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authorThomas Dinges <blender@dingto.org>2014-05-30 16:32:32 +0400
committerThomas Dinges <blender@dingto.org>2014-05-30 16:32:59 +0400
commit2c69f1e574587c2364e9a94b45d0b363ffeebf61 (patch)
tree0f32308e4c4dfe88a7a4fe7a98ecb9c5ba8116d3 /intern/cycles/app
parenta26e41c0b9cda257a0470d40e022180fad98c239 (diff)
Cleanup: Remove unused total power Emission code in Cycles, that was never exposed in the UI.
Differential Revision: https://developer.blender.org/D562
Diffstat (limited to 'intern/cycles/app')
-rw-r--r--intern/cycles/app/cycles_xml.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index d5ef30e5c6f..de554fba954 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -550,9 +550,7 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug
snode = hair;
}
else if(string_iequals(node.name(), "emission")) {
- EmissionNode *emission = new EmissionNode();
- xml_read_bool(&emission->total_power, node, "total_power");
- snode = emission;
+ snode = new EmissionNode();
}
else if(string_iequals(node.name(), "ambient_occlusion")) {
snode = new AmbientOcclusionNode();