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authorJoshua Leung <aligorith@gmail.com>2011-06-21 08:01:51 +0400
committerJoshua Leung <aligorith@gmail.com>2011-06-21 08:01:51 +0400
commit24ca3eb4c42f3dfb4e2b775f53b35e4c4dcd8367 (patch)
treebb566767311f1f3b07a91333023cea24d5b657eb /intern/audaspace/FX/AUD_AccumulatorFactory.cpp
parenta4178b7a6a1ce804f581c0e3289aa0f912085c78 (diff)
AnimFiltering Code Cleanups - Part 2
* Changed all int's to size_t's, where the int's were used for size of channel list returned * Object vs Base is now passed to filtering functions - was relic from old owner/ownertype code which required access to bases * Found bug in NLA code where filter was being overwritten and then used again as input for some other function unintentionally * Found bug where trying to select a NLA strip would crash if lamp data was around
Diffstat (limited to 'intern/audaspace/FX/AUD_AccumulatorFactory.cpp')
0 files changed, 0 insertions, 0 deletions