 +831,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
const int h = chf.height;
const int borderSize = chf.borderSize;
- ctx->startTimer(RC_TIMER_BUILD_CONTOURS);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_CONTOURS);
rcVcopy(cset.bmin, chf.bmin);
rcVcopy(cset.bmax, chf.bmax);
@@ -633,6 +849,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
cset.width = chf.width - chf.borderSize*2;
cset.height = chf.height - chf.borderSize*2;
cset.borderSize = chf.borderSize;
+ cset.maxError = maxError;
int maxContours = rcMax((int)chf.maxRegions, 8);
cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM);
@@ -640,7 +857,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
return false;
cset.nconts = 0;
- rcScopedDelete<unsigned char> flags = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned char> flags((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP));
if (!flags)
{
ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' (%d).", chf.spanCount);
@@ -706,17 +923,17 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
verts.resize(0);
simplified.resize(0);
-
+
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
walkContour(x, y, i, chf, flags, verts);
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_TRACE);
-
+
ctx->startTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags);
removeDegenerateSegments(simplified);
ctx->stopTimer(RC_TIMER_BUILD_CONTOURS_SIMPLIFY);
-
+
// Store region->contour remap info.
// Create contour.
if (simplified.size()/4 >= 3)
@@ -724,7 +941,7 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
if (cset.nconts >= maxContours)
{
// Allocate more contours.
- // This can happen when there are tiny holes in the heightfield.
+ // This happens when a region has holes.
const int oldMax = maxContours;
maxContours *= 2;
rcContour* newConts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM);
@@ -737,10 +954,10 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
}
rcFree(cset.conts);
cset.conts = newConts;
-
+
ctx->log(RC_LOG_WARNING, "rcBuildContours: Expanding max contours from %d to %d.", oldMax, maxContours);
}
-
+
rcContour* cont = &cset.conts[cset.nconts++];
cont->nverts = simplified.size()/4;
@@ -754,9 +971,9 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
if (borderSize > 0)
{
// If the heightfield was build with bordersize, remove the offset.
- for (int i = 0; i < cont->nverts; ++i)
+ for (int j = 0; j < cont->nverts; ++j)
{
- int* v = &cont->verts[i*4];
+ int* v = &cont->verts[j*4];
v[0] -= borderSize;
v[2] -= borderSize;
}
@@ -773,25 +990,14 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
if (borderSize > 0)
{
// If the heightfield was build with bordersize, remove the offset.
- for (int i = 0; i < cont->nrverts; ++i)
+ for (int j = 0; j < cont->nrverts; ++j)
{
- int* v = &cont->rverts[i*4];
+ int* v = &cont->rverts[j*4];
v[0] -= borderSize;
v[2] -= borderSize;
}
}
-/* cont->cx = cont->cy = cont->cz = 0;
- for (int i = 0; i < cont->nverts; ++i)
- {
- cont->cx += cont->verts[i*4+0];
- cont->cy += cont->verts[i*4+1];
- cont->cz += cont->verts[i*4+2];
- }
- cont->cx /= cont->nverts;
- cont->cy /= cont->nverts;
- cont->cz /= cont->nverts;*/
-
cont->reg = reg;
cont->area = area;
}
@@ -799,55 +1005,101 @@ bool rcBuildContours(rcContext* ctx, rcCompactHeightfield& chf,
}
}
- // Check and merge droppings.
- // Sometimes the previous algorithms can fail and create several contours
- // per area. This pass will try to merge the holes into the main region.
- for (int i = 0; i < cset.nconts; ++i)
+ // Merge holes if needed.
+ if (cset.nconts > 0)
{
- rcContour& cont = cset.conts[i];
- // Check if the contour is would backwards.
- if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0)
+ // Calculate winding of all polygons.
+ rcScopedDelete<char> winding((char*)rcAlloc(sizeof(char)*cset.nconts, RC_ALLOC_TEMP));
+ if (!winding)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'hole' (%d).", cset.nconts);
+ return false;
+ }
+ int nholes = 0;
+ for (int i = 0; i < cset.nconts; ++i)
+ {
+ rcContour& cont = cset.conts[i];
+ // If the contour is wound backwards, it is a hole.
+ winding[i] = calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0 ? -1 : 1;
+ if (winding[i] < 0)
+ nholes++;
+ }
+
+ if (nholes > 0)
{
- // Find another contour which has the same region ID.
- int mergeIdx = -1;
- for (int j = 0; j < cset.nconts; ++j)
+ // Collect outline contour and holes contours per region.
+ // We assume that there is one outline and multiple holes.
+ const int nregions = chf.maxRegions+1;
+ rcScopedDelete<rcContourRegion> regions((rcContourRegion*)rcAlloc(sizeof(rcContourRegion)*nregions, RC_ALLOC_TEMP));
+ if (!regions)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'regions' (%d).", nregions);
+ return false;
+ }
+ memset(regions, 0, sizeof(rcContourRegion)*nregions);
+
+ rcScopedDelete<rcContourHole> holes((rcContourHole*)rcAlloc(sizeof(rcContourHole)*cset.nconts, RC_ALLOC_TEMP));
+ if (!holes)
{
- if (i == j) continue;
- if (cset.conts[j].nverts && cset.conts[j].reg == cont.reg)
+ ctx->log(RC_LOG_ERROR, "rcBuildContours: Out of memory 'holes' (%d).", cset.nconts);
+ return false;
+ }
+ memset(holes, 0, sizeof(rcContourHole)*cset.nconts);
+
+ for (int i = 0; i < cset.nconts; ++i)
+ {
+ rcContour& cont = cset.conts[i];
+ // Positively would contours are outlines, negative holes.
+ if (winding[i] > 0)
{
- // Make sure the polygon is correctly oriented.
- if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts))
- {
- mergeIdx = j;
- break;
- }
+ if (regions[cont.reg].outline)
+ ctx->log(RC_LOG_ERROR, "rcBuildContours: Multiple outlines for region %d.", cont.reg);
+ regions[cont.reg].outline = &cont;
+ }
+ else
+ {
+ regions[cont.reg].nholes++;
+ }
+ }
+ int index = 0;
+ for (int i = 0; i < nregions; i++)
+ {
+ if (regions[i].nholes > 0)
+ {
+ regions[i].holes = &holes[index];
+ index += regions[i].nholes;
+ regions[i].nholes = 0;
}
}
- if (mergeIdx == -1)
+ for (int i = 0; i < cset.nconts; ++i)
{
- ctx->log(RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour %d.", i);
+ rcContour& cont = cset.conts[i];
+ rcContourRegion& reg = regions[cont.reg];
+ if (winding[i] < 0)
+ reg.holes[reg.nholes++].contour = &cont;
}
- else
+
+ // Finally merge each regions holes into the outline.
+ for (int i = 0; i < nregions; i++)
{
- rcContour& mcont = cset.conts[mergeIdx];
- // Merge by closest points.
- int ia = 0, ib = 0;
- getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ia, ib);
- if (ia == -1 || ib == -1)
+ rcContourRegion& reg = regions[i];
+ if (!reg.nholes) continue;
+
+ if (reg.outline)
{
- ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for %d and %d.", i, mergeIdx);
- continue;
+ mergeRegionHoles(ctx, reg);
}
- if (!mergeContours(mcont, cont, ia, ib))
+ else
{
- ctx->log(RC_LOG_WARNING, "rcBuildContours: Failed to merge contours %d and %d.", i, mergeIdx);
- continue;
+ // The region does not have an outline.
+ // This can happen if the contour becaomes selfoverlapping because of
+ // too aggressive simplification settings.
+ ctx->log(RC_LOG_ERROR, "rcBuildContours: Bad outline for region %d, contour simplification is likely too aggressive.", i);
}
}
}
+
}
- ctx->stopTimer(RC_TIMER_BUILD_CONTOURS);
-
return true;
}
diff --git a/extern/recastnavigation/Recast/Source/RecastFilter.cpp b/extern/recastnavigation/Recast/Source/RecastFilter.cpp
index 9df71ea3fbf..9d3e63c4820 100644
--- a/extern/recastnavigation/Recast/Source/RecastFilter.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastFilter.cpp
@@ -37,7 +37,7 @@ void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_FILTER_LOW_OBSTACLES);
+ rcScopedTimer timer(ctx, RC_TIMER_FILTER_LOW_OBSTACLES);
const int w = solid.width;
const int h = solid.height;
@@ -67,8 +67,6 @@ void rcFilterLowHangingWalkableObstacles(rcContext* ctx, const int walkableClimb
}
}
}
-
- ctx->stopTimer(RC_TIMER_FILTER_LOW_OBSTACLES);
}
/// @par
@@ -86,7 +84,7 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_FILTER_BORDER);
+ rcScopedTimer timer(ctx, RC_TIMER_FILTER_BORDER);
const int w = solid.width;
const int h = solid.height;
@@ -128,7 +126,7 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk
rcSpan* ns = solid.spans[dx + dy*w];
int nbot = -walkableClimb;
int ntop = ns ? (int)ns->smin : MAX_HEIGHT;
- // Skip neighbor if the gap between the spans is too small.
+ // Skip neightbour if the gap between the spans is too small.
if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
minh = rcMin(minh, nbot - bot);
@@ -137,7 +135,7 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk
{
nbot = (int)ns->smax;
ntop = ns->next ? (int)ns->next->smin : MAX_HEIGHT;
- // Skip neighbor if the gap between the spans is too small.
+ // Skip neightbour if the gap between the spans is too small.
if (rcMin(top,ntop) - rcMax(bot,nbot) > walkableHeight)
{
minh = rcMin(minh, nbot - bot);
@@ -156,20 +154,19 @@ void rcFilterLedgeSpans(rcContext* ctx, const int walkableHeight, const int walk
// The current span is close to a ledge if the drop to any
// neighbour span is less than the walkableClimb.
if (minh < -walkableClimb)
+ {
s->area = RC_NULL_AREA;
-
+ }
// If the difference between all neighbours is too large,
// we are at steep slope, mark the span as ledge.
- if ((asmax - asmin) > walkableClimb)
+ else if ((asmax - asmin) > walkableClimb)
{
s->area = RC_NULL_AREA;
}
}
}
}
-
- ctx->stopTimer(RC_TIMER_FILTER_BORDER);
-}
+}
/// @par
///
@@ -181,7 +178,7 @@ void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeight
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_FILTER_WALKABLE);
+ rcScopedTimer timer(ctx, RC_TIMER_FILTER_WALKABLE);
const int w = solid.width;
const int h = solid.height;
@@ -202,6 +199,4 @@ void rcFilterWalkableLowHeightSpans(rcContext* ctx, int walkableHeight, rcHeight
}
}
}
-
- ctx->stopTimer(RC_TIMER_FILTER_WALKABLE);
}
diff --git a/extern/recastnavigation/Recast/Source/RecastLayers.cpp b/extern/recastnavigation/Recast/Source/RecastLayers.cpp
index 2d9658b2bed..22a357effa1 100644
--- a/extern/recastnavigation/Recast/Source/RecastLayers.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastLayers.cpp
@@ -38,7 +38,7 @@ struct rcLayerRegion
unsigned char layerId; // Layer ID
unsigned char nlayers; // Layer count
unsigned char nneis; // Neighbour count
- unsigned char base; // Flag indicating if the region is hte base of merged regions.
+ unsigned char base; // Flag indicating if the region is the base of merged regions.
};
@@ -87,12 +87,12 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_LAYERS);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_LAYERS);
const int w = chf.width;
const int h = chf.height;
- rcScopedDelete<unsigned char> srcReg = (unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned char> srcReg((unsigned char*)rcAlloc(sizeof(unsigned char)*chf.spanCount, RC_ALLOC_TEMP));
if (!srcReg)
{
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'srcReg' (%d).", chf.spanCount);
@@ -101,7 +101,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
memset(srcReg,0xff,sizeof(unsigned char)*chf.spanCount);
const int nsweeps = chf.width;
- rcScopedDelete<rcLayerSweepSpan> sweeps = (rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP);
+ rcScopedDelete<rcLayerSweepSpan> sweeps((rcLayerSweepSpan*)rcAlloc(sizeof(rcLayerSweepSpan)*nsweeps, RC_ALLOC_TEMP));
if (!sweeps)
{
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'sweeps' (%d).", nsweeps);
@@ -212,7 +212,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
// Allocate and init layer regions.
const int nregs = (int)regId;
- rcScopedDelete<rcLayerRegion> regs = (rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP);
+ rcScopedDelete<rcLayerRegion> regs((rcLayerRegion*)rcAlloc(sizeof(rcLayerRegion)*nregs, RC_ALLOC_TEMP));
if (!regs)
{
ctx->log(RC_LOG_ERROR, "rcBuildHeightfieldLayers: Out of memory 'regs' (%d).", nregs);
@@ -258,7 +258,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
const int ay = y + rcGetDirOffsetY(dir);
const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
const unsigned char rai = srcReg[ai];
- if (rai != 0xff && rai != ri)
+ if (rai != 0xff && rai != ri && regs[ri].nneis < RC_MAX_NEIS)
addUnique(regs[ri].neis, regs[ri].nneis, rai);
}
}
@@ -293,7 +293,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
for (int i = 0; i < nregs; ++i)
{
rcLayerRegion& root = regs[i];
- // Skip alreadu visited.
+ // Skip already visited.
if (root.layerId != 0xff)
continue;
@@ -325,7 +325,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
continue;
// Skip if the height range would become too large.
const int ymin = rcMin(root.ymin, regn.ymin);
- const int ymax = rcMin(root.ymax, regn.ymax);
+ const int ymax = rcMax(root.ymax, regn.ymax);
if ((ymax - ymin) >= 255)
continue;
@@ -373,11 +373,11 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
continue;
// Skip if the height range would become too large.
const int ymin = rcMin(ri.ymin, rj.ymin);
- const int ymax = rcMin(ri.ymax, rj.ymax);
+ const int ymax = rcMax(ri.ymax, rj.ymax);
if ((ymax - ymin) >= 255)
continue;
- // Make sure that there is no overlap when mergin 'ri' and 'rj'.
+ // Make sure that there is no overlap when merging 'ri' and 'rj'.
bool overlap = false;
// Iterate over all regions which have the same layerId as 'rj'
for (int k = 0; k < nregs; ++k)
@@ -417,7 +417,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
// Add overlaid layers from 'rj' to 'ri'.
for (int k = 0; k < rj.nlayers; ++k)
addUnique(ri.layers, ri.nlayers, rj.layers[k]);
- // Update heigh bounds.
+ // Update height bounds.
ri.ymin = rcMin(ri.ymin, rj.ymin);
ri.ymax = rcMax(ri.ymax, rj.ymax);
}
@@ -446,10 +446,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
// No layers, return empty.
if (layerId == 0)
- {
- ctx->stopTimer(RC_TIMER_BUILD_LAYERS);
return true;
- }
// Create layers.
rcAssert(lset.layers == 0);
@@ -481,10 +478,8 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
for (int i = 0; i < lset.nlayers; ++i)
{
unsigned char curId = (unsigned char)i;
-
- // Allocate memory for the current layer.
+
rcHeightfieldLayer* layer = &lset.layers[i];
- memset(layer, 0, sizeof(rcHeightfieldLayer));
const int gridSize = sizeof(unsigned char)*lw*lh;
@@ -528,7 +523,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
layer->cs = chf.cs;
layer->ch = chf.ch;
- // Adjust the bbox to fit the heighfield.
+ // Adjust the bbox to fit the heightfield.
rcVcopy(layer->bmin, bmin);
rcVcopy(layer->bmax, bmax);
layer->bmin[1] = bmin[1] + hmin*chf.ch;
@@ -542,7 +537,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
layer->miny = layer->height;
layer->maxy = 0;
- // Copy height and area from compact heighfield.
+ // Copy height and area from compact heightfield.
for (int y = 0; y < lh; ++y)
{
for (int x = 0; x < lw; ++x)
@@ -550,14 +545,14 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
const int cx = borderSize+x;
const int cy = borderSize+y;
const rcCompactCell& c = chf.cells[cx+cy*w];
- for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ for (int j = (int)c.index, nj = (int)(c.index+c.count); j < nj; ++j)
{
- const rcCompactSpan& s = chf.spans[i];
+ const rcCompactSpan& s = chf.spans[j];
// Skip unassigned regions.
- if (srcReg[i] == 0xff)
+ if (srcReg[j] == 0xff)
continue;
// Skip of does nto belong to current layer.
- unsigned char lid = regs[srcReg[i]].layerId;
+ unsigned char lid = regs[srcReg[j]].layerId;
if (lid != curId)
continue;
@@ -570,7 +565,7 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
// Store height and area type.
const int idx = x+y*lw;
layer->heights[idx] = (unsigned char)(s.y - hmin);
- layer->areas[idx] = chf.areas[i];
+ layer->areas[idx] = chf.areas[j];
// Check connection.
unsigned char portal = 0;
@@ -614,7 +609,5 @@ bool rcBuildHeightfieldLayers(rcContext* ctx, rcCompactHeightfield& chf,
layer->miny = layer->maxy = 0;
}
- ctx->stopTimer(RC_TIMER_BUILD_LAYERS);
-
return true;
}
diff --git a/extern/recastnavigation/Recast/Source/RecastLog.cpp b/extern/recastnavigation/Recast/Source/RecastLog.cpp
deleted file mode 100644
index 27868042a1c..00000000000
--- a/extern/recastnavigation/Recast/Source/RecastLog.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-//
-// Copyright (c) 2009 Mikko Mononen memon@inside.org
-//
-// This software is provided 'as-is', without any express or implied
-// warranty. In no event will the authors be held liable for any damages
-// arising from the use of this software.
