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authorCampbell Barton <campbell@blender.org>2022-02-23 10:24:08 +0300
committerCampbell Barton <campbell@blender.org>2022-02-23 10:24:37 +0300
commit7393cc1db7abc8fd2c1c37dc13dfc1c85ccffbf6 (patch)
tree1af0fbf19384c1d987535c1e445ffebae5665093 /intern/cycles/app
parent165b030b19718694eaf33d6602034ed88fdd31a1 (diff)
Cleanup: Remove repeated word in comments
Diffstat (limited to 'intern/cycles/app')
-rw-r--r--intern/cycles/app/opengl/display_driver.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/app/opengl/display_driver.cpp b/intern/cycles/app/opengl/display_driver.cpp
index 6e610b8b02c..8b99f3b6feb 100644
--- a/intern/cycles/app/opengl/display_driver.cpp
+++ b/intern/cycles/app/opengl/display_driver.cpp
@@ -75,7 +75,7 @@ bool OpenGLDisplayDriver::update_begin(const Params &params, int texture_width,
/* Update PBO dimensions if needed.
*
- * NOTE: Allocate the PBO for the the size which will fit the final render resolution (as in,
+ * NOTE: Allocate the PBO for the size which will fit the final render resolution (as in,
* at a resolution divider 1. This was we don't need to recreate graphics interoperability
* objects which are costly and which are tied to the specific underlying buffer size.
* The downside of this approach is that when graphics interoperability is not used we are