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authorDaniel Genrich <daniel.genrich@gmx.net>2009-07-30 19:00:26 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2009-07-30 19:00:26 +0400
commit58c88bcf7636abce291168af189284181f2f7033 (patch)
treef99c18e5601242113b0d3888331578d5b0966c59 /intern/SConscript
parent1b26fe50c35afe5c83a0bf3a69fce55db00374d3 (diff)
BF2.5: First commit of smoke code.
Not working: a) rendering (since volumterics branch is not merged yet) b) moving collision objects of any kind c) saving of collision objects (because that's what I am working on) d) pointcache e) A bunch of other things I already know of So please do not report any bugs on this one yet :-)
Diffstat (limited to 'intern/SConscript')
-rw-r--r--intern/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/SConscript b/intern/SConscript
index bb8525d5ce5..bdbdc7fd6e9 100644
--- a/intern/SConscript
+++ b/intern/SConscript
@@ -11,7 +11,8 @@ SConscript(['SoundSystem/SConscript',
'decimation/SConscript',
'iksolver/SConscript',
'boolop/SConscript',
- 'opennl/SConscript'])
+ 'opennl/SConscript',
+ 'smoke/SConscript'])
# NEW_CSG was intended for intern/csg, but
# getting it to compile is difficult