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author | Sebastian Parborg <darkdefende@gmail.com> | 2022-04-29 19:20:54 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2022-04-29 19:22:32 +0300 |
commit | 074a8558b7b320d7be78d436ab5473fd5b53ff56 (patch) | |
tree | bb44834d91255a483282008b26b4dac9eb36b113 /intern/cycles/CMakeLists.txt | |
parent | 3eb9b4dfbc25c2d1dfbd2c6ff3802fed19b9163b (diff) |
Fix rendering of wire curves when used as custom bone objects
In the current code we do not render any curves if they have not been
converted to meshes. This change makes the custom bone drawing try to
render mesh objects first and then falls back to curve objects if there
is no mesh data available.
Reviewed By: Clement
Differential Revision: http://developer.blender.org/D14804
Diffstat (limited to 'intern/cycles/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions