diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-04 17:15:10 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-04 17:15:10 +0300 |
commit | 3bb82a27fc61b787ab83145f9a7962c14e7ca769 (patch) | |
tree | b1d432db0f2836f4117a71e341bc4fef34d62a5a /intern/csg | |
parent | 1db5c237165ac090af925d9cf8440fc953e4ee06 (diff) |
== SCons ==
* This commit is all of the rewrite work done on the SCons system. For
documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
contains valuable information, along with what still needs to be done.
- linux, os x and windows compile now.
- files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
- NOTE: Jean-Luc P will commit sometime during the weekend proper
appit() for OS X. For now, copy the resulting binary to an
existing .app bundle.
- features:
- cleaner structure for better maintenance
- cleaner output during compile
- better handling of build options
- general overall speed increase
- see the wiki for more info
Cygwin, FreeBSD and Solaris systems still need work. For these systems:
1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
2) set the proper defaults for your platform
3) mail me at jesterking at letwory dot net with you configuration. if
you need any modifications to the system, do send a patch, too.
I'll be giving first-aid today and tomorrow, after that it'll be all
regular development work :)
/Nathan
Diffstat (limited to 'intern/csg')
-rw-r--r-- | intern/csg/SConscript | 30 |
1 files changed, 4 insertions, 26 deletions
diff --git a/intern/csg/SConscript b/intern/csg/SConscript index e06cd2c73e6..84d718e5b67 100644 --- a/intern/csg/SConscript +++ b/intern/csg/SConscript @@ -1,30 +1,8 @@ #!/usr/bin/python -csg_env = Environment() +Import('env') -# Import the C flags set in the SConstruct file -Import ('cflags') -Import ('cxxflags') -Import ('defines') -csg_env.Append (CCFLAGS = cflags) -csg_env.Append (CXXFLAGS = cxxflags) -csg_env.Append (CPPDEFINES = defines) +sources = env.Glob('intern/*.cpp') + env.Glob('intern/*.inl') -source_files = ['intern/CSG_BBoxTree.cpp', - 'intern/CSG_ConnectedMeshWrapper.inl', - 'intern/CSG_Math.inl', - 'intern/CSG_Triangulate.inl', - 'intern/blender/CSG_CsgOp.cpp', - 'intern/blender/CSG_Interface.cpp', - 'intern/CSG_BooleanOp.inl', - 'intern/CSG_MeshWrapper.inl', - 'intern/MT_Line3.cpp' - ] +incs = 'intern ../container ../moto/include ../memutil intern/blender extern' -csg_env.Append (CPPPATH = ['intern', - '../container', - '../moto/include', - '../memutil', - 'intern/blender', - 'extern']) - -csg_env.Library (target='#/lib/blender_BSP', source=source_files) +env.BlenderLib ('blender_BSP', sources, Split(incs) , [], libtype='blender', priority=15) |