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it
-// freely, subject to the following restrictions:
-// 1. The origin of this software must not be misrepresented; you must not
-// claim that you wrote the original software. If you use this software
-// in a product, an acknowledgment in the product documentation would be
-// appreciated but is not required.
-// 2. Altered source versions must be plainly marked as such, and must not be
-// misrepresented as being the original software.
-// 3. This notice may not be removed or altered from any source distribution.
-//
-
-#include "RecastLog.h"
-#include <stdio.h>
-#include <stdarg.h>
-
-static rcLog* g_log = 0;
-static rcBuildTimes* g_btimes = 0;
-
-rcLog::rcLog() :
- m_messageCount(0),
- m_textPoolSize(0)
-{
-}
-
-rcLog::~rcLog()
-{
- if (g_log == this)
- g_log = 0;
-}
-
-void rcLog::log(rcLogCategory category, const char* format, ...)
-{
- if (m_messageCount >= MAX_MESSAGES)
- return;
- char* dst = &m_textPool[m_textPoolSize];
- int n = TEXT_POOL_SIZE - m_textPoolSize;
- if (n < 2)
- return;
- // Store category
- *dst = (char)category;
- n--;
- // Store message
- va_list ap;
- va_start(ap, format);
- int ret = vsnprintf(dst+1, n-1, format, ap);
- va_end(ap);
- if (ret > 0)
- m_textPoolSize += ret+2;
- m_messages[m_messageCount++] = dst;
-}
-
-void rcSetLog(rcLog* log)
-{
- g_log = log;
-}
-
-rcLog* rcGetLog()
-{
- return g_log;
-}
-
-void rcSetBuildTimes(rcBuildTimes* btimes)
-{
- g_btimes = btimes;
-}
-
-rcBuildTimes* rcGetBuildTimes()
-{
- return g_btimes;
-}
diff --git a/extern/recastnavigation/Recast/Source/RecastMesh.cpp b/extern/recastnavigation/Recast/Source/RecastMesh.cpp
index e6d89eed3a8..e762318431f 100644
--- a/extern/recastnavigation/Recast/Source/RecastMesh.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastMesh.cpp
@@ -160,6 +160,7 @@ static unsigned short addVertex(unsigned short x, unsigned short y, unsigned sho
return (unsigned short)i;
}
+// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
@@ -288,6 +289,53 @@ static bool diagonal(int i, int j, int n, const int* verts, int* indices)
return inCone(i, j, n, verts, indices) && diagonalie(i, j, n, verts, indices);
}
+
+static bool diagonalieLoose(int i, int j, int n, const int* verts, int* indices)
+{
+ const int* d0 = &verts[(indices[i] & 0x0fffffff) * 4];
+ const int* d1 = &verts[(indices[j] & 0x0fffffff) * 4];
+
+ // For each edge (k,k+1) of P
+ for (int k = 0; k < n; k++)
+ {
+ int k1 = next(k, n);
+ // Skip edges incident to i or j
+ if (!((k == i) || (k1 == i) || (k == j) || (k1 == j)))
+ {
+ const int* p0 = &verts[(indices[k] & 0x0fffffff) * 4];
+ const int* p1 = &verts[(indices[k1] & 0x0fffffff) * 4];
+
+ if (vequal(d0, p0) || vequal(d1, p0) || vequal(d0, p1) || vequal(d1, p1))
+ continue;
+
+ if (intersectProp(d0, d1, p0, p1))
+ return false;
+ }
+ }
+ return true;
+}
+
+static bool inConeLoose(int i, int j, int n, const int* verts, int* indices)
+{
+ const int* pi = &verts[(indices[i] & 0x0fffffff) * 4];
+ const int* pj = &verts[(indices[j] & 0x0fffffff) * 4];
+ const int* pi1 = &verts[(indices[next(i, n)] & 0x0fffffff) * 4];
+ const int* pin1 = &verts[(indices[prev(i, n)] & 0x0fffffff) * 4];
+
+ // If P[i] is a convex vertex [ i+1 left or on (i-1,i) ].
+ if (leftOn(pin1, pi, pi1))
+ return leftOn(pi, pj, pin1) && leftOn(pj, pi, pi1);
+ // Assume (i-1,i,i+1) not collinear.
+ // else P[i] is reflex.
+ return !(leftOn(pi, pj, pi1) && leftOn(pj, pi, pin1));
+}
+
+static bool diagonalLoose(int i, int j, int n, const int* verts, int* indices)
+{
+ return inConeLoose(i, j, n, verts, indices) && diagonalieLoose(i, j, n, verts, indices);
+}
+
+
static int triangulate(int n, const int* verts, int* indices, int* tris)
{
int ntris = 0;
@@ -305,7 +353,7 @@ static int triangulate(int n, const int* verts, int* indices, int* tris)
while (n > 3)
{
int minLen = -1;
- int i_min = -1;
+ int mini = -1;
for (int i = 0; i < n; i++)
{
int i1 = next(i, n);
@@ -321,24 +369,51 @@ static int triangulate(int n, const int* verts, int* indices, int* tris)
if (minLen < 0 || len < minLen)
{
minLen = len;
- i_min = i;
+ mini = i;
}
}
}
- if (i_min == -1)
+ if (mini == -1)
{
- // Should not happen.
-/* printf("mini == -1 ntris=%d n=%d\n", ntris, n);
+ // We might get here because the contour has overlapping segments, like this:
+ //
+ // A o-o=====o---o B
+ // / |C D| \
+ // o o o o
+ // : : : :
+ // We'll try to recover by loosing up the inCone test a bit so that a diagonal
+ // like A-B or C-D can be found and we can continue.
+ minLen = -1;
+ mini = -1;
for (int i = 0; i < n; i++)
{
- printf("%d ", indices[i] & 0x0fffffff);
+ int i1 = next(i, n);
+ int i2 = next(i1, n);
+ if (diagonalLoose(i, i2, n, verts, indices))
+ {
+ const int* p0 = &verts[(indices[i] & 0x0fffffff) * 4];
+ const int* p2 = &verts[(indices[next(i2, n)] & 0x0fffffff) * 4];
+ int dx = p2[0] - p0[0];
+ int dy = p2[2] - p0[2];
+ int len = dx*dx + dy*dy;
+
+ if (minLen < 0 || len < minLen)
+ {
+ minLen = len;
+ mini = i;
+ }
+ }
+ }
+ if (mini == -1)
+ {
+ // The contour is messed up. This sometimes happens
+ // if the contour simplification is too aggressive.
+ return -ntris;
}
- printf("\n");*/
- return -ntris;
}
- int i = i_min;
+ int i = mini;
int i1 = next(i, n);
int i2 = next(i1, n);
@@ -453,8 +528,8 @@ static int getPolyMergeValue(unsigned short* pa, unsigned short* pb,
return dx*dx + dy*dy;
}
-static void mergePolys(unsigned short* pa, unsigned short* pb, int ea, int eb,
- unsigned short* tmp, const int nvp)
+static void mergePolyVerts(unsigned short* pa, unsigned short* pb, int ea, int eb,
+ unsigned short* tmp, const int nvp)
{
const int na = countPolyVerts(pa, nvp);
const int nb = countPolyVerts(pb, nvp);
@@ -526,7 +601,7 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho
// Find edges which share the removed vertex.
const int maxEdges = numTouchedVerts*2;
int nedges = 0;
- rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP);
+ rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*maxEdges*3, RC_ALLOC_TEMP));
if (!edges)
{
ctx->log(RC_LOG_WARNING, "canRemoveVertex: Out of memory 'edges' (%d).", maxEdges*3);
@@ -550,9 +625,9 @@ static bool canRemoveVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned sho
// Check if the edge exists
bool exists = false;
- for (int k = 0; k < nedges; ++k)
+ for (int m = 0; m < nedges; ++m)
{
- int* e = &edges[k*3];
+ int* e = &edges[m*3];
if (e[1] == b)
{
// Exists, increment vertex share count.
@@ -606,7 +681,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
int nedges = 0;
- rcScopedDelete<int> edges = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP);
+ rcScopedDelete<int> edges((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp*4, RC_ALLOC_TEMP));
if (!edges)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'edges' (%d).", numRemovedVerts*nvp*4);
@@ -614,15 +689,15 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
int nhole = 0;
- rcScopedDelete<int> hole = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
+ rcScopedDelete<int> hole((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP));
if (!hole)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hole' (%d).", numRemovedVerts*nvp);
return false;
}
-
+
int nhreg = 0;
- rcScopedDelete<int> hreg = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
+ rcScopedDelete<int> hreg((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP));
if (!hreg)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'hreg' (%d).", numRemovedVerts*nvp);
@@ -630,7 +705,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
int nharea = 0;
- rcScopedDelete<int> harea = (int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP);
+ rcScopedDelete<int> harea((int*)rcAlloc(sizeof(int)*numRemovedVerts*nvp, RC_ALLOC_TEMP));
if (!harea)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'harea' (%d).", numRemovedVerts*nvp);
@@ -661,7 +736,8 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
// Remove the polygon.
unsigned short* p2 = &mesh.polys[(mesh.npolys-1)*nvp*2];
- memcpy(p,p2,sizeof(unsigned short)*nvp);
+ if (p != p2)
+ memcpy(p,p2,sizeof(unsigned short)*nvp);
memset(p+nvp,0xff,sizeof(unsigned short)*nvp);
mesh.regs[i] = mesh.regs[mesh.npolys-1];
mesh.areas[i] = mesh.areas[mesh.npolys-1];
@@ -671,7 +747,7 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
// Remove vertex.
- for (int i = (int)rem; i < mesh.nverts; ++i)
+ for (int i = (int)rem; i < mesh.nverts - 1; ++i)
{
mesh.verts[i*3+0] = mesh.verts[(i+1)*3+0];
mesh.verts[i*3+1] = mesh.verts[(i+1)*3+1];
@@ -746,22 +822,22 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
break;
}
- rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP);
+ rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*nhole*3, RC_ALLOC_TEMP));
if (!tris)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tris' (%d).", nhole*3);
return false;
}
- rcScopedDelete<int> tverts = (int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP);
+ rcScopedDelete<int> tverts((int*)rcAlloc(sizeof(int)*nhole*4, RC_ALLOC_TEMP));
if (!tverts)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'tverts' (%d).", nhole*4);
return false;
}
- rcScopedDelete<int> thole = (int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP);
- if (!tverts)
+ rcScopedDelete<int> thole((int*)rcAlloc(sizeof(int)*nhole, RC_ALLOC_TEMP));
+ if (!thole)
{
ctx->log(RC_LOG_WARNING, "removeVertex: Out of memory 'thole' (%d).", nhole);
return false;
@@ -787,20 +863,20 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
}
// Merge the hole triangles back to polygons.
- rcScopedDelete<unsigned short> polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(ntris+1)*nvp, RC_ALLOC_TEMP));
if (!polys)
{
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'polys' (%d).", (ntris+1)*nvp);
return false;
}
- rcScopedDelete<unsigned short> pregs = (unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned short> pregs((unsigned short*)rcAlloc(sizeof(unsigned short)*ntris, RC_ALLOC_TEMP));
if (!pregs)
{
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pregs' (%d).", ntris);
return false;
}
- rcScopedDelete<unsigned char> pareas = (unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP);
- if (!pregs)
+ rcScopedDelete<unsigned char> pareas((unsigned char*)rcAlloc(sizeof(unsigned char)*ntris, RC_ALLOC_TEMP));
+ if (!pareas)
{
ctx->log(RC_LOG_ERROR, "removeVertex: Out of memory 'pareas' (%d).", ntris);
return false;
@@ -819,7 +895,14 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
polys[npolys*nvp+0] = (unsigned short)hole[t[0]];
polys[npolys*nvp+1] = (unsigned short)hole[t[1]];
polys[npolys*nvp+2] = (unsigned short)hole[t[2]];
- pregs[npolys] = (unsigned short)hreg[t[0]];
+
+ // If this polygon covers multiple region types then
+ // mark it as such
+ if (hreg[t[0]] != hreg[t[1]] || hreg[t[1]] != hreg[t[2]])
+ pregs[npolys] = RC_MULTIPLE_REGS;
+ else
+ pregs[npolys] = (unsigned short)hreg[t[0]];
+
pareas[npolys] = (unsigned char)harea[t[0]];
npolys++;
}
@@ -860,8 +943,13 @@ static bool removeVertex(rcContext* ctx, rcPolyMesh& mesh, const unsigned short
// Found best, merge.
unsigned short* pa = &polys[bestPa*nvp];
unsigned short* pb = &polys[bestPb*nvp];
- mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp);
- memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp);
+ mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp);
+ if (pregs[bestPa] != pregs[bestPb])
+ pregs[bestPa] = RC_MULTIPLE_REGS;
+
+ unsigned short* last = &polys[(npolys-1)*nvp];
+ if (pb != last)
+ memcpy(pb, last, sizeof(unsigned short)*nvp);
pregs[bestPb] = pregs[npolys-1];
pareas[bestPb] = pareas[npolys-1];
npolys--;
@@ -905,13 +993,14 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_POLYMESH);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESH);
rcVcopy(mesh.bmin, cset.bmin);
rcVcopy(mesh.bmax, cset.bmax);
mesh.cs = cset.cs;
mesh.ch = cset.ch;
mesh.borderSize = cset.borderSize;
+ mesh.maxEdgeError = cset.maxError;
int maxVertices = 0;
int maxTris = 0;
@@ -931,10 +1020,10 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
return false;
}
- rcScopedDelete<unsigned char> vflags = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned char> vflags((unsigned char*)rcAlloc(sizeof(unsigned char)*maxVertices, RC_ALLOC_TEMP));
if (!vflags)
{
- ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'mesh.verts' (%d).", maxVertices);
+ ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'vflags' (%d).", maxVertices);
return false;
}
memset(vflags, 0, maxVertices);
@@ -974,7 +1063,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
memset(mesh.regs, 0, sizeof(unsigned short)*maxTris);
memset(mesh.areas, 0, sizeof(unsigned char)*maxTris);
- rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP);
+ rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVertices, RC_ALLOC_TEMP));
if (!nextVert)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'nextVert' (%d).", maxVertices);
@@ -982,7 +1071,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
}
memset(nextVert, 0, sizeof(int)*maxVertices);
- rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
+ rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP));
if (!firstVert)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT);
@@ -991,19 +1080,19 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i)
firstVert[i] = -1;
- rcScopedDelete<int> indices = (int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP);
+ rcScopedDelete<int> indices((int*)rcAlloc(sizeof(int)*maxVertsPerCont, RC_ALLOC_TEMP));
if (!indices)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'indices' (%d).", maxVertsPerCont);
return false;
}
- rcScopedDelete<int> tris = (int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP);
+ rcScopedDelete<int> tris((int*)rcAlloc(sizeof(int)*maxVertsPerCont*3, RC_ALLOC_TEMP));
if (!tris)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'tris' (%d).", maxVertsPerCont*3);
return false;
}
- rcScopedDelete<unsigned short> polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned short> polys((unsigned short*)rcAlloc(sizeof(unsigned short)*(maxVertsPerCont+1)*nvp, RC_ALLOC_TEMP));
if (!polys)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: Out of memory 'polys' (%d).", maxVertsPerCont*nvp);
@@ -1053,7 +1142,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
vflags[indices[j]] = 1;
}
}
-
+
// Build initial polygons.
int npolys = 0;
memset(polys, 0xff, maxVertsPerCont*nvp*sizeof(unsigned short));
@@ -1104,8 +1193,10 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
// Found best, merge.
unsigned short* pa = &polys[bestPa*nvp];
unsigned short* pb = &polys[bestPb*nvp];
- mergePolys(pa, pb, bestEa, bestEb, tmpPoly, nvp);
- memcpy(pb, &polys[(npolys-1)*nvp], sizeof(unsigned short)*nvp);
+ mergePolyVerts(pa, pb, bestEa, bestEb, tmpPoly, nvp);
+ unsigned short* lastPoly = &polys[(npolys-1)*nvp];
+ if (pb != lastPoly)
+ memcpy(pb, lastPoly, sizeof(unsigned short)*nvp);
npolys--;
}
else
@@ -1150,6 +1241,7 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
}
// Remove vertex
// Note: mesh.nverts is already decremented inside removeVertex()!
