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authorMaarten Gribnau <mail@maartengribnau.com>2002-11-05 00:55:48 +0300
committerMaarten Gribnau <mail@maartengribnau.com>2002-11-05 00:55:48 +0300
commitc2d3cb6af0e169e24a92549b295bf8680761c562 (patch)
tree3cc8959a4ed1225b93e46a930ddde8bd32812c97 /extern
parentbd39a84c8b22c69017cfd05bf7c0d063b8a62ff1 (diff)
Another small fix to ode:
Added a debug target to the Makefile to get a debug Blender to build Maarten (mail@maartengribnau.com)
Diffstat (limited to 'extern')
-rw-r--r--extern/ode/dist/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/extern/ode/dist/Makefile b/extern/ode/dist/Makefile
index 54ae6833982..34fbd53f792 100644
--- a/extern/ode/dist/Makefile
+++ b/extern/ode/dist/Makefile
@@ -181,6 +181,7 @@ CONFIGURATOR_EXE=$(CONFIGURATOR_SRC:%.c=%.exe)
# were discovered by fbuild to be the fastest on that platform. believe it or
# not, O2 makes this code run much slower for most compilers.
+debug: all
all: ode-lib drawstuff-lib ode-test drawstuff-test
@echo SUCCESS
@@ -250,7 +251,6 @@ clean:
%.exe: %$(OBJ)
$(CC) $(C_EXEOUT)$@ $< $(ODE_LIB) $(DRAWSTUFF_LIB) $(RESOURCE_FILE) $(LINK_OPENGL) $(LINK_MATH)
-
# windows specific rules
lib/resources.RES: drawstuff/src/resources.rc