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authorJoerg Mueller <nexyon@gmail.com>2009-08-10 01:16:39 +0400
committerJoerg Mueller <nexyon@gmail.com>2009-08-10 01:16:39 +0400
commit6c5c58e05799f2b593cd81fcff57e6ef72ad57fb (patch)
tree8add929ef94d03fc69aecce6ef2baf283505782f /intern/audaspace/OpenAL
parentc1ca2ab5dceb8d5355215a3c7a80b171f394e487 (diff)
2.5: Sound branch merge!
See mailing list for additional information.
Diffstat (limited to 'intern/audaspace/OpenAL')
-rw-r--r--intern/audaspace/OpenAL/AUD_OpenALDevice.cpp1362
-rw-r--r--intern/audaspace/OpenAL/AUD_OpenALDevice.h171
2 files changed, 1533 insertions, 0 deletions
diff --git a/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp b/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
new file mode 100644
index 00000000000..f94b11a11b8
--- /dev/null
+++ b/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp
@@ -0,0 +1,1362 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_OpenALDevice.h"
+#include "AUD_IReader.h"
+#include "AUD_IMixer.h"
+#include "AUD_ConverterFactory.h"
+#include "AUD_SourceCaps.h"
+
+#include <cstring>
+#include <limits>
+
+#ifdef WIN32
+#include <windows.h>
+#else
+#include <unistd.h>
+#endif
+
+#define AUD_OPENAL_CYCLE_BUFFERS 3
+
+/// Saves the data for playback.
+struct AUD_OpenALHandle : AUD_Handle
+{
+ /// Whether it's a buffered or a streamed source.
+ bool isBuffered;
+
+ /// The reader source.
+ AUD_IReader* reader;
+
+ /// Whether to keep the source if end of it is reached.
+ bool keep;
+
+ /// OpenAL sample format.
+ ALenum format;
+
+ /// OpenAL source.
+ ALuint source;
+
+ /// OpenAL buffers.
+ ALuint buffers[AUD_OPENAL_CYCLE_BUFFERS];
+
+ /// The first buffer to be read next.
+ int current;
+
+ /// Whether the stream doesn't return any more data.
+ bool data_end;
+};
+
+struct AUD_OpenALBufferedFactory
+{
+ /// The factory.
+ AUD_IFactory* factory;
+
+ /// The OpenAL buffer.
+ ALuint buffer;
+};
+
+typedef std::list<AUD_OpenALHandle*>::iterator AUD_HandleIterator;
+typedef std::list<AUD_OpenALBufferedFactory*>::iterator AUD_BFIterator;
+
+/******************************************************************************/
+/**************************** Threading Code **********************************/
+/******************************************************************************/
+
+void* AUD_openalRunThread(void* device)
+{
+ AUD_OpenALDevice* dev = (AUD_OpenALDevice*)device;
+ dev->updateStreams();
+ return NULL;
+}
+
+void AUD_OpenALDevice::start()
+{
+ lock();
+
+ if(!m_playing)
+ {
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
+
+ pthread_create(&m_thread, &attr, AUD_openalRunThread, this);
+
+ pthread_attr_destroy(&attr);
+
+ m_playing = true;
+ }
+
+ unlock();
+}
+
+void AUD_OpenALDevice::updateStreams()
+{
+ AUD_OpenALHandle* sound;
+
+ int length;
+ sample_t* buffer;
+
+ ALint info;
+ AUD_Specs specs;
+
+ while(1)
+ {
+ lock();
+
+ alcSuspendContext(m_context);
+
+ // for all sounds
+ AUD_HandleIterator it = m_playingSounds->begin();
+ while(it != m_playingSounds->end())
+ {
+ sound = *it;
+ // increment the iterator to make sure it's valid,
+ // in case the sound gets deleted after stopping
+ ++it;
+
+ // is it a streamed sound?
+ if(!sound->isBuffered)
+ {
+ // check for buffer refilling
+ alGetSourcei(sound->source, AL_BUFFERS_PROCESSED, &info);
+
+ if(info)
+ {
+ specs = sound->reader->getSpecs();
+
+ // for all empty buffers
+ while(info--)
+ {
+ // if there's still data to play back
+ if(!sound->data_end)
+ {
+ // read data
+ length = m_buffersize;
+ sound->reader->read(length, buffer);
+
+ // read nothing?
