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authorDaniel Dunbar <daniel@zuster.org>2004-01-03 02:35:21 +0300
committerDaniel Dunbar <daniel@zuster.org>2004-01-03 02:35:21 +0300
commit7303944ea97bc7bfd25e59be790e2e194f0f5551 (patch)
treec504b3a0d8f6e64a23fe3919f04516eb40ac1bed /intern/SoundSystem
parenta5a01ed549b837596790a917d11983e93f381c1b (diff)
- update VC7 projectfiles
Diffstat (limited to 'intern/SoundSystem')
-rw-r--r--intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj208
-rw-r--r--intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj124
-rw-r--r--intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj124
3 files changed, 456 insertions, 0 deletions
diff --git a/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
new file mode 100644
index 00000000000..6f9082a6c9e
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_7_0/SoundSystem.vcproj
@@ -0,0 +1,208 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="SoundSystem"
+ ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\debug"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../,../../../../../lib/windows/string/include,../../../../../lib/windows/moto/include,../../dummy,../../openal"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem\debug/SoundSystem.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem\debug/"
+ ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem\debug/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\obj\windows\intern\soundsystem\debug\libSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Copying header files
+XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\SoundSystem\include\*.h
+ECHO Copying lib
+XCOPY /Y ..\..\..\..\obj\windows\intern\soundsystem\debug\*.lib ..\..\..\..\..\lib\windows\SoundSystem\lib\debug\*.a
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="../../,../../../../../lib/windows/string/include,../../../../../lib/windows/moto/include,../../dummy,../../openal"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem/SoundSystem.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem/"
+ ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\obj\windows\intern\soundsystem\libSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="ECHO Copying header files
+XCOPY /Y ..\..\*.h ..\..\..\..\..\lib\windows\SoundSystem\include\*.h
+ECHO Copying lib
+XCOPY /Y ..\..\..\..\obj\windows\intern\soundsystem\*.lib ..\..\..\..\..\lib\windows\SoundSystem\lib\*.a
+ECHO Done
+"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\intern\SND_AudioDevice.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_C-api.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_CDObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_DeviceManager.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_IdObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_Scene.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_SoundListener.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_SoundObject.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_Utils.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_WaveCache.cpp">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_WaveSlot.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\intern\SND_AudioDevice.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_C-api.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_CDObject.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_DependKludge.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_DeviceManager.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_IAudioDevice.h">
+ </File>
+ <File
+ RelativePath="..\..\intern\SND_IdObject.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_Object.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_Scene.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_SoundListener.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_SoundObject.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_Utils.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_WaveCache.h">
+ </File>
+ <File
+ RelativePath="..\..\SND_WaveSlot.h">
+ </File>
+ <File
+ RelativePath="..\..\SoundDefines.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj
new file mode 100644
index 00000000000..f09c187a711
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_7_0/dummy/DummySoundSystem.vcproj
@@ -0,0 +1,124 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="DummySoundSystem"
+ ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy"
+ IntermediateDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string"
+ PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/DummySoundSystem.pch"
+ AssemblerListingLocation=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/"
+ ObjectFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/"
+ ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\intern\soundsystem\dummy/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\dummy\libDummySoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string"
+ PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/DummySoundSystem.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/"
+ ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\dummy\debug\libDummySoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\dummy\SND_DummyDevice.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\dummy\SND_DummyDevice.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj b/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj
new file mode 100644
index 00000000000..13931bc4e3f
--- /dev/null
+++ b/intern/SoundSystem/make/msvc_7_0/openal/OpenALSoundSystem.vcproj
@@ -0,0 +1,124 @@
+<?xml version="1.0" encoding = "Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.00"
+ Name="OpenALSoundSystem"
+ ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
+ SccProjectName=""
+ SccLocalPath="">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
+ IntermediateDirectory=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string,..\..\..\..\..\..\lib\windows\openal\include"
+ PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
+ RuntimeLibrary="1"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/OpenALSoundSystem.pch"
+ AssemblerListingLocation=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/"
+ ObjectFile=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/"
+ ProgramDataBaseFileName=".\..\..\..\..\obj\windows\intern\soundsystem\openal\debug/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ DebugInformationFormat="3"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\openal\debug\libOpenALSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal"
+ IntermediateDirectory=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal"
+ ConfigurationType="4"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="FALSE"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ AdditionalIncludeDirectories="..\..\..\intern,..\..\..\..\SoundSystem,..\..\..\..\moto\include,..\..\..\..\string,..\..\..\..\..\..\lib\windows\openal\include"
+ PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
+ StringPooling="TRUE"
+ RuntimeLibrary="0"
+ EnableFunctionLevelLinking="TRUE"
+ DefaultCharIsUnsigned="TRUE"
+ UsePrecompiledHeader="2"
+ PrecompiledHeaderFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/OpenALSoundSystem.pch"
+ AssemblerListingLocation=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/"
+ ObjectFile=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/"
+ ProgramDataBaseFileName=".\..\..\..\..\..\obj\windows\intern\soundsystem\openal/"
+ WarningLevel="3"
+ SuppressStartupBanner="TRUE"
+ CompileAs="0"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="..\..\..\..\..\obj\windows\intern\soundsystem\openal\libOpenALSoundSystem.lib"
+ SuppressStartupBanner="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
+ <File
+ RelativePath="..\..\..\openal\SND_OpenALDevice.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl">
+ <File
+ RelativePath="..\..\..\openal\SND_OpenALDevice.h">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>