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author | Philipp Oeser <info@graphics-engineer.com> | 2021-05-27 16:30:02 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2021-05-27 18:27:38 +0300 |
commit | dfa3dcbab9524e9f6da9be17eec4c74708a4889c (patch) | |
tree | 1912e5de222519736137617d767b0a7339469835 /extern | |
parent | 8590cb26a979c7eee6af5fba09b5edaf47cb4e8e (diff) |
Fix T88625: Multiobject UV hiding/unhiding does not work with UV_SYNC_SELECTION
Oversight in {rB470f17f21c06}.
Hiding was only done for the first mesh, then the operator finished (in
case of UV_SYNC_SELECTION).
Now just continue to the next.
Maniphest Tasks: T88625
Differential Revision: https://developer.blender.org/D11413
Diffstat (limited to 'extern')
0 files changed, 0 insertions, 0 deletions