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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-08-17 00:37:22 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-08-17 00:37:22 +0400 |
commit | 55edb016b198dbfbd94612348a70ea9bb26ef558 (patch) | |
tree | 01ec633273d5c92d42fcf1ba00e7546cba7d68fe /intern/audaspace/jack/AUD_JackDevice.cpp | |
parent | 19babf988d2e9e8cb9537161d5e331f35a05c2b5 (diff) |
2.5: Sound
* Move sound_init to make sure it gets called everytime user
preferences is reloaded.
* Merged sound_reinit and sound_init. One used user preferences
while the other did not, don't see the point of this, so just
made it always use user preferences now.
* Timeline header audio sync option now controls scene flag
rather than timeline flag. Since it uses the same playback
operator now, there is no distinction anymore.
* Added boolean property sync to animation play operator, to sync
with audio or not. Uses scene setting if property is not set.
* Playback stop button in info header now calls operator, so sounds
stop playing too.
Diffstat (limited to 'intern/audaspace/jack/AUD_JackDevice.cpp')
0 files changed, 0 insertions, 0 deletions