diff options
author | Kent Mein <mein@cs.umn.edu> | 2006-01-29 18:15:34 +0300 |
---|---|---|
committer | Kent Mein <mein@cs.umn.edu> | 2006-01-29 18:15:34 +0300 |
commit | e544723e639f93473bfaf2f07179f33bb5daf6d6 (patch) | |
tree | c117dc86e6cbb0b56fbc6fb81d14d74406306e2f /intern/bsp | |
parent | 160239ea73c8b82d1fa98933c36f4ac892fe9ece (diff) |
Fix some of Stealth Apprent's warnings/errors and some extra little stuff.
here is a quick summary...
Kent
intern/bsp/intern/BSP_CSGMesh_CFIterator.h
removed tri_index (unused variable)
intern/bsp/intern/CSG_BooleanOps.cpp
removed extra ;
intern/string/intern/STR_String.cpp
added <ctype.h>
source/blender/blenkernel/BKE_writeavi.h
moved things around so not doing forward declarations
source/blender/renderconverter/intern/convertBlenderScene.c
changed render.h to render_types.h
source/blender/src/blenderbuttons.c
source/blender/src/editgroup.c
source/blender/src/meshtools.c
added newline
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
commented out include "PIL_time.h" code that requires it is commented out
reading blender/src/writeavicodec.c
(struct keyword to a couple of lines that needed it)
and added:
extern struct Render R;
blender/renderconverter/intern/convertBlenderScene.c
added extern Render R;
added #include "rendercore.h" to get rid of undeclared shade_material_loop
(Not sure if this is right but it fixes it.
Did not fix this problem, is it alright to just pass NULL here or should we chan
ge it to something else:
init_render_materials' : too few
gameengine/Physics/BlOde/OdePhysicsEnvironment.cpp
removed argument to dHashSpaceCreate
commented out dWorldQuickStep since it does not exist
Diffstat (limited to 'intern/bsp')
-rwxr-xr-x | intern/bsp/intern/BSP_CSGMesh_CFIterator.h | 1 | ||||
-rwxr-xr-x | intern/bsp/intern/CSG_BooleanOps.cpp | 3 |
2 files changed, 2 insertions, 2 deletions
diff --git a/intern/bsp/intern/BSP_CSGMesh_CFIterator.h b/intern/bsp/intern/BSP_CSGMesh_CFIterator.h index 453e6e20ea7..77ba076885f 100755 --- a/intern/bsp/intern/BSP_CSGMesh_CFIterator.h +++ b/intern/bsp/intern/BSP_CSGMesh_CFIterator.h @@ -178,7 +178,6 @@ BSP_CSGMesh_FaceIt_Fill( // assume CSG_IteratorPtr is of the correct type. BSP_CSGMesh_FaceIt * face_it = (BSP_CSGMesh_FaceIt *)it; // essentially iterating through a triangle fan here. - const int tri_index = face_it->face_triangle; if (face_it->pos->m_verts.size()>3) { // QUAD diff --git a/intern/bsp/intern/CSG_BooleanOps.cpp b/intern/bsp/intern/CSG_BooleanOps.cpp index 6c9fecd88e1..a0b4dc0078d 100755 --- a/intern/bsp/intern/CSG_BooleanOps.cpp +++ b/intern/bsp/intern/CSG_BooleanOps.cpp @@ -47,7 +47,8 @@ #include "../../boolop/extern/BOP_Interface.h" #include <iostream> using namespace std; -#include "BSP_MeshPrimitives.h"; + +#include "BSP_MeshPrimitives.h" struct BSP_MeshInfo { BSP_CSGMesh *output_mesh; |