+ if(length == 0)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ // unqueue buffer
+ alSourceUnqueueBuffers(sound->source, 1,
+ &sound->buffers[sound->current]);
+ ALenum err;
+ if((err = alGetError()) != AL_NO_ERROR)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ // fill with new data
+ alBufferData(sound->buffers[sound->current],
+ sound->format,
+ buffer,
+ length * AUD_SAMPLE_SIZE(specs),
+ specs.rate);
+
+ if(alGetError() != AL_NO_ERROR)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ // and queue again
+ alSourceQueueBuffers(sound->source, 1,
+ &sound->buffers[sound->current]);
+ if(alGetError() != AL_NO_ERROR)
+ {
+ sound->data_end = true;
+ break;
+ }
+
+ sound->current = (sound->current+1) %
+ AUD_OPENAL_CYCLE_BUFFERS;
+ }
+ else
+ break;
+ }
+ }
+ }
+
+ // check if the sound has been stopped
+ alGetSourcei(sound->source, AL_SOURCE_STATE, &info);
+
+ if(info != AL_PLAYING)
+ {
+ // if it really stopped
+ if(sound->data_end)
+ {
+ // pause or
+ if(sound->keep)
+ pause(sound);
+ // stop
+ else
+ stop(sound);
+ }
+ // continue playing
+ else
+ alSourcePlay(sound->source);
+ }
+ }
+
+ alcProcessContext(m_context);
+
+ // stop thread
+ if(m_playingSounds->empty())
+ {
+ unlock();
+ m_playing = false;
+ pthread_exit(NULL);
+ }
+
+ unlock();
+
+#ifdef WIN32
+ Sleep(20);
+#else
+ usleep(20000);
+#endif
+ }
+}
+
+/******************************************************************************/
+/**************************** IDevice Code ************************************/
+/******************************************************************************/
+
+bool AUD_OpenALDevice::isValid(AUD_Handle* handle)
+{
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ if(*i == handle)
+ return true;
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ if(*i == handle)
+ return true;
+ return false;
+}
+
+AUD_OpenALDevice::AUD_OpenALDevice(AUD_Specs specs, int buffersize)
+{
+ // cannot determine how many channels or which format OpenAL uses, but
+ // it at least is able to play 16 bit stereo audio
+ specs.channels = AUD_CHANNELS_STEREO;
+ specs.format = AUD_FORMAT_S16;
+
+ m_device = alcOpenDevice(NULL);
+
+ if(!m_device)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ // at least try to set the frequency
+ ALCint attribs[] = { ALC_FREQUENCY, specs.rate, 0 };
+ ALCint* attributes = attribs;
+ if(specs.rate == AUD_RATE_INVALID)
+ attributes = NULL;
+
+ m_context = alcCreateContext(m_device, attributes);
+ alcMakeContextCurrent(m_context);
+
+ alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
+
+ // check for specific formats and channel counts to be played back
+ if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
+ specs.format = AUD_FORMAT_FLOAT32;
+
+ m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
+
+ alGetError();
+
+ m_converter = new AUD_ConverterFactory(specs); AUD_NEW("factory")
+
+ m_specs = specs;
+ m_buffersize = buffersize;
+ m_playing = false;
+
+ m_playingSounds = new std::list<AUD_OpenALHandle*>(); AUD_NEW("list")
+ m_pausedSounds = new std::list<AUD_OpenALHandle*>(); AUD_NEW("list")
+ m_bufferedFactories = new std::list<AUD_OpenALBufferedFactory*>();
+ AUD_NEW("list")
+
+ pthread_mutexattr_t attr;
+ pthread_mutexattr_init(&attr);
+ pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
+
+ pthread_mutex_init(&m_mutex, &attr);
+
+ pthread_mutexattr_destroy(&attr);
+}
+
+AUD_OpenALDevice::~AUD_OpenALDevice()
+{
+ AUD_OpenALHandle* sound;
+
+ lock();
+ alcSuspendContext(m_context);
+
+ // delete all playing sounds
+ while(!m_playingSounds->empty())
+ {
+ sound = *(m_playingSounds->begin());
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete sound; AUD_DELETE("handle")
+ m_playingSounds->erase(m_playingSounds->begin());
+ }
+
+ // delete all paused sounds
+ while(!m_pausedSounds->empty())
+ {
+ sound = *(m_pausedSounds->begin());
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete sound; AUD_DELETE("handle")
+ m_pausedSounds->erase(m_pausedSounds->begin());
+ }
+
+ // delete all buffered factories
+ while(!m_bufferedFactories->empty())
+ {
+ alDeleteBuffers(1, &(*(m_bufferedFactories->begin()))->buffer);
