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authorNathan Letwory <nathan@letworyinteractive.com>2008-12-23 19:07:24 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2008-12-23 19:07:24 +0300
commit93d9e7749df0a9fd89360ca9347f2fce1ac5dc29 (patch)
tree9183ec9011d332d5a7357ef34cca59931e543303 /intern/SoundSystem
parentefe6acb58aea0a89716a71c4bc9b06f5ed77e16f (diff)
2.5 / SCons
I did a very drastic cleanup for the different libgroups, there's now only a few left. It compiled with scons/msvc, will be testing in a bit on linux, too. If you get any problems, please reply to this commit message on the taskforce ML.
Diffstat (limited to 'intern/SoundSystem')
-rw-r--r--intern/SoundSystem/SConscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/SoundSystem/SConscript b/intern/SoundSystem/SConscript
index 2be20a24042..256b7904a0f 100644
--- a/intern/SoundSystem/SConscript
+++ b/intern/SoundSystem/SConscript
@@ -17,4 +17,4 @@ else:
if not env['WITH_BF_SDL']:
defs += ' DISABLE_SDL'
-env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [25,135] )
+env.BlenderLib ('bf_soundsystem', sources, Split(incs), Split(defs), libtype=['intern','player'], priority = [25,135] )