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authorLukas Stockner <lukas.stockner@freenet.de>2016-11-26 06:22:34 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2016-12-03 07:02:21 +0300
commita2ebc5268f2b98ee7335e0054c177c849a45cfba (patch)
treef1c08ab691cc93b08df0a387b037d1e0a45e9a53 /intern/cycles/app
parent35d490b3f13c75e9a62cb30f3842ed38a27f6dbc (diff)
Cycles: Refactor Progress system to provide better estimates
The Progress system in Cycles had two limitations so far: - It just counted tiles, but ignored their size. For example, when rendering a 600x500 image with 512x512 tiles, the right 88x500 tile would count for 50% of the progress, although it only covers 15% of the image. - Scene update time was incorrectly counted as rendering time - therefore, the remaining time started very long and gradually decreased. This patch fixes both problems: First of all, the Progress now has a function to ignore time spans, and that is used to ignore scene update time. The larger change is the tile size: Instead of counting samples per tile, so that the final value is num_samples*num_tiles, the code now counts every sample for every pixel, so that the final value is num_samples*num_pixels. Along with that, some unused variables were removed from the Progress and Session classes. Reviewers: brecht, sergey, #cycles Subscribers: brecht, candreacchio, sergey Differential Revision: https://developer.blender.org/D2214
Diffstat (limited to 'intern/cycles/app')
-rw-r--r--intern/cycles/app/cycles_standalone.cpp18
1 files changed, 7 insertions, 11 deletions
diff --git a/intern/cycles/app/cycles_standalone.cpp b/intern/cycles/app/cycles_standalone.cpp
index b21e8630cdb..9816d614a7c 100644
--- a/intern/cycles/app/cycles_standalone.cpp
+++ b/intern/cycles/app/cycles_standalone.cpp
@@ -72,20 +72,17 @@ static void session_print(const string& str)
static void session_print_status()
{
- int sample, tile;
- double total_time, sample_time, render_time;
string status, substatus;
/* get status */
- sample = options.session->progress.get_sample();
- options.session->progress.get_tile(tile, total_time, sample_time, render_time);
+ float progress = options.session->progress.get_progress();
options.session->progress.get_status(status, substatus);
if(substatus != "")
status += ": " + substatus;
/* print status */
- status = string_printf("Sample %d %s", sample, status.c_str());
+ status = string_printf("Progress %05.2f %s", (double) progress*100, status.c_str());
session_print(status);
}
@@ -167,13 +164,12 @@ static void display_info(Progress& progress)
latency = (elapsed - last);
last = elapsed;
- int sample, tile;
- double total_time, sample_time, render_time;
+ double total_time, sample_time;
string status, substatus;
- sample = progress.get_sample();
- progress.get_tile(tile, total_time, sample_time, render_time);
+ progress.get_time(total_time, sample_time);
progress.get_status(status, substatus);
+ float progress_val = progress.get_progress();
if(substatus != "")
status += ": " + substatus;
@@ -184,10 +180,10 @@ static void display_info(Progress& progress)
"%s"
" Time: %.2f"
" Latency: %.4f"
- " Sample: %d"
+ " Progress: %05.2f"
" Average: %.4f"
" Interactive: %s",
- status.c_str(), total_time, latency, sample, sample_time, interactive.c_str());
+ status.c_str(), total_time, latency, (double) progress_val*100, sample_time, interactive.c_str());
view_display_info(str.c_str());