diff options
author | Joerg Mueller <nexyon@gmail.com> | 2009-08-10 19:39:11 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2009-08-10 19:39:11 +0400 |
commit | a27cc1adf0ef41ee71c9459df940c6fa3c578eea (patch) | |
tree | 1415513cb30751799f654d7e4f0147e5e2601eaa /intern/SoundSystem/SND_Scene.h | |
parent | cb9e51bf8a2b490c7e18dc88e8206b7a3ebd0038 (diff) |
2.5 audio cleanup:
* Removed CD Actuator
* Removed bSample and bSoundListener
* Removed SoundSystem
* Removed -noaudio parameter
Diffstat (limited to 'intern/SoundSystem/SND_Scene.h')
-rw-r--r-- | intern/SoundSystem/SND_Scene.h | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/intern/SoundSystem/SND_Scene.h b/intern/SoundSystem/SND_Scene.h deleted file mode 100644 index bb3ff932bce..00000000000 --- a/intern/SoundSystem/SND_Scene.h +++ /dev/null @@ -1,104 +0,0 @@ -/* - * SND_Scene.h - * - * The scene for sounds. - * - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#ifdef WIN32 -#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning -#endif //WIN32 - -#ifndef __SND_SCENE_H -#define __SND_SCENE_H - -#include "SoundDefines.h" -#include "SND_SoundObject.h" -#include "SND_CDObject.h" -#include "SND_SoundListener.h" -#include "SND_WaveSlot.h" - -#include "MT_Vector3.h" -#include "MT_Matrix3x3.h" -#include "STR_String.h" - -#include <set> - - -class SND_Scene -{ - std::set<class SND_SoundObject*> m_soundobjects; - - GEN_List m_activeobjects; - class SND_IAudioDevice* m_audiodevice; - class SND_WaveCache* m_wavecache; - class SND_SoundListener m_listener; - bool m_audio; // to check if audio works - bool m_audioplayback; // to check if audioplayback is wanted - - void UpdateListener(); - void BuildActiveList(MT_Scalar curtime); - void UpdateActiveObects(); - void UpdateCD(); - -public: - SND_Scene(SND_IAudioDevice* adi); - ~SND_Scene(); - - bool IsPlaybackWanted(); - - void AddActiveObject(SND_SoundObject* pObject, MT_Scalar curtime); - void RemoveActiveObject(SND_SoundObject* pObject); - void DeleteObjectWhenFinished(SND_SoundObject* pObject); - - void Proceed(); - - int LoadSample(const STR_String& samplename, - void* memlocation, - int size); - void RemoveAllSamples(); - bool CheckBuffer(SND_SoundObject* pObject); - bool IsSampleLoaded(STR_String& samplename); - - void AddObject(SND_SoundObject* pObject); - bool SetCDObject(SND_CDObject* cdobject); - void DeleteObject(SND_SoundObject* pObject); - void RemoveAllObjects(); - void StopAllObjects(); - int GetObjectStatus(SND_SoundObject* pObject) const; - - void SetListenerTransform(const MT_Vector3& pos, - const MT_Vector3& vel, - const MT_Matrix3x3& mat); - - SND_SoundListener* GetListener(); -}; - -#endif //__SND_SCENE_H - |