+ delete *m_bufferedFactories->begin(); AUD_DELETE("bufferedfactory");
+ m_bufferedFactories->erase(m_bufferedFactories->begin());
+ }
+
+ alcProcessContext(m_context);
+
+ // wait for the thread to stop
+ if(m_playing)
+ {
+ unlock();
+ pthread_join(m_thread, NULL);
+ }
+ else
+ unlock();
+
+ delete m_playingSounds; AUD_DELETE("list")
+ delete m_pausedSounds; AUD_DELETE("list")
+ delete m_bufferedFactories; AUD_DELETE("list")
+
+ // quit OpenAL
+ alcMakeContextCurrent(NULL);
+ alcDestroyContext(m_context);
+ alcCloseDevice(m_device);
+
+ delete m_converter; AUD_DELETE("factory")
+
+ pthread_mutex_destroy(&m_mutex);
+}
+
+AUD_Specs AUD_OpenALDevice::getSpecs()
+{
+ return m_specs;
+}
+
+bool AUD_OpenALDevice::getFormat(ALenum &format, AUD_Specs specs)
+{
+ bool valid = true;
+ format = 0;
+
+ switch(specs.format)
+ {
+ case AUD_FORMAT_U8:
+ switch(specs.channels)
+ {
+ case AUD_CHANNELS_MONO:
+ format = AL_FORMAT_MONO8;
+ break;
+ case AUD_CHANNELS_STEREO:
+ format = AL_FORMAT_STEREO8;
+ break;
+ case AUD_CHANNELS_SURROUND4:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_QUAD8");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND51:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_51CHN8");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND61:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_61CHN8");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND71:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_71CHN8");
+ break;
+ }
+ default:
+ valid = false;
+ }
+ break;
+ case AUD_FORMAT_S16:
+ switch(specs.channels)
+ {
+ case AUD_CHANNELS_MONO:
+ format = AL_FORMAT_MONO16;
+ break;
+ case AUD_CHANNELS_STEREO:
+ format = AL_FORMAT_STEREO16;
+ break;
+ case AUD_CHANNELS_SURROUND4:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_QUAD16");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND51:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_51CHN16");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND61:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_61CHN16");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND71:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_71CHN16");
+ break;
+ }
+ default:
+ valid = false;
+ }
+ break;
+ case AUD_FORMAT_FLOAT32:
+ switch(specs.channels)
+ {
+ case AUD_CHANNELS_MONO:
+ format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
+ break;
+ case AUD_CHANNELS_STEREO:
+ format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
+ break;
+ case AUD_CHANNELS_SURROUND4:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_QUAD32");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND51:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_51CHN32");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND61:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_61CHN32");
+ break;
+ }
+ case AUD_CHANNELS_SURROUND71:
+ if(m_useMC)
+ {
+ format = alGetEnumValue("AL_FORMAT_71CHN32");
+ break;
+ }
+ default:
+ valid = false;
+ }
+ break;
+ default:
+ valid = false;
+ }
+
+ if(!format)
+ valid = false;
+
+ return valid;
+}
+
+AUD_Handle* AUD_OpenALDevice::play(AUD_IFactory* factory, bool keep)
+{
+ // check if it is a buffered factory
+ for(AUD_BFIterator i = m_bufferedFactories->begin();
+ i != m_bufferedFactories->end(); i++)
+ {
+ if((*i)->factory == factory)
+ {
+ // create the handle
+ AUD_OpenALHandle* sound = new AUD_OpenALHandle; AUD_NEW("handle")
+ sound->keep = keep;
+ sound->current = -1;
+ sound->isBuffered = true;
+ sound->data_end = true;
+
+ alcSuspendContext(m_context);
+
+ // OpenAL playback code
+ try
+ {
+ alGenSources(1, &sound->source);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ alSourcei(sound->source, AL_BUFFER, (*i)->buffer);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteSources(1, &sound->source);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ delete sound; AUD_DELETE("handle")
+ alcProcessContext(m_context);
+ unlock();
+ throw;
+ }
+
+ // play sound
+ m_playingSounds->push_back(sound);
+
+ alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
+ start();
+
+ alcProcessContext(m_context);