+ // Fixup vertex flags
for (int j = i; j < mesh.nverts; ++j)
vflags[j] = vflags[j+1];
--i;
@@ -1212,8 +1304,6 @@ bool rcBuildPolyMesh(rcContext* ctx, rcContourSet& cset, const int nvp, rcPolyMe
ctx->log(RC_LOG_ERROR, "rcBuildPolyMesh: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff);
}
- ctx->stopTimer(RC_TIMER_BUILD_POLYMESH);
-
return true;
}
@@ -1225,7 +1315,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
if (!nmeshes || !meshes)
return true;
- ctx->startTimer(RC_TIMER_MERGE_POLYMESH);
+ rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESH);
mesh.nvp = meshes[0]->nvp;
mesh.cs = meshes[0]->cs;
@@ -1286,7 +1376,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
}
memset(mesh.flags, 0, sizeof(unsigned short)*maxPolys);
- rcScopedDelete<int> nextVert = (int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP);
+ rcScopedDelete<int> nextVert((int*)rcAlloc(sizeof(int)*maxVerts, RC_ALLOC_TEMP));
if (!nextVert)
{
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'nextVert' (%d).", maxVerts);
@@ -1294,7 +1384,7 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
}
memset(nextVert, 0, sizeof(int)*maxVerts);
- rcScopedDelete<int> firstVert = (int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP);
+ rcScopedDelete<int> firstVert((int*)rcAlloc(sizeof(int)*VERTEX_BUCKET_COUNT, RC_ALLOC_TEMP));
if (!firstVert)
{
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'firstVert' (%d).", VERTEX_BUCKET_COUNT);
@@ -1303,13 +1393,13 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
for (int i = 0; i < VERTEX_BUCKET_COUNT; ++i)
firstVert[i] = -1;
- rcScopedDelete<unsigned short> vremap = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM);
+ rcScopedDelete<unsigned short> vremap((unsigned short*)rcAlloc(sizeof(unsigned short)*maxVertsPerMesh, RC_ALLOC_PERM));
if (!vremap)
{
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: Out of memory 'vremap' (%d).", maxVertsPerMesh);
return false;
}
- memset(nextVert, 0, sizeof(int)*maxVerts);
+ memset(vremap, 0, sizeof(unsigned short)*maxVertsPerMesh);
for (int i = 0; i < nmeshes; ++i)
{
@@ -1318,6 +1408,12 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
const unsigned short ox = (unsigned short)floorf((pmesh->bmin[0]-mesh.bmin[0])/mesh.cs+0.5f);
const unsigned short oz = (unsigned short)floorf((pmesh->bmin[2]-mesh.bmin[2])/mesh.cs+0.5f);
+ bool isMinX = (ox == 0);
+ bool isMinZ = (oz == 0);
+ bool isMaxX = ((unsigned short)floorf((mesh.bmax[0] - pmesh->bmax[0]) / mesh.cs + 0.5f)) == 0;
+ bool isMaxZ = ((unsigned short)floorf((mesh.bmax[2] - pmesh->bmax[2]) / mesh.cs + 0.5f)) == 0;
+ bool isOnBorder = (isMinX || isMinZ || isMaxX || isMaxZ);
+
for (int j = 0; j < pmesh->nverts; ++j)
{
unsigned short* v = &pmesh->verts[j*3];
@@ -1338,6 +1434,36 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
if (src[k] == RC_MESH_NULL_IDX) break;
tgt[k] = vremap[src[k]];
}
+
+ if (isOnBorder)
+ {
+ for (int k = mesh.nvp; k < mesh.nvp * 2; ++k)
+ {
+ if (src[k] & 0x8000 && src[k] != 0xffff)
+ {
+ unsigned short dir = src[k] & 0xf;
+ switch (dir)
+ {
+ case 0: // Portal x-
+ if (isMinX)
+ tgt[k] = src[k];
+ break;
+ case 1: // Portal z+
+ if (isMaxZ)
+ tgt[k] = src[k];
+ break;
+ case 2: // Portal x+
+ if (isMaxX)
+ tgt[k] = src[k];
+ break;
+ case 3: // Portal z-
+ if (isMinZ)
+ tgt[k] = src[k];
+ break;
+ }
+ }
+ }
+ }
}
}
@@ -1357,7 +1483,70 @@ bool rcMergePolyMeshes(rcContext* ctx, rcPolyMesh** meshes, const int nmeshes, r
ctx->log(RC_LOG_ERROR, "rcMergePolyMeshes: The resulting mesh has too many polygons %d (max %d). Data can be corrupted.", mesh.npolys, 0xffff);
}
- ctx->stopTimer(RC_TIMER_MERGE_POLYMESH);
+ return true;
+}
+
+bool rcCopyPolyMesh(rcContext* ctx, const rcPolyMesh& src, rcPolyMesh& dst)
+{
+ rcAssert(ctx);
+
+ // Destination must be empty.
+ rcAssert(dst.verts == 0);
+ rcAssert(dst.polys == 0);
+ rcAssert(dst.regs == 0);
+ rcAssert(dst.areas == 0);
+ rcAssert(dst.flags == 0);
+
+ dst.nverts = src.nverts;
+ dst.npolys = src.npolys;
+ dst.maxpolys = src.npolys;
+ dst.nvp = src.nvp;
+ rcVcopy(dst.bmin, src.bmin);
+ rcVcopy(dst.bmax, src.bmax);
+ dst.cs = src.cs;
+ dst.ch = src.ch;
+ dst.borderSize = src.borderSize;
+ dst.maxEdgeError = src.maxEdgeError;
+
+ dst.verts = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.nverts*3, RC_ALLOC_PERM);
+ if (!dst.verts)
+ {
+ ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.verts' (%d).", src.nverts*3);
+ return false;
+ }
+ memcpy(dst.verts, src.verts, sizeof(unsigned short)*src.nverts*3);
+
+ dst.polys = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys*2*src.nvp, RC_ALLOC_PERM);
+ if (!dst.polys)
+ {
+ ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.polys' (%d).", src.npolys*2*src.nvp);
+ return false;
+ }
+ memcpy(dst.polys, src.polys, sizeof(unsigned short)*src.npolys*2*src.nvp);
+
+ dst.regs = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM);
+ if (!dst.regs)
+ {
+ ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.regs' (%d).", src.npolys);
+ return false;
+ }
+ memcpy(dst.regs, src.regs, sizeof(unsigned short)*src.npolys);
+
+ dst.areas = (unsigned char*)rcAlloc(sizeof(unsigned char)*src.npolys, RC_ALLOC_PERM);
+ if (!dst.areas)
+ {
+ ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.areas' (%d).", src.npolys);
+ return false;
+ }
+ memcpy(dst.areas, src.areas, sizeof(unsigned char)*src.npolys);
+
+ dst.flags = (unsigned short*)rcAlloc(sizeof(unsigned short)*src.npolys, RC_ALLOC_PERM);
+ if (!dst.flags)
+ {
+ ctx->log(RC_LOG_ERROR, "rcCopyPolyMesh: Out of memory 'dst.flags' (%d).", src.npolys);
+ return false;
+ }
+ memcpy(dst.flags, src.flags, sizeof(unsigned short)*src.npolys);
return true;
}
diff --git a/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp b/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp
index b52da597675..f1270cf2027 100644
--- a/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastMeshDetail.cpp
@@ -37,11 +37,12 @@ struct rcHeightPatch
int xmin, ymin, width, height;
};
+
inline float vdot2(const float* a, const float* b)
{
return a[0]*b[0] + a[2]*b[2];
}
-
+
inline float vdistSq2(const float* p, const float* q)
{
const float dx = q[0] - p[0];
@@ -55,7 +56,7 @@ inline float vdist2(const float* p, const float* q)
}
inline float vcross2(const float* p1, const float* p2, const float* p3)
-{
+{
const float u1 = p2[0] - p1[0];
const float v1 = p2[2] - p1[2];
const float u2 = p3[0] - p1[0];
@@ -67,21 +68,27 @@ static bool circumCircle(const float* p1, const float* p2, const float* p3,
float* c, float& r)
{
static const float EPS = 1e-6f;
+ // Calculate the circle relative to p1, to avoid some precision issues.
+ const float v1[3] = {0,0,0};
+ float v2[3], v3[3];
+ rcVsub(v2, p2,p1);
+ rcVsub(v3, p3,p1);
- const float cp = vcross2(p1, p2, p3);
+ const float cp = vcross2(v1, v2, v3);
if (fabsf(cp) > EPS)
{
- const float p1Sq = vdot2(p1,p1);
- const float p2Sq = vdot2(p2,p2);
- const float p3Sq = vdot2(p3,p3);
- c[0] = (p1Sq*(p2[2]-p3[2]) + p2Sq*(p3[2]-p1[2]) + p3Sq*(p1[2]-p2[2])) / (2*cp);
- c[2] = (p1Sq*(p3[0]-p2[0]) + p2Sq*(p1[0]-p3[0]) + p3Sq*(p2[0]-p1[0])) / (2*cp);
- r = vdist2(c, p1);
+ const float v1Sq = vdot2(v1,v1);
+ const float v2Sq = vdot2(v2,v2);
+ const float v3Sq = vdot2(v3,v3);
+ c[0] = (v1Sq*(v2[2]-v3[2]) + v2Sq*(v3[2]-v1[2]) + v3Sq*(v1[2]-v2[2])) / (2*cp);
+ c[1] = 0;
+ c[2] = (v1Sq*(v3[0]-v2[0]) + v2Sq*(v1[0]-v3[0]) + v3Sq*(v2[0]-v1[0])) / (2*cp);
+ r = vdist2(c, v1);
+ rcVadd(c, c, p1);
return true;
}
-
- c[0] = p1[0];
- c[2] = p1[2];
+
+ rcVcopy(c, p1);
r = 0;
return false;
}
@@ -92,7 +99,7 @@ static float distPtTri(const float* p, const float* a, const float* b, const flo
rcVsub(v0, c,a);
rcVsub(v1, b,a);
rcVsub(v2, p,a);
-
+
const float dot00 = vdot2(v0, v0);
const float dot01 = vdot2(v0, v1);
const float dot02 = vdot2(v0, v2);
@@ -177,7 +184,7 @@ static float distToTriMesh(const float* p, const float* verts, const int /*nvert
static float distToPoly(int nvert, const float* verts, const float* p)
{
-
+
float dmin = FLT_MAX;
int i, j, c = 0;
for (i = 0, j = nvert-1; i < nvert; j = i++)
@@ -195,42 +202,79 @@ static float distToPoly(int nvert, const float* verts, const float* p)
static unsigned short getHeight(const float fx, const float fy, const float fz,
const float /*cs*/, const float ics, const float ch,
- const rcHeightPatch& hp)
+ const int radius, const rcHeightPatch& hp)
{
int ix = (int)floorf(fx*ics + 0.01f);
int iz = (int)floorf(fz*ics + 0.01f);
- ix = rcClamp(ix-hp.xmin, 0, hp.width);
- iz = rcClamp(iz-hp.ymin, 0, hp.height);
+ ix = rcClamp(ix-hp.xmin, 0, hp.width - 1);
+ iz = rcClamp(iz-hp.ymin, 0, hp.height - 1);
unsigned short h = hp.data[ix+iz*hp.width];
if (h == RC_UNSET_HEIGHT)
{
// Special case when data might be bad.
- // Find nearest neighbour pixel which has valid height.
- const int off[8*2] = { -1,0, -1,-1, 0,-1, 1,-1, 1,0, 1,1, 0,1, -1,1};
+ // Walk adjacent cells in a spiral up to 'radius', and look
+ // for a pixel which has a valid height.
+ int x = 1, z = 0, dx = 1, dz = 0;
+ int maxSize = radius * 2 + 1;
+ int maxIter = maxSize * maxSize - 1;
+
+ int nextRingIterStart = 8;
+ int nextRingIters = 16;
+
float dmin = FLT_MAX;
- for (int i = 0; i < 8; ++i)
+ for (int i = 0; i < maxIter; i++)
{
- const int nx = ix+off[i*2+0];
- const int nz = iz+off[i*2+1];
- if (nx < 0 || nz < 0 || nx >= hp.width || nz >= hp.height) continue;
- const unsigned short nh = hp.data[nx+nz*hp.width];
- if (nh == RC_UNSET_HEIGHT) continue;
+ const int nx = ix + x;
+ const int nz = iz + z;
+
+ if (nx >= 0 && nz >= 0 && nx < hp.width && nz < hp.height)
+ {
+ const unsigned short nh = hp.data[nx + nz*hp.width];
+ if (nh != RC_UNSET_HEIGHT)
+ {
+ const float d = fabsf(nh*ch - fy);
+ if (d < dmin)
+ {
+ h = nh;
+ dmin = d;
+ }
+ }
+ }
- const float d = fabsf(nh*ch - fy);
- if (d < dmin)
+ // We are searching in a grid which looks approximately like this:
+ // __________
+ // |2 ______ 2|
+ // | |1 __ 1| |
+ // | | |__| | |
+ // | |______| |
+ // |__________|
+ // We want to find the best height as close to the center cell as possible. This means that
+ // if we find a height in one of the neighbor cells to the center, we don't want to
+ // expand further out than the 8 neighbors - we want to limit our search to the closest
+ // of these "rings", but the best height in the ring.
+ // For example, the center is just 1 cell. We checked that at the entrance to the function.
+ // The next "ring" contains 8 cells (marked 1 above). Those are all the neighbors to the center cell.
+ // The next one again contains 16 cells (marked 2). In general each ring has 8 additional cells, which
+ // can be thought of as adding 2 cells around the "center" of each side when we expand the ring.
+ // Here we detect if we are about to enter the next ring, and if we are and we have found
+ // a height, we abort the search.
+ if (i + 1 == nextRingIterStart)
{
- h = nh;
- dmin = d;
+ if (h != RC_UNSET_HEIGHT)
+ break;
+
+ nextRingIterStart += nextRingIters;
+ nextRingIters += 8;
}
-
-/* const float dx = (nx+0.5f)*cs - fx;
- const float dz = (nz+0.5f)*cs - fz;
- const float d = dx*dx+dz*dz;
- if (d < dmin)
+
+ if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z)))
{
- h = nh;
- dmin = d;
- } */
+ int tmp = dx;
+ dx = -dz;
+ dz = tmp;
+ }
+ x += dx;
+ z += dz;
}
}
return h;
@@ -239,8 +283,8 @@ static unsigned short getHeight(const float fx, const float fy, const float fz,
enum EdgeValues
{
- UNDEF = -1,
- HULL = -2,
+ EV_UNDEF = -1,
+ EV_HULL = -2,
};
static int findEdge(const int* edges, int nedges, int s, int t)
@@ -251,7 +295,7 @@ static int findEdge(const int* edges, int nedges, int s, int t)
if ((e[0] == s && e[1] == t) || (e[0] == t && e[1] == s))
return i;
}
- return UNDEF;
+ return EV_UNDEF;
}
static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, int s, int t, int l, int r)
@@ -259,33 +303,33 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges,
if (nedges >= maxEdges)
{
ctx->log(RC_LOG_ERROR, "addEdge: Too many edges (%d/%d).", nedges, maxEdges);
- return UNDEF;
+ return EV_UNDEF;
}
- // Add edge if not already in the triangulation.
+ // Add edge if not already in the triangulation.
int e = findEdge(edges, nedges, s, t);
- if (e == UNDEF)
+ if (e == EV_UNDEF)
{
- int* e = &edges[nedges*4];
- e[0] = s;
- e[1] = t;
- e[2] = l;
- e[3] = r;
+ int* edge = &edges[nedges*4];
+ edge[0] = s;
+ edge[1] = t;
+ edge[2] = l;
+ edge[3] = r;
return nedges++;
}
else
{
- return UNDEF;
+ return EV_UNDEF;
}
}
static void updateLeftFace(int* e, int s, int t, int f)
{
- if (e[0] == s && e[1] == t && e[2] == UNDEF)
+ if (e[0] == s && e[1] == t && e[2] == EV_UNDEF)
e[2] = f;
- else if (e[1] == s && e[0] == t && e[3] == UNDEF)
+ else if (e[1] == s && e[0] == t && e[3] == EV_UNDEF)
e[3] = f;
-}
+}
static int overlapSegSeg2d(const float* a, const float* b, const float* c, const float* d)
{
@@ -297,7 +341,7 @@ static int overlapSegSeg2d(const float* a, const float* b, const float* c, const
float a4 = a3 + a2 - a1;
if (a3 * a4 < 0.0f)
return 1;
- }
+ }
return 0;
}
@@ -319,28 +363,28 @@ static bool overlapEdges(const float* pts, const int* edges, int nedges, int s1,
static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges, int& nedges, const int maxEdges, int& nfaces, int e)
{
static const float EPS = 1e-5f;
-
+
int* edge = &edges[e*4];
// Cache s and t.
int s,t;
- if (edge[2] == UNDEF)
+ if (edge[2] == EV_UNDEF)
{
s = edge[0];
t = edge[1];
}
- else if (edge[3] == UNDEF)
+ else if (edge[3] == EV_UNDEF)
{
s = edge[1];
t = edge[0];
}
else
{
- // Edge already completed.
+ // Edge already completed.
return;
}
- // Find best point on left of edge.
+ // Find best point on left of edge.
int pt = npts;
float c[3] = {0,0,0};
float r = -1;
@@ -384,23 +428,23 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges
}
}
- // Add new triangle or update edge info if s-t is on hull.
+ // Add new triangle or update edge info if s-t is on hull.
if (pt < npts)
{
- // Update face information of edge being completed.
+ // Update face information of edge being completed.
updateLeftFace(&edges[e*4], s, t, nfaces);
- // Add new edge or update face info of old edge.
+ // Add new edge or update face info of old edge.
e = findEdge(edges, nedges, pt, s);
- if (e == UNDEF)
- addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, UNDEF);
+ if (e == EV_UNDEF)
+ addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, EV_UNDEF);
else
updateLeftFace(&edges[e*4], pt, s, nfaces);
- // Add new edge or update face info of old edge.
+ // Add new edge or update face info of old edge.
e = findEdge(edges, nedges, t, pt);
- if (e == UNDEF)
- addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, UNDEF);
+ if (e == EV_UNDEF)
+ addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, EV_UNDEF);
else
updateLeftFace(&edges[e*4], t, pt, nfaces);
@@ -408,7 +452,7 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges
}
else
{
- updateLeftFace(&edges[e*4], s, t, HULL);
+ updateLeftFace(&edges[e*4], s, t, EV_HULL);
}
}
@@ -422,18 +466,18 @@ static void delaunayHull(rcContext* ctx, const int npts, const float* pts,
edges.resize(maxEdges*4);
for (int i = 0, j = nhull-1; i < nhull; j=i++)
- addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], HULL, UNDEF);
+ addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], EV_HULL, EV_UNDEF);
int currentEdge = 0;
while (currentEdge < nedges)
{
- if (edges[currentEdge*4+2] == UNDEF)
+ if (edges[currentEdge*4+2] == EV_UNDEF)
completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge);
- if (edges[currentEdge*4+3] == UNDEF)
+ if (edges[currentEdge*4+3] == EV_UNDEF)
completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge);
currentEdge++;
}
-
+
// Create tris
tris.resize(nfaces*4);
for (int i = 0; i < nfaces*4; ++i)
@@ -488,6 +532,97 @@ static void delaunayHull(rcContext* ctx, const int npts, const float* pts,
}
}
+// Calculate minimum extend of the polygon.
