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authorMai Lavelle <mai.lavelle@gmail.com>2016-08-10 21:06:43 +0300
committerMai Lavelle <mai.lavelle@gmail.com>2016-08-10 21:08:13 +0300
commit4d1bf1472ec6306bc405dc6ff322928e5cab6241 (patch)
treef5d1390c7cffe55cb5b6502db5878a9a17884cd1 /intern/cycles/app/cycles_xml.cpp
parent82e65abfef34ea422299c0a40a6dab84813db556 (diff)
Cycles Standalone: Fix building after microdisp changes
Diffstat (limited to 'intern/cycles/app/cycles_xml.cpp')
-rw-r--r--intern/cycles/app/cycles_xml.cpp14
1 files changed, 1 insertions, 13 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index 3d3aca33881..a54022268bb 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -57,14 +57,12 @@ struct XMLReadState : public XMLReader {
Shader *shader; /* current shader */
string base; /* base path to current file*/
float dicing_rate; /* current dicing rate */
- Mesh::DisplacementMethod displacement_method;
XMLReadState()
: scene(NULL),
smooth(false),
shader(NULL),
- dicing_rate(0.0f),
- displacement_method(Mesh::DISPLACE_BUMP)
+ dicing_rate(0.0f)
{
tfm = transform_identity();
}
@@ -405,8 +403,6 @@ static void xml_read_mesh(const XMLReadState& state, pugi::xml_node node)
int shader = 0;
bool smooth = state.smooth;
- mesh->displacement_method = state.displacement_method;
-
/* read vertices and polygons, RIB style */
vector<float3> P;
vector<float> UV;
@@ -653,14 +649,6 @@ static void xml_read_state(XMLReadState& state, pugi::xml_node node)
state.smooth = true;
else if(xml_equal_string(node, "interpolation", "flat"))
state.smooth = false;
-
- /* read displacement method */
- if(xml_equal_string(node, "displacement_method", "true"))
- state.displacement_method = Mesh::DISPLACE_TRUE;
- else if(xml_equal_string(node, "displacement_method", "bump"))
- state.displacement_method = Mesh::DISPLACE_BUMP;
- else if(xml_equal_string(node, "displacement_method", "both"))
- state.displacement_method = Mesh::DISPLACE_BOTH;
}
/* Scene */