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authorJoerg Mueller <nexyon@gmail.com>2011-06-14 16:13:19 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-06-14 16:13:19 +0400
commitd8974a60f6811faa2872b55eda41b03387614ed1 (patch)
treea517f14ea860a1c0111fe758c293d9471dca7496 /intern/audaspace/FX/AUD_LoopReader.h
parent8ff0c2e10720bd6e583a6b133b75e7bdff27a5f8 (diff)
3D Audio GSoC:
Changed Readers to top-down architecture instead of bottom-up.
Diffstat (limited to 'intern/audaspace/FX/AUD_LoopReader.h')
-rw-r--r--intern/audaspace/FX/AUD_LoopReader.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/intern/audaspace/FX/AUD_LoopReader.h b/intern/audaspace/FX/AUD_LoopReader.h
index 866d6f7885f..d1338245df4 100644
--- a/intern/audaspace/FX/AUD_LoopReader.h
+++ b/intern/audaspace/FX/AUD_LoopReader.h
@@ -43,11 +43,6 @@ class AUD_LoopReader : public AUD_EffectReader
{
private:
/**
- * The playback buffer.
- */
- AUD_Buffer m_buffer;
-
- /**
* The loop count.
*/
const int m_count;
@@ -73,7 +68,7 @@ public:
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
- virtual void read(int & length, sample_t* & buffer);
+ virtual void read(int & length, sample_t* buffer);
};
#endif //AUD_LOOPREADER