+ unlock();
+
+ return sound;
+ }
+ }
+
+ AUD_IReader* reader = factory->createReader();
+
+ if(reader == NULL)
+ AUD_THROW(AUD_ERROR_READER);
+
+ AUD_Specs specs;
+
+ specs = reader->getSpecs();
+
+ // check format
+ bool valid = true;
+
+ if(specs.format == AUD_FORMAT_INVALID)
+ valid = false;
+ else if(specs.format == AUD_FORMAT_S24 ||
+ specs.format == AUD_FORMAT_S32 ||
+ specs.format == AUD_FORMAT_FLOAT32 ||
+ specs.format == AUD_FORMAT_FLOAT64)
+ {
+ m_converter->setReader(reader);
+ reader = m_converter->createReader();
+ specs = reader->getSpecs();
+ }
+
+ // create the handle
+ AUD_OpenALHandle* sound = new AUD_OpenALHandle; AUD_NEW("handle")
+ sound->keep = keep;
+ sound->reader = reader;
+ sound->current = 0;
+ sound->isBuffered = false;
+ sound->data_end = false;
+
+ valid &= getFormat(sound->format, specs);
+
+ if(!valid)
+ {
+ delete sound; AUD_DELETE("handle")
+ delete reader; AUD_DELETE("reader")
+ return NULL;
+ }
+
+ lock();
+ alcSuspendContext(m_context);
+
+ // OpenAL playback code
+ try
+ {
+ alGenBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ sample_t* buf;
+ int length;
+
+ for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
+ {
+ length = m_buffersize;
+ reader->read(length, buf);
+ alBufferData(sound->buffers[i], sound->format, buf,
+ length * AUD_SAMPLE_SIZE(specs), specs.rate);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+
+ alGenSources(1, &sound->source);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ alSourceQueueBuffers(sound->source, AUD_OPENAL_CYCLE_BUFFERS,
+ sound->buffers);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteSources(1, &sound->source);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ delete sound; AUD_DELETE("handle")
+ delete reader; AUD_DELETE("reader")
+ alcProcessContext(m_context);
+ unlock();
+ throw;
+ }
+
+ // play sound
+ m_playingSounds->push_back(sound);
+ alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
+
+ start();
+
+ alcProcessContext(m_context);
+ unlock();
+
+ return sound;
+}
+
+bool AUD_OpenALDevice::pause(AUD_Handle* handle)
+{
+ // only songs that are played can be paused
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ m_pausedSounds->push_back(*i);
+ alSourcePause((*i)->source);
+ m_playingSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::resume(AUD_Handle* handle)
+{
+ lock();
+
+ // only songs that are paused can be resumed
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ m_playingSounds->push_back(*i);
+ start();
+ m_pausedSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::stop(AUD_Handle* handle)
+{
+ AUD_OpenALHandle* sound;
+
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ sound = *i;
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete *i; AUD_DELETE("handle")
+ m_playingSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ sound = *i;
+ alDeleteSources(1, &sound->source);
+ if(!sound->isBuffered)
+ {
+ delete sound->reader; AUD_DELETE("reader")
+ alDeleteBuffers(AUD_OPENAL_CYCLE_BUFFERS, sound->buffers);
+ }
+ delete *i; AUD_DELETE("handle")
+ m_pausedSounds->erase(i);
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::setKeep(AUD_Handle* handle, bool keep)
+{
+ lock();
+ if(isValid(handle))
+ {
+ ((AUD_OpenALHandle*)handle)->keep = keep;
+ unlock();
+ return true;
+ }
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::sendMessage(AUD_Handle* handle, AUD_Message &message)
+{
+ lock();
+
+ bool result = false;
+
+ if(handle == 0)
+ {
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ if(!(*i)->isBuffered)
+ result |= (*i)->reader->notify(message);
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ if(!(*i)->isBuffered)
+ result |= (*i)->reader->notify(message);
+ }
+ else if(isValid(handle))
+ if(!((AUD_OpenALHandle*)handle)->isBuffered)
+ result = ((AUD_OpenALHandle*)handle)->reader->notify(message);
+ unlock();
+ return result;
+}
+
+bool AUD_OpenALDevice::seek(AUD_Handle* handle, float position)
+{
+ lock();
+
+ if(isValid(handle))
+ {
+ AUD_OpenALHandle* alhandle = (AUD_OpenALHandle*)handle;
+ if(alhandle->isBuffered)
+ alSourcef(alhandle->source, AL_SEC_OFFSET, position);
