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authorJoerg Mueller <nexyon@gmail.com>2012-05-05 03:28:27 +0400
committerJoerg Mueller <nexyon@gmail.com>2012-05-05 03:28:27 +0400
commit0f5e1f2ff0221e20b6e23579a7baae20aa600e72 (patch)
tree84a992f04a74bd50f775b644f9b11771b36c3888 /intern/audaspace
parent54d2689a50f506dbd38d3b53a2fa00bb3f13c23c (diff)
Fixes for
* [#31285] VSE: audio pitch change delays audio * [#31260] VSE Trimmed audio plays when overlaped
Diffstat (limited to 'intern/audaspace')
-rw-r--r--intern/audaspace/intern/AUD_SequencerHandle.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/audaspace/intern/AUD_SequencerHandle.cpp b/intern/audaspace/intern/AUD_SequencerHandle.cpp
index d13efb9683b..f4bfae6cee7 100644
--- a/intern/audaspace/intern/AUD_SequencerHandle.cpp
+++ b/intern/audaspace/intern/AUD_SequencerHandle.cpp
@@ -154,6 +154,7 @@ void AUD_SequencerHandle::seek(float position)
if(seekpos < 0)
seekpos = 0;
seekpos += m_entry->m_skip;
+ m_handle->setPitch(1.0f);
m_handle->seek(seekpos);
if(position < m_entry->m_begin)
m_handle->pause();