+static float polyMinExtent(const float* verts, const int nverts)
+{
+ float minDist = FLT_MAX;
+ for (int i = 0; i < nverts; i++)
+ {
+ const int ni = (i+1) % nverts;
+ const float* p1 = &verts[i*3];
+ const float* p2 = &verts[ni*3];
+ float maxEdgeDist = 0;
+ for (int j = 0; j < nverts; j++)
+ {
+ if (j == i || j == ni) continue;
+ float d = distancePtSeg2d(&verts[j*3], p1,p2);
+ maxEdgeDist = rcMax(maxEdgeDist, d);
+ }
+ minDist = rcMin(minDist, maxEdgeDist);
+ }
+ return rcSqrt(minDist);
+}
+
+// Last time I checked the if version got compiled using cmov, which was a lot faster than module (with idiv).
+inline int prev(int i, int n) { return i-1 >= 0 ? i-1 : n-1; }
+inline int next(int i, int n) { return i+1 < n ? i+1 : 0; }
+
+static void triangulateHull(const int /*nverts*/, const float* verts, const int nhull, const int* hull, rcIntArray& tris)
+{
+ int start = 0, left = 1, right = nhull-1;
+
+ // Start from an ear with shortest perimeter.
+ // This tends to favor well formed triangles as starting point.
+ float dmin = 0;
+ for (int i = 0; i < nhull; i++)
+ {
+ int pi = prev(i, nhull);
+ int ni = next(i, nhull);
+ const float* pv = &verts[hull[pi]*3];
+ const float* cv = &verts[hull[i]*3];
+ const float* nv = &verts[hull[ni]*3];
+ const float d = vdist2(pv,cv) + vdist2(cv,nv) + vdist2(nv,pv);
+ if (d < dmin)
+ {
+ start = i;
+ left = ni;
+ right = pi;
+ dmin = d;
+ }
+ }
+
+ // Add first triangle
+ tris.push(hull[start]);
+ tris.push(hull[left]);
+ tris.push(hull[right]);
+ tris.push(0);
+
+ // Triangulate the polygon by moving left or right,
+ // depending on which triangle has shorter perimeter.
+ // This heuristic was chose emprically, since it seems
+ // handle tesselated straight edges well.
+ while (next(left, nhull) != right)
+ {
+ // Check to see if se should advance left or right.
+ int nleft = next(left, nhull);
+ int nright = prev(right, nhull);
+
+ const float* cvleft = &verts[hull[left]*3];
+ const float* nvleft = &verts[hull[nleft]*3];
+ const float* cvright = &verts[hull[right]*3];
+ const float* nvright = &verts[hull[nright]*3];
+ const float dleft = vdist2(cvleft, nvleft) + vdist2(nvleft, cvright);
+ const float dright = vdist2(cvright, nvright) + vdist2(cvleft, nvright);
+
+ if (dleft < dright)
+ {
+ tris.push(hull[left]);
+ tris.push(hull[nleft]);
+ tris.push(hull[right]);
+ tris.push(0);
+ left = nleft;
+ }
+ else
+ {
+ tris.push(hull[left]);
+ tris.push(hull[nright]);
+ tris.push(hull[right]);
+ tris.push(0);
+ right = nright;
+ }
+ }
+}
+
inline float getJitterX(const int i)
{
@@ -501,9 +636,9 @@ inline float getJitterY(const int i)
static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
const float sampleDist, const float sampleMaxError,
- const rcCompactHeightfield& chf, const rcHeightPatch& hp,
- float* verts, int& nverts, rcIntArray& tris,
- rcIntArray& edges, rcIntArray& samples)
+ const int heightSearchRadius, const rcCompactHeightfield& chf,
+ const rcHeightPatch& hp, float* verts, int& nverts,
+ rcIntArray& tris, rcIntArray& edges, rcIntArray& samples)
{
static const int MAX_VERTS = 127;
static const int MAX_TRIS = 255; // Max tris for delaunay is 2n-2-k (n=num verts, k=num hull verts).
@@ -511,16 +646,22 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
float edge[(MAX_VERTS_PER_EDGE+1)*3];
int hull[MAX_VERTS];
int nhull = 0;
-
+
nverts = 0;
-
+
for (int i = 0; i < nin; ++i)
rcVcopy(&verts[i*3], &in[i*3]);
nverts = nin;
+ edges.resize(0);
+ tris.resize(0);
+
const float cs = chf.cs;
const float ics = 1.0f/cs;
+ // Calculate minimum extents of the polygon based on input data.
+ float minExtent = polyMinExtent(verts, nverts);
+
// Tessellate outlines.
// This is done in separate pass in order to ensure
// seamless height values across the ply boundaries.
@@ -566,7 +707,7 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
pos[0] = vj[0] + dx*u;
pos[1] = vj[1] + dy*u;
pos[2] = vj[2] + dz*u;
- pos[1] = getHeight(pos[0],pos[1],pos[2], cs, ics, chf.ch, hp)*chf.ch;
+ pos[1] = getHeight(pos[0],pos[1],pos[2], cs, ics, chf.ch, heightSearchRadius, hp)*chf.ch;
}
// Simplify samples.
int idx[MAX_VERTS_PER_EDGE] = {0,nn};
@@ -579,23 +720,23 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
const float* vb = &edge[b*3];
// Find maximum deviation along the segment.
float maxd = 0;
- int i_max = -1;
+ int maxi = -1;
for (int m = a+1; m < b; ++m)
{
- float d = distancePtSeg(&edge[m*3],va,vb);
- if (d > maxd)
+ float dev = distancePtSeg(&edge[m*3],va,vb);
+ if (dev > maxd)
{
- maxd = d;
- i_max = m;
+ maxd = dev;
+ maxi = m;
}
}
// If the max deviation is larger than accepted error,
// add new point, else continue to next segment.
- if (i_max != -1 && maxd > rcSqr(sampleMaxError))
+ if (maxi != -1 && maxd > rcSqr(sampleMaxError))
{
for (int m = nidx; m > k; --m)
idx[m] = idx[m-1];
- idx[k+1] = i_max;
+ idx[k+1] = maxi;
nidx++;
}
else
@@ -627,27 +768,26 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
}
}
-
+ // If the polygon minimum extent is small (sliver or small triangle), do not try to add internal points.
+ if (minExtent < sampleDist*2)
+ {
+ triangulateHull(nverts, verts, nhull, hull, tris);
+ return true;
+ }
+
// Tessellate the base mesh.
- edges.resize(0);
- tris.resize(0);
-
- delaunayHull(ctx, nverts, verts, nhull, hull, tris, edges);
+ // We're using the triangulateHull instead of delaunayHull as it tends to
+ // create a bit better triangulation for long thing triangles when there
+ // are no internal points.
+ triangulateHull(nverts, verts, nhull, hull, tris);
if (tris.size() == 0)
{
// Could not triangulate the poly, make sure there is some valid data there.
- ctx->log(RC_LOG_WARNING, "buildPolyDetail: Could not triangulate polygon, adding default data.");
- for (int i = 2; i < nverts; ++i)
- {
- tris.push(0);
- tris.push(i-1);
- tris.push(i);
- tris.push(0);
- }
+ ctx->log(RC_LOG_WARNING, "buildPolyDetail: Could not triangulate polygon (%d verts).", nverts);
return true;
}
-
+
if (sampleDist > 0)
{
// Create sample locations in a grid.
@@ -675,12 +815,12 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
// Make sure the samples are not too close to the edges.
if (distToPoly(nin,in,pt) > -sampleDist/2) continue;
samples.push(x);
- samples.push(getHeight(pt[0], pt[1], pt[2], cs, ics, chf.ch, hp));
+ samples.push(getHeight(pt[0], pt[1], pt[2], cs, ics, chf.ch, heightSearchRadius, hp));
samples.push(z);
samples.push(0); // Not added
}
}
-
+
// Add the samples starting from the one that has the most
// error. The procedure stops when all samples are added
// or when the max error is within treshold.
@@ -689,7 +829,7 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
{
if (nverts >= MAX_VERTS)
break;
-
+
// Find sample with most error.
float bestpt[3] = {0,0,0};
float bestd = 0;
@@ -727,45 +867,38 @@ static bool buildPolyDetail(rcContext* ctx, const float* in, const int nin,
edges.resize(0);
tris.resize(0);
delaunayHull(ctx, nverts, verts, nhull, hull, tris, edges);
- }
+ }
}
-
+
const int ntris = tris.size()/4;
if (ntris > MAX_TRIS)
{
tris.resize(MAX_TRIS*4);
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Shrinking triangle count from %d to max %d.", ntris, MAX_TRIS);
}
-
+
return true;
}
-static void getHeightData(const rcCompactHeightfield& chf,
- const unsigned short* poly, const int npoly,
- const unsigned short* verts, const int bs,
- rcHeightPatch& hp, rcIntArray& stack)
+static void seedArrayWithPolyCenter(rcContext* ctx, const rcCompactHeightfield& chf,
+ const unsigned short* poly, const int npoly,
+ const unsigned short* verts, const int bs,
+ rcHeightPatch& hp, rcIntArray& array)
{
- // Floodfill the heightfield to get 2D height data,
- // starting at vertex locations as seeds.
-
// Note: Reads to the compact heightfield are offset by border size (bs)
// since border size offset is already removed from the polymesh vertices.
- memset(hp.data, 0, sizeof(unsigned short)*hp.width*hp.height);
-
- stack.resize(0);
-
static const int offset[9*2] =
{
0,0, -1,-1, 0,-1, 1,-1, 1,0, 1,1, 0,1, -1,1, -1,0,
};
- // Use poly vertices as seed points for the flood fill.
- for (int j = 0; j < npoly; ++j)
+ // Find cell closest to a poly vertex
+ int startCellX = 0, startCellY = 0, startSpanIndex = -1;
+ int dmin = RC_UNSET_HEIGHT;
+ for (int j = 0; j < npoly && dmin > 0; ++j)
{
- int cx = 0, cz = 0, ci =-1;
- int dmin = RC_UNSET_HEIGHT;
- for (int k = 0; k < 9; ++k)
+ for (int k = 0; k < 9 && dmin > 0; ++k)
{
const int ax = (int)verts[poly[j]*3+0] + offset[k*2+0];
const int ay = (int)verts[poly[j]*3+1];
@@ -775,118 +908,210 @@ static void getHeightData(const rcCompactHeightfield& chf,
continue;
const rcCompactCell& c = chf.cells[(ax+bs)+(az+bs)*chf.width];
- for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni && dmin > 0; ++i)
{
const rcCompactSpan& s = chf.spans[i];
int d = rcAbs(ay - (int)s.y);
if (d < dmin)
{
- cx = ax;
- cz = az;
- ci = i;
+ startCellX = ax;
+ startCellY = az;
+ startSpanIndex = i;
dmin = d;
}
}
}
- if (ci != -1)
- {
- stack.push(cx);
- stack.push(cz);
- stack.push(ci);
- }
}
- // Find center of the polygon using flood fill.
- int pcx = 0, pcz = 0;
+ rcAssert(startSpanIndex != -1);
+ // Find center of the polygon
+ int pcx = 0, pcy = 0;
for (int j = 0; j < npoly; ++j)
{
pcx += (int)verts[poly[j]*3+0];
- pcz += (int)verts[poly[j]*3+2];
+ pcy += (int)verts[poly[j]*3+2];
}
pcx /= npoly;
- pcz /= npoly;
-
- for (int i = 0; i < stack.size(); i += 3)
- {
- int cx = stack[i+0];
- int cy = stack[i+1];
- int idx = cx-hp.xmin+(cy-hp.ymin)*hp.width;
- hp.data[idx] = 1;
- }
+ pcy /= npoly;
- while (stack.size() > 0)
+ // Use seeds array as a stack for DFS
+ array.resize(0);
+ array.push(startCellX);
+ array.push(startCellY);
+ array.push(startSpanIndex);
+
+ int dirs[] = { 0, 1, 2, 3 };
+ memset(hp.data, 0, sizeof(unsigned short)*hp.width*hp.height);
+ // DFS to move to the center. Note that we need a DFS here and can not just move
+ // directly towards the center without recording intermediate nodes, even though the polygons
+ // are convex. In very rare we can get stuck due to contour simplification if we do not
+ // record nodes.
+ int cx = -1, cy = -1, ci = -1;
+ while (true)
{
- int ci = stack.pop();
- int cy = stack.pop();
- int cx = stack.pop();
-
- // Check if close to center of the polygon.
- if (rcAbs(cx-pcx) <= 1 && rcAbs(cy-pcz) <= 1)
+ if (array.size() < 3)
{
- stack.resize(0);
- stack.push(cx);
- stack.push(cy);
- stack.push(ci);
+ ctx->log(RC_LOG_WARNING, "Walk towards polygon center failed to reach center");
break;
}
-
+
+ ci = array.pop();
+ cy = array.pop();
+ cx = array.pop();
+
+ if (cx == pcx && cy == pcy)
+ break;
+
+ // If we are already at the correct X-position, prefer direction
+ // directly towards the center in the Y-axis; otherwise prefer
+ // direction in the X-axis
+ int directDir;
+ if (cx == pcx)
+ directDir = rcGetDirForOffset(0, pcy > cy ? 1 : -1);
+ else
+ directDir = rcGetDirForOffset(pcx > cx ? 1 : -1, 0);
+
+ // Push the direct dir last so we start with this on next iteration
+ rcSwap(dirs[directDir], dirs[3]);
+
const rcCompactSpan& cs = chf.spans[ci];
-
- for (int dir = 0; dir < 4; ++dir)
+ for (int i = 0; i < 4; i++)
{
- if (rcGetCon(cs, dir) == RC_NOT_CONNECTED) continue;
-
- const int ax = cx + rcGetDirOffsetX(dir);
- const int ay = cy + rcGetDirOffsetY(dir);
-
- if (ax < hp.xmin || ax >= (hp.xmin+hp.width) ||
- ay < hp.ymin || ay >= (hp.ymin+hp.height))
+ int dir = dirs[i];
+ if (rcGetCon(cs, dir) == RC_NOT_CONNECTED)
continue;
-
- if (hp.data[ax-hp.xmin+(ay-hp.ymin)*hp.width] != 0)
+
+ int newX = cx + rcGetDirOffsetX(dir);
+ int newY = cy + rcGetDirOffsetY(dir);
+
+ int hpx = newX - hp.xmin;
+ int hpy = newY - hp.ymin;
+ if (hpx < 0 || hpx >= hp.width || hpy < 0 || hpy >= hp.height)
continue;
-
- const int ai = (int)chf.cells[(ax+bs)+(ay+bs)*chf.width].index + rcGetCon(cs, dir);
- int idx = ax-hp.xmin+(ay-hp.ymin)*hp.width;
- hp.data[idx] = 1;
-
- stack.push(ax);
- stack.push(ay);
- stack.push(ai);
+ if (hp.data[hpx+hpy*hp.width] != 0)
+ continue;
+
+ hp.data[hpx+hpy*hp.width] = 1;
+ array.push(newX);
+ array.push(newY);
+ array.push((int)chf.cells[(newX+bs)+(newY+bs)*chf.width].index + rcGetCon(cs, dir));
}
+
+ rcSwap(dirs[directDir], dirs[3]);
}
+ array.resize(0);
+ // getHeightData seeds are given in coordinates with borders
+ array.push(cx+bs);
+ array.push(cy+bs);
+ array.push(ci);
+
memset(hp.data, 0xff, sizeof(unsigned short)*hp.width*hp.height);
+ const rcCompactSpan& cs = chf.spans[ci];
+ hp.data[cx-hp.xmin+(cy-hp.ymin)*hp.width] = cs.y;
+}
+
- // Mark start locations.
- for (int i = 0; i < stack.size(); i += 3)
+static void push3(rcIntArray& queue, int v1, int v2, int v3)
+{
+ queue.resize(queue.size() + 3);
+ queue[queue.size() - 3] = v1;
+ queue[queue.size() - 2] = v2;
+ queue[queue.size() - 1] = v3;
+}
+
+static void getHeightData(rcContext* ctx, const rcCompactHeightfield& chf,
+ const unsigned short* poly, const int npoly,
+ const unsigned short* verts, const int bs,
+ rcHeightPatch& hp, rcIntArray& queue,
+ int region)
+{
+ // Note: Reads to the compact heightfield are offset by border size (bs)
+ // since border size offset is already removed from the polymesh vertices.
+
+ queue.resize(0);
+ // Set all heights to RC_UNSET_HEIGHT.
+ memset(hp.data, 0xff, sizeof(unsigned short)*hp.width*hp.height);
+
+ bool empty = true;
+
+ // We cannot sample from this poly if it was created from polys
+ // of different regions. If it was then it could potentially be overlapping
+ // with polys of that region and the heights sampled here could be wrong.
+ if (region != RC_MULTIPLE_REGS)
{
- int cx = stack[i+0];
- int cy = stack[i+1];
- int ci = stack[i+2];
- int idx = cx-hp.xmin+(cy-hp.ymin)*hp.width;
- const rcCompactSpan& cs = chf.spans[ci];
- hp.data[idx] = cs.y;
+ // Copy the height from the same region, and mark region borders
+ // as seed points to fill the rest.