+ else
+ {
+ alhandle->reader->seek((int)(position *
+ alhandle->reader->getSpecs().rate));
+ alhandle->data_end = false;
+
+ ALint info;
+
+ alGetSourcei(alhandle->source, AL_SOURCE_STATE, &info);
+
+ if(info != AL_PLAYING)
+ {
+ if(info != AL_STOPPED)
+ alSourceStop(alhandle->source);
+
+ alSourceUnqueueBuffers(alhandle->source,
+ AUD_OPENAL_CYCLE_BUFFERS,
+ alhandle->buffers);
+ if(alGetError() == AL_NO_ERROR)
+ {
+ sample_t* buf;
+ int length;
+ AUD_Specs specs = alhandle->reader->getSpecs();
+
+ for(int i = 0; i < AUD_OPENAL_CYCLE_BUFFERS; i++)
+ {
+ length = m_buffersize;
+ alhandle->reader->read(length, buf);
+ alBufferData(alhandle->buffers[i], alhandle->format,
+ buf, length * AUD_SAMPLE_SIZE(specs),
+ specs.rate);
+
+ if(alGetError() != AL_NO_ERROR)
+ break;
+ }
+
+ alSourceQueueBuffers(alhandle->source,
+ AUD_OPENAL_CYCLE_BUFFERS,
+ alhandle->buffers);
+ }
+
+ alSourceRewind(alhandle->source);
+ }
+ }
+ unlock();
+ return true;
+ }
+
+ unlock();
+ return false;
+}
+
+float AUD_OpenALDevice::getPosition(AUD_Handle* handle)
+{
+ lock();
+
+ float position = 0.0;
+
+ if(isValid(handle))
+ {
+ AUD_OpenALHandle* h = (AUD_OpenALHandle*)handle;
+ if(h->isBuffered)
+ alGetSourcef(h->source, AL_SEC_OFFSET, &position);
+ else
+ position = h->reader->getPosition() /
+ (float)h->reader->getSpecs().rate;
+ }
+
+ unlock();
+ return position;
+}
+
+AUD_Status AUD_OpenALDevice::getStatus(AUD_Handle* handle)
+{
+ lock();
+ for(AUD_HandleIterator i = m_playingSounds->begin();
+ i != m_playingSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ unlock();
+ return AUD_STATUS_PLAYING;
+ }
+ }
+ for(AUD_HandleIterator i = m_pausedSounds->begin();
+ i != m_pausedSounds->end(); i++)
+ {
+ if(*i == handle)
+ {
+ unlock();
+ return AUD_STATUS_PAUSED;
+ }
+ }
+ unlock();
+ return AUD_STATUS_INVALID;
+}
+
+void AUD_OpenALDevice::lock()
+{
+ pthread_mutex_lock(&m_mutex);
+}
+
+void AUD_OpenALDevice::unlock()
+{
+ pthread_mutex_unlock(&m_mutex);
+}
+
+/******************************************************************************/
+/**************************** Capabilities Code *******************************/
+/******************************************************************************/
+
+bool AUD_OpenALDevice::checkCapability(int capability)
+{
+ return capability == AUD_CAPS_3D_DEVICE ||
+ capability == AUD_CAPS_VOLUME ||
+ capability == AUD_CAPS_SOURCE_VOLUME ||
+ capability == AUD_CAPS_SOURCE_PITCH ||
+ capability == AUD_CAPS_BUFFERED_FACTORY;
+}
+
+bool AUD_OpenALDevice::setCapability(int capability, void *value)
+{
+ switch(capability)
+ {
+ case AUD_CAPS_VOLUME:
+ alListenerf(AL_GAIN, *((float*)value));
+ return true;
+ case AUD_CAPS_SOURCE_VOLUME:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_GAIN, caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ case AUD_CAPS_SOURCE_PITCH:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_PITCH, caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ case AUD_CAPS_BUFFERED_FACTORY:
+ {
+ AUD_IFactory* factory = (AUD_IFactory*) value;
+
+ // load the factory into an OpenAL buffer
+ if(factory)
+ {
+ lock();
+ for(AUD_BFIterator i = m_bufferedFactories->begin();
+ i != m_bufferedFactories->end(); i++)
+ {
+ if((*i)->factory == factory)
+ {
+ unlock();
+ return true;
+ }
+ }
+ unlock();
+
+ AUD_IReader* reader = factory->createReader();
+
+ if(reader == NULL)
+ return false;
+
+ AUD_Specs specs;
+
+ specs = reader->getSpecs();
+
+ // determine format
+ bool valid = reader->getType() == AUD_TYPE_BUFFER;
+
+ if(valid)
+ {
+ if(specs.format == AUD_FORMAT_INVALID)
+ valid = false;
+ else if(specs.format == AUD_FORMAT_S24 ||
+ specs.format == AUD_FORMAT_S32 ||
+ specs.format == AUD_FORMAT_FLOAT32 ||
+ specs.format == AUD_FORMAT_FLOAT64)
+ {
+ m_converter->setReader(reader);
+ reader = m_converter->createReader();
+ specs = reader->getSpecs();
+ }
+ }
+
+ ALenum format;
+
+ if(valid)
+ valid = getFormat(format, specs);
+
+ if(!valid)
+ {
+ delete reader; AUD_DELETE("reader")
+ return false;
+ }
+
+ // load into a buffer
+ lock();
+ alcSuspendContext(m_context);
+
+ AUD_OpenALBufferedFactory* bf = new AUD_OpenALBufferedFactory;
+ AUD_NEW("bufferedfactory");
+ bf->factory = factory;
+
+ try
+ {
+ alGenBuffers(1, &bf->buffer);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+
+ try
+ {
+ sample_t* buf;
+ int length = reader->getLength();
+
+ reader->read(length, buf);
+ alBufferData(bf->buffer, format, buf,
+ length * AUD_SAMPLE_SIZE(specs),
+ specs.rate);
+ if(alGetError() != AL_NO_ERROR)
+ AUD_THROW(AUD_ERROR_OPENAL);
+ }
+ catch(AUD_Exception e)
+ {
+ alDeleteBuffers(1, &bf->buffer);
+ throw;
+ }
+ }
+ catch(AUD_Exception e)
+ {
+ delete bf; AUD_DELETE("bufferedfactory")
+ delete reader; AUD_DELETE("reader")
+ alcProcessContext(m_context);
+ unlock();
+ return false;
+ }
+
+ m_bufferedFactories->push_back(bf);
+
+ alcProcessContext(m_context);
+ unlock();
+ }
+ else
+ {
+ // stop all playing and paused buffered sources
+ lock();
+ alcSuspendContext(m_context);
+
+ AUD_OpenALHandle* sound;
+ AUD_HandleIterator it = m_playingSounds->begin();
+ while(it != m_playingSounds->end())
+ {
+ sound = *it;
+ ++it;
+
+ if(sound->isBuffered)
+ stop(sound);
+ }
+ alcProcessContext(m_context);
+
+ while(!m_bufferedFactories->empty())
+ {
+ alDeleteBuffers(1,
+ &(*(m_bufferedFactories->begin()))->buffer);
+ delete *m_bufferedFactories->begin();
+ AUD_DELETE("bufferedfactory");
+ m_bufferedFactories->erase(m_bufferedFactories->begin());
+ }
+ unlock();
+ }
+
+ return true;
+ }
+ break;
+ }
+ return false;
+}
+
+bool AUD_OpenALDevice::getCapability(int capability, void *value)
+{
+ switch(capability)
+ {
+ case AUD_CAPS_VOLUME:
+ alGetListenerf(AL_GAIN, (float*)value);
+ return true;
+ case AUD_CAPS_SOURCE_VOLUME:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alGetSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_GAIN, &caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ case AUD_CAPS_SOURCE_PITCH:
+ {
+ AUD_SourceCaps* caps = (AUD_SourceCaps*) value;
+ lock();
+ if(isValid(caps->handle))
+ {
+ alGetSourcef(((AUD_OpenALHandle*)caps->handle)->source,
+ AL_PITCH, &caps->value);
+ unlock();
+ return true;
+ }
+ unlock();
+ }
+ break;
+ }
+ return false;
+}
+
+/******************************************************************************/
+/**************************** 3D Device Code **********************************/
+/******************************************************************************/
+
+AUD_Handle* AUD_OpenALDevice::play3D(AUD_IFactory* factory, bool keep)
+{
+ AUD_OpenALHandle* handle = (AUD_OpenALHandle*)play(factory, keep);
+ if(handle)
+ alSourcei(handle->source, AL_SOURCE_RELATIVE, 0);
+ return handle;
+}
+
+bool AUD_OpenALDevice::updateListener(AUD_3DData &data)
+{
+ alListenerfv(AL_POSITION, (ALfloat*)data.position);
+ alListenerfv(AL_VELOCITY, (ALfloat*)data.velocity);
+ alListenerfv(AL_ORIENTATION, (ALfloat*)&(data.orientation[3]));
+
+ return true;
+}
+
+bool AUD_OpenALDevice::setSetting(AUD_3DSetting setting, float value)
+{
+ switch(setting)
+ {
+ case AUD_3DS_DISTANCE_MODEL:
+ if(value == AUD_DISTANCE_MODEL_NONE)
+ alDistanceModel(AL_NONE);
+ else if(value == AUD_DISTANCE_MODEL_INVERSE)
+ alDistanceModel(AL_INVERSE_DISTANCE);
+ else if(value == AUD_DISTANCE_MODEL_INVERSE_CLAMPED)
+ alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
+ else if(value == AUD_DISTANCE_MODEL_LINEAR)
+ alDistanceModel(AL_LINEAR_DISTANCE);
+ else if(value == AUD_DISTANCE_MODEL_LINEAR_CLAMPED)
+ alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
+ else if(value == AUD_DISTANCE_MODEL_EXPONENT)
+ alDistanceModel(AL_EXPONENT_DISTANCE);
+ else if(value == AUD_DISTANCE_MODEL_EXPONENT_CLAMPED)
+ alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
+ else
+ return false;
+ return true;
+ case AUD_3DS_DOPPLER_FACTOR:
+ alDopplerFactor(value);
+ return true;
+ case AUD_3DS_SPEED_OF_SOUND:
+ alSpeedOfSound(value);
+ return true;
+ default:
+ return false;
+ }
+}
+
+float AUD_OpenALDevice::getSetting(AUD_3DSetting setting)
+{
+ switch(setting)
+ {
+ case AUD_3DS_DISTANCE_MODEL:
+ switch(alGetInteger(AL_DISTANCE_MODEL))
+ {
+ case AL_NONE:
+ return AUD_DISTANCE_MODEL_NONE;
+ case AL_INVERSE_DISTANCE:
