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authorMichel Selten <michel@mselten.demon.nl>2004-01-05 00:11:59 +0300
committerMichel Selten <michel@mselten.demon.nl>2004-01-05 00:11:59 +0300
commitd3e1fc887026d21df8a2791bc8ee3a929962a8a8 (patch)
tree4292c907772d41e34fe4878e2484005a11cef7de /intern/SConscript
parent2572db0bf0618ecaa4d9153979d70747bc8176b9 (diff)
SCons build system files added.
You'll need SCons (www.scons.org) to build. Platforms currently working: * Linux (me) - options for quicktime, openal and international disabled - uses the system libs and include files for building - no option to build with the precompiled libraries yet. * Windows (jesterKing) - builds with quicktime (optional) - builds with openal (optional) - builds with international support (optional) - Use the DOS box to build - builds with precompiled libraries * Irix (Hos) - Uses default Irix compiler - Not all optimization levels correct yet - options for quicktime, openal and international disabled - builds with precompiled libraries * Cygwin (me) - has a problem in the linking stage - uses free build tools (gcc) - options for quicktime, openal and international disabled - uses the system libs and include files for building - no option to build with the precompiled libraries yet. * MacOS (sgefant) - builds with quicktime (optional) - options for openal and international disabled - builds a nice bundle - builds with precompiled libraries Thanks to IanWill for a bugfix in the Linux build. Note: This is a work in progress. A lot still has to be done - for example the optional parts are only to be enabled by directly setting 'true' or 'false' in the SConstruct file. This needs to be moved to a user config file. Also, the .o/.obj files are stored in the source tree. This needs to be fixed as well. The game engine is not yet built.
Diffstat (limited to 'intern/SConscript')
-rw-r--r--intern/SConscript11
1 files changed, 11 insertions, 0 deletions
diff --git a/intern/SConscript b/intern/SConscript
new file mode 100644
index 00000000000..aa41a4335c4
--- /dev/null
+++ b/intern/SConscript
@@ -0,0 +1,11 @@
+SConscript(['SoundSystem/SConscript',
+ 'string/SConscript',
+ 'ghost/SConscript',
+ 'guardedalloc/SConscript',
+ 'bmfont/SConscript',
+ 'moto/SConscript',
+ 'container/SConscript',
+ 'memutil/SConscript/',
+ 'decimation/SConscript',
+ 'bsp/SConscript',
+ 'iksolver/SConscript'])