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authorLukas Stockner <lukas.stockner@freenet.de>2016-05-19 12:35:50 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2016-05-19 22:28:57 +0300
commitad14c471eb2525c2ae70cef3a7e4555dbf7ce3f3 (patch)
tree496eaae6e7dd29ba18eb701d7a5b8b7c41558921 /intern/cycles/app
parent01e86b2c7d513b915df462de7c52578ef4fd265e (diff)
Cycles: Add XML parsing of MappingNodes to Cycles Standalone
Reviewers: dingto, sergey Differential Revision: https://developer.blender.org/D2009
Diffstat (limited to 'intern/cycles/app')
-rw-r--r--intern/cycles/app/cycles_xml.cpp37
1 files changed, 36 insertions, 1 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index 6b0ef3275f3..ab081a7edfe 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -230,6 +230,24 @@ static bool xml_read_enum(ustring *str, ShaderEnum& enm, pugi::xml_node node, co
return false;
}
+static bool xml_read_enum_value(int *value, ShaderEnum& enm, pugi::xml_node node, const char *name)
+{
+ pugi::xml_attribute attr = node.attribute(name);
+
+ if(attr) {
+ ustring ustr(attr.value());
+
+ if(enm.exists(ustr)) {
+ *value = enm[ustr];
+ return true;
+ }
+ else
+ fprintf(stderr, "Unknown value \"%s\" for attribute \"%s\".\n", ustr.c_str(), name);
+ }
+
+ return false;
+}
+
static ShaderSocketType xml_read_socket_type(pugi::xml_node node, const char *name)
{
pugi::xml_attribute attr = node.attribute(name);
@@ -529,7 +547,24 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug
snode = bump;
}
else if(string_iequals(node.name(), "mapping")) {
- snode = new MappingNode();
+ MappingNode *map = new MappingNode();
+
+ TextureMapping *texmap = &map->tex_mapping;
+ xml_read_enum_value((int*) &texmap->type, TextureMapping::type_enum, node, "type");
+ xml_read_enum_value((int*) &texmap->projection, TextureMapping::projection_enum, node, "projection");
+ xml_read_enum_value((int*) &texmap->x_mapping, TextureMapping::mapping_enum, node, "x_mapping");
+ xml_read_enum_value((int*) &texmap->y_mapping, TextureMapping::mapping_enum, node, "y_mapping");
+ xml_read_enum_value((int*) &texmap->z_mapping, TextureMapping::mapping_enum, node, "z_mapping");
+ xml_read_bool(&texmap->use_minmax, node, "use_minmax");
+ if(texmap->use_minmax) {
+ xml_read_float3(&texmap->min, node, "min");
+ xml_read_float3(&texmap->max, node, "max");
+ }
+ xml_read_float3(&texmap->translation, node, "translation");
+ xml_read_float3(&texmap->rotation, node, "rotation");
+ xml_read_float3(&texmap->scale, node, "scale");
+
+ snode = map;
}
else if(string_iequals(node.name(), "anisotropic_bsdf")) {
AnisotropicBsdfNode *aniso = new AnisotropicBsdfNode();