+ return AUD_DISTANCE_MODEL_INVERSE;
+ case AL_INVERSE_DISTANCE_CLAMPED:
+ return AUD_DISTANCE_MODEL_INVERSE_CLAMPED;
+ case AL_LINEAR_DISTANCE:
+ return AUD_DISTANCE_MODEL_LINEAR;
+ case AL_LINEAR_DISTANCE_CLAMPED:
+ return AUD_DISTANCE_MODEL_LINEAR_CLAMPED;
+ case AL_EXPONENT_DISTANCE:
+ return AUD_DISTANCE_MODEL_EXPONENT;
+ case AL_EXPONENT_DISTANCE_CLAMPED:
+ return AUD_DISTANCE_MODEL_EXPONENT_CLAMPED;
+ }
+ case AUD_3DS_DOPPLER_FACTOR:
+ return alGetFloat(AL_DOPPLER_FACTOR);
+ case AUD_3DS_SPEED_OF_SOUND:
+ return alGetFloat(AL_SPEED_OF_SOUND);
+ default:
+ return std::numeric_limits<float>::quiet_NaN();
+ }
+}
+
+bool AUD_OpenALDevice::updateSource(AUD_Handle* handle, AUD_3DData &data)
+{
+ lock();
+
+ if(isValid(handle))
+ {
+ int source = ((AUD_OpenALHandle*)handle)->source;
+ alSourcefv(source, AL_POSITION, (ALfloat*)data.position);
+ alSourcefv(source, AL_VELOCITY, (ALfloat*)data.velocity);
+ alSourcefv(source, AL_DIRECTION, (ALfloat*)&(data.orientation[3]));
+ unlock();
+ return true;
+ }
+
+ unlock();
+ return false;
+}
+
+bool AUD_OpenALDevice::setSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting,
+ float value)
+{
+ lock();
+
+ bool result = false;
+
+ if(isValid(handle))
+ {
+ int source = ((AUD_OpenALHandle*)handle)->source;
+
+ switch(setting)
+ {
+ case AUD_3DSS_CONE_INNER_ANGLE:
+ alSourcef(source, AL_CONE_INNER_ANGLE, value);
+ result = true;
+ break;
+ case AUD_3DSS_CONE_OUTER_ANGLE:
+ alSourcef(source, AL_CONE_OUTER_ANGLE, value);
+ result = true;
+ break;
+ case AUD_3DSS_CONE_OUTER_GAIN:
+ alSourcef(source, AL_CONE_OUTER_GAIN, value);
+ result = true;
+ break;
+ case AUD_3DSS_IS_RELATIVE:
+ alSourcei(source, AL_SOURCE_RELATIVE, value > 0.0);
+ result = true;
+ break;
+ case AUD_3DSS_MAX_DISTANCE:
+ alSourcef(source, AL_MAX_DISTANCE, value);
+ result = true;
+ break;
+ case AUD_3DSS_MAX_GAIN:
+ alSourcef(source, AL_MAX_GAIN, value);
+ result = true;
+ break;
+ case AUD_3DSS_MIN_GAIN:
+ alSourcef(source, AL_MIN_GAIN, value);
+ result = true;
+ break;
+ case AUD_3DSS_REFERENCE_DISTANCE:
+ alSourcef(source, AL_REFERENCE_DISTANCE, value);
+ result = true;
+ break;
+ case AUD_3DSS_ROLLOFF_FACTOR:
+ alSourcef(source, AL_ROLLOFF_FACTOR, value);
+ result = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ unlock();
+ return result;
+}
+
+float AUD_OpenALDevice::getSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting)
+{
+ float result = std::numeric_limits<float>::quiet_NaN();;
+
+ lock();
+
+ if(isValid(handle))
+ {
+ int source = ((AUD_OpenALHandle*)handle)->source;
+
+ switch(setting)
+ {
+ case AUD_3DSS_CONE_INNER_ANGLE:
+ alGetSourcef(source, AL_CONE_INNER_ANGLE, &result);
+ break;
+ case AUD_3DSS_CONE_OUTER_ANGLE:
+ alGetSourcef(source, AL_CONE_OUTER_ANGLE, &result);
+ break;
+ case AUD_3DSS_CONE_OUTER_GAIN:
+ alGetSourcef(source, AL_CONE_OUTER_GAIN, &result);
+ break;
+ case AUD_3DSS_IS_RELATIVE:
+ {
+ ALint i;
+ alGetSourcei(source, AL_SOURCE_RELATIVE, &i);
+ result = i ? 1.0 : 0.0;
+ break;
+ }
+ case AUD_3DSS_MAX_DISTANCE:
+ alGetSourcef(source, AL_MAX_DISTANCE, &result);
+ break;
+ case AUD_3DSS_MAX_GAIN:
+ alGetSourcef(source, AL_MAX_GAIN, &result);
+ break;
+ case AUD_3DSS_MIN_GAIN:
+ alGetSourcef(source, AL_MIN_GAIN, &result);
+ break;
+ case AUD_3DSS_REFERENCE_DISTANCE:
+ alGetSourcef(source, AL_REFERENCE_DISTANCE, &result);
+ break;
+ case AUD_3DSS_ROLLOFF_FACTOR:
+ alGetSourcef(source, AL_ROLLOFF_FACTOR, &result);
+ break;
+ default:
+ break;
+ }
+ }
+
+ unlock();
+ return result;
+}
diff --git a/intern/audaspace/OpenAL/AUD_OpenALDevice.h b/intern/audaspace/OpenAL/AUD_OpenALDevice.h
new file mode 100644
index 00000000000..074cd3d1924
--- /dev/null
+++ b/intern/audaspace/OpenAL/AUD_OpenALDevice.h
@@ -0,0 +1,171 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#ifndef AUD_OPENALDEVICE
+#define AUD_OPENALDEVICE
+
+#include "AUD_IDevice.h"
+#include "AUD_I3DDevice.h"
+struct AUD_OpenALHandle;
+struct AUD_OpenALBufferedFactory;
+class AUD_ConverterFactory;
+
+#include <AL/al.h>
+#include <AL/alc.h>
+#include <list>
+#include <pthread.h>
+
+/**
+ * This device plays through OpenAL.
