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author | Joshua Leung <aligorith@gmail.com> | 2011-06-21 08:01:51 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-06-21 08:01:51 +0400 |
commit | 24ca3eb4c42f3dfb4e2b775f53b35e4c4dcd8367 (patch) | |
tree | bb566767311f1f3b07a91333023cea24d5b657eb /intern/audaspace/FX/AUD_AccumulatorFactory.cpp | |
parent | a4178b7a6a1ce804f581c0e3289aa0f912085c78 (diff) |
AnimFiltering Code Cleanups - Part 2
* Changed all int's to size_t's, where the int's were used for size of
channel list returned
* Object vs Base is now passed to filtering functions - was relic from
old owner/ownertype code which required access to bases
* Found bug in NLA code where filter was being overwritten and then
used again as input for some other function unintentionally
* Found bug where trying to select a NLA strip would crash if lamp
data was around
Diffstat (limited to 'intern/audaspace/FX/AUD_AccumulatorFactory.cpp')
0 files changed, 0 insertions, 0 deletions