+ for (int hy = 0; hy < hp.height; hy++)
+ {
+ int y = hp.ymin + hy + bs;
+ for (int hx = 0; hx < hp.width; hx++)
+ {
+ int x = hp.xmin + hx + bs;
+ const rcCompactCell& c = chf.cells[x + y*chf.width];
+ for (int i = (int)c.index, ni = (int)(c.index + c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ if (s.reg == region)
+ {
+ // Store height
+ hp.data[hx + hy*hp.width] = s.y;
+ empty = false;
+
+ // If any of the neighbours is not in same region,
+ // add the current location as flood fill start
+ bool border = false;
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax + ay*chf.width].index + rcGetCon(s, dir);
+ const rcCompactSpan& as = chf.spans[ai];
+ if (as.reg != region)
+ {
+ border = true;
+ break;
+ }
+ }
+ }
+ if (border)
+ push3(queue, x, y, i);
+ break;
+ }
+ }
+ }
+ }
}
+ // if the polygon does not contain any points from the current region (rare, but happens)
+ // or if it could potentially be overlapping polygons of the same region,
+ // then use the center as the seed point.
+ if (empty)
+ seedArrayWithPolyCenter(ctx, chf, poly, npoly, verts, bs, hp, queue);
+
static const int RETRACT_SIZE = 256;
int head = 0;
- while (head*3 < stack.size())
+ // We assume the seed is centered in the polygon, so a BFS to collect
+ // height data will ensure we do not move onto overlapping polygons and
+ // sample wrong heights.
+ while (head*3 < queue.size())
{
- int cx = stack[head*3+0];
- int cy = stack[head*3+1];
- int ci = stack[head*3+2];
+ int cx = queue[head*3+0];
+ int cy = queue[head*3+1];
+ int ci = queue[head*3+2];
head++;
if (head >= RETRACT_SIZE)
{
head = 0;
- if (stack.size() > RETRACT_SIZE*3)
- memmove(&stack[0], &stack[RETRACT_SIZE*3], sizeof(int)*(stack.size()-RETRACT_SIZE*3));
- stack.resize(stack.size()-RETRACT_SIZE*3);
+ if (queue.size() > RETRACT_SIZE*3)
+ memmove(&queue[0], &queue[RETRACT_SIZE*3], sizeof(int)*(queue.size()-RETRACT_SIZE*3));
+ queue.resize(queue.size()-RETRACT_SIZE*3);
}
-
+
const rcCompactSpan& cs = chf.spans[ci];
for (int dir = 0; dir < 4; ++dir)
{
@@ -894,26 +1119,23 @@ static void getHeightData(const rcCompactHeightfield& chf,
const int ax = cx + rcGetDirOffsetX(dir);
const int ay = cy + rcGetDirOffsetY(dir);
+ const int hx = ax - hp.xmin - bs;
+ const int hy = ay - hp.ymin - bs;
- if (ax < hp.xmin || ax >= (hp.xmin+hp.width) ||
- ay < hp.ymin || ay >= (hp.ymin+hp.height))
+ if ((unsigned int)hx >= (unsigned int)hp.width || (unsigned int)hy >= (unsigned int)hp.height)
continue;
- if (hp.data[ax-hp.xmin+(ay-hp.ymin)*hp.width] != RC_UNSET_HEIGHT)
+ if (hp.data[hx + hy*hp.width] != RC_UNSET_HEIGHT)
continue;
- const int ai = (int)chf.cells[(ax+bs)+(ay+bs)*chf.width].index + rcGetCon(cs, dir);
-
+ const int ai = (int)chf.cells[ax + ay*chf.width].index + rcGetCon(cs, dir);
const rcCompactSpan& as = chf.spans[ai];
- int idx = ax-hp.xmin+(ay-hp.ymin)*hp.width;
- hp.data[idx] = as.y;
-
- stack.push(ax);
- stack.push(ay);
- stack.push(ai);
+
+ hp.data[hx + hy*hp.width] = as.y;
+
+ push3(queue, ax, ay, ai);
}
}
-
}
static unsigned char getEdgeFlags(const float* va, const float* vb,
@@ -923,7 +1145,7 @@ static unsigned char getEdgeFlags(const float* va, const float* vb,
static const float thrSqr = rcSqr(0.001f);
for (int i = 0, j = npoly-1; i < npoly; j=i++)
{
- if (distancePtSeg2d(va, &vpoly[j*3], &vpoly[i*3]) < thrSqr &&
+ if (distancePtSeg2d(va, &vpoly[j*3], &vpoly[i*3]) < thrSqr &&
distancePtSeg2d(vb, &vpoly[j*3], &vpoly[i*3]) < thrSqr)
return 1;
}
@@ -951,8 +1173,8 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_POLYMESHDETAIL);
-
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_POLYMESHDETAIL);
+
if (mesh.nverts == 0 || mesh.npolys == 0)
return true;
@@ -961,23 +1183,24 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
const float ch = mesh.ch;
const float* orig = mesh.bmin;
const int borderSize = mesh.borderSize;
+ const int heightSearchRadius = rcMax(1, (int)ceilf(mesh.maxEdgeError));
rcIntArray edges(64);
rcIntArray tris(512);
- rcIntArray stack(512);
+ rcIntArray arr(512);
rcIntArray samples(512);
float verts[256*3];
rcHeightPatch hp;
int nPolyVerts = 0;
int maxhw = 0, maxhh = 0;
- rcScopedDelete<int> bounds = (int*)rcAlloc(sizeof(int)*mesh.npolys*4, RC_ALLOC_TEMP);
+ rcScopedDelete<int> bounds((int*)rcAlloc(sizeof(int)*mesh.npolys*4, RC_ALLOC_TEMP));
if (!bounds)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'bounds' (%d).", mesh.npolys*4);
return false;
}
- rcScopedDelete<float> poly = (float*)rcAlloc(sizeof(float)*nvp*3, RC_ALLOC_TEMP);
+ rcScopedDelete<float> poly((float*)rcAlloc(sizeof(float)*nvp*3, RC_ALLOC_TEMP));
if (!poly)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'poly' (%d).", nvp*3);
@@ -1015,7 +1238,7 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
maxhh = rcMax(maxhh, ymax-ymin);
}
- hp.data = (unsigned short *)rcAlloc(sizeof(unsigned short)*maxhw*maxhh, RC_ALLOC_TEMP);
+ hp.data = (unsigned short*)rcAlloc(sizeof(unsigned short)*maxhw*maxhh, RC_ALLOC_TEMP);
if (!hp.data)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'hp.data' (%d).", maxhw*maxhh);
@@ -1031,10 +1254,10 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.meshes' (%d).", dmesh.nmeshes*4);
return false;
}
-
+
int vcap = nPolyVerts+nPolyVerts/2;
int tcap = vcap*2;
-
+
dmesh.nverts = 0;
dmesh.verts = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM);
if (!dmesh.verts)
@@ -1043,7 +1266,7 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
return false;
}
dmesh.ntris = 0;
- dmesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char*)*tcap*4, RC_ALLOC_PERM);
+ dmesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char)*tcap*4, RC_ALLOC_PERM);
if (!dmesh.tris)
{
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (%d).", tcap*4);
@@ -1071,18 +1294,19 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
hp.ymin = bounds[i*4+2];
hp.width = bounds[i*4+1]-bounds[i*4+0];
hp.height = bounds[i*4+3]-bounds[i*4+2];
- getHeightData(chf, p, npoly, mesh.verts, borderSize, hp, stack);
+ getHeightData(ctx, chf, p, npoly, mesh.verts, borderSize, hp, arr, mesh.regs[i]);
// Build detail mesh.
int nverts = 0;
if (!buildPolyDetail(ctx, poly, npoly,
sampleDist, sampleMaxError,
- chf, hp, verts, nverts, tris,
+ heightSearchRadius, chf, hp,
+ verts, nverts, tris,
edges, samples))
{
return false;
}
-
+
// Move detail verts to world space.
for (int j = 0; j < nverts; ++j)
{
@@ -1097,21 +1321,21 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
poly[j*3+1] += orig[1];
poly[j*3+2] += orig[2];
}
-
+
// Store detail submesh.
const int ntris = tris.size()/4;
-
+
dmesh.meshes[i*4+0] = (unsigned int)dmesh.nverts;
dmesh.meshes[i*4+1] = (unsigned int)nverts;
dmesh.meshes[i*4+2] = (unsigned int)dmesh.ntris;
- dmesh.meshes[i*4+3] = (unsigned int)ntris;
+ dmesh.meshes[i*4+3] = (unsigned int)ntris;
// Store vertices, allocate more memory if necessary.
if (dmesh.nverts+nverts > vcap)
{
while (dmesh.nverts+nverts > vcap)
vcap += 256;
-
+
float* newv = (float*)rcAlloc(sizeof(float)*vcap*3, RC_ALLOC_PERM);
if (!newv)
{
@@ -1157,9 +1381,7 @@ bool rcBuildPolyMeshDetail(rcContext* ctx, const rcPolyMesh& mesh, const rcCompa
dmesh.ntris++;
}
}
-
- ctx->stopTimer(RC_TIMER_BUILD_POLYMESHDETAIL);
-
+
return true;
}
@@ -1168,12 +1390,12 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_MERGE_POLYMESHDETAIL);
-
+ rcScopedTimer timer(ctx, RC_TIMER_MERGE_POLYMESHDETAIL);
+
int maxVerts = 0;
int maxTris = 0;
int maxMeshes = 0;
-
+
for (int i = 0; i < nmeshes; ++i)
{
if (!meshes[i]) continue;
@@ -1181,7 +1403,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int
maxTris += meshes[i]->ntris;
maxMeshes += meshes[i]->nmeshes;
}
-
+
mesh.nmeshes = 0;
mesh.meshes = (unsigned int*)rcAlloc(sizeof(unsigned int)*maxMeshes*4, RC_ALLOC_PERM);
if (!mesh.meshes)
@@ -1189,7 +1411,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'pmdtl.meshes' (%d).", maxMeshes*4);
return false;
}
-
+
mesh.ntris = 0;
mesh.tris = (unsigned char*)rcAlloc(sizeof(unsigned char)*maxTris*4, RC_ALLOC_PERM);
if (!mesh.tris)
@@ -1197,7 +1419,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int
ctx->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'dmesh.tris' (%d).", maxTris*4);
return false;
}
-
+
mesh.nverts = 0;
mesh.verts = (float*)rcAlloc(sizeof(float)*maxVerts*3, RC_ALLOC_PERM);
if (!mesh.verts)
@@ -1221,7 +1443,7 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int
dst[3] = src[3];
mesh.nmeshes++;
}
-
+
for (int k = 0; k < dm->nverts; ++k)
{
rcVcopy(&mesh.verts[mesh.nverts*3], &dm->verts[k*3]);
@@ -1236,9 +1458,6 @@ bool rcMergePolyMeshDetails(rcContext* ctx, rcPolyMeshDetail** meshes, const int
mesh.ntris++;
}
}
-
- ctx->stopTimer(RC_TIMER_MERGE_POLYMESHDETAIL);
return true;
}
-
diff --git a/extern/recastnavigation/Recast/Source/RecastRasterization.cpp b/extern/recastnavigation/Recast/Source/RecastRasterization.cpp
index d2bb7c98f18..a4cef749098 100644
--- a/extern/recastnavigation/Recast/Source/RecastRasterization.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastRasterization.cpp
@@ -50,7 +50,7 @@ static rcSpan* allocSpan(rcHeightfield& hf)
// Allocate memory for the new pool.
rcSpanPool* pool = (rcSpanPool*)rcAlloc(sizeof(rcSpanPool), RC_ALLOC_PERM);
if (!pool) return 0;
- pool->next = 0;
+
// Add the pool into the list of pools.
pool->next = hf.pools;
hf.pools = pool;
@@ -82,7 +82,7 @@ static void freeSpan(rcHeightfield& hf, rcSpan* ptr)
hf.freelist = ptr;
}
-static void addSpan(rcHeightfield& hf, const int x, const int y,
+static bool addSpan(rcHeightfield& hf, const int x, const int y,
const unsigned short smin, const unsigned short smax,
const unsigned char area, const int flagMergeThr)
{
@@ -90,16 +90,18 @@ static void addSpan(rcHeightfield& hf, const int x, const int y,
int idx = x + y*hf.width;
rcSpan* s = allocSpan(hf);
+ if (!s)
+ return false;
s->smin = smin;
s->smax = smax;
s->area = area;
s->next = 0;
- // Empty cell, add he first span.
+ // Empty cell, add the first span.
if (!hf.spans[idx])
{
hf.spans[idx] = s;
- return;
+ return true;
}
rcSpan* prev = 0;
rcSpan* cur = hf.spans[idx];
@@ -152,6 +154,8 @@ static void addSpan(rcHeightfield& hf, const int x, const int y,
s->next = hf.spans[idx];
hf.spans[idx] = s;
}
+
+ return true;
}
/// @par
@@ -161,45 +165,80 @@ static void addSpan(rcHeightfield& hf, const int x, const int y,
/// from the existing span, the span flags are merged.
///
/// @see rcHeightfield, rcSpan.
-void rcAddSpan(rcContext* /*ctx*/, rcHeightfield& hf, const int x, const int y,
+bool rcAddSpan(rcContext* ctx, rcHeightfield& hf, const int x, const int y,
const unsigned short smin, const unsigned short smax,
const unsigned char area, const int flagMergeThr)
{
-// rcAssert(ctx);
- addSpan(hf, x,y, smin, smax, area, flagMergeThr);
+ rcAssert(ctx);
+
+ if (!addSpan(hf, x, y, smin, smax, area, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcAddSpan: Out of memory.");
+ return false;
+ }
+
+ return true;
}
-static int clipPoly(const float* in, int n, float* out, float pnx, float pnz, float pd)
+// divides a convex polygons into two convex polygons on both sides of a line
+static void dividePoly(const float* in, int nin,
+ float* out1, int* nout1,
+ float* out2, int* nout2,
+ float x, int axis)
{
float d[12];
- for (int i = 0; i < n; ++i)
- d[i] = pnx*in[i*3+0] + pnz*in[i*3+2] + pd;
-
- int m = 0;
- for (int i = 0, j = n-1; i < n; j=i, ++i)
+ for (int i = 0; i < nin; ++i)
+ d[i] = x - in[i*3+axis];
+
+ int m = 0, n = 0;
+ for (int i = 0, j = nin-1; i < nin; j=i, ++i)
{
bool ina = d[j] >= 0;
bool inb = d[i] >= 0;
if (ina != inb)
{
float s = d[j] / (d[j] - d[i]);
- out[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
- out[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
- out[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
+ out1[m*3+0] = in[j*3+0] + (in[i*3+0] - in[j*3+0])*s;
+ out1[m*3+1] = in[j*3+1] + (in[i*3+1] - in[j*3+1])*s;
+ out1[m*3+2] = in[j*3+2] + (in[i*3+2] - in[j*3+2])*s;
+ rcVcopy(out2 + n*3, out1 + m*3);
m++;
+ n++;
+ // add the i'th point to the right polygon. Do NOT add points that are on the dividing line
+ // since these were already added above
+ if (d[i] > 0)
+ {
+ rcVcopy(out1 + m*3, in + i*3);
+ m++;
+ }
+ else if (d[i] < 0)
+ {
+ rcVcopy(out2 + n*3, in + i*3);
+ n++;
+ }
}
- if (inb)
+ else // same side
{
- out[m*3+0] = in[i*3+0];
- out[m*3+1] = in[i*3+1];
- out[m*3+2] = in[i*3+2];
- m++;
+ // add the i'th point to the right polygon. Addition is done even for points on the dividing line
+ if (d[i] >= 0)
+ {
+ rcVcopy(out1 + m*3, in + i*3);
+ m++;
+ if (d[i] != 0)
+ continue;
+ }
+ rcVcopy(out2 + n*3, in + i*3);
+ n++;
}
}
- return m;
+
+ *nout1 = m;
+ *nout2 = n;
}
-static void rasterizeTri(const float* v0, const float* v1, const float* v2,
+
+
+static bool rasterizeTri(const float* v0, const float* v1, const float* v2,
const unsigned char area, rcHeightfield& hf,
const float* bmin, const float* bmax,
const float cs, const float ics, const float ich,
@@ -220,50 +259,59 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
// If the triangle does not touch the bbox of the heightfield, skip the triagle.
if (!overlapBounds(bmin, bmax, tmin, tmax))
- return;
+ return true;
- // Calculate the footpring of the triangle on the grid.
- int x0 = (int)((tmin[0] - bmin[0])*ics);
+ // Calculate the footprint of the triangle on the grid's y-axis
int y0 = (int)((tmin[2] - bmin[2])*ics);
- int x1 = (int)((tmax[0] - bmin[0])*ics);
int y1 = (int)((tmax[2] - bmin[2])*ics);
- x0 = rcClamp(x0, 0, w-1);
y0 = rcClamp(y0, 0, h-1);
- x1 = rcClamp(x1, 0, w-1);
y1 = rcClamp(y1, 0, h-1);
// Clip the triangle into all grid cells it touches.
- float in[7*3], out[7*3], inrow[7*3];
+ float buf[7*3*4];
+ float *in = buf, *inrow = buf+7*3, *p1 = inrow+7*3, *p2 = p1+7*3;
+
+ rcVcopy(&in[0], v0);
+ rcVcopy(&in[1*3], v1);
+ rcVcopy(&in[2*3], v2);
+ int nvrow, nvIn = 3;
for (int y = y0; y <= y1; ++y)
{
- // Clip polygon to row.
