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authorThomas Dinges <blender@dingto.org>2012-09-14 17:11:48 +0400
committerThomas Dinges <blender@dingto.org>2012-09-14 17:11:48 +0400
commit51077ea97afd45fc07b097e7e164d67e3ab11ef6 (patch)
tree25206b6cef2fbc7d20668e21a894ef4023f5220c /intern/cycles/app
parentc849928d1c2572e6b3b2290223d72d7d180491e2 (diff)
Cycles / Test:
* Enable progressive flag, tiles are not working properly (Image gets brighter with more samples and no visible updates until all tiles are finished).
Diffstat (limited to 'intern/cycles/app')
-rw-r--r--intern/cycles/app/cycles_test.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/app/cycles_test.cpp b/intern/cycles/app/cycles_test.cpp
index 5ee351260c5..e921cc46fe4 100644
--- a/intern/cycles/app/cycles_test.cpp
+++ b/intern/cycles/app/cycles_test.cpp
@@ -272,6 +272,9 @@ static void options_parse(int argc, const char **argv)
options.scene_params.shadingsystem = SceneParams::OSL;
else if(ssname == "svm")
options.scene_params.shadingsystem = SceneParams::SVM;
+
+ /* Progressive rendering */
+ options.session_params.progressive = true;
/* find matching device */
DeviceType device_type = Device::type_from_string(devicename.c_str());