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authorClément Foucault <foucault.clem@gmail.com>2021-09-21 17:38:25 +0300
committerJeroen Bakker <jeroen@blender.org>2021-09-22 09:33:31 +0300
commitf2e96c2473a2c638faeea6bd5544d4dcdccc8a36 (patch)
treeb89f3ce9046cff32cc4669167b915f3b48c409fe /extern
parent934c724755a97faa21f0a4d756a3cfd03adb1476 (diff)
Fix T87801: Eevee ambient occlusion is incorrect on M1 macMini
The issue was caused by `textureSize()` returning the size of the level 0 even when the min texture level is higher than 0. Using a uniform to pass the correct size fixes the issue. This issue also affected the downsampling of radiance for reflections and refractions. This does not affect anything other than the recusive downsampling shaders.
Diffstat (limited to 'extern')
0 files changed, 0 insertions, 0 deletions