- rcVcopy(&in[0], v0);
- rcVcopy(&in[1*3], v1);
- rcVcopy(&in[2*3], v2);
- int nvrow = 3;
+ // Clip polygon to row. Store the remaining polygon as well
const float cz = bmin[2] + y*cs;
- nvrow = clipPoly(in, nvrow, out, 0, 1, -cz);
- if (nvrow < 3) continue;
- nvrow = clipPoly(out, nvrow, inrow, 0, -1, cz+cs);
+ dividePoly(in, nvIn, inrow, &nvrow, p1, &nvIn, cz+cs, 2);
+ rcSwap(in, p1);
if (nvrow < 3) continue;
+ // find the horizontal bounds in the row
+ float minX = inrow[0], maxX = inrow[0];
+ for (int i=1; i<nvrow; ++i)
+ {
+ if (minX > inrow[i*3]) minX = inrow[i*3];
+ if (maxX < inrow[i*3]) maxX = inrow[i*3];
+ }
+ int x0 = (int)((minX - bmin[0])*ics);
+ int x1 = (int)((maxX - bmin[0])*ics);
+ x0 = rcClamp(x0, 0, w-1);
+ x1 = rcClamp(x1, 0, w-1);
+
+ int nv, nv2 = nvrow;
+
for (int x = x0; x <= x1; ++x)
{
- // Clip polygon to column.
- int nv = nvrow;
+ // Clip polygon to column. store the remaining polygon as well
const float cx = bmin[0] + x*cs;
- nv = clipPoly(inrow, nv, out, 1, 0, -cx);
- if (nv < 3) continue;
- nv = clipPoly(out, nv, in, -1, 0, cx+cs);
+ dividePoly(inrow, nv2, p1, &nv, p2, &nv2, cx+cs, 0);
+ rcSwap(inrow, p2);
if (nv < 3) continue;
// Calculate min and max of the span.
- float smin = in[1], smax = in[1];
+ float smin = p1[1], smax = p1[1];
for (int i = 1; i < nv; ++i)
{
- smin = rcMin(smin, in[i*3+1]);
- smax = rcMax(smax, in[i*3+1]);
+ smin = rcMin(smin, p1[i*3+1]);
+ smax = rcMax(smax, p1[i*3+1]);
}
smin -= bmin[1];
smax -= bmin[1];
@@ -278,9 +326,12 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
unsigned short ismin = (unsigned short)rcClamp((int)floorf(smin * ich), 0, RC_SPAN_MAX_HEIGHT);
unsigned short ismax = (unsigned short)rcClamp((int)ceilf(smax * ich), (int)ismin+1, RC_SPAN_MAX_HEIGHT);
- addSpan(hf, x, y, ismin, ismax, area, flagMergeThr);
+ if (!addSpan(hf, x, y, ismin, ismax, area, flagMergeThr))
+ return false;
}
}
+
+ return true;
}
/// @par
@@ -288,19 +339,23 @@ static void rasterizeTri(const float* v0, const float* v1, const float* v2,
/// No spans will be added if the triangle does not overlap the heightfield grid.
///
/// @see rcHeightfield
-void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
+bool rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const float* v2,
const unsigned char area, rcHeightfield& solid,
const int flagMergeThr)
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
const float ics = 1.0f/solid.cs;
const float ich = 1.0f/solid.ch;
- rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
+ if (!rasterizeTri(v0, v1, v2, area, solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangle: Out of memory.");
+ return false;
+ }
- ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+ return true;
}
/// @par
@@ -308,13 +363,13 @@ void rcRasterizeTriangle(rcContext* ctx, const float* v0, const float* v1, const
/// Spans will only be added for triangles that overlap the heightfield grid.
///
/// @see rcHeightfield
-void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
const int* tris, const unsigned char* areas, const int nt,
rcHeightfield& solid, const int flagMergeThr)
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
const float ics = 1.0f/solid.cs;
const float ich = 1.0f/solid.ch;
@@ -325,10 +380,14 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
const float* v1 = &verts[tris[i*3+1]*3];
const float* v2 = &verts[tris[i*3+2]*3];
// Rasterize.
- rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
+ if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
+ return false;
+ }
}
-
- ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+
+ return true;
}
/// @par
@@ -336,13 +395,13 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
/// Spans will only be added for triangles that overlap the heightfield grid.
///
/// @see rcHeightfield
-void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
const unsigned short* tris, const unsigned char* areas, const int nt,
rcHeightfield& solid, const int flagMergeThr)
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
const float ics = 1.0f/solid.cs;
const float ich = 1.0f/solid.ch;
@@ -353,10 +412,14 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
const float* v1 = &verts[tris[i*3+1]*3];
const float* v2 = &verts[tris[i*3+2]*3];
// Rasterize.
- rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
+ if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
+ return false;
+ }
}
-
- ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+
+ return true;
}
/// @par
@@ -364,12 +427,12 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const int /*nv*/,
/// Spans will only be added for triangles that overlap the heightfield grid.
///
/// @see rcHeightfield
-void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
+bool rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned char* areas, const int nt,
rcHeightfield& solid, const int flagMergeThr)
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+ rcScopedTimer timer(ctx, RC_TIMER_RASTERIZE_TRIANGLES);
const float ics = 1.0f/solid.cs;
const float ich = 1.0f/solid.ch;
@@ -380,8 +443,12 @@ void rcRasterizeTriangles(rcContext* ctx, const float* verts, const unsigned cha
const float* v1 = &verts[(i*3+1)*3];
const float* v2 = &verts[(i*3+2)*3];
// Rasterize.
- rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr);
+ if (!rasterizeTri(v0, v1, v2, areas[i], solid, solid.bmin, solid.bmax, solid.cs, ics, ich, flagMergeThr))
+ {
+ ctx->log(RC_LOG_ERROR, "rcRasterizeTriangles: Out of memory.");
+ return false;
+ }
}
-
- ctx->stopTimer(RC_TIMER_RASTERIZE_TRIANGLES);
+
+ return true;
}
diff --git a/extern/recastnavigation/Recast/Source/RecastRegion.cpp b/extern/recastnavigation/Recast/Source/RecastRegion.cpp
index 4290972ed24..54acf4b736b 100644
--- a/extern/recastnavigation/Recast/Source/RecastRegion.cpp
+++ b/extern/recastnavigation/Recast/Source/RecastRegion.cpp
@@ -286,7 +286,10 @@ static bool floodRegion(int x, int y, int i,
if (nr & RC_BORDER_REG) // Do not take borders into account.
continue;
if (nr != 0 && nr != r)
+ {
ar = nr;
+ break;
+ }
const rcCompactSpan& as = chf.spans[ai];
@@ -298,9 +301,12 @@ static bool floodRegion(int x, int y, int i,
const int ai2 = (int)chf.cells[ax2+ay2*w].index + rcGetCon(as, dir2);
if (chf.areas[ai2] != area)
continue;
- unsigned short nr = srcReg[ai2];
- if (nr != 0 && nr != r)
- ar = nr;
+ unsigned short nr2 = srcReg[ai2];
+ if (nr2 != 0 && nr2 != r)
+ {
+ ar = nr2;
+ break;
+ }
}
}
}
@@ -309,6 +315,7 @@ static bool floodRegion(int x, int y, int i,
srcReg[ci] = 0;
continue;
}
+
count++;
// Expand neighbours.
@@ -340,30 +347,44 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
rcCompactHeightfield& chf,
unsigned short* srcReg, unsigned short* srcDist,
unsigned short* dstReg, unsigned short* dstDist,
- rcIntArray& stack)
+ rcIntArray& stack,
+ bool fillStack)
{
const int w = chf.width;
const int h = chf.height;
- // Find cells revealed by the raised level.
- stack.resize(0);
- for (int y = 0; y < h; ++y)
+ if (fillStack)
{
- for (int x = 0; x < w; ++x)
+ // Find cells revealed by the raised level.
+ stack.resize(0);
+ for (int y = 0; y < h; ++y)
{
- const rcCompactCell& c = chf.cells[x+y*w];
- for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ for (int x = 0; x < w; ++x)
{
- if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA)
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
{
- stack.push(x);
- stack.push(y);
- stack.push(i);
+ if (chf.dist[i] >= level && srcReg[i] == 0 && chf.areas[i] != RC_NULL_AREA)
+ {
+ stack.push(x);
+ stack.push(y);
+ stack.push(i);
+ }
}
}
}
}
-
+ else // use cells in the input stack
+ {
+ // mark all cells which already have a region
+ for (int j=0; j<stack.size(); j+=3)
+ {
+ int i = stack[j+2];
+ if (srcReg[i] != 0)
+ stack[j+2] = -1;
+ }
+ }
+
int iter = 0;
while (stack.size() > 0)
{
@@ -434,6 +455,61 @@ static unsigned short* expandRegions(int maxIter, unsigned short level,
}
+
+static void sortCellsByLevel(unsigned short startLevel,
+ rcCompactHeightfield& chf,
+ unsigned short* srcReg,
+ unsigned int nbStacks, rcIntArray* stacks,
+ unsigned short loglevelsPerStack) // the levels per stack (2 in our case) as a bit shift
+{
+ const int w = chf.width;
+ const int h = chf.height;
+ startLevel = startLevel >> loglevelsPerStack;
+
+ for (unsigned int j=0; j<nbStacks; ++j)
+ stacks[j].resize(0);
+
+ // put all cells in the level range into the appropriate stacks
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (chf.areas[i] == RC_NULL_AREA || srcReg[i] != 0)
+ continue;
+
+ int level = chf.dist[i] >> loglevelsPerStack;
+ int sId = startLevel - level;
+ if (sId >= (int)nbStacks)
+ continue;
+ if (sId < 0)
+ sId = 0;
+
+ stacks[sId].push(x);
+ stacks[sId].push(y);
+ stacks[sId].push(i);
+ }
+ }
+ }
+}
+
+
+static void appendStacks(rcIntArray& srcStack, rcIntArray& dstStack,
+ unsigned short* srcReg)
+{
+ for (int j=0; j<srcStack.size(); j+=3)
+ {
+ int i = srcStack[j+2];
+ if ((i < 0) || (srcReg[i] != 0))
+ continue;
+ dstStack.push(srcStack[j]);
+ dstStack.push(srcStack[j+1]);
+ dstStack.push(srcStack[j+2]);
+ }
+}
+
struct rcRegion
{
inline rcRegion(unsigned short i) :
@@ -441,7 +517,11 @@ struct rcRegion
id(i),
areaType(0),
remap(false),
- visited(false)
+ visited(false),
+ overlap(false),
+ connectsToBorder(false),
+ ymin(0xffff),
+ ymax(0)
{}
int spanCount; // Number of spans belonging to this region
@@ -449,6 +529,9 @@ struct rcRegion
unsigned char areaType; // Are type.
bool remap;
bool visited;
+ bool overlap;
+ bool connectsToBorder;
+ unsigned short ymin, ymax;
rcIntArray connections;
rcIntArray floors;
};
@@ -678,25 +761,26 @@ static void walkContour(int x, int y, int i, int dir,
// Remove adjacent duplicates.
if (cont.size() > 1)
{
- for (int i = 0; i < cont.size(); )
+ for (int j = 0; j < cont.size(); )
{
- int ni = (i+1) % cont.size();
- if (cont[i] == cont[ni])
+ int nj = (j+1) % cont.size();
+ if (cont[j] == cont[nj])
{
- for (int j = i; j < cont.size()-1; ++j)
- cont[j] = cont[j+1];
+ for (int k = j; k < cont.size()-1; ++k)
+ cont[k] = cont[k+1];
cont.pop();
}
else
- ++i;
+ ++j;
}
}
}
-static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
- unsigned short& maxRegionId,
- rcCompactHeightfield& chf,
- unsigned short* srcReg)
+
+static bool mergeAndFilterRegions(rcContext* ctx, int minRegionArea, int mergeRegionSize,
+ unsigned short& maxRegionId,
+ rcCompactHeightfield& chf,
+ unsigned short* srcReg, rcIntArray& overlaps)
{
const int w = chf.width;
const int h = chf.height;
@@ -705,7 +789,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
if (!regions)
{
- ctx->log(RC_LOG_ERROR, "filterSmallRegions: Out of memory 'regions' (%d).", nreg);
+ ctx->log(RC_LOG_ERROR, "mergeAndFilterRegions: Out of memory 'regions' (%d).", nreg);
return false;
}
@@ -728,7 +812,6 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
rcRegion& reg = regions[r];
reg.spanCount++;
-
// Update floors.
for (int j = (int)c.index; j < ni; ++j)
{
@@ -736,6 +819,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
unsigned short floorId = srcReg[j];
if (floorId == 0 || floorId >= nreg)
continue;
+ if (floorId == r)
+ reg.overlap = true;
addUniqueFloorRegion(reg, floorId);
}
@@ -806,14 +891,14 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
connectsToBorder = true;
continue;
}
- rcRegion& nreg = regions[creg.connections[j]];
- if (nreg.visited)
+ rcRegion& neireg = regions[creg.connections[j]];
+ if (neireg.visited)
continue;
- if (nreg.id == 0 || (nreg.id & RC_BORDER_REG))
+ if (neireg.id == 0 || (neireg.id & RC_BORDER_REG))
continue;
// Visit
- stack.push(nreg.id);
- nreg.visited = true;
+ stack.push(neireg.id);
+ neireg.visited = true;
}
}
@@ -831,7 +916,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
}
}
}
-
+
// Merge too small regions to neighbour regions.
int mergeCount = 0 ;
do
@@ -841,7 +926,9 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
{
rcRegion& reg = regions[i];
if (reg.id == 0 || (reg.id & RC_BORDER_REG))
- continue;
+ continue;
+ if (reg.overlap)
+ continue;
if (reg.spanCount == 0)
continue;
@@ -858,7 +945,7 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
{
if (reg.connections[j] & RC_BORDER_REG) continue;
rcRegion& mreg = regions[reg.connections[j]];
- if (mreg.id == 0 || (mreg.id & RC_BORDER_REG)) continue;
+ if (mreg.id == 0 || (mreg.id & RC_BORDER_REG) || mreg.overlap) continue;
if (mreg.spanCount < smallest &&
canMergeWithRegion(reg, mreg) &&
canMergeWithRegion(mreg, reg))
@@ -928,6 +1015,224 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
if ((srcReg[i] & RC_BORDER_REG) == 0)
srcReg[i] = regions[srcReg[i]].id;
}
+
+ // Return regions that we found to be overlapping.
+ for (int i = 0; i < nreg; ++i)
+ if (regions[i].overlap)
+ overlaps.push(regions[i].id);
+
+ for (int i = 0; i < nreg; ++i)
+ regions[i].~rcRegion();
+ rcFree(regions);
+
+
+ return true;
+}
+
+
+static void addUniqueConnection(rcRegion& reg, int n)
+{
+ for (int i = 0; i < reg.connections.size(); ++i)
+ if (reg.connections[i] == n)
+ return;
+ reg.connections.push(n);
+}
+
+static bool mergeAndFilterLayerRegions(rcContext* ctx, int minRegionArea,
+ unsigned short& maxRegionId,
+ rcCompactHeightfield& chf,
+ unsigned short* srcReg, rcIntArray& /*overlaps*/)
+{
+ const int w = chf.width;
+ const int h = chf.height;
+
+ const int nreg = maxRegionId+1;
+ rcRegion* regions = (rcRegion*)rcAlloc(sizeof(rcRegion)*nreg, RC_ALLOC_TEMP);
+ if (!regions)
+ {
+ ctx->log(RC_LOG_ERROR, "mergeAndFilterLayerRegions: Out of memory 'regions' (%d).", nreg);
+ return false;
+ }
+
+ // Construct regions
+ for (int i = 0; i < nreg; ++i)
+ new(&regions[i]) rcRegion((unsigned short)i);
+
+ // Find region neighbours and overlapping regions.
+ rcIntArray lregs(32);
+ for (int y = 0; y < h; ++y)
+ {
+ for (int x = 0; x < w; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ lregs.resize(0);
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ const unsigned short ri = srcReg[i];
+ if (ri == 0 || ri >= nreg) continue;
+ rcRegion& reg = regions[ri];
+
+ reg.spanCount++;
+
+ reg.ymin = rcMin(reg.ymin, s.y);
+ reg.ymax = rcMax(reg.ymax, s.y);
+
+ // Collect all region layers.
+ lregs.push(ri);
+
+ // Update neighbours
+ for (int dir = 0; dir < 4; ++dir)
+ {
+ if (rcGetCon(s, dir) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(dir);
+ const int ay = y + rcGetDirOffsetY(dir);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir);
+ const unsigned short rai = srcReg[ai];
+ if (rai > 0 && rai < nreg && rai != ri)
+ addUniqueConnection(reg, rai);
+ if (rai & RC_BORDER_REG)
+ reg.connectsToBorder = true;
+ }
+ }
+
+ }
+
+ // Update overlapping regions.
+ for (int i = 0; i < lregs.size()-1; ++i)
+ {
+ for (int j = i+1; j < lregs.size(); ++j)
+ {
+ if (lregs[i] != lregs[j])
+ {
+ rcRegion& ri = regions[lregs[i]];
+ rcRegion& rj = regions[lregs[j]];
+ addUniqueFloorRegion(ri, lregs[j]);
+ addUniqueFloorRegion(rj, lregs[i]);
+ }
+ }
+ }
+
+ }
+ }
+
+ // Create 2D layers from regions.
+ unsigned short layerId = 1;
+
+ for (int i = 0; i < nreg; ++i)
+ regions[i].id = 0;
+
+ // Merge montone regions to create non-overlapping areas.
+ rcIntArray stack(32);
+ for (int i = 1; i < nreg; ++i)
+ {
+ rcRegion& root = regions[i];
+ // Skip already visited.
+ if (root.id != 0)
+ continue;
+
+ // Start search.
