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authorJoerg Mueller <nexyon@gmail.com>2011-08-16 17:00:55 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-16 17:00:55 +0400
commit02d2472baacd8ac091a29392a2bc9ac8693fb5e7 (patch)
treedfd8a80ce8c1771a318a46120c81514836ed4b2d /intern/audaspace/FX/AUD_PingPongFactory.h
parenta67562e73cbc2f4a9641fbc4d1147b4b2cc935c4 (diff)
3D Audio GSoC:
Code documentation. Also: * Fix: rlint for MSVC. * Minor other small fixes/changes.
Diffstat (limited to 'intern/audaspace/FX/AUD_PingPongFactory.h')
-rw-r--r--intern/audaspace/FX/AUD_PingPongFactory.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/audaspace/FX/AUD_PingPongFactory.h b/intern/audaspace/FX/AUD_PingPongFactory.h
index 908591a6ebe..b023501d45b 100644
--- a/intern/audaspace/FX/AUD_PingPongFactory.h
+++ b/intern/audaspace/FX/AUD_PingPongFactory.h
@@ -36,7 +36,7 @@
/**
* This factory plays another factory first normal, then reversed.
- * \note Readers from the underlying factory must be from the buffer type.
+ * \note Readers from the underlying factory must be reversable with seeking.
*/
class AUD_PingPongFactory : public AUD_EffectFactory
{