+ */
+class AUD_OpenALDevice : public AUD_IDevice, public AUD_I3DDevice
+{
+private:
+ /**
+ * The OpenAL device handle.
+ */
+ ALCdevice* m_device;
+
+ /**
+ * The OpenAL context.
+ */
+ ALCcontext* m_context;
+
+ /**
+ * The specification of the device.
+ */
+ AUD_Specs m_specs;
+
+ /**
+ * Whether the device has the AL_EXT_MCFORMATS extension.
+ */
+ bool m_useMC;
+
+ /**
+ * The converter factory for readers with wrong input format.
+ */
+ AUD_ConverterFactory* m_converter;
+
+ /**
+ * The list of sounds that are currently playing.
+ */
+ std::list<AUD_OpenALHandle*>* m_playingSounds;
+
+ /**
+ * The list of sounds that are currently paused.
+ */
+ std::list<AUD_OpenALHandle*>* m_pausedSounds;
+
+ /**
+ * The list of buffered factories.
+ */
+ std::list<AUD_OpenALBufferedFactory*>* m_bufferedFactories;
+
+ /**
+ * The mutex for locking.
+ */
+ pthread_mutex_t m_mutex;
+
+ /**
+ * The streaming thread.
+ */
+ pthread_t m_thread;
+
+ /**
+ * The condition for streaming thread wakeup.
+ */
+ bool m_playing;
+
+ /**
+ * Buffer size.
+ */
+ int m_buffersize;
+
+ /**
+ * Starts the streaming thread.
+ */
+ void start();
+
+ /**
+ * Checks if a handle is valid.
+ * \param handle The handle to check.
+ * \return Whether the handle is valid.
+ */
+ bool isValid(AUD_Handle* handle);
+
+ /**
+ * Gets the format according to the specs.
+ * \param format The variable to put the format into.
+ * \param specs The specs to read the format from.
+ * \return Whether the format is valid or not.
+ */
+ bool getFormat(ALenum &format, AUD_Specs specs);
+
+public:
+ /**
+ * Opens the OpenAL audio device for playback.
+ * \param specs The wanted audio specification.
+ * \param buffersize The size of the internal buffer.
+ * \note The specification really used for opening the device may differ.
+ * \note The buffersize will be multiplicated by three for this device.
+ * \exception AUD_Exception Thrown if the audio device cannot be opened.
+ */
+ AUD_OpenALDevice(AUD_Specs specs, int buffersize = AUD_DEFAULT_BUFFER_SIZE);
+
+ /**
+ * Streaming thread main function.
+ */
+ void updateStreams();
+
+ virtual ~AUD_OpenALDevice();
+
+ virtual AUD_Specs getSpecs();
+ virtual AUD_Handle* play(AUD_IFactory* factory, bool keep = false);
+ virtual bool pause(AUD_Handle* handle);
+ virtual bool resume(AUD_Handle* handle);
+ virtual bool stop(AUD_Handle* handle);
+ virtual bool setKeep(AUD_Handle* handle, bool keep);
+ virtual bool sendMessage(AUD_Handle* handle, AUD_Message &message);
+ virtual bool seek(AUD_Handle* handle, float position);
+ virtual float getPosition(AUD_Handle* handle);
+ virtual AUD_Status getStatus(AUD_Handle* handle);
+ virtual void lock();
+ virtual void unlock();
+ virtual bool checkCapability(int capability);
+ virtual bool setCapability(int capability, void *value);
+ virtual bool getCapability(int capability, void *value);
+
+ virtual AUD_Handle* play3D(AUD_IFactory* factory, bool keep = false);
+ virtual bool updateListener(AUD_3DData &data);
+ virtual bool setSetting(AUD_3DSetting setting, float value);
+ virtual float getSetting(AUD_3DSetting setting);
+ virtual bool updateSource(AUD_Handle* handle, AUD_3DData &data);
+ virtual bool setSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting, float value);
+ virtual float getSourceSetting(AUD_Handle* handle,
+ AUD_3DSourceSetting setting);
+};
+
+#endif //AUD_OPENALDEVICE