+ root.id = layerId;
+
+ stack.resize(0);
+ stack.push(i);
+
+ while (stack.size() > 0)
+ {
+ // Pop front
+ rcRegion& reg = regions[stack[0]];
+ for (int j = 0; j < stack.size()-1; ++j)
+ stack[j] = stack[j+1];
+ stack.resize(stack.size()-1);
+
+ const int ncons = (int)reg.connections.size();
+ for (int j = 0; j < ncons; ++j)
+ {
+ const int nei = reg.connections[j];
+ rcRegion& regn = regions[nei];
+ // Skip already visited.
+ if (regn.id != 0)
+ continue;
+ // Skip if the neighbour is overlapping root region.
+ bool overlap = false;
+ for (int k = 0; k < root.floors.size(); k++)
+ {
+ if (root.floors[k] == nei)
+ {
+ overlap = true;
+ break;
+ }
+ }
+ if (overlap)
+ continue;
+
+ // Deepen
+ stack.push(nei);
+
+ // Mark layer id
+ regn.id = layerId;
+ // Merge current layers to root.
+ for (int k = 0; k < regn.floors.size(); ++k)
+ addUniqueFloorRegion(root, regn.floors[k]);
+ root.ymin = rcMin(root.ymin, regn.ymin);
+ root.ymax = rcMax(root.ymax, regn.ymax);
+ root.spanCount += regn.spanCount;
+ regn.spanCount = 0;
+ root.connectsToBorder = root.connectsToBorder || regn.connectsToBorder;
+ }
+ }
+
+ layerId++;
+ }
+
+ // Remove small regions
+ for (int i = 0; i < nreg; ++i)
+ {
+ if (regions[i].spanCount > 0 && regions[i].spanCount < minRegionArea && !regions[i].connectsToBorder)
+ {
+ unsigned short reg = regions[i].id;
+ for (int j = 0; j < nreg; ++j)
+ if (regions[j].id == reg)
+ regions[j].id = 0;
+ }
+ }
+
+ // Compress region Ids.
+ for (int i = 0; i < nreg; ++i)
+ {
+ regions[i].remap = false;
+ if (regions[i].id == 0) continue; // Skip nil regions.
+ if (regions[i].id & RC_BORDER_REG) continue; // Skip external regions.
+ regions[i].remap = true;
+ }
+
+ unsigned short regIdGen = 0;
+ for (int i = 0; i < nreg; ++i)
+ {
+ if (!regions[i].remap)
+ continue;
+ unsigned short oldId = regions[i].id;
+ unsigned short newId = ++regIdGen;
+ for (int j = i; j < nreg; ++j)
+ {
+ if (regions[j].id == oldId)
+ {
+ regions[j].id = newId;
+ regions[j].remap = false;
+ }
+ }
+ }
+ maxRegionId = regIdGen;
+
+ // Remap regions.
+ for (int i = 0; i < chf.spanCount; ++i)
+ {
+ if ((srcReg[i] & RC_BORDER_REG) == 0)
+ srcReg[i] = regions[srcReg[i]].id;
+ }
for (int i = 0; i < nreg; ++i)
regions[i].~rcRegion();
@@ -936,6 +1241,8 @@ static bool filterSmallRegions(rcContext* ctx, int minRegionArea, int mergeRegio
return true;
}
+
+
/// @par
///
/// This is usually the second to the last step in creating a fully built
@@ -950,7 +1257,7 @@ bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf)
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_DISTANCEFIELD);
if (chf.dist)
{
@@ -974,25 +1281,23 @@ bool rcBuildDistanceField(rcContext* ctx, rcCompactHeightfield& chf)
unsigned short maxDist = 0;
- ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD_DIST);
-
- calculateDistanceField(chf, src, maxDist);
- chf.maxDistance = maxDist;
-
- ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD_DIST);
-
- ctx->startTimer(RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
-
- // Blur
- if (boxBlur(chf, 1, src, dst) != src)
- rcSwap(src, dst);
-
- // Store distance.
- chf.dist = src;
-
- ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
+ {
+ rcScopedTimer timerDist(ctx, RC_TIMER_BUILD_DISTANCEFIELD_DIST);
- ctx->stopTimer(RC_TIMER_BUILD_DISTANCEFIELD);
+ calculateDistanceField(chf, src, maxDist);
+ chf.maxDistance = maxDist;
+ }
+
+ {
+ rcScopedTimer timerBlur(ctx, RC_TIMER_BUILD_DISTANCEFIELD_BLUR);
+
+ // Blur
+ if (boxBlur(chf, 1, src, dst) != src)
+ rcSwap(src, dst);
+
+ // Store distance.
+ chf.dist = src;
+ }
rcFree(dst);
@@ -1052,13 +1357,13 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_REGIONS);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS);
const int w = chf.width;
const int h = chf.height;
unsigned short id = 1;
- rcScopedDelete<unsigned short> srcReg = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP));
if (!srcReg)
{
ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount);
@@ -1067,7 +1372,7 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
memset(srcReg,0,sizeof(unsigned short)*chf.spanCount);
const int nsweeps = rcMax(chf.width,chf.height);
- rcScopedDelete<rcSweepSpan> sweeps = (rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP);
+ rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP));
if (!sweeps)
{
ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps);
@@ -1181,20 +1486,22 @@ bool rcBuildRegionsMonotone(rcContext* ctx, rcCompactHeightfield& chf,
}
}
- ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
- // Filter out small regions.
- chf.maxRegions = id;
- if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
- return false;
+ {
+ rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER);
- ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+ // Merge regions and filter out small regions.
+ rcIntArray overlaps;
+ chf.maxRegions = id;
+ if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps))
+ return false;
+
+ // Monotone partitioning does not generate overlapping regions.
+ }
// Store the result out.
for (int i = 0; i < chf.spanCount; ++i)
chf.spans[i].reg = srcReg[i];
-
- ctx->stopTimer(RC_TIMER_BUILD_REGIONS);
return true;
}
@@ -1223,12 +1530,12 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
{
rcAssert(ctx);
- ctx->startTimer(RC_TIMER_BUILD_REGIONS);
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS);
const int w = chf.width;
const int h = chf.height;
- rcScopedDelete<unsigned short> buf = (unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*4, RC_ALLOC_TEMP);
+ rcScopedDelete<unsigned short> buf((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount*4, RC_ALLOC_TEMP));
if (!buf)
{
ctx->log(RC_LOG_ERROR, "rcBuildRegions: Out of memory 'tmp' (%d).", chf.spanCount*4);
@@ -1236,7 +1543,13 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
}
ctx->startTimer(RC_TIMER_BUILD_REGIONS_WATERSHED);
-
+
+ const int LOG_NB_STACKS = 3;
+ const int NB_STACKS = 1 << LOG_NB_STACKS;
+ rcIntArray lvlStacks[NB_STACKS];
+ for (int i=0; i<NB_STACKS; ++i)
+ lvlStacks[i].resize(1024);
+
rcIntArray stack(1024);
rcIntArray visited(1024);
@@ -1262,6 +1575,13 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
// Make sure border will not overflow.
const int bw = rcMin(w, borderSize);
const int bh = rcMin(h, borderSize);
+
+ if (regionId > 0xFFFB)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow");
+ return false;
+ }
+
// Paint regions
paintRectRegion(0, bw, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
paintRectRegion(w-bw, w, 0, h, regionId|RC_BORDER_REG, chf, srcReg); regionId++;
@@ -1271,44 +1591,60 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
chf.borderSize = borderSize;
}
+ int sId = -1;
while (level > 0)
{
level = level >= 2 ? level-2 : 0;
-
- ctx->startTimer(RC_TIMER_BUILD_REGIONS_EXPAND);
-
- // Expand current regions until no empty connected cells found.
- if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg)
+ sId = (sId+1) & (NB_STACKS-1);
+
+// ctx->startTimer(RC_TIMER_DIVIDE_TO_LEVELS);
+
+ if (sId == 0)
+ sortCellsByLevel(level, chf, srcReg, NB_STACKS, lvlStacks, 1);
+ else
+ appendStacks(lvlStacks[sId-1], lvlStacks[sId], srcReg); // copy left overs from last level
+
+// ctx->stopTimer(RC_TIMER_DIVIDE_TO_LEVELS);
+
{
- rcSwap(srcReg, dstReg);
- rcSwap(srcDist, dstDist);
+ rcScopedTimer timerExpand(ctx, RC_TIMER_BUILD_REGIONS_EXPAND);
+
+ // Expand current regions until no empty connected cells found.
+ if (expandRegions(expandIters, level, chf, srcReg, srcDist, dstReg, dstDist, lvlStacks[sId], false) != srcReg)
+ {
+ rcSwap(srcReg, dstReg);
+ rcSwap(srcDist, dstDist);
+ }
}
- ctx->stopTimer(RC_TIMER_BUILD_REGIONS_EXPAND);
-
- ctx->startTimer(RC_TIMER_BUILD_REGIONS_FLOOD);
-
- // Mark new regions with IDs.
- for (int y = 0; y < h; ++y)
{
- for (int x = 0; x < w; ++x)
+ rcScopedTimer timerFloor(ctx, RC_TIMER_BUILD_REGIONS_FLOOD);
+
+ // Mark new regions with IDs.
+ for (int j = 0; j<lvlStacks[sId].size(); j += 3)
{
- const rcCompactCell& c = chf.cells[x+y*w];
- for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ int x = lvlStacks[sId][j];
+ int y = lvlStacks[sId][j+1];
+ int i = lvlStacks[sId][j+2];
+ if (i >= 0 && srcReg[i] == 0)
{
- if (chf.dist[i] < level || srcReg[i] != 0 || chf.areas[i] == RC_NULL_AREA)
- continue;
if (floodRegion(x, y, i, level, regionId, chf, srcReg, srcDist, stack))
+ {
+ if (regionId == 0xFFFF)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegions: Region ID overflow");
+ return false;
+ }
+
regionId++;
+ }
}
}
}
-
- ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FLOOD);
}
// Expand current regions until no empty connected cells found.
- if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack) != srcReg)
+ if (expandRegions(expandIters*8, 0, chf, srcReg, srcDist, dstReg, dstDist, stack, true) != srcReg)
{
rcSwap(srcReg, dstReg);
rcSwap(srcDist, dstDist);
@@ -1316,22 +1652,179 @@ bool rcBuildRegions(rcContext* ctx, rcCompactHeightfield& chf,
ctx->stopTimer(RC_TIMER_BUILD_REGIONS_WATERSHED);
- ctx->startTimer(RC_TIMER_BUILD_REGIONS_FILTER);
-
- // Filter out small regions.
- chf.maxRegions = regionId;
- if (!filterSmallRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg))
- return false;
-
- ctx->stopTimer(RC_TIMER_BUILD_REGIONS_FILTER);
+ {
+ rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER);
+
+ // Merge regions and filter out smalle regions.
+ rcIntArray overlaps;
+ chf.maxRegions = regionId;
+ if (!mergeAndFilterRegions(ctx, minRegionArea, mergeRegionArea, chf.maxRegions, chf, srcReg, overlaps))
+ return false;
+
+ // If overlapping regions were found during merging, split those regions.
+ if (overlaps.size() > 0)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegions: %d overlapping regions.", overlaps.size());
+ }
+ }
// Write the result out.
for (int i = 0; i < chf.spanCount; ++i)
chf.spans[i].reg = srcReg[i];
- ctx->stopTimer(RC_TIMER_BUILD_REGIONS);
-
return true;
}
+bool rcBuildLayerRegions(rcContext* ctx, rcCompactHeightfield& chf,
+ const int borderSize, const int minRegionArea)
+{
+ rcAssert(ctx);
+
+ rcScopedTimer timer(ctx, RC_TIMER_BUILD_REGIONS);
+
+ const int w = chf.width;
+ const int h = chf.height;
+ unsigned short id = 1;
+
+ rcScopedDelete<unsigned short> srcReg((unsigned short*)rcAlloc(sizeof(unsigned short)*chf.spanCount, RC_ALLOC_TEMP));
+ if (!srcReg)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'src' (%d).", chf.spanCount);
+ return false;
+ }
+ memset(srcReg,0,sizeof(unsigned short)*chf.spanCount);
+
+ const int nsweeps = rcMax(chf.width,chf.height);
+ rcScopedDelete<rcSweepSpan> sweeps((rcSweepSpan*)rcAlloc(sizeof(rcSweepSpan)*nsweeps, RC_ALLOC_TEMP));
+ if (!sweeps)
+ {
+ ctx->log(RC_LOG_ERROR, "rcBuildRegionsMonotone: Out of memory 'sweeps' (%d).", nsweeps);
+ return false;
+ }
+
+
+ // Mark border regions.
+ if (borderSize > 0)
+ {
+ // Make sure border will not overflow.
+ const int bw = rcMin(w, borderSize);
+ const int bh = rcMin(h, borderSize);
+ // Paint regions
+ paintRectRegion(0, bw, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(w-bw, w, 0, h, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(0, w, 0, bh, id|RC_BORDER_REG, chf, srcReg); id++;
+ paintRectRegion(0, w, h-bh, h, id|RC_BORDER_REG, chf, srcReg); id++;
+
+ chf.borderSize = borderSize;
+ }
+
+ rcIntArray prev(256);
+
+ // Sweep one line at a time.
+ for (int y = borderSize; y < h-borderSize; ++y)
+ {
+ // Collect spans from this row.
+ prev.resize(id+1);
+ memset(&prev[0],0,sizeof(int)*id);
+ unsigned short rid = 1;
+
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ const rcCompactSpan& s = chf.spans[i];
+ if (chf.areas[i] == RC_NULL_AREA) continue;
+
+ // -x
+ unsigned short previd = 0;
+ if (rcGetCon(s, 0) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(0);
+ const int ay = y + rcGetDirOffsetY(0);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 0);
+ if ((srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
+ previd = srcReg[ai];
+ }
+
+ if (!previd)
+ {
+ previd = rid++;
+ sweeps[previd].rid = previd;
+ sweeps[previd].ns = 0;
+ sweeps[previd].nei = 0;
+ }
+
+ // -y
+ if (rcGetCon(s,3) != RC_NOT_CONNECTED)
+ {
+ const int ax = x + rcGetDirOffsetX(3);
+ const int ay = y + rcGetDirOffsetY(3);
+ const int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, 3);
+ if (srcReg[ai] && (srcReg[ai] & RC_BORDER_REG) == 0 && chf.areas[i] == chf.areas[ai])
+ {
+ unsigned short nr = srcReg[ai];
+ if (!sweeps[previd].nei || sweeps[previd].nei == nr)
+ {
+ sweeps[previd].nei = nr;
+ sweeps[previd].ns++;
+ prev[nr]++;
+ }
+ else
+ {
+ sweeps[previd].nei = RC_NULL_NEI;
+ }
+ }
+ }
+
+ srcReg[i] = previd;
+ }
+ }
+
+ // Create unique ID.
+ for (int i = 1; i < rid; ++i)
+ {
+ if (sweeps[i].nei != RC_NULL_NEI && sweeps[i].nei != 0 &&
+ prev[sweeps[i].nei] == (int)sweeps[i].ns)
+ {
+ sweeps[i].id = sweeps[i].nei;
+ }
+ else
+ {
+ sweeps[i].id = id++;
+ }
+ }
+
+ // Remap IDs
+ for (int x = borderSize; x < w-borderSize; ++x)
+ {
+ const rcCompactCell& c = chf.cells[x+y*w];
+
+ for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
+ {
+ if (srcReg[i] > 0 && srcReg[i] < rid)
+ srcReg[i] = sweeps[srcReg[i]].id;
+ }
+ }
+ }
+
+
+ {
+ rcScopedTimer timerFilter(ctx, RC_TIMER_BUILD_REGIONS_FILTER);
+
+ // Merge monotone regions to layers and remove small regions.
+ rcIntArray overlaps;
+ chf.maxRegions = id;
+ if (!mergeAndFilterLayerRegions(ctx, minRegionArea, chf.maxRegions, chf, srcReg, overlaps))
+ return false;
+ }
+
+
+ // Store the result out.
+ for (int i = 0; i < chf.spanCount; ++i)
+ chf.spans[i].reg = srcReg[i];
+
+ return true;
+}
diff --git a/extern/recastnavigation/Recast/Source/RecastTimer.cpp b/extern/recastnavigation/Recast/Source/RecastTimer.cpp
deleted file mode 100644
index 51ffb7d3160..00000000000
--- a/extern/recastnavigation/Recast/Source/RecastTimer.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-#include "RecastTimer.h"
-
-#if defined(WIN32)
-
-// Win32
-#include <windows.h>
-
-rcTimeVal rcGetPerformanceTimer()
-{
- __int64 count;
- QueryPerformanceCounter((LARGE_INTEGER*)&count);
- return count;
-}
-
-int rcGetDeltaTimeUsec(rcTimeVal start, rcTimeVal end)
-{
- static __int64 freq = 0;
- if (freq == 0)
- QueryPerformanceFrequency((LARGE_INTEGER*)&freq);
- __int64 elapsed = end - start;
- return (int)(elapsed*1000000 / freq);
-}
-
-#elif defined(__MACH__)
-
-// OSX
-#include <mach/mach_time.h>
-
-rcTimeVal rcGetPerformanceTimer()
-{
- return mach_absolute_time();
-}
-
-int rcGetDeltaTimeUsec(rcTimeVal start, rcTimeVal end)
-{
- static mach_timebase_info_data_t timebaseInfo;
- if (timebaseInfo.denom == 0)
- mach_timebase_info(&timebaseInfo);
- uint64_t elapsed = end - start;
- uint64_t nanosec = elapsed * timebaseInfo.numer / timebaseInfo.denom;
- return (int)(nanosec / 1000);
-}
-
-#else
-
-// TODO: Linux, etc
-
-rcTimeVal rcGetPerformanceTimer()
-{
- return 0;
-}
-
-int rcGetDeltaTimeUsec(rcTimeVal start, rcTimeVal end)
-{
- return 0;
-}
-
-#endif \ No newline at end of file
diff --git a/extern/recastnavigation/readme-blender.txt b/extern/recastnavigation/readme-blender.txt
new file mode 100644
index 00000000000..2a1b2882ce2
--- /dev/null
+++ b/extern/recastnavigation/readme-blender.txt
@@ -0,0 +1,22 @@
+The version of Recast is 1.5.0, from:
+https://github.com/recastnavigation/recastnavigation
+Changes made:
+ * Recast/Source/RecastMesh.cpp: made buildMeshAdjacency() non-static so it can be used with recast-capi
+ * Recast/Include/Recast.h: Added forward declaration for buildMeshAdjacency()
+
+The following additional files were added:
+ * recast-capi.cpp
+ * recast-capi.h
+These expose a C interface to the Recast library, which has only C++ headers.
