diff options
author | Daniel Dunbar <daniel@zuster.org> | 2004-01-03 02:35:21 +0300 |
---|---|---|
committer | Daniel Dunbar <daniel@zuster.org> | 2004-01-03 02:35:21 +0300 |
commit | 7303944ea97bc7bfd25e59be790e2e194f0f5551 (patch) | |
tree | c504b3a0d8f6e64a23fe3919f04516eb40ac1bed /intern/SoundSystem | |
parent | a5a01ed549b837596790a917d11983e93f381c1b (diff) |
- update VC7 projectfiles
Diffstat (limited to 'intern/SoundSystem')
3 files changed, 456 insertions, 0 deletions
diff --git a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj new file mode 100644 index 00000000000..6f9082a6c9e --- /dev/null +++ b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj @@ -0,0 +1,208 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="SoundSystem" + ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\debug" + IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="../../,../../../../../lib/windows/string/include,../../../../../lib/windows/moto/include,../../dummy,../../openal" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem\debug/SoundSystem.pch" + AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem\debug/" + ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem\debug/" + ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\obj\windows\intern\soundsystem\debug\libSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="ECHO Copying header files +XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\SoundSystem\include\*.h +ECHO Copying lib +XCOPY /Y ..\..\..\..\obj\windows\intern\soundsystem\debug\*.lib ..\..\..\..\..\lib\windows\SoundSystem\lib\debug\*.a +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem" + IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="../../,../../../../../lib/windows/string/include,../../../../../lib/windows/moto/include,../../dummy,../../openal" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem/SoundSystem.pch" + AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem/" + ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem/" + ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\obj\windows\intern\soundsystem\libSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="ECHO Copying header files +XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\SoundSystem\include\*.h +ECHO Copying lib +XCOPY /Y ..\..\..\..\obj\windows\intern\soundsystem\*.lib ..\..\..\..\..\lib\windows\SoundSystem\lib\*.a +ECHO Done +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\intern\SND_AudioDevice.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_C-api.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_CDObject.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_DeviceManager.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_IdObject.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_Scene.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_SoundListener.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_SoundObject.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_Utils.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_WaveCache.cpp"> + </File> + <File + RelativePath="..\..\intern\SND_WaveSlot.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\intern\SND_AudioDevice.h"> + </File> + <File + RelativePath="..\..\SND_C-api.h"> + </File> + <File + RelativePath="..\..\SND_CDObject.h"> + </File> + <File + RelativePath="..\..\SND_DependKludge.h"> + </File> + <File + RelativePath="..\..\SND_DeviceManager.h"> + </File> + <File + RelativePath="..\..\SND_IAudioDevice.h"> + </File> + <File + RelativePath="..\..\intern\SND_IdObject.h"> + </File> + <File + RelativePath="..\..\SND_Object.h"> + </File> + <File + RelativePath="..\..\SND_Scene.h"> + </File> + <File + RelativePath="..\..\SND_SoundListener.h"> + </File> + <File + RelativePath="..\..\SND_SoundObject.h"> + </File> + <File + RelativePath="..\..\SND_Utils.h"> + </File> + <File + RelativePath="..\..\SND_WaveCache.h"> + </File> + <File + RelativePath="..\..\SND_WaveSlot.h"> + </File> + <File + RelativePath="..\..\SoundDefines.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj new file mode 100644 index 00000000000..f09c187a711 --- /dev/null +++ b/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj @@ -0,0 +1,124 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="DummySoundSystem" + ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy" + IntermediateDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/DummySoundSystem.pch" + AssemblerListingLocation=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/" + ObjectFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/" + ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\dummy\libDummySoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug" + IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/DummySoundSystem.pch" + AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/" + ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/" + ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug\libDummySoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\dummy\SND_DummyDevice.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\dummy\SND_DummyDevice.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj new file mode 100644 index 00000000000..13931bc4e3f --- /dev/null +++ b/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj @@ -0,0 +1,124 @@ +<?xml version="1.0" encoding = "Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="OpenALSoundSystem" + ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug" + IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string,..\..\..\..\..\..\lib\windows\openal\include" + PreprocessorDefinitions="_DEBUG,WIN32,_LIB" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/OpenALSoundSystem.pch" + AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/" + ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/" + ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\openal\debug\libOpenALSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal" + IntermediateDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string,..\..\..\..\..\..\lib\windows\openal\include" + PreprocessorDefinitions="NDEBUG,WIN32,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/OpenALSoundSystem.pch" + AssemblerListingLocation=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/" + ObjectFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/" + ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/" + WarningLevel="3" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\openal\libOpenALSoundSystem.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\openal\SND_OpenALDevice.cpp"> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\openal\SND_OpenALDevice.h"> + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |