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authorChris Want <cwant@ualberta.ca>2004-05-04 08:55:24 +0400
committerChris Want <cwant@ualberta.ca>2004-05-04 08:55:24 +0400
commit79f3e880217215d5af09a9083f868ce7b80baaa5 (patch)
treed0444b93a48187516bf7984891ea320fd2b1b21b /extern
parentc0a78913829c126a6f4665c12f6917dd07f65d56 (diff)
Build blender with solid-based gameengine on irix using pre-compiled
libs. I turned off the automatic building of solid in extern/ for irix since the vendor supplied build system does not work well. Note to JW: this can be built with either mipspro 7.3 or 7.4 (I needed to archive solid with "CC -ar ..." for this to work with 7.3).
Diffstat (limited to 'extern')
-rw-r--r--extern/Makefile7
1 files changed, 6 insertions, 1 deletions
diff --git a/extern/Makefile b/extern/Makefile
index 13e174f64d4..69a9042164f 100644
--- a/extern/Makefile
+++ b/extern/Makefile
@@ -36,12 +36,17 @@ SOURCEDIR = extern
DIR = $(OCGDIR)/extern
DIRS = ode
+TARGET =
+ifneq ($(OS),irix)
+ TARGET=solid
+endif
+
include nan_subdirs.mk
.PHONY: qhull solid solid_with_qhull
# we're not quite ready with the 'all' target just yet:
-install all:: solid
+install all:: $(TARGET)
@for i in $(DIRS); do \
echo "====> $(MAKE) install in $(SOURCEDIR)/$$i" ;\
$(MAKE) -C $$i install || exit 1; \