+
+The version of Detour is 1.4, from:
+https://code.google.com/archive/p/recastnavigation/downloads
+Changes made:
+ * DetourStatNavMesh.h: use more portable definition of DT_STAT_NAVMESH_MAGIC
+ * DetourStatNavMesh.cpp: comment out some unused variables to avoid compiler warnings
+ * DetourStatNavMeshBuilder.h: add forward declaration for createBVTree
+ * DetourStatNavMeshBuilder.cpp: made createBVTree non-static for use with recast-capi
+
+The CMakeLists.txt file has been added, since the original software does not include build files for the libraries.
+
+~rdb
diff --git a/extern/recastnavigation/recast-capi.cpp b/extern/recastnavigation/recast-capi.cpp
index 38c14118156..1163265722b 100644
--- a/extern/recastnavigation/recast-capi.cpp
+++ b/extern/recastnavigation/recast-capi.cpp
@@ -68,17 +68,41 @@ int recast_createHeightfield(struct recast_heightfield *hf, int width, int heigh
}
void recast_markWalkableTriangles(const float walkableSlopeAngle,const float *verts, int nv,
- const int *tris, int nt, unsigned char *flags)
+ const int *tris, int nt, unsigned char *areas)
{
INIT_SCTX();
- rcMarkWalkableTriangles(sctx, walkableSlopeAngle, verts, nv, tris, nt, flags);
+ rcMarkWalkableTriangles(sctx, walkableSlopeAngle, verts, nv, tris, nt, areas);
}
-void recast_rasterizeTriangles(const float *verts, int nv, const int *tris,
- const unsigned char *flags, int nt, struct recast_heightfield *solid)
+void recast_clearUnwalkableTriangles(const float walkableSlopeAngle, const float* verts, int nv,
+ const int* tris, int nt, unsigned char* areas)
{
INIT_SCTX();
- rcRasterizeTriangles(sctx, verts, nv, tris, flags, nt, *(rcHeightfield *) solid);
+ rcClearUnwalkableTriangles(sctx, walkableSlopeAngle, verts, nv, tris, nt, areas);
+}
+
+int recast_addSpan(struct recast_heightfield *hf, const int x, const int y,
+ const unsigned short smin, const unsigned short smax,
+ const unsigned char area, const int flagMergeThr)
+{
+ INIT_SCTX();
+ return rcAddSpan(sctx, *(rcHeightfield *) hf, x, y, smin, smax, area, flagMergeThr);
+}
+
+int recast_rasterizeTriangle(const float *v0, const float *v1, const float *v2,
+ const unsigned char area, struct recast_heightfield *solid,
+ const int flagMergeThr)
+{
+ INIT_SCTX();
+ return rcRasterizeTriangle(sctx, v0, v1, v2, area, *(rcHeightfield *) solid, flagMergeThr);
+}
+
+int recast_rasterizeTriangles(const float *verts, const int nv, const int *tris,
+ const unsigned char *areas, const int nt, struct recast_heightfield *solid,
+ const int flagMergeThr)
+{
+ INIT_SCTX();
+ return rcRasterizeTriangles(sctx, verts, nv, tris, areas, nt, *(rcHeightfield *) solid, flagMergeThr);
}
void recast_filterLedgeSpans(const int walkableHeight, const int walkableClimb,
@@ -100,6 +124,22 @@ void recast_filterLowHangingWalkableObstacles(const int walkableClimb, struct re
rcFilterLowHangingWalkableObstacles(sctx, walkableClimb, *(rcHeightfield *) solid);
}
+int recast_getHeightFieldSpanCount(struct recast_heightfield *hf)
+{
+ INIT_SCTX();
+ return rcGetHeightFieldSpanCount(sctx, *(rcHeightfield *) hf);
+}
+
+struct recast_heightfieldLayerSet *recast_newHeightfieldLayerSet(void)
+{
+ return (struct recast_heightfieldLayerSet *) rcAllocHeightfieldLayerSet();
+}
+
+void recast_destroyHeightfieldLayerSet(struct recast_heightfieldLayerSet *lset)
+{
+ rcFreeHeightfieldLayerSet( (rcHeightfieldLayerSet *) lset);
+}
+
struct recast_compactHeightfield *recast_newCompactHeightfield(void)
{
return (struct recast_compactHeightfield *) rcAllocCompactHeightfield();
@@ -124,18 +164,68 @@ int recast_erodeWalkableArea(int radius, struct recast_compactHeightfield *chf)
return rcErodeWalkableArea(sctx, radius, *(rcCompactHeightfield *) chf);
}
+int recast_medianFilterWalkableArea(struct recast_compactHeightfield *chf)
+{
+ INIT_SCTX();
+ return rcMedianFilterWalkableArea(sctx, *(rcCompactHeightfield *) chf);
+}
+
+void recast_markBoxArea(const float *bmin, const float *bmax, unsigned char areaId,
+ struct recast_compactHeightfield *chf)
+{
+ INIT_SCTX();
+ rcMarkBoxArea(sctx, bmin, bmax, areaId, *(rcCompactHeightfield *) chf);
+}
+
+void recast_markConvexPolyArea(const float* verts, const int nverts,
+ const float hmin, const float hmax, unsigned char areaId,
+ struct recast_compactHeightfield *chf)
+{
+ INIT_SCTX();
+ rcMarkConvexPolyArea(sctx, verts, nverts, hmin, hmax, areaId, *(rcCompactHeightfield *) chf);
+}
+
+int recast_offsetPoly(const float* verts, const int nverts,
+ const float offset, float *outVerts, const int maxOutVerts)
+{
+ return rcOffsetPoly(verts, nverts, offset, outVerts, maxOutVerts);
+}
+
+void recast_markCylinderArea(const float* pos, const float r, const float h,
+ unsigned char areaId, struct recast_compactHeightfield *chf)
+{
+ INIT_SCTX();
+ rcMarkCylinderArea(sctx, pos, r, h, areaId, *(rcCompactHeightfield *) chf);
+}
+
int recast_buildDistanceField(struct recast_compactHeightfield *chf)
{
INIT_SCTX();
return rcBuildDistanceField(sctx, *(rcCompactHeightfield *) chf);
}
-int recast_buildRegions(struct recast_compactHeightfield *chf, int borderSize,
- int minRegionSize, int mergeRegionSize)
+int recast_buildRegions(struct recast_compactHeightfield *chf,
+ const int borderSize, const int minRegionArea, const int mergeRegionArea)
{
INIT_SCTX();
return rcBuildRegions(sctx, *(rcCompactHeightfield *) chf, borderSize,
- minRegionSize, mergeRegionSize);
+ minRegionArea, mergeRegionArea);
+}
+
+int recast_buildLayerRegions(struct recast_compactHeightfield *chf,
+ const int borderSize, const int minRegionArea)
+{
+ INIT_SCTX();
+ return rcBuildLayerRegions(sctx, *(rcCompactHeightfield *) chf, borderSize,
+ minRegionArea);
+}
+
+int recast_buildRegionsMonotone(struct recast_compactHeightfield *chf,
+ const int borderSize, const int minRegionArea, const int mergeRegionArea)
+{
+ INIT_SCTX();
+ return rcBuildRegionsMonotone(sctx, *(rcCompactHeightfield *) chf, borderSize,
+ minRegionArea, mergeRegionArea);
}
struct recast_contourSet *recast_newContourSet(void)
@@ -149,10 +239,11 @@ void recast_destroyContourSet(struct recast_contourSet *contourSet)
}
int recast_buildContours(struct recast_compactHeightfield *chf,
- const float maxError, const int maxEdgeLen, struct recast_contourSet *cset)
+ const float maxError, const int maxEdgeLen, struct recast_contourSet *cset,
+ const int buildFlags)
{
INIT_SCTX();
- return rcBuildContours(sctx, *(rcCompactHeightfield *) chf, maxError, maxEdgeLen, *(rcContourSet *) cset);
+ return rcBuildContours(sctx, *(rcCompactHeightfield *) chf, maxError, maxEdgeLen, *(rcContourSet *) cset, buildFlags);
}
struct recast_polyMesh *recast_newPolyMesh(void)
@@ -165,10 +256,22 @@ void recast_destroyPolyMesh(struct recast_polyMesh *polyMesh)
rcFreePolyMesh((rcPolyMesh *) polyMesh);
}
-int recast_buildPolyMesh(struct recast_contourSet *cset, int nvp, struct recast_polyMesh *mesh)
+int recast_buildPolyMesh(struct recast_contourSet *cset, const int nvp, struct recast_polyMesh *mesh)
+{
+ INIT_SCTX();
+ return rcBuildPolyMesh(sctx, *(rcContourSet *) cset, nvp, *(rcPolyMesh *) mesh);
+}
+
+int recast_mergePolyMeshes(struct recast_polyMesh **meshes, const int nmeshes, struct recast_polyMesh *mesh)
{
INIT_SCTX();
- return rcBuildPolyMesh(sctx, *(rcContourSet *) cset, nvp, * (rcPolyMesh *) mesh);
+ return rcMergePolyMeshes(sctx, (rcPolyMesh **) meshes, nmeshes, *(rcPolyMesh *) mesh);
+}
+
+int recast_copyPolyMesh(const struct recast_polyMesh *src, struct recast_polyMesh *dst)
+{
+ INIT_SCTX();
+ return rcCopyPolyMesh(sctx, *(const rcPolyMesh *) src, *(rcPolyMesh *) dst);
}
unsigned short *recast_polyMeshGetVerts(struct recast_polyMesh *mesh, int *nverts)
@@ -240,6 +343,12 @@ int recast_buildPolyMeshDetail(const struct recast_polyMesh *mesh, const struct
sampleDist, sampleMaxError, *(rcPolyMeshDetail *) dmesh);
}
+int recast_mergePolyMeshDetails(struct recast_polyMeshDetail **meshes, const int nmeshes, struct recast_polyMeshDetail *mesh)
+{
+ INIT_SCTX();
+ return rcMergePolyMeshDetails(sctx, (rcPolyMeshDetail **) meshes, nmeshes, *(rcPolyMeshDetail *) mesh);
+}
+
float *recast_polyMeshDetailGetVerts(struct recast_polyMeshDetail *mesh, int *nverts)
{
rcPolyMeshDetail *dmesh = (rcPolyMeshDetail *)mesh;
diff --git a/extern/recastnavigation/recast-capi.h b/extern/recastnavigation/recast-capi.h
index 54bf84931c4..306bf79c167 100644
--- a/extern/recastnavigation/recast-capi.h
+++ b/extern/recastnavigation/recast-capi.h
@@ -38,12 +38,13 @@ struct recast_polyMesh;
struct recast_polyMeshDetail;
struct recast_heightfield;
struct recast_compactHeightfield;
+struct recast_heightfieldLayerSet;
struct recast_contourSet;
-enum recast_SpanFlags
+enum recast_BuildContoursFlags
{
- RECAST_WALKABLE = 0x01,
- RECAST_REACHABLE = 0x02
+ RECAST_CONTOUR_TESS_WALL_EDGES = 0x01,
+ RECAST_CONTOUR_TESS_AREA_EDGES = 0x02,
};
int recast_buildMeshAdjacency(unsigned short* polys, const int npolys,
@@ -61,10 +62,22 @@ int recast_createHeightfield(struct recast_heightfield *hf, int width, int heigh
const float *bmin, const float* bmax, float cs, float ch);
void recast_markWalkableTriangles(const float walkableSlopeAngle,const float *verts, int nv,
- const int *tris, int nt, unsigned char *flags);
+ const int *tris, int nt, unsigned char *areas);
-void recast_rasterizeTriangles(const float *verts, int nv, const int *tris,
- const unsigned char *flags, int nt, struct recast_heightfield *solid);
+void recast_clearUnwalkableTriangles(const float walkableSlopeAngle, const float* verts, int nv,
+ const int* tris, int nt, unsigned char* areas);
+
+int recast_addSpan(struct recast_heightfield *hf, const int x, const int y,
+ const unsigned short smin, const unsigned short smax,
+ const unsigned char area, const int flagMergeThr);
+
+int recast_rasterizeTriangle(const float* v0, const float* v1, const float* v2,
+ const unsigned char area, struct recast_heightfield *solid,
+ const int flagMergeThr);
+
+int recast_rasterizeTriangles(const float *verts, const int nv, const int *tris,
+ const unsigned char *areas, const int nt, struct recast_heightfield *solid,
+ const int flagMergeThr);
void recast_filterLedgeSpans(const int walkableHeight, const int walkableClimb,
struct recast_heightfield *solid);
@@ -73,6 +86,12 @@ void recast_filterWalkableLowHeightSpans(int walkableHeight, struct recast_heigh
void recast_filterLowHangingWalkableObstacles(const int walkableClimb, struct recast_heightfield *solid);
+int recast_getHeightFieldSpanCount(struct recast_heightfield *hf);
+
+struct recast_heightfieldLayerSet *recast_newHeightfieldLayerSet(void);
+
+void recast_destroyHeightfieldLayerSet(struct recast_heightfieldLayerSet *lset);
+
struct recast_compactHeightfield *recast_newCompactHeightfield(void);
void recast_destroyCompactHeightfield(struct recast_compactHeightfield *compactHeightfield);
@@ -82,10 +101,31 @@ int recast_buildCompactHeightfield(const int walkableHeight, const int walkableC
int recast_erodeWalkableArea(int radius, struct recast_compactHeightfield *chf);
+int recast_medianFilterWalkableArea(struct recast_compactHeightfield *chf);
+
+void recast_markBoxArea(const float *bmin, const float *bmax, unsigned char areaId,
+ struct recast_compactHeightfield *chf);
+
+void recast_markConvexPolyArea(const float* verts, const int nverts,
+ const float hmin, const float hmax, unsigned char areaId,
+ struct recast_compactHeightfield *chf);
+
+int recast_offsetPoly(const float* verts, const int nverts,
+ const float offset, float *outVerts, const int maxOutVerts);
+
+void recast_markCylinderArea(const float* pos, const float r, const float h,
+ unsigned char areaId, struct recast_compactHeightfield *chf);
+
int recast_buildDistanceField(struct recast_compactHeightfield *chf);
-int recast_buildRegions(struct recast_compactHeightfield *chf, int borderSize,
- int minRegionSize, int mergeRegionSize);
+int recast_buildRegions(struct recast_compactHeightfield *chf,
+ const int borderSize, const int minRegionArea, const int mergeRegionArea);
+
+int recast_buildLayerRegions(struct recast_compactHeightfield *chf,
+ const int borderSize, const int minRegionArea);
+
+int recast_buildRegionsMonotone(struct recast_compactHeightfield *chf,
+ const int borderSize, const int minRegionArea, const int mergeRegionArea);
/* Contour set */
@@ -94,7 +134,8 @@ struct recast_contourSet *recast_newContourSet(void);
void recast_destroyContourSet(struct recast_contourSet *contourSet);
int recast_buildContours(struct recast_compactHeightfield *chf,
- const float maxError, const int maxEdgeLen, struct recast_contourSet *cset);
+ const float maxError, const int maxEdgeLen, struct recast_contourSet *cset,
+ const int buildFlags);
/* Poly mesh */
@@ -102,7 +143,11 @@ struct recast_polyMesh *recast_newPolyMesh(void);
void recast_destroyPolyMesh(struct recast_polyMesh *polyMesh);
-int recast_buildPolyMesh(struct recast_contourSet *cset, int nvp, struct recast_polyMesh *mesh);
+int recast_buildPolyMesh(struct recast_contourSet *cset, const int nvp, struct recast_polyMesh *mesh);
+
+int recast_mergePolyMeshes(struct recast_polyMesh **meshes, const int nmeshes, struct recast_polyMesh *mesh);
+
+int recast_copyPolyMesh(const struct recast_polyMesh *src, struct recast_polyMesh *dst);
unsigned short *recast_polyMeshGetVerts(struct recast_polyMesh *mesh, int *nverts);
@@ -121,6 +166,8 @@ void recast_destroyPolyMeshDetail(struct recast_polyMeshDetail *polyMeshDetail);
int recast_buildPolyMeshDetail(const struct recast_polyMesh *mesh, const struct recast_compactHeightfield *chf,
const float sampleDist, const float sampleMaxError, struct recast_polyMeshDetail *dmesh);
+int recast_mergePolyMeshDetails(struct recast_polyMeshDetail **meshes, const int nmeshes, struct recast_polyMeshDetail *mesh);
+
float *recast_polyMeshDetailGetVerts(struct recast_polyMeshDetail *mesh, int *nverts);
unsigned char *recast_polyMeshDetailGetTris(struct recast_polyMeshDetail *mesh, int *ntris);