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author | Philipp Oeser <info@graphics-engineer.com> | 2019-08-20 12:57:30 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2019-09-19 12:27:51 +0300 |
commit | 6f4e595e9ba9d7ac79873a1dc0a98144e6f136cb (patch) | |
tree | 1bd23192aca990f3d1443039c9cfacbd6c466076 /extern | |
parent | 18889909345f62f2a12e7832d6faba05954e16e6 (diff) |
Fix T68852: Link select crashes after knife project
Knife project switches out of vertex selection mode, but wouldnt do this
for all participating meshes.
Logic in edbm_select_linked_pick would switch the viewcontext multiple
times and the meshes selectmode was not in sync then, leading e.g.
finding a vertex in 'unified_findnearest' (because last of the meshes
selectmode was SCE_SELECT_VERTEX), but then later in
'EDBM_elem_from_selectmode' other meshes selectmode was not matching
SCE_SELECT_VERTEX, leading to crash...
Reviewers: campbellbarton
Maniphest Tasks: T68852
Differential Revision: https://developer.blender.org/D5536
Diffstat (limited to 'extern')
0 files changed, 0 insertions, 0 deletions