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authorJoshua Leung <aligorith@gmail.com>2014-03-09 10:23:32 +0400
committerJoshua Leung <aligorith@gmail.com>2014-03-09 10:23:32 +0400
commitd219312d44d7153dfe74eeef1dd0f8cbbc1340f3 (patch)
tree4fa2b18f787a957a874ef249f2bee84477597eb3 /intern/audaspace
parentfa24ad1fd50cdd6a6af2b76736fe8e1430ee3cd7 (diff)
Fix T39018: Duplicate entries for material/shader in AnimEditors
In many BI shader setups, the material which owns the nodetree is often itself included as a node in that nodetree (i.e. to provide the base colour for that mesh). This would often result in the material (and its subtree) getting included in the dopesheet results twice.
Diffstat (limited to 'intern/audaspace')
0 files changed, 0 insertions, 0 deletions