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authorJoerg Mueller <nexyon@gmail.com>2009-08-16 18:53:11 +0400
committerJoerg Mueller <nexyon@gmail.com>2009-08-16 18:53:11 +0400
commit1ee26d45b58c4544c25899763e83ec06349ad780 (patch)
treec71e27b732e296e06e1f5cc8159614f7635c8876 /intern/audaspace/jack/AUD_JackDevice.cpp
parentf250a92808a10f81abef1459223dbb5be40753b8 (diff)
Added jack audio support, building with cmake only currently, feel free to add scons and maybe cmake.
Diffstat (limited to 'intern/audaspace/jack/AUD_JackDevice.cpp')
-rw-r--r--intern/audaspace/jack/AUD_JackDevice.cpp149
1 files changed, 149 insertions, 0 deletions
diff --git a/intern/audaspace/jack/AUD_JackDevice.cpp b/intern/audaspace/jack/AUD_JackDevice.cpp
new file mode 100644
index 00000000000..02095caab74
--- /dev/null
+++ b/intern/audaspace/jack/AUD_JackDevice.cpp
@@ -0,0 +1,149 @@
+/*
+ * $Id: AUD_SDLDevice.cpp 22328 2009-08-09 23:23:19Z gsrb3d $
+ *
+ * ***** BEGIN LGPL LICENSE BLOCK *****
+ *
+ * Copyright 2009 Jörg Hermann Müller
+ *
+ * This file is part of AudaSpace.
+ *
+ * AudaSpace is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * AudaSpace is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * ***** END LGPL LICENSE BLOCK *****
+ */
+
+#include "AUD_FloatMixer.h"
+#include "AUD_JackDevice.h"
+#include "AUD_IReader.h"
+#include "AUD_Buffer.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+// AUD_XXX this is not realtime suitable!
+int AUD_JackDevice::jack_mix(jack_nframes_t length, void *data)
+{
+ AUD_JackDevice* device = (AUD_JackDevice*)data;
+ int samplesize = AUD_SAMPLE_SIZE(device->m_specs);
+ if(device->m_buffer->getSize() < samplesize * length)
+ device->m_buffer->resize(samplesize * length);
+ device->mix(device->m_buffer->getBuffer(), length);
+
+ float* in = (float*) device->m_buffer->getBuffer();
+ float* out;
+ int count = device->m_specs.channels;
+
+ for(int i = 0; i < count; i++)
+ {
+ out = (float*)jack_port_get_buffer(device->m_ports[i], length);
+ for(int j = 0; j < length; j++)
+ out[j] = in[j * count + i];
+ }
+
+ return 0;
+}
+
+void AUD_JackDevice::jack_shutdown(void *data)
+{
+ AUD_JackDevice* device = (AUD_JackDevice*)data;
+ device->m_valid = false;
+}
+
+AUD_JackDevice::AUD_JackDevice(AUD_Specs specs)
+{
+ if(specs.channels == AUD_CHANNELS_INVALID)
+ specs.channels = AUD_CHANNELS_STEREO;
+
+ // jack uses floats
+ m_specs = specs;
+ m_specs.format = AUD_FORMAT_FLOAT32;
+
+ jack_options_t options = JackNullOption;
+ jack_status_t status;
+
+ // open client
+ m_client = jack_client_open("Blender", options, &status);
+ if(m_client == NULL)
+ AUD_THROW(AUD_ERROR_JACK);
+
+ m_buffer = new AUD_Buffer(); AUD_NEW("buffer");
+
+ // set callbacks
+ jack_set_process_callback(m_client, AUD_JackDevice::jack_mix, this);
+ jack_on_shutdown(m_client, AUD_JackDevice::jack_shutdown, this);
+
+ // register our output channels which are called ports in jack
+ m_ports = new jack_port_t*[m_specs.channels]; AUD_NEW("jack_port")
+
+ try
+ {
+ char portname[64];
+ for(int i = 0; i < m_specs.channels; i++)
+ {
+ sprintf(portname, "out %d", i+1);
+ m_ports[i] = jack_port_register(m_client, portname,
+ JACK_DEFAULT_AUDIO_TYPE,
+ JackPortIsOutput, 0);
+ if(m_ports[i] == NULL)
+ AUD_THROW(AUD_ERROR_JACK);
+ }
+
+ m_specs.rate = (AUD_SampleRate)jack_get_sample_rate(m_client);
+
+ // activate the client
+ if(jack_activate(m_client))
+ AUD_THROW(AUD_ERROR_JACK);
+ }
+ catch(AUD_Exception e)
+ {
+ jack_client_close(m_client);
+ delete[] m_ports; AUD_DELETE("jack_port")
+ delete m_buffer; AUD_DELETE("buffer");
+ throw;
+ }
+
+ const char** ports = jack_get_ports(m_client, NULL, NULL,
+ JackPortIsPhysical | JackPortIsInput);
+ if(ports != NULL)
+ {
+ for(int i = 0; i < m_specs.channels && ports[i]; i++)
+ jack_connect(m_client, jack_port_name(m_ports[i]), ports[i]);
+
+ free(ports);
+ }
+
+ m_mixer = new AUD_FloatMixer(); AUD_NEW("mixer")
+ m_mixer->setSpecs(m_specs);
+
+ m_valid = true;
+
+ create();
+}
+
+AUD_JackDevice::~AUD_JackDevice()
+{
+ lock();
+ if(m_valid)
+ jack_client_close(m_client);
+ delete[] m_ports; AUD_DELETE("jack_port")
+ delete m_buffer; AUD_DELETE("buffer");
+ unlock();
+
+ destroy();
+}
+
+void AUD_JackDevice::playing(bool playing)
+{
+